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URL(\"data:image/svg+xml;charset=UTF-8,%3Csvg%20width%3D%2216%22%20height%3D%2216%22%20viewBox%3D%220%200%2016%2016%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%3E%0A%20%20%20%20%3Ccircle%20fill%3D%22%23fff%22%20cx%3D%228%22%20cy%3D%228%22%20r%3D%222%22%20%2F%3E%0A%3C%2Fsvg%3E\", import.meta.url);\nvar ___CSS_LOADER_URL_IMPORT_6___ = new URL(\"data:image/svg+xml;charset=UTF-8,%3Csvg%20width%3D%2216%22%20height%3D%2216%22%20viewBox%3D%220%200%2016%2016%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%3E%0A%20%20%20%20%3Cpolygon%20fill%3D%22%23fff%22%20points%3D%2213%203.5%206%2010%203%207.5%202%208%206%2012.5%2014%204%2013%203.5%22%20%2F%3E%0A%3C%2Fsvg%3E%0A\", import.meta.url);\nvar ___CSS_LOADER_URL_IMPORT_7___ = new URL(\"data:image/svg+xml;charset=UTF-8,%3Csvg%20width%3D%2216%22%20height%3D%2216%22%20viewBox%3D%220%200%2016%2016%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%3E%0A%20%20%20%20%3Crect%20fill%3D%22%23fff%22%20x%3D%223%22%20y%3D%228%22%20width%3D%2210%22%20height%3D%221%22%20%2F%3E%0A%3C%2Fsvg%3E\", import.meta.url);\nvar ___CSS_LOADER_URL_IMPORT_8___ = new URL(\"data:image/svg+xml;charset=UTF-8,%3Csvg%20width%3D%2216%22%20height%3D%2216%22%20viewBox%3D%220%200%2016%2016%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%3E%0A%20%20%20%20%3Ccircle%20fill%3D%22%23999%22%20cx%3D%228%22%20cy%3D%228%22%20r%3D%222%22%20%2F%3E%0A%3C%2Fsvg%3E\", import.meta.url);\nvar ___CSS_LOADER_URL_IMPORT_9___ = new URL(\"data:image/svg+xml;charset=UTF-8,%3Csvg%20width%3D%2216%22%20height%3D%2216%22%20viewBox%3D%220%200%2016%2016%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%3E%0A%20%20%20%20%3Cpolygon%20fill%3D%22%23999%22%20points%3D%2213%203.5%206%2010%203%207.5%202%208%206%2012.5%2014%204%2013%203.5%22%20%2F%3E%0A%3C%2Fsvg%3E%0A\", import.meta.url);\nvar ___CSS_LOADER_URL_IMPORT_10___ = new URL(\"data:image/svg+xml;charset=UTF-8,%3Csvg%20width%3D%2216%22%20height%3D%2216%22%20viewBox%3D%220%200%2016%2016%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%3E%0A%20%20%20%20%3Crect%20fill%3D%22%23999%22%20x%3D%223%22%20y%3D%228%22%20width%3D%2210%22%20height%3D%221%22%20%2F%3E%0A%3C%2Fsvg%3E\", import.meta.url);\nvar ___CSS_LOADER_URL_IMPORT_11___ = new 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URL(\"data:image/svg+xml;charset=UTF-8,%3Csvg%20width%3D%2224%22%20height%3D%2216%22%20viewBox%3D%220%200%2024%2016%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%3E%0A%20%20%20%20%3Cpolygon%20fill%3D%22rgba%28255,%20255,%20255,%200.7%29%22%20points%3D%2212%201%209%206%2015%206%22%20%2F%3E%0A%20%20%20%20%3Cpolygon%20fill%3D%22rgba%28255,%20255,%20255,%200.7%29%22%20points%3D%2212%2013%209%208%2015%208%22%20%2F%3E%0A%3C%2Fsvg%3E%0A\", import.meta.url);\nvar ___CSS_LOADER_URL_IMPORT_14___ = new URL(\"data:image/svg+xml;charset=UTF-8,%3Csvg%20width%3D%2224%22%20height%3D%2216%22%20viewBox%3D%220%200%2024%2016%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%3E%0A%20%20%20%20%3Cpolygon%20fill%3D%22rgba%28255,%20255,%20255,%200.7%29%22%20points%3D%2212%2012%208%206%2016%206%22%20%2F%3E%0A%3C%2Fsvg%3E%0A\", import.meta.url);\nvar ___CSS_LOADER_URL_IMPORT_15___ = new URL(\"data:image/svg+xml;charset=UTF-8,%3Csvg%20width%3D%2216%22%20height%3D%2216%22%20viewBox%3D%220%200%2016%2016%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%3E%0A%20%20%20%20%3Ccircle%20fill%3D%22%23666%22%20cx%3D%228%22%20cy%3D%228%22%20r%3D%222%22%20%2F%3E%0A%3C%2Fsvg%3E\", import.meta.url);\nvar ___CSS_LOADER_URL_IMPORT_16___ = new URL(\"data:image/svg+xml;charset=UTF-8,%3Csvg%20width%3D%2216%22%20height%3D%2216%22%20viewBox%3D%220%200%2016%2016%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%3E%0A%20%20%20%20%3Cpolygon%20fill%3D%22%23666%22%20points%3D%2213%203.5%206%2010%203%207.5%202%208%206%2012.5%2014%204%2013%203.5%22%20%2F%3E%0A%3C%2Fsvg%3E%0A\", import.meta.url);\nvar ___CSS_LOADER_URL_IMPORT_17___ = new URL(\"data:image/svg+xml;charset=UTF-8,%3Csvg%20width%3D%2216%22%20height%3D%2216%22%20viewBox%3D%220%200%2016%2016%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%3E%0A%20%20%20%20%3Crect%20fill%3D%22%23666%22%20x%3D%223%22%20y%3D%228%22%20width%3D%2210%22%20height%3D%221%22%20%2F%3E%0A%3C%2Fsvg%3E\", import.meta.url);\nvar ___CSS_LOADER_EXPORT___ = ___CSS_LOADER_API_IMPORT___(___CSS_LOADER_API_SOURCEMAP_IMPORT___);\nvar ___CSS_LOADER_URL_REPLACEMENT_0___ = ___CSS_LOADER_GET_URL_IMPORT___(___CSS_LOADER_URL_IMPORT_0___);\nvar ___CSS_LOADER_URL_REPLACEMENT_1___ = ___CSS_LOADER_GET_URL_IMPORT___(___CSS_LOADER_URL_IMPORT_1___);\nvar ___CSS_LOADER_URL_REPLACEMENT_2___ = ___CSS_LOADER_GET_URL_IMPORT___(___CSS_LOADER_URL_IMPORT_2___);\nvar ___CSS_LOADER_URL_REPLACEMENT_3___ = ___CSS_LOADER_GET_URL_IMPORT___(___CSS_LOADER_URL_IMPORT_3___);\nvar ___CSS_LOADER_URL_REPLACEMENT_4___ = ___CSS_LOADER_GET_URL_IMPORT___(___CSS_LOADER_URL_IMPORT_4___);\nvar ___CSS_LOADER_URL_REPLACEMENT_5___ = ___CSS_LOADER_GET_URL_IMPORT___(___CSS_LOADER_URL_IMPORT_5___);\nvar ___CSS_LOADER_URL_REPLACEMENT_6___ = ___CSS_LOADER_GET_URL_IMPORT___(___CSS_LOADER_URL_IMPORT_6___);\nvar ___CSS_LOADER_URL_REPLACEMENT_7___ = ___CSS_LOADER_GET_URL_IMPORT___(___CSS_LOADER_URL_IMPORT_7___);\nvar ___CSS_LOADER_URL_REPLACEMENT_8___ = ___CSS_LOADER_GET_URL_IMPORT___(___CSS_LOADER_URL_IMPORT_8___);\nvar ___CSS_LOADER_URL_REPLACEMENT_9___ = ___CSS_LOADER_GET_URL_IMPORT___(___CSS_LOADER_URL_IMPORT_9___);\nvar ___CSS_LOADER_URL_REPLACEMENT_10___ = ___CSS_LOADER_GET_URL_IMPORT___(___CSS_LOADER_URL_IMPORT_10___);\nvar ___CSS_LOADER_URL_REPLACEMENT_11___ = ___CSS_LOADER_GET_URL_IMPORT___(___CSS_LOADER_URL_IMPORT_11___);\nvar ___CSS_LOADER_URL_REPLACEMENT_12___ = ___CSS_LOADER_GET_URL_IMPORT___(___CSS_LOADER_URL_IMPORT_12___);\nvar ___CSS_LOADER_URL_REPLACEMENT_13___ = ___CSS_LOADER_GET_URL_IMPORT___(___CSS_LOADER_URL_IMPORT_13___);\nvar ___CSS_LOADER_URL_REPLACEMENT_14___ = 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var entropy = utils.toArray(options.entropy, options.entropyEnc || 'hex');\n  var nonce = utils.toArray(options.nonce, options.nonceEnc || 'hex');\n  var pers = utils.toArray(options.pers, options.persEnc || 'hex');\n  assert(entropy.length >= (this.minEntropy / 8),\n         'Not enough entropy. Minimum is: ' + this.minEntropy + ' bits');\n  this._init(entropy, nonce, pers);\n}\nmodule.exports = HmacDRBG;\n\nHmacDRBG.prototype._init = function init(entropy, nonce, pers) {\n  var seed = entropy.concat(nonce).concat(pers);\n\n  this.K = new Array(this.outLen / 8);\n  this.V = new Array(this.outLen / 8);\n  for (var i = 0; i < this.V.length; i++) {\n    this.K[i] = 0x00;\n    this.V[i] = 0x01;\n  }\n\n  this._update(seed);\n  this._reseed = 1;\n  this.reseedInterval = 0x1000000000000;  // 2^48\n};\n\nHmacDRBG.prototype._hmac = function hmac() {\n  return new hash.hmac(this.hash, this.K);\n};\n\nHmacDRBG.prototype._update = function update(seed) {\n  var kmac = this._hmac()\n                 .update(this.V)\n                 .update([ 0x00 ]);\n  if (seed)\n    kmac = kmac.update(seed);\n  this.K = kmac.digest();\n  this.V = this._hmac().update(this.V).digest();\n  if (!seed)\n    return;\n\n  this.K = this._hmac()\n               .update(this.V)\n               .update([ 0x01 ])\n               .update(seed)\n               .digest();\n  this.V = this._hmac().update(this.V).digest();\n};\n\nHmacDRBG.prototype.reseed = function reseed(entropy, entropyEnc, add, addEnc) {\n  // Optional entropy enc\n  if (typeof entropyEnc !== 'string') {\n    addEnc = add;\n    add = entropyEnc;\n    entropyEnc = null;\n  }\n\n  entropy = utils.toArray(entropy, entropyEnc);\n  add = utils.toArray(add, addEnc);\n\n  assert(entropy.length >= (this.minEntropy / 8),\n         'Not enough entropy. Minimum is: ' + this.minEntropy + ' bits');\n\n  this._update(entropy.concat(add || []));\n  this._reseed = 1;\n};\n\nHmacDRBG.prototype.generate = function generate(len, enc, add, addEnc) {\n  if (this._reseed > this.reseedInterval)\n    throw new Error('Reseed is required');\n\n  // Optional encoding\n  if (typeof enc !== 'string') {\n    addEnc = add;\n    add = enc;\n    enc = null;\n  }\n\n  // Optional additional data\n  if (add) {\n    add = utils.toArray(add, addEnc || 'hex');\n    this._update(add);\n  }\n\n  var temp = [];\n  while (temp.length < len) {\n    this.V = this._hmac().update(this.V).digest();\n    temp = temp.concat(this.V);\n  }\n\n  var res = temp.slice(0, len);\n  this._update(add);\n  this._reseed++;\n  return utils.encode(res, enc);\n};\n","/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */\nexports.read = function (buffer, offset, isLE, mLen, nBytes) {\n  var e, m\n  var eLen = (nBytes * 8) - mLen - 1\n  var eMax = (1 << eLen) - 1\n  var eBias = eMax >> 1\n  var nBits = -7\n  var i = isLE ? (nBytes - 1) : 0\n  var d = isLE ? -1 : 1\n  var s = buffer[offset + i]\n\n  i += d\n\n  e = s & ((1 << (-nBits)) - 1)\n  s >>= (-nBits)\n  nBits += eLen\n  for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n  m = e & ((1 << (-nBits)) - 1)\n  e >>= (-nBits)\n  nBits += mLen\n  for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n  if (e === 0) {\n    e = 1 - eBias\n  } else if (e === eMax) {\n    return m ? NaN : ((s ? -1 : 1) * Infinity)\n  } else {\n    m = m + Math.pow(2, mLen)\n    e = e - eBias\n  }\n  return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n  var e, m, c\n  var eLen = (nBytes * 8) - mLen - 1\n  var eMax = (1 << eLen) - 1\n  var eBias = eMax >> 1\n  var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n  var i = isLE ? 0 : (nBytes - 1)\n  var d = isLE ? 1 : -1\n  var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n  value = Math.abs(value)\n\n  if (isNaN(value) || value === Infinity) {\n    m = isNaN(value) ? 1 : 0\n    e = eMax\n  } else {\n    e = Math.floor(Math.log(value) / Math.LN2)\n    if (value * (c = Math.pow(2, -e)) < 1) {\n      e--\n      c *= 2\n    }\n    if (e + eBias >= 1) {\n      value += rt / c\n    } else {\n      value += rt * Math.pow(2, 1 - eBias)\n    }\n    if (value * c >= 2) {\n      e++\n      c /= 2\n    }\n\n    if (e + eBias >= eMax) {\n      m = 0\n      e = eMax\n    } else if (e + eBias >= 1) {\n      m = ((value * c) - 1) * Math.pow(2, mLen)\n      e = e + eBias\n    } else {\n      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n      e = 0\n    }\n  }\n\n  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n  e = (e << mLen) | m\n  eLen += mLen\n  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n  buffer[offset + i - d] |= s * 128\n}\n","if (typeof Object.create === 'function') {\n  // implementation from standard node.js 'util' module\n  module.exports = function inherits(ctor, superCtor) {\n    if (superCtor) {\n      ctor.super_ = superCtor\n      ctor.prototype = Object.create(superCtor.prototype, {\n        constructor: {\n          value: ctor,\n          enumerable: false,\n          writable: true,\n          configurable: true\n        }\n      })\n    }\n  };\n} else {\n  // old school shim for old browsers\n  module.exports = function inherits(ctor, superCtor) {\n    if (superCtor) {\n      ctor.super_ = superCtor\n      var TempCtor = function () {}\n      TempCtor.prototype = superCtor.prototype\n      ctor.prototype = new TempCtor()\n      ctor.prototype.constructor = ctor\n    }\n  }\n}\n","'use strict';\n\nvar fnToStr = Function.prototype.toString;\nvar reflectApply = typeof Reflect === 'object' && Reflect !== null && Reflect.apply;\nvar badArrayLike;\nvar isCallableMarker;\nif (typeof reflectApply === 'function' && typeof Object.defineProperty === 'function') {\n\ttry {\n\t\tbadArrayLike = Object.defineProperty({}, 'length', {\n\t\t\tget: function () {\n\t\t\t\tthrow isCallableMarker;\n\t\t\t}\n\t\t});\n\t\tisCallableMarker = {};\n\t\t// eslint-disable-next-line no-throw-literal\n\t\treflectApply(function () { throw 42; }, null, badArrayLike);\n\t} catch (_) {\n\t\tif (_ !== isCallableMarker) {\n\t\t\treflectApply = null;\n\t\t}\n\t}\n} else {\n\treflectApply = null;\n}\n\nvar constructorRegex = /^\\s*class\\b/;\nvar isES6ClassFn = function isES6ClassFunction(value) {\n\ttry {\n\t\tvar fnStr = fnToStr.call(value);\n\t\treturn constructorRegex.test(fnStr);\n\t} catch (e) {\n\t\treturn false; // not a function\n\t}\n};\n\nvar tryFunctionObject = function tryFunctionToStr(value) {\n\ttry {\n\t\tif (isES6ClassFn(value)) { return false; }\n\t\tfnToStr.call(value);\n\t\treturn true;\n\t} catch (e) {\n\t\treturn false;\n\t}\n};\nvar toStr = Object.prototype.toString;\nvar objectClass = '[object Object]';\nvar fnClass = '[object Function]';\nvar genClass = '[object GeneratorFunction]';\nvar ddaClass = '[object HTMLAllCollection]'; // IE 11\nvar ddaClass2 = '[object HTML document.all class]';\nvar ddaClass3 = '[object HTMLCollection]'; // IE 9-10\nvar hasToStringTag = typeof Symbol === 'function' && !!Symbol.toStringTag; // better: use `has-tostringtag`\n\nvar isIE68 = !(0 in [,]); // eslint-disable-line no-sparse-arrays, comma-spacing\n\nvar isDDA = function isDocumentDotAll() { return false; };\nif (typeof document === 'object') {\n\t// Firefox 3 canonicalizes DDA to undefined when it's not accessed directly\n\tvar all = document.all;\n\tif (toStr.call(all) === toStr.call(document.all)) {\n\t\tisDDA = function isDocumentDotAll(value) {\n\t\t\t/* globals document: false */\n\t\t\t// in IE 6-8, typeof document.all is \"object\" and it's truthy\n\t\t\tif ((isIE68 || !value) && (typeof value === 'undefined' || typeof value === 'object')) {\n\t\t\t\ttry {\n\t\t\t\t\tvar str = toStr.call(value);\n\t\t\t\t\treturn (\n\t\t\t\t\t\tstr === ddaClass\n\t\t\t\t\t\t|| str === ddaClass2\n\t\t\t\t\t\t|| str === ddaClass3 // opera 12.16\n\t\t\t\t\t\t|| str === objectClass // IE 6-8\n\t\t\t\t\t) && value('') == null; // eslint-disable-line eqeqeq\n\t\t\t\t} catch (e) { /**/ }\n\t\t\t}\n\t\t\treturn false;\n\t\t};\n\t}\n}\n\nmodule.exports = reflectApply\n\t? function isCallable(value) {\n\t\tif (isDDA(value)) { return true; }\n\t\tif (!value) { return false; }\n\t\tif (typeof value !== 'function' && typeof value !== 'object') { return false; }\n\t\ttry {\n\t\t\treflectApply(value, null, badArrayLike);\n\t\t} catch (e) {\n\t\t\tif (e !== isCallableMarker) { return false; }\n\t\t}\n\t\treturn !isES6ClassFn(value) && tryFunctionObject(value);\n\t}\n\t: function isCallable(value) {\n\t\tif (isDDA(value)) { return true; }\n\t\tif (!value) { return false; }\n\t\tif (typeof value !== 'function' && typeof value !== 'object') { return false; }\n\t\tif (hasToStringTag) { return tryFunctionObject(value); }\n\t\tif (isES6ClassFn(value)) { return false; }\n\t\tvar strClass = toStr.call(value);\n\t\tif (strClass !== fnClass && strClass !== genClass && !(/^\\[object HTML/).test(strClass)) { return false; }\n\t\treturn tryFunctionObject(value);\n\t};\n","'use strict';\n\nvar whichTypedArray = require('which-typed-array');\n\n/** @type {import('.')} */\nmodule.exports = function isTypedArray(value) {\n\treturn !!whichTypedArray(value);\n};\n","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n  return toString.call(arr) == '[object Array]';\n};\n","/*! js-cookie v3.0.7 | MIT */\n;\n(function (global, factory) {\n  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :\n  typeof define === 'function' && define.amd ? define(factory) :\n  (global = typeof globalThis !== 'undefined' ? globalThis : global || self, (function () {\n    var current = global.Cookies;\n    var exports = global.Cookies = factory();\n    exports.noConflict = function () { global.Cookies = current; return exports; };\n  })());\n})(this, (function () { 'use strict';\n\n  function assign (target) {\n    for (var i = 1; i < arguments.length; i++) {\n      var source = arguments[i];\n      for (var key in source) {\n        if (key === '__proto__') continue\n        target[key] = source[key];\n      }\n    }\n    return target\n  }\n\n  var defaultConverter = {\n    read: function (value) {\n      if (value[0] === '\"') {\n        value = value.slice(1, -1);\n      }\n      return value.replace(/(%[\\dA-F]{2})+/gi, decodeURIComponent)\n    },\n    write: function (value) {\n      return encodeURIComponent(value).replace(\n        /%(2[346BF]|3[AC-F]|40|5[BDE]|60|7[BCD])/g,\n        decodeURIComponent\n      )\n    }\n  };\n\n  function init(converter, defaultAttributes) {\n    function set(name, value, attributes) {\n      if (typeof document === 'undefined') {\n        return\n      }\n\n      attributes = assign({}, defaultAttributes, attributes);\n\n      if (typeof attributes.expires === 'number') {\n        attributes.expires = new Date(Date.now() + attributes.expires * 864e5);\n      }\n      if (attributes.expires) {\n        attributes.expires = attributes.expires.toUTCString();\n      }\n\n      name = encodeURIComponent(name)\n        .replace(/%(2[346B]|5E|60|7C)/g, decodeURIComponent)\n        .replace(/[()]/g, escape);\n\n      var stringifiedAttributes = '';\n      for (var attributeName in attributes) {\n        if (!attributes[attributeName]) {\n          continue\n        }\n\n        stringifiedAttributes += '; ' + attributeName;\n\n        if (attributes[attributeName] === true) {\n          continue\n        }\n\n        // Considers RFC 6265 section 5.2:\n        // ...\n        // 3.  If the remaining unparsed-attributes contains a %x3B (\";\")\n        //     character:\n        // Consume the characters of the unparsed-attributes up to,\n        // not including, the first %x3B (\";\") character.\n        // ...\n        stringifiedAttributes += '=' + attributes[attributeName].split(';')[0];\n      }\n\n      return (document.cookie =\n        name + '=' + converter.write(value, name) + stringifiedAttributes)\n    }\n\n    function get(name) {\n      if (typeof document === 'undefined' || (arguments.length && !name)) {\n        return\n      }\n\n      // To prevent the for loop in the first place assign an empty array\n      // in case there are no cookies at all.\n      var cookies = document.cookie ? document.cookie.split('; ') : [];\n      var jar = {};\n      for (var i = 0; i < cookies.length; i++) {\n        var parts = cookies[i].split('=');\n        var value = parts.slice(1).join('=');\n\n        try {\n          var found = decodeURIComponent(parts[0]);\n          if (!(found in jar)) jar[found] = converter.read(value, found);\n          if (name === found) {\n            break\n          }\n        } catch {\n          // Do nothing...\n        }\n      }\n\n      return name ? jar[name] : jar\n    }\n\n    return Object.create(\n      {\n        set,\n        get,\n        remove: function (name, attributes) {\n          set(\n            name,\n            '',\n            assign({}, attributes, {\n              expires: -1\n            })\n          );\n        },\n        withAttributes: function (attributes) {\n          return init(this.converter, assign({}, this.attributes, attributes))\n        },\n        withConverter: function (converter) {\n          return init(assign({}, this.converter, converter), this.attributes)\n        }\n      },\n      {\n        attributes: { value: Object.freeze(defaultAttributes) },\n        converter: { value: Object.freeze(converter) }\n      }\n    )\n  }\n\n  var api = init(defaultConverter, { path: '/' });\n\n  return api;\n\n}));\n","'use strict';\n\n/** @type {import('./abs')} */\nmodule.exports = Math.abs;\n","'use strict';\n\n/** @type {import('./floor')} */\nmodule.exports = Math.floor;\n","'use strict';\n\n/** @type {import('./isNaN')} */\nmodule.exports = Number.isNaN || function isNaN(a) {\n\treturn a !== a;\n};\n","'use strict';\n\n/** @type {import('./max')} */\nmodule.exports = Math.max;\n","'use strict';\n\n/** @type {import('./min')} */\nmodule.exports = Math.min;\n","'use strict';\n\n/** @type {import('./pow')} */\nmodule.exports = Math.pow;\n","'use strict';\n\n/** @type {import('./round')} */\nmodule.exports = Math.round;\n","'use strict';\n\nvar $isNaN = require('./isNaN');\n\n/** @type {import('./sign')} */\nmodule.exports = function sign(number) {\n\tif ($isNaN(number) || number === 0) {\n\t\treturn number;\n\t}\n\treturn number < 0 ? -1 : +1;\n};\n","'use strict'\nvar inherits = require('inherits')\nvar HashBase = require('hash-base')\nvar Buffer = require('safe-buffer').Buffer\n\nvar ARRAY16 = new Array(16)\n\nfunction MD5 () {\n  HashBase.call(this, 64)\n\n  // state\n  this._a = 0x67452301\n  this._b = 0xefcdab89\n  this._c = 0x98badcfe\n  this._d = 0x10325476\n}\n\ninherits(MD5, HashBase)\n\nMD5.prototype._update = function () {\n  var M = ARRAY16\n  for (var i = 0; i < 16; ++i) M[i] = this._block.readInt32LE(i * 4)\n\n  var a = this._a\n  var b = this._b\n  var c = this._c\n  var d = this._d\n\n  a = fnF(a, b, c, d, M[0], 0xd76aa478, 7)\n  d = fnF(d, a, b, c, M[1], 0xe8c7b756, 12)\n  c = fnF(c, d, a, b, M[2], 0x242070db, 17)\n  b = fnF(b, c, d, a, M[3], 0xc1bdceee, 22)\n  a = fnF(a, b, c, d, M[4], 0xf57c0faf, 7)\n  d = fnF(d, a, b, c, M[5], 0x4787c62a, 12)\n  c = fnF(c, d, a, b, M[6], 0xa8304613, 17)\n  b = fnF(b, c, d, a, M[7], 0xfd469501, 22)\n  a = fnF(a, b, c, d, M[8], 0x698098d8, 7)\n  d = fnF(d, a, b, c, M[9], 0x8b44f7af, 12)\n  c = fnF(c, d, a, b, M[10], 0xffff5bb1, 17)\n  b = fnF(b, c, d, a, M[11], 0x895cd7be, 22)\n  a = fnF(a, b, c, d, M[12], 0x6b901122, 7)\n  d = fnF(d, a, b, c, M[13], 0xfd987193, 12)\n  c = fnF(c, d, a, b, M[14], 0xa679438e, 17)\n  b = fnF(b, c, d, a, M[15], 0x49b40821, 22)\n\n  a = fnG(a, b, c, d, M[1], 0xf61e2562, 5)\n  d = fnG(d, a, b, c, M[6], 0xc040b340, 9)\n  c = fnG(c, d, a, b, M[11], 0x265e5a51, 14)\n  b = fnG(b, c, d, a, M[0], 0xe9b6c7aa, 20)\n  a = fnG(a, b, c, d, M[5], 0xd62f105d, 5)\n  d = fnG(d, a, b, c, M[10], 0x02441453, 9)\n  c = fnG(c, d, a, b, M[15], 0xd8a1e681, 14)\n  b = fnG(b, c, d, a, M[4], 0xe7d3fbc8, 20)\n  a = fnG(a, b, c, d, M[9], 0x21e1cde6, 5)\n  d = fnG(d, a, b, c, M[14], 0xc33707d6, 9)\n  c = fnG(c, d, a, b, M[3], 0xf4d50d87, 14)\n  b = fnG(b, c, d, a, M[8], 0x455a14ed, 20)\n  a = fnG(a, b, c, d, M[13], 0xa9e3e905, 5)\n  d = fnG(d, a, b, c, M[2], 0xfcefa3f8, 9)\n  c = fnG(c, d, a, b, M[7], 0x676f02d9, 14)\n  b = fnG(b, c, d, a, M[12], 0x8d2a4c8a, 20)\n\n  a = fnH(a, b, c, d, M[5], 0xfffa3942, 4)\n  d = fnH(d, a, b, c, M[8], 0x8771f681, 11)\n  c = fnH(c, d, a, b, M[11], 0x6d9d6122, 16)\n  b = fnH(b, c, d, a, M[14], 0xfde5380c, 23)\n  a = fnH(a, b, c, d, M[1], 0xa4beea44, 4)\n  d = fnH(d, a, b, c, M[4], 0x4bdecfa9, 11)\n  c = fnH(c, d, a, b, M[7], 0xf6bb4b60, 16)\n  b = fnH(b, c, d, a, M[10], 0xbebfbc70, 23)\n  a = fnH(a, b, c, d, M[13], 0x289b7ec6, 4)\n  d = fnH(d, a, b, c, M[0], 0xeaa127fa, 11)\n  c = fnH(c, d, a, b, M[3], 0xd4ef3085, 16)\n  b = fnH(b, c, d, a, M[6], 0x04881d05, 23)\n  a = fnH(a, b, c, d, M[9], 0xd9d4d039, 4)\n  d = fnH(d, a, b, c, M[12], 0xe6db99e5, 11)\n  c = fnH(c, d, a, b, M[15], 0x1fa27cf8, 16)\n  b = fnH(b, c, d, a, M[2], 0xc4ac5665, 23)\n\n  a = fnI(a, b, c, d, M[0], 0xf4292244, 6)\n  d = fnI(d, a, b, c, M[7], 0x432aff97, 10)\n  c = fnI(c, d, a, b, M[14], 0xab9423a7, 15)\n  b = fnI(b, c, d, a, M[5], 0xfc93a039, 21)\n  a = fnI(a, b, c, d, M[12], 0x655b59c3, 6)\n  d = fnI(d, a, b, c, M[3], 0x8f0ccc92, 10)\n  c = fnI(c, d, a, b, M[10], 0xffeff47d, 15)\n  b = fnI(b, c, d, a, M[1], 0x85845dd1, 21)\n  a = fnI(a, b, c, d, M[8], 0x6fa87e4f, 6)\n  d = fnI(d, a, b, c, M[15], 0xfe2ce6e0, 10)\n  c = fnI(c, d, a, b, M[6], 0xa3014314, 15)\n  b = fnI(b, c, d, a, M[13], 0x4e0811a1, 21)\n  a = fnI(a, b, c, d, M[4], 0xf7537e82, 6)\n  d = fnI(d, a, b, c, M[11], 0xbd3af235, 10)\n  c = fnI(c, d, a, b, M[2], 0x2ad7d2bb, 15)\n  b = fnI(b, c, d, a, M[9], 0xeb86d391, 21)\n\n  this._a = (this._a + a) | 0\n  this._b = (this._b + b) | 0\n  this._c = (this._c + c) | 0\n  this._d = (this._d + d) | 0\n}\n\nMD5.prototype._digest = function () {\n  // create padding and handle blocks\n  this._block[this._blockOffset++] = 0x80\n  if (this._blockOffset > 56) {\n    this._block.fill(0, this._blockOffset, 64)\n    this._update()\n    this._blockOffset = 0\n  }\n\n  this._block.fill(0, this._blockOffset, 56)\n  this._block.writeUInt32LE(this._length[0], 56)\n  this._block.writeUInt32LE(this._length[1], 60)\n  this._update()\n\n  // produce result\n  var buffer = Buffer.allocUnsafe(16)\n  buffer.writeInt32LE(this._a, 0)\n  buffer.writeInt32LE(this._b, 4)\n  buffer.writeInt32LE(this._c, 8)\n  buffer.writeInt32LE(this._d, 12)\n  return buffer\n}\n\nfunction rotl (x, n) {\n  return (x << n) | (x >>> (32 - n))\n}\n\nfunction fnF (a, b, c, d, m, k, s) {\n  return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + b) | 0\n}\n\nfunction fnG (a, b, c, d, m, k, s) {\n  return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + b) | 0\n}\n\nfunction fnH (a, b, c, d, m, k, s) {\n  return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + b) | 0\n}\n\nfunction fnI (a, b, c, d, m, k, s) {\n  return (rotl((a + ((c ^ (b | (~d)))) + m + k) | 0, s) + b) | 0\n}\n\nmodule.exports = MD5\n","var bn = require('bn.js');\nvar brorand = require('brorand');\n\nfunction MillerRabin(rand) {\n  this.rand = rand || new brorand.Rand();\n}\nmodule.exports = MillerRabin;\n\nMillerRabin.create = function create(rand) {\n  return new MillerRabin(rand);\n};\n\nMillerRabin.prototype._randbelow = function _randbelow(n) {\n  var len = n.bitLength();\n  var min_bytes = Math.ceil(len / 8);\n\n  // Generage random bytes until a number less than n is found.\n  // This ensures that 0..n-1 have an equal probability of being selected.\n  do\n    var a = new bn(this.rand.generate(min_bytes));\n  while (a.cmp(n) >= 0);\n\n  return a;\n};\n\nMillerRabin.prototype._randrange = function _randrange(start, stop) {\n  // Generate a random number greater than or equal to start and less than stop.\n  var size = stop.sub(start);\n  return start.add(this._randbelow(size));\n};\n\nMillerRabin.prototype.test = function test(n, k, cb) {\n  var len = n.bitLength();\n  var red = bn.mont(n);\n  var rone = new bn(1).toRed(red);\n\n  if (!k)\n    k = Math.max(1, (len / 48) | 0);\n\n  // Find d and s, (n - 1) = (2 ^ s) * d;\n  var n1 = n.subn(1);\n  for (var s = 0; !n1.testn(s); s++) {}\n  var d = n.shrn(s);\n\n  var rn1 = n1.toRed(red);\n\n  var prime = true;\n  for (; k > 0; k--) {\n    var a = this._randrange(new bn(2), n1);\n    if (cb)\n      cb(a);\n\n    var x = a.toRed(red).redPow(d);\n    if (x.cmp(rone) === 0 || x.cmp(rn1) === 0)\n      continue;\n\n    for (var i = 1; i < s; i++) {\n      x = x.redSqr();\n\n      if (x.cmp(rone) === 0)\n        return false;\n      if (x.cmp(rn1) === 0)\n        break;\n    }\n\n    if (i === s)\n      return false;\n  }\n\n  return prime;\n};\n\nMillerRabin.prototype.getDivisor = function getDivisor(n, k) {\n  var len = n.bitLength();\n  var red = bn.mont(n);\n  var rone = new bn(1).toRed(red);\n\n  if (!k)\n    k = Math.max(1, (len / 48) | 0);\n\n  // Find d and s, (n - 1) = (2 ^ s) * d;\n  var n1 = n.subn(1);\n  for (var s = 0; !n1.testn(s); s++) {}\n  var d = n.shrn(s);\n\n  var rn1 = n1.toRed(red);\n\n  for (; k > 0; k--) {\n    var a = this._randrange(new bn(2), n1);\n\n    var g = n.gcd(a);\n    if (g.cmpn(1) !== 0)\n      return g;\n\n    var x = a.toRed(red).redPow(d);\n    if (x.cmp(rone) === 0 || x.cmp(rn1) === 0)\n      continue;\n\n    for (var i = 1; i < s; i++) {\n      x = x.redSqr();\n\n      if (x.cmp(rone) === 0)\n        return x.fromRed().subn(1).gcd(n);\n      if (x.cmp(rn1) === 0)\n        break;\n    }\n\n    if (i === s) {\n      x = x.redSqr();\n      return x.fromRed().subn(1).gcd(n);\n    }\n  }\n\n  return false;\n};\n","(function (module, exports) {\n  'use strict';\n\n  // Utils\n  function assert (val, msg) {\n    if (!val) throw new Error(msg || 'Assertion failed');\n  }\n\n  // Could use `inherits` module, but don't want to move from single file\n  // architecture yet.\n  function inherits (ctor, superCtor) {\n    ctor.super_ = superCtor;\n    var TempCtor = function () {};\n    TempCtor.prototype = superCtor.prototype;\n    ctor.prototype = new TempCtor();\n    ctor.prototype.constructor = ctor;\n  }\n\n  // BN\n\n  function BN (number, base, endian) {\n    if (BN.isBN(number)) {\n      return number;\n    }\n\n    this.negative = 0;\n    this.words = null;\n    this.length = 0;\n\n    // Reduction context\n    this.red = null;\n\n    if (number !== null) {\n      if (base === 'le' || base === 'be') {\n        endian = base;\n        base = 10;\n      }\n\n      this._init(number || 0, base || 10, endian || 'be');\n    }\n  }\n  if (typeof module === 'object') {\n    module.exports = BN;\n  } else {\n    exports.BN = BN;\n  }\n\n  BN.BN = BN;\n  BN.wordSize = 26;\n\n  var Buffer;\n  try {\n    if (typeof window !== 'undefined' && typeof window.Buffer !== 'undefined') {\n      Buffer = window.Buffer;\n    } else {\n      Buffer = require('buffer').Buffer;\n    }\n  } catch (e) {\n  }\n\n  BN.isBN = function isBN (num) {\n    if (num instanceof BN) {\n      return true;\n    }\n\n    return num !== null && typeof num === 'object' &&\n      num.constructor.wordSize === BN.wordSize && Array.isArray(num.words);\n  };\n\n  BN.max = function max (left, right) {\n    if (left.cmp(right) > 0) return left;\n    return right;\n  };\n\n  BN.min = function min (left, right) {\n    if (left.cmp(right) < 0) return left;\n    return right;\n  };\n\n  BN.prototype._init = function init (number, base, endian) {\n    if (typeof number === 'number') {\n      return this._initNumber(number, base, endian);\n    }\n\n    if (typeof number === 'object') {\n      return this._initArray(number, base, endian);\n    }\n\n    if (base === 'hex') {\n      base = 16;\n    }\n    assert(base === (base | 0) && base >= 2 && base <= 36);\n\n    number = number.toString().replace(/\\s+/g, '');\n    var start = 0;\n    if (number[0] === '-') {\n      start++;\n      this.negative = 1;\n    }\n\n    if (start < number.length) {\n      if (base === 16) {\n        this._parseHex(number, start, endian);\n      } else {\n        this._parseBase(number, base, start);\n        if (endian === 'le') {\n          this._initArray(this.toArray(), base, endian);\n        }\n      }\n    }\n  };\n\n  BN.prototype._initNumber = function _initNumber (number, base, endian) {\n    if (number < 0) {\n      this.negative = 1;\n      number = -number;\n    }\n    if (number < 0x4000000) {\n      this.words = [ number & 0x3ffffff ];\n      this.length = 1;\n    } else if (number < 0x10000000000000) {\n      this.words = [\n        number & 0x3ffffff,\n        (number / 0x4000000) & 0x3ffffff\n      ];\n      this.length = 2;\n    } else {\n      assert(number < 0x20000000000000); // 2 ^ 53 (unsafe)\n      this.words = [\n        number & 0x3ffffff,\n        (number / 0x4000000) & 0x3ffffff,\n        1\n      ];\n      this.length = 3;\n    }\n\n    if (endian !== 'le') return;\n\n    // Reverse the bytes\n    this._initArray(this.toArray(), base, endian);\n  };\n\n  BN.prototype._initArray = function _initArray (number, base, endian) {\n    // Perhaps a Uint8Array\n    assert(typeof number.length === 'number');\n    if (number.length <= 0) {\n      this.words = [ 0 ];\n      this.length = 1;\n      return this;\n    }\n\n    this.length = Math.ceil(number.length / 3);\n    this.words = new Array(this.length);\n    for (var i = 0; i < this.length; i++) {\n      this.words[i] = 0;\n    }\n\n    var j, w;\n    var off = 0;\n    if (endian === 'be') {\n      for (i = number.length - 1, j = 0; i >= 0; i -= 3) {\n        w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16);\n        this.words[j] |= (w << off) & 0x3ffffff;\n        this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n        off += 24;\n        if (off >= 26) {\n          off -= 26;\n          j++;\n        }\n      }\n    } else if (endian === 'le') {\n      for (i = 0, j = 0; i < number.length; i += 3) {\n        w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16);\n        this.words[j] |= (w << off) & 0x3ffffff;\n        this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n        off += 24;\n        if (off >= 26) {\n          off -= 26;\n          j++;\n        }\n      }\n    }\n    return this.strip();\n  };\n\n  function parseHex4Bits (string, index) {\n    var c = string.charCodeAt(index);\n    // 'A' - 'F'\n    if (c >= 65 && c <= 70) {\n      return c - 55;\n    // 'a' - 'f'\n    } else if (c >= 97 && c <= 102) {\n      return c - 87;\n    // '0' - '9'\n    } else {\n      return (c - 48) & 0xf;\n    }\n  }\n\n  function parseHexByte (string, lowerBound, index) {\n    var r = parseHex4Bits(string, index);\n    if (index - 1 >= lowerBound) {\n      r |= parseHex4Bits(string, index - 1) << 4;\n    }\n    return r;\n  }\n\n  BN.prototype._parseHex = function _parseHex (number, start, endian) {\n    // Create possibly bigger array to ensure that it fits the number\n    this.length = Math.ceil((number.length - start) / 6);\n    this.words = new Array(this.length);\n    for (var i = 0; i < this.length; i++) {\n      this.words[i] = 0;\n    }\n\n    // 24-bits chunks\n    var off = 0;\n    var j = 0;\n\n    var w;\n    if (endian === 'be') {\n      for (i = number.length - 1; i >= start; i -= 2) {\n        w = parseHexByte(number, start, i) << off;\n        this.words[j] |= w & 0x3ffffff;\n        if (off >= 18) {\n          off -= 18;\n          j += 1;\n          this.words[j] |= w >>> 26;\n        } else {\n          off += 8;\n        }\n      }\n    } else {\n      var parseLength = number.length - start;\n      for (i = parseLength % 2 === 0 ? start + 1 : start; i < number.length; i += 2) {\n        w = parseHexByte(number, start, i) << off;\n        this.words[j] |= w & 0x3ffffff;\n        if (off >= 18) {\n          off -= 18;\n          j += 1;\n          this.words[j] |= w >>> 26;\n        } else {\n          off += 8;\n        }\n      }\n    }\n\n    this.strip();\n  };\n\n  function parseBase (str, start, end, mul) {\n    var r = 0;\n    var len = Math.min(str.length, end);\n    for (var i = start; i < len; i++) {\n      var c = str.charCodeAt(i) - 48;\n\n      r *= mul;\n\n      // 'a'\n      if (c >= 49) {\n        r += c - 49 + 0xa;\n\n      // 'A'\n      } else if (c >= 17) {\n        r += c - 17 + 0xa;\n\n      // '0' - '9'\n      } else {\n        r += c;\n      }\n    }\n    return r;\n  }\n\n  BN.prototype._parseBase = function _parseBase (number, base, start) {\n    // Initialize as zero\n    this.words = [ 0 ];\n    this.length = 1;\n\n    // Find length of limb in base\n    for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) {\n      limbLen++;\n    }\n    limbLen--;\n    limbPow = (limbPow / base) | 0;\n\n    var total = number.length - start;\n    var mod = total % limbLen;\n    var end = Math.min(total, total - mod) + start;\n\n    var word = 0;\n    for (var i = start; i < end; i += limbLen) {\n      word = parseBase(number, i, i + limbLen, base);\n\n      this.imuln(limbPow);\n      if (this.words[0] + word < 0x4000000) {\n        this.words[0] += word;\n      } else {\n        this._iaddn(word);\n      }\n    }\n\n    if (mod !== 0) {\n      var pow = 1;\n      word = parseBase(number, i, number.length, base);\n\n      for (i = 0; i < mod; i++) {\n        pow *= base;\n      }\n\n      this.imuln(pow);\n      if (this.words[0] + word < 0x4000000) {\n        this.words[0] += word;\n      } else {\n        this._iaddn(word);\n      }\n    }\n\n    this.strip();\n  };\n\n  BN.prototype.copy = function copy (dest) {\n    dest.words = new Array(this.length);\n    for (var i = 0; i < this.length; i++) {\n      dest.words[i] = this.words[i];\n    }\n    dest.length = this.length;\n    dest.negative = this.negative;\n    dest.red = this.red;\n  };\n\n  BN.prototype.clone = function clone () {\n    var r = new BN(null);\n    this.copy(r);\n    return r;\n  };\n\n  BN.prototype._expand = function _expand (size) {\n    while (this.length < size) {\n      this.words[this.length++] = 0;\n    }\n    return this;\n  };\n\n  // Remove leading `0` from `this`\n  BN.prototype.strip = function strip () {\n    while (this.length > 1 && this.words[this.length - 1] === 0) {\n      this.length--;\n    }\n    return this._normSign();\n  };\n\n  BN.prototype._normSign = function _normSign () {\n    // -0 = 0\n    if (this.length === 1 && this.words[0] === 0) {\n      this.negative = 0;\n    }\n    return this;\n  };\n\n  BN.prototype.inspect = function inspect () {\n    return (this.red ? '<BN-R: ' : '<BN: ') + this.toString(16) + '>';\n  };\n\n  /*\n\n  var zeros = [];\n  var groupSizes = [];\n  var groupBases = [];\n\n  var s = '';\n  var i = -1;\n  while (++i < BN.wordSize) {\n    zeros[i] = s;\n    s += '0';\n  }\n  groupSizes[0] = 0;\n  groupSizes[1] = 0;\n  groupBases[0] = 0;\n  groupBases[1] = 0;\n  var base = 2 - 1;\n  while (++base < 36 + 1) {\n    var groupSize = 0;\n    var groupBase = 1;\n    while (groupBase < (1 << BN.wordSize) / base) {\n      groupBase *= base;\n      groupSize += 1;\n    }\n    groupSizes[base] = groupSize;\n    groupBases[base] = groupBase;\n  }\n\n  */\n\n  var zeros = [\n    '',\n    '0',\n    '00',\n    '000',\n    '0000',\n    '00000',\n    '000000',\n    '0000000',\n    '00000000',\n    '000000000',\n    '0000000000',\n    '00000000000',\n    '000000000000',\n    '0000000000000',\n    '00000000000000',\n    '000000000000000',\n    '0000000000000000',\n    '00000000000000000',\n    '000000000000000000',\n    '0000000000000000000',\n    '00000000000000000000',\n    '000000000000000000000',\n    '0000000000000000000000',\n    '00000000000000000000000',\n    '000000000000000000000000',\n    '0000000000000000000000000'\n  ];\n\n  var groupSizes = [\n    0, 0,\n    25, 16, 12, 11, 10, 9, 8,\n    8, 7, 7, 7, 7, 6, 6,\n    6, 6, 6, 6, 6, 5, 5,\n    5, 5, 5, 5, 5, 5, 5,\n    5, 5, 5, 5, 5, 5, 5\n  ];\n\n  var groupBases = [\n    0, 0,\n    33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216,\n    43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625,\n    16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632,\n    6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149,\n    24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176\n  ];\n\n  BN.prototype.toString = function toString (base, padding) {\n    base = base || 10;\n    padding = padding | 0 || 1;\n\n    var out;\n    if (base === 16 || base === 'hex') {\n      out = '';\n      var off = 0;\n      var carry = 0;\n      for (var i = 0; i < this.length; i++) {\n        var w = this.words[i];\n        var word = (((w << off) | carry) & 0xffffff).toString(16);\n        carry = (w >>> (24 - off)) & 0xffffff;\n        off += 2;\n        if (off >= 26) {\n          off -= 26;\n          i--;\n        }\n        if (carry !== 0 || i !== this.length - 1) {\n          out = zeros[6 - word.length] + word + out;\n        } else {\n          out = word + out;\n        }\n      }\n      if (carry !== 0) {\n        out = carry.toString(16) + out;\n      }\n      while (out.length % padding !== 0) {\n        out = '0' + out;\n      }\n      if (this.negative !== 0) {\n        out = '-' + out;\n      }\n      return out;\n    }\n\n    if (base === (base | 0) && base >= 2 && base <= 36) {\n      // var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base));\n      var groupSize = groupSizes[base];\n      // var groupBase = Math.pow(base, groupSize);\n      var groupBase = groupBases[base];\n      out = '';\n      var c = this.clone();\n      c.negative = 0;\n      while (!c.isZero()) {\n        var r = c.modn(groupBase).toString(base);\n        c = c.idivn(groupBase);\n\n        if (!c.isZero()) {\n          out = zeros[groupSize - r.length] + r + out;\n        } else {\n          out = r + out;\n        }\n      }\n      if (this.isZero()) {\n        out = '0' + out;\n      }\n      while (out.length % padding !== 0) {\n        out = '0' + out;\n      }\n      if (this.negative !== 0) {\n        out = '-' + out;\n      }\n      return out;\n    }\n\n    assert(false, 'Base should be between 2 and 36');\n  };\n\n  BN.prototype.toNumber = function toNumber () {\n    var ret = this.words[0];\n    if (this.length === 2) {\n      ret += this.words[1] * 0x4000000;\n    } else if (this.length === 3 && this.words[2] === 0x01) {\n      // NOTE: at this stage it is known that the top bit is set\n      ret += 0x10000000000000 + (this.words[1] * 0x4000000);\n    } else if (this.length > 2) {\n      assert(false, 'Number can only safely store up to 53 bits');\n    }\n    return (this.negative !== 0) ? -ret : ret;\n  };\n\n  BN.prototype.toJSON = function toJSON () {\n    return this.toString(16);\n  };\n\n  BN.prototype.toBuffer = function toBuffer (endian, length) {\n    assert(typeof Buffer !== 'undefined');\n    return this.toArrayLike(Buffer, endian, length);\n  };\n\n  BN.prototype.toArray = function toArray (endian, length) {\n    return this.toArrayLike(Array, endian, length);\n  };\n\n  BN.prototype.toArrayLike = function toArrayLike (ArrayType, endian, length) {\n    var byteLength = this.byteLength();\n    var reqLength = length || Math.max(1, byteLength);\n    assert(byteLength <= reqLength, 'byte array longer than desired length');\n    assert(reqLength > 0, 'Requested array length <= 0');\n\n    this.strip();\n    var littleEndian = endian === 'le';\n    var res = new ArrayType(reqLength);\n\n    var b, i;\n    var q = this.clone();\n    if (!littleEndian) {\n      // Assume big-endian\n      for (i = 0; i < reqLength - byteLength; i++) {\n        res[i] = 0;\n      }\n\n      for (i = 0; !q.isZero(); i++) {\n        b = q.andln(0xff);\n        q.iushrn(8);\n\n        res[reqLength - i - 1] = b;\n      }\n    } else {\n      for (i = 0; !q.isZero(); i++) {\n        b = q.andln(0xff);\n        q.iushrn(8);\n\n        res[i] = b;\n      }\n\n      for (; i < reqLength; i++) {\n        res[i] = 0;\n      }\n    }\n\n    return res;\n  };\n\n  if (Math.clz32) {\n    BN.prototype._countBits = function _countBits (w) {\n      return 32 - Math.clz32(w);\n    };\n  } else {\n    BN.prototype._countBits = function _countBits (w) {\n      var t = w;\n      var r = 0;\n      if (t >= 0x1000) {\n        r += 13;\n        t >>>= 13;\n      }\n      if (t >= 0x40) {\n        r += 7;\n        t >>>= 7;\n      }\n      if (t >= 0x8) {\n        r += 4;\n        t >>>= 4;\n      }\n      if (t >= 0x02) {\n        r += 2;\n        t >>>= 2;\n      }\n      return r + t;\n    };\n  }\n\n  BN.prototype._zeroBits = function _zeroBits (w) {\n    // Short-cut\n    if (w === 0) return 26;\n\n    var t = w;\n    var r = 0;\n    if ((t & 0x1fff) === 0) {\n      r += 13;\n      t >>>= 13;\n    }\n    if ((t & 0x7f) === 0) {\n      r += 7;\n      t >>>= 7;\n    }\n    if ((t & 0xf) === 0) {\n      r += 4;\n      t >>>= 4;\n    }\n    if ((t & 0x3) === 0) {\n      r += 2;\n      t >>>= 2;\n    }\n    if ((t & 0x1) === 0) {\n      r++;\n    }\n    return r;\n  };\n\n  // Return number of used bits in a BN\n  BN.prototype.bitLength = function bitLength () {\n    var w = this.words[this.length - 1];\n    var hi = this._countBits(w);\n    return (this.length - 1) * 26 + hi;\n  };\n\n  function toBitArray (num) {\n    var w = new Array(num.bitLength());\n\n    for (var bit = 0; bit < w.length; bit++) {\n      var off = (bit / 26) | 0;\n      var wbit = bit % 26;\n\n      w[bit] = (num.words[off] & (1 << wbit)) >>> wbit;\n    }\n\n    return w;\n  }\n\n  // Number of trailing zero bits\n  BN.prototype.zeroBits = function zeroBits () {\n    if (this.isZero()) return 0;\n\n    var r = 0;\n    for (var i = 0; i < this.length; i++) {\n      var b = this._zeroBits(this.words[i]);\n      r += b;\n      if (b !== 26) break;\n    }\n    return r;\n  };\n\n  BN.prototype.byteLength = function byteLength () {\n    return Math.ceil(this.bitLength() / 8);\n  };\n\n  BN.prototype.toTwos = function toTwos (width) {\n    if (this.negative !== 0) {\n      return this.abs().inotn(width).iaddn(1);\n    }\n    return this.clone();\n  };\n\n  BN.prototype.fromTwos = function fromTwos (width) {\n    if (this.testn(width - 1)) {\n      return this.notn(width).iaddn(1).ineg();\n    }\n    return this.clone();\n  };\n\n  BN.prototype.isNeg = function isNeg () {\n    return this.negative !== 0;\n  };\n\n  // Return negative clone of `this`\n  BN.prototype.neg = function neg () {\n    return this.clone().ineg();\n  };\n\n  BN.prototype.ineg = function ineg () {\n    if (!this.isZero()) {\n      this.negative ^= 1;\n    }\n\n    return this;\n  };\n\n  // Or `num` with `this` in-place\n  BN.prototype.iuor = function iuor (num) {\n    while (this.length < num.length) {\n      this.words[this.length++] = 0;\n    }\n\n    for (var i = 0; i < num.length; i++) {\n      this.words[i] = this.words[i] | num.words[i];\n    }\n\n    return this.strip();\n  };\n\n  BN.prototype.ior = function ior (num) {\n    assert((this.negative | num.negative) === 0);\n    return this.iuor(num);\n  };\n\n  // Or `num` with `this`\n  BN.prototype.or = function or (num) {\n    if (this.length > num.length) return this.clone().ior(num);\n    return num.clone().ior(this);\n  };\n\n  BN.prototype.uor = function uor (num) {\n    if (this.length > num.length) return this.clone().iuor(num);\n    return num.clone().iuor(this);\n  };\n\n  // And `num` with `this` in-place\n  BN.prototype.iuand = function iuand (num) {\n    // b = min-length(num, this)\n    var b;\n    if (this.length > num.length) {\n      b = num;\n    } else {\n      b = this;\n    }\n\n    for (var i = 0; i < b.length; i++) {\n      this.words[i] = this.words[i] & num.words[i];\n    }\n\n    this.length = b.length;\n\n    return this.strip();\n  };\n\n  BN.prototype.iand = function iand (num) {\n    assert((this.negative | num.negative) === 0);\n    return this.iuand(num);\n  };\n\n  // And `num` with `this`\n  BN.prototype.and = function and (num) {\n    if (this.length > num.length) return this.clone().iand(num);\n    return num.clone().iand(this);\n  };\n\n  BN.prototype.uand = function uand (num) {\n    if (this.length > num.length) return this.clone().iuand(num);\n    return num.clone().iuand(this);\n  };\n\n  // Xor `num` with `this` in-place\n  BN.prototype.iuxor = function iuxor (num) {\n    // a.length > b.length\n    var a;\n    var b;\n    if (this.length > num.length) {\n      a = this;\n      b = num;\n    } else {\n      a = num;\n      b = this;\n    }\n\n    for (var i = 0; i < b.length; i++) {\n      this.words[i] = a.words[i] ^ b.words[i];\n    }\n\n    if (this !== a) {\n      for (; i < a.length; i++) {\n        this.words[i] = a.words[i];\n      }\n    }\n\n    this.length = a.length;\n\n    return this.strip();\n  };\n\n  BN.prototype.ixor = function ixor (num) {\n    assert((this.negative | num.negative) === 0);\n    return this.iuxor(num);\n  };\n\n  // Xor `num` with `this`\n  BN.prototype.xor = function xor (num) {\n    if (this.length > num.length) return this.clone().ixor(num);\n    return num.clone().ixor(this);\n  };\n\n  BN.prototype.uxor = function uxor (num) {\n    if (this.length > num.length) return this.clone().iuxor(num);\n    return num.clone().iuxor(this);\n  };\n\n  // Not ``this`` with ``width`` bitwidth\n  BN.prototype.inotn = function inotn (width) {\n    assert(typeof width === 'number' && width >= 0);\n\n    var bytesNeeded = Math.ceil(width / 26) | 0;\n    var bitsLeft = width % 26;\n\n    // Extend the buffer with leading zeroes\n    this._expand(bytesNeeded);\n\n    if (bitsLeft > 0) {\n      bytesNeeded--;\n    }\n\n    // Handle complete words\n    for (var i = 0; i < bytesNeeded; i++) {\n      this.words[i] = ~this.words[i] & 0x3ffffff;\n    }\n\n    // Handle the residue\n    if (bitsLeft > 0) {\n      this.words[i] = ~this.words[i] & (0x3ffffff >> (26 - bitsLeft));\n    }\n\n    // And remove leading zeroes\n    return this.strip();\n  };\n\n  BN.prototype.notn = function notn (width) {\n    return this.clone().inotn(width);\n  };\n\n  // Set `bit` of `this`\n  BN.prototype.setn = function setn (bit, val) {\n    assert(typeof bit === 'number' && bit >= 0);\n\n    var off = (bit / 26) | 0;\n    var wbit = bit % 26;\n\n    this._expand(off + 1);\n\n    if (val) {\n      this.words[off] = this.words[off] | (1 << wbit);\n    } else {\n      this.words[off] = this.words[off] & ~(1 << wbit);\n    }\n\n    return this.strip();\n  };\n\n  // Add `num` to `this` in-place\n  BN.prototype.iadd = function iadd (num) {\n    var r;\n\n    // negative + positive\n    if (this.negative !== 0 && num.negative === 0) {\n      this.negative = 0;\n      r = this.isub(num);\n      this.negative ^= 1;\n      return this._normSign();\n\n    // positive + negative\n    } else if (this.negative === 0 && num.negative !== 0) {\n      num.negative = 0;\n      r = this.isub(num);\n      num.negative = 1;\n      return r._normSign();\n    }\n\n    // a.length > b.length\n    var a, b;\n    if (this.length > num.length) {\n      a = this;\n      b = num;\n    } else {\n      a = num;\n      b = this;\n    }\n\n    var carry = 0;\n    for (var i = 0; i < b.length; i++) {\n      r = (a.words[i] | 0) + (b.words[i] | 0) + carry;\n      this.words[i] = r & 0x3ffffff;\n      carry = r >>> 26;\n    }\n    for (; carry !== 0 && i < a.length; i++) {\n      r = (a.words[i] | 0) + carry;\n      this.words[i] = r & 0x3ffffff;\n      carry = r >>> 26;\n    }\n\n    this.length = a.length;\n    if (carry !== 0) {\n      this.words[this.length] = carry;\n      this.length++;\n    // Copy the rest of the words\n    } else if (a !== this) {\n      for (; i < a.length; i++) {\n        this.words[i] = a.words[i];\n      }\n    }\n\n    return this;\n  };\n\n  // Add `num` to `this`\n  BN.prototype.add = function add (num) {\n    var res;\n    if (num.negative !== 0 && this.negative === 0) {\n      num.negative = 0;\n      res = this.sub(num);\n      num.negative ^= 1;\n      return res;\n    } else if (num.negative === 0 && this.negative !== 0) {\n      this.negative = 0;\n      res = num.sub(this);\n      this.negative = 1;\n      return res;\n    }\n\n    if (this.length > num.length) return this.clone().iadd(num);\n\n    return num.clone().iadd(this);\n  };\n\n  // Subtract `num` from `this` in-place\n  BN.prototype.isub = function isub (num) {\n    // this - (-num) = this + num\n    if (num.negative !== 0) {\n      num.negative = 0;\n      var r = this.iadd(num);\n      num.negative = 1;\n      return r._normSign();\n\n    // -this - num = -(this + num)\n    } else if (this.negative !== 0) {\n      this.negative = 0;\n      this.iadd(num);\n      this.negative = 1;\n      return this._normSign();\n    }\n\n    // At this point both numbers are positive\n    var cmp = this.cmp(num);\n\n    // Optimization - zeroify\n    if (cmp === 0) {\n      this.negative = 0;\n      this.length = 1;\n      this.words[0] = 0;\n      return this;\n    }\n\n    // a > b\n    var a, b;\n    if (cmp > 0) {\n      a = this;\n      b = num;\n    } else {\n      a = num;\n      b = this;\n    }\n\n    var carry = 0;\n    for (var i = 0; i < b.length; i++) {\n      r = (a.words[i] | 0) - (b.words[i] | 0) + carry;\n      carry = r >> 26;\n      this.words[i] = r & 0x3ffffff;\n    }\n    for (; carry !== 0 && i < a.length; i++) {\n      r = (a.words[i] | 0) + carry;\n      carry = r >> 26;\n      this.words[i] = r & 0x3ffffff;\n    }\n\n    // Copy rest of the words\n    if (carry === 0 && i < a.length && a !== this) {\n      for (; i < a.length; i++) {\n        this.words[i] = a.words[i];\n      }\n    }\n\n    this.length = Math.max(this.length, i);\n\n    if (a !== this) {\n      this.negative = 1;\n    }\n\n    return this.strip();\n  };\n\n  // Subtract `num` from `this`\n  BN.prototype.sub = function sub (num) {\n    return this.clone().isub(num);\n  };\n\n  function smallMulTo (self, num, out) {\n    out.negative = num.negative ^ self.negative;\n    var len = (self.length + num.length) | 0;\n    out.length = len;\n    len = (len - 1) | 0;\n\n    // Peel one iteration (compiler can't do it, because of code complexity)\n    var a = self.words[0] | 0;\n    var b = num.words[0] | 0;\n    var r = a * b;\n\n    var lo = r & 0x3ffffff;\n    var carry = (r / 0x4000000) | 0;\n    out.words[0] = lo;\n\n    for (var k = 1; k < len; k++) {\n      // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n      // note that ncarry could be >= 0x3ffffff\n      var ncarry = carry >>> 26;\n      var rword = carry & 0x3ffffff;\n      var maxJ = Math.min(k, num.length - 1);\n      for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n        var i = (k - j) | 0;\n        a = self.words[i] | 0;\n        b = num.words[j] | 0;\n        r = a * b + rword;\n        ncarry += (r / 0x4000000) | 0;\n        rword = r & 0x3ffffff;\n      }\n      out.words[k] = rword | 0;\n      carry = ncarry | 0;\n    }\n    if (carry !== 0) {\n      out.words[k] = carry | 0;\n    } else {\n      out.length--;\n    }\n\n    return out.strip();\n  }\n\n  // TODO(indutny): it may be reasonable to omit it for users who don't need\n  // to work with 256-bit numbers, otherwise it gives 20% improvement for 256-bit\n  // multiplication (like elliptic secp256k1).\n  var comb10MulTo = function comb10MulTo (self, num, out) {\n    var a = self.words;\n    var b = num.words;\n    var o = out.words;\n    var c = 0;\n    var lo;\n    var mid;\n    var hi;\n    var a0 = a[0] | 0;\n    var al0 = a0 & 0x1fff;\n    var ah0 = a0 >>> 13;\n    var a1 = a[1] | 0;\n    var al1 = a1 & 0x1fff;\n    var ah1 = a1 >>> 13;\n    var a2 = a[2] | 0;\n    var al2 = a2 & 0x1fff;\n    var ah2 = a2 >>> 13;\n    var a3 = a[3] | 0;\n    var al3 = a3 & 0x1fff;\n    var ah3 = a3 >>> 13;\n    var a4 = a[4] | 0;\n    var al4 = a4 & 0x1fff;\n    var ah4 = a4 >>> 13;\n    var a5 = a[5] | 0;\n    var al5 = a5 & 0x1fff;\n    var ah5 = a5 >>> 13;\n    var a6 = a[6] | 0;\n    var al6 = a6 & 0x1fff;\n    var ah6 = a6 >>> 13;\n    var a7 = a[7] | 0;\n    var al7 = a7 & 0x1fff;\n    var ah7 = a7 >>> 13;\n    var a8 = a[8] | 0;\n    var al8 = a8 & 0x1fff;\n    var ah8 = a8 >>> 13;\n    var a9 = a[9] | 0;\n    var al9 = a9 & 0x1fff;\n    var ah9 = a9 >>> 13;\n    var b0 = b[0] | 0;\n    var bl0 = b0 & 0x1fff;\n    var bh0 = b0 >>> 13;\n    var b1 = b[1] | 0;\n    var bl1 = b1 & 0x1fff;\n    var bh1 = b1 >>> 13;\n    var b2 = b[2] | 0;\n    var bl2 = b2 & 0x1fff;\n    var bh2 = b2 >>> 13;\n    var b3 = b[3] | 0;\n    var bl3 = b3 & 0x1fff;\n    var bh3 = b3 >>> 13;\n    var b4 = b[4] | 0;\n    var bl4 = b4 & 0x1fff;\n    var bh4 = b4 >>> 13;\n    var b5 = b[5] | 0;\n    var bl5 = b5 & 0x1fff;\n    var bh5 = b5 >>> 13;\n    var b6 = b[6] | 0;\n    var bl6 = b6 & 0x1fff;\n    var bh6 = b6 >>> 13;\n    var b7 = b[7] | 0;\n    var bl7 = b7 & 0x1fff;\n    var bh7 = b7 >>> 13;\n    var b8 = b[8] | 0;\n    var bl8 = b8 & 0x1fff;\n    var bh8 = b8 >>> 13;\n    var b9 = b[9] | 0;\n    var bl9 = b9 & 0x1fff;\n    var bh9 = b9 >>> 13;\n\n    out.negative = self.negative ^ num.negative;\n    out.length = 19;\n    /* k = 0 */\n    lo = Math.imul(al0, bl0);\n    mid = Math.imul(al0, bh0);\n    mid = (mid + Math.imul(ah0, bl0)) | 0;\n    hi = Math.imul(ah0, bh0);\n    var w0 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w0 >>> 26)) | 0;\n    w0 &= 0x3ffffff;\n    /* k = 1 */\n    lo = Math.imul(al1, bl0);\n    mid = Math.imul(al1, bh0);\n    mid = (mid + Math.imul(ah1, bl0)) | 0;\n    hi = Math.imul(ah1, bh0);\n    lo = (lo + Math.imul(al0, bl1)) | 0;\n    mid = (mid + Math.imul(al0, bh1)) | 0;\n    mid = (mid + Math.imul(ah0, bl1)) | 0;\n    hi = (hi + Math.imul(ah0, bh1)) | 0;\n    var w1 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w1 >>> 26)) | 0;\n    w1 &= 0x3ffffff;\n    /* k = 2 */\n    lo = Math.imul(al2, bl0);\n    mid = Math.imul(al2, bh0);\n    mid = (mid + Math.imul(ah2, bl0)) | 0;\n    hi = Math.imul(ah2, bh0);\n    lo = (lo + Math.imul(al1, bl1)) | 0;\n    mid = (mid + Math.imul(al1, bh1)) | 0;\n    mid = (mid + Math.imul(ah1, bl1)) | 0;\n    hi = (hi + Math.imul(ah1, bh1)) | 0;\n    lo = (lo + Math.imul(al0, bl2)) | 0;\n    mid = (mid + Math.imul(al0, bh2)) | 0;\n    mid = (mid + Math.imul(ah0, bl2)) | 0;\n    hi = (hi + Math.imul(ah0, bh2)) | 0;\n    var w2 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w2 >>> 26)) | 0;\n    w2 &= 0x3ffffff;\n    /* k = 3 */\n    lo = Math.imul(al3, bl0);\n    mid = Math.imul(al3, bh0);\n    mid = (mid + Math.imul(ah3, bl0)) | 0;\n    hi = Math.imul(ah3, bh0);\n    lo = (lo + Math.imul(al2, bl1)) | 0;\n    mid = (mid + Math.imul(al2, bh1)) | 0;\n    mid = (mid + Math.imul(ah2, bl1)) | 0;\n    hi = (hi + Math.imul(ah2, bh1)) | 0;\n    lo = (lo + Math.imul(al1, bl2)) | 0;\n    mid = (mid + Math.imul(al1, bh2)) | 0;\n    mid = (mid + Math.imul(ah1, bl2)) | 0;\n    hi = (hi + Math.imul(ah1, bh2)) | 0;\n    lo = (lo + Math.imul(al0, bl3)) | 0;\n    mid = (mid + Math.imul(al0, bh3)) | 0;\n    mid = (mid + Math.imul(ah0, bl3)) | 0;\n    hi = (hi + Math.imul(ah0, bh3)) | 0;\n    var w3 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w3 >>> 26)) | 0;\n    w3 &= 0x3ffffff;\n    /* k = 4 */\n    lo = Math.imul(al4, bl0);\n    mid = Math.imul(al4, bh0);\n    mid = (mid + Math.imul(ah4, bl0)) | 0;\n    hi = Math.imul(ah4, bh0);\n    lo = (lo + Math.imul(al3, bl1)) | 0;\n    mid = (mid + Math.imul(al3, bh1)) | 0;\n    mid = (mid + Math.imul(ah3, bl1)) | 0;\n    hi = (hi + Math.imul(ah3, bh1)) | 0;\n    lo = (lo + Math.imul(al2, bl2)) | 0;\n    mid = (mid + Math.imul(al2, bh2)) | 0;\n    mid = (mid + Math.imul(ah2, bl2)) | 0;\n    hi = (hi + Math.imul(ah2, bh2)) | 0;\n    lo = (lo + Math.imul(al1, bl3)) | 0;\n    mid = (mid + Math.imul(al1, bh3)) | 0;\n    mid = (mid + Math.imul(ah1, bl3)) | 0;\n    hi = (hi + Math.imul(ah1, bh3)) | 0;\n    lo = (lo + Math.imul(al0, bl4)) | 0;\n    mid = (mid + Math.imul(al0, bh4)) | 0;\n    mid = (mid + Math.imul(ah0, bl4)) | 0;\n    hi = (hi + Math.imul(ah0, bh4)) | 0;\n    var w4 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w4 >>> 26)) | 0;\n    w4 &= 0x3ffffff;\n    /* k = 5 */\n    lo = Math.imul(al5, bl0);\n    mid = Math.imul(al5, bh0);\n    mid = (mid + Math.imul(ah5, bl0)) | 0;\n    hi = Math.imul(ah5, bh0);\n    lo = (lo + Math.imul(al4, bl1)) | 0;\n    mid = (mid + Math.imul(al4, bh1)) | 0;\n    mid = (mid + Math.imul(ah4, bl1)) | 0;\n    hi = (hi + Math.imul(ah4, bh1)) | 0;\n    lo = (lo + Math.imul(al3, bl2)) | 0;\n    mid = (mid + Math.imul(al3, bh2)) | 0;\n    mid = (mid + Math.imul(ah3, bl2)) | 0;\n    hi = (hi + Math.imul(ah3, bh2)) | 0;\n    lo = (lo + Math.imul(al2, bl3)) | 0;\n    mid = (mid + Math.imul(al2, bh3)) | 0;\n    mid = (mid + Math.imul(ah2, bl3)) | 0;\n    hi = (hi + Math.imul(ah2, bh3)) | 0;\n    lo = (lo + Math.imul(al1, bl4)) | 0;\n    mid = (mid + Math.imul(al1, bh4)) | 0;\n    mid = (mid + Math.imul(ah1, bl4)) | 0;\n    hi = (hi + Math.imul(ah1, bh4)) | 0;\n    lo = (lo + Math.imul(al0, bl5)) | 0;\n    mid = (mid + Math.imul(al0, bh5)) | 0;\n    mid = (mid + Math.imul(ah0, bl5)) | 0;\n    hi = (hi + Math.imul(ah0, bh5)) | 0;\n    var w5 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w5 >>> 26)) | 0;\n    w5 &= 0x3ffffff;\n    /* k = 6 */\n    lo = Math.imul(al6, bl0);\n    mid = Math.imul(al6, bh0);\n    mid = (mid + Math.imul(ah6, bl0)) | 0;\n    hi = Math.imul(ah6, bh0);\n    lo = (lo + Math.imul(al5, bl1)) | 0;\n    mid = (mid + Math.imul(al5, bh1)) | 0;\n    mid = (mid + Math.imul(ah5, bl1)) | 0;\n    hi = (hi + Math.imul(ah5, bh1)) | 0;\n    lo = (lo + Math.imul(al4, bl2)) | 0;\n    mid = (mid + Math.imul(al4, bh2)) | 0;\n    mid = (mid + Math.imul(ah4, bl2)) | 0;\n    hi = (hi + Math.imul(ah4, bh2)) | 0;\n    lo = (lo + Math.imul(al3, bl3)) | 0;\n    mid = (mid + Math.imul(al3, bh3)) | 0;\n    mid = (mid + Math.imul(ah3, bl3)) | 0;\n    hi = (hi + Math.imul(ah3, bh3)) | 0;\n    lo = (lo + Math.imul(al2, bl4)) | 0;\n    mid = (mid + Math.imul(al2, bh4)) | 0;\n    mid = (mid + Math.imul(ah2, bl4)) | 0;\n    hi = (hi + Math.imul(ah2, bh4)) | 0;\n    lo = (lo + Math.imul(al1, bl5)) | 0;\n    mid = (mid + Math.imul(al1, bh5)) | 0;\n    mid = (mid + Math.imul(ah1, bl5)) | 0;\n    hi = (hi + Math.imul(ah1, bh5)) | 0;\n    lo = (lo + Math.imul(al0, bl6)) | 0;\n    mid = (mid + Math.imul(al0, bh6)) | 0;\n    mid = (mid + Math.imul(ah0, bl6)) | 0;\n    hi = (hi + Math.imul(ah0, bh6)) | 0;\n    var w6 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w6 >>> 26)) | 0;\n    w6 &= 0x3ffffff;\n    /* k = 7 */\n    lo = Math.imul(al7, bl0);\n    mid = Math.imul(al7, bh0);\n    mid = (mid + Math.imul(ah7, bl0)) | 0;\n    hi = Math.imul(ah7, bh0);\n    lo = (lo + Math.imul(al6, bl1)) | 0;\n    mid = (mid + Math.imul(al6, bh1)) | 0;\n    mid = (mid + Math.imul(ah6, bl1)) | 0;\n    hi = (hi + Math.imul(ah6, bh1)) | 0;\n    lo = (lo + Math.imul(al5, bl2)) | 0;\n    mid = (mid + Math.imul(al5, bh2)) | 0;\n    mid = (mid + Math.imul(ah5, bl2)) | 0;\n    hi = (hi + Math.imul(ah5, bh2)) | 0;\n    lo = (lo + Math.imul(al4, bl3)) | 0;\n    mid = (mid + Math.imul(al4, bh3)) | 0;\n    mid = (mid + Math.imul(ah4, bl3)) | 0;\n    hi = (hi + Math.imul(ah4, bh3)) | 0;\n    lo = (lo + Math.imul(al3, bl4)) | 0;\n    mid = (mid + Math.imul(al3, bh4)) | 0;\n    mid = (mid + Math.imul(ah3, bl4)) | 0;\n    hi = (hi + Math.imul(ah3, bh4)) | 0;\n    lo = (lo + Math.imul(al2, bl5)) | 0;\n    mid = (mid + Math.imul(al2, bh5)) | 0;\n    mid = (mid + Math.imul(ah2, bl5)) | 0;\n    hi = (hi + Math.imul(ah2, bh5)) | 0;\n    lo = (lo + Math.imul(al1, bl6)) | 0;\n    mid = (mid + Math.imul(al1, bh6)) | 0;\n    mid = (mid + Math.imul(ah1, bl6)) | 0;\n    hi = (hi + Math.imul(ah1, bh6)) | 0;\n    lo = (lo + Math.imul(al0, bl7)) | 0;\n    mid = (mid + Math.imul(al0, bh7)) | 0;\n    mid = (mid + Math.imul(ah0, bl7)) | 0;\n    hi = (hi + Math.imul(ah0, bh7)) | 0;\n    var w7 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w7 >>> 26)) | 0;\n    w7 &= 0x3ffffff;\n    /* k = 8 */\n    lo = Math.imul(al8, bl0);\n    mid = Math.imul(al8, bh0);\n    mid = (mid + Math.imul(ah8, bl0)) | 0;\n    hi = Math.imul(ah8, bh0);\n    lo = (lo + Math.imul(al7, bl1)) | 0;\n    mid = (mid + Math.imul(al7, bh1)) | 0;\n    mid = (mid + Math.imul(ah7, bl1)) | 0;\n    hi = (hi + Math.imul(ah7, bh1)) | 0;\n    lo = (lo + Math.imul(al6, bl2)) | 0;\n    mid = (mid + Math.imul(al6, bh2)) | 0;\n    mid = (mid + Math.imul(ah6, bl2)) | 0;\n    hi = (hi + Math.imul(ah6, bh2)) | 0;\n    lo = (lo + Math.imul(al5, bl3)) | 0;\n    mid = (mid + Math.imul(al5, bh3)) | 0;\n    mid = (mid + Math.imul(ah5, bl3)) | 0;\n    hi = (hi + Math.imul(ah5, bh3)) | 0;\n    lo = (lo + Math.imul(al4, bl4)) | 0;\n    mid = (mid + Math.imul(al4, bh4)) | 0;\n    mid = (mid + Math.imul(ah4, bl4)) | 0;\n    hi = (hi + Math.imul(ah4, bh4)) | 0;\n    lo = (lo + Math.imul(al3, bl5)) | 0;\n    mid = (mid + Math.imul(al3, bh5)) | 0;\n    mid = (mid + Math.imul(ah3, bl5)) | 0;\n    hi = (hi + Math.imul(ah3, bh5)) | 0;\n    lo = (lo + Math.imul(al2, bl6)) | 0;\n    mid = (mid + Math.imul(al2, bh6)) | 0;\n    mid = (mid + Math.imul(ah2, bl6)) | 0;\n    hi = (hi + Math.imul(ah2, bh6)) | 0;\n    lo = (lo + Math.imul(al1, bl7)) | 0;\n    mid = (mid + Math.imul(al1, bh7)) | 0;\n    mid = (mid + Math.imul(ah1, bl7)) | 0;\n    hi = (hi + Math.imul(ah1, bh7)) | 0;\n    lo = (lo + Math.imul(al0, bl8)) | 0;\n    mid = (mid + Math.imul(al0, bh8)) | 0;\n    mid = (mid + Math.imul(ah0, bl8)) | 0;\n    hi = (hi + Math.imul(ah0, bh8)) | 0;\n    var w8 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w8 >>> 26)) | 0;\n    w8 &= 0x3ffffff;\n    /* k = 9 */\n    lo = Math.imul(al9, bl0);\n    mid = Math.imul(al9, bh0);\n    mid = (mid + Math.imul(ah9, bl0)) | 0;\n    hi = Math.imul(ah9, bh0);\n    lo = (lo + Math.imul(al8, bl1)) | 0;\n    mid = (mid + Math.imul(al8, bh1)) | 0;\n    mid = (mid + Math.imul(ah8, bl1)) | 0;\n    hi = (hi + Math.imul(ah8, bh1)) | 0;\n    lo = (lo + Math.imul(al7, bl2)) | 0;\n    mid = (mid + Math.imul(al7, bh2)) | 0;\n    mid = (mid + Math.imul(ah7, bl2)) | 0;\n    hi = (hi + Math.imul(ah7, bh2)) | 0;\n    lo = (lo + Math.imul(al6, bl3)) | 0;\n    mid = (mid + Math.imul(al6, bh3)) | 0;\n    mid = (mid + Math.imul(ah6, bl3)) | 0;\n    hi = (hi + Math.imul(ah6, bh3)) | 0;\n    lo = (lo + Math.imul(al5, bl4)) | 0;\n    mid = (mid + Math.imul(al5, bh4)) | 0;\n    mid = (mid + Math.imul(ah5, bl4)) | 0;\n    hi = (hi + Math.imul(ah5, bh4)) | 0;\n    lo = (lo + Math.imul(al4, bl5)) | 0;\n    mid = (mid + Math.imul(al4, bh5)) | 0;\n    mid = (mid + Math.imul(ah4, bl5)) | 0;\n    hi = (hi + Math.imul(ah4, bh5)) | 0;\n    lo = (lo + Math.imul(al3, bl6)) | 0;\n    mid = (mid + Math.imul(al3, bh6)) | 0;\n    mid = (mid + Math.imul(ah3, bl6)) | 0;\n    hi = (hi + Math.imul(ah3, bh6)) | 0;\n    lo = (lo + Math.imul(al2, bl7)) | 0;\n    mid = (mid + Math.imul(al2, bh7)) | 0;\n    mid = (mid + Math.imul(ah2, bl7)) | 0;\n    hi = (hi + Math.imul(ah2, bh7)) | 0;\n    lo = (lo + Math.imul(al1, bl8)) | 0;\n    mid = (mid + Math.imul(al1, bh8)) | 0;\n    mid = (mid + Math.imul(ah1, bl8)) | 0;\n    hi = (hi + Math.imul(ah1, bh8)) | 0;\n    lo = (lo + Math.imul(al0, bl9)) | 0;\n    mid = (mid + Math.imul(al0, bh9)) | 0;\n    mid = (mid + Math.imul(ah0, bl9)) | 0;\n    hi = (hi + Math.imul(ah0, bh9)) | 0;\n    var w9 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w9 >>> 26)) | 0;\n    w9 &= 0x3ffffff;\n    /* k = 10 */\n    lo = Math.imul(al9, bl1);\n    mid = Math.imul(al9, bh1);\n    mid = (mid + Math.imul(ah9, bl1)) | 0;\n    hi = Math.imul(ah9, bh1);\n    lo = (lo + Math.imul(al8, bl2)) | 0;\n    mid = (mid + Math.imul(al8, bh2)) | 0;\n    mid = (mid + Math.imul(ah8, bl2)) | 0;\n    hi = (hi + Math.imul(ah8, bh2)) | 0;\n    lo = (lo + Math.imul(al7, bl3)) | 0;\n    mid = (mid + Math.imul(al7, bh3)) | 0;\n    mid = (mid + Math.imul(ah7, bl3)) | 0;\n    hi = (hi + Math.imul(ah7, bh3)) | 0;\n    lo = (lo + Math.imul(al6, bl4)) | 0;\n    mid = (mid + Math.imul(al6, bh4)) | 0;\n    mid = (mid + Math.imul(ah6, bl4)) | 0;\n    hi = (hi + Math.imul(ah6, bh4)) | 0;\n    lo = (lo + Math.imul(al5, bl5)) | 0;\n    mid = (mid + Math.imul(al5, bh5)) | 0;\n    mid = (mid + Math.imul(ah5, bl5)) | 0;\n    hi = (hi + Math.imul(ah5, bh5)) | 0;\n    lo = (lo + Math.imul(al4, bl6)) | 0;\n    mid = (mid + Math.imul(al4, bh6)) | 0;\n    mid = (mid + Math.imul(ah4, bl6)) | 0;\n    hi = (hi + Math.imul(ah4, bh6)) | 0;\n    lo = (lo + Math.imul(al3, bl7)) | 0;\n    mid = (mid + Math.imul(al3, bh7)) | 0;\n    mid = (mid + Math.imul(ah3, bl7)) | 0;\n    hi = (hi + Math.imul(ah3, bh7)) | 0;\n    lo = (lo + Math.imul(al2, bl8)) | 0;\n    mid = (mid + Math.imul(al2, bh8)) | 0;\n    mid = (mid + Math.imul(ah2, bl8)) | 0;\n    hi = (hi + Math.imul(ah2, bh8)) | 0;\n    lo = (lo + Math.imul(al1, bl9)) | 0;\n    mid = (mid + Math.imul(al1, bh9)) | 0;\n    mid = (mid + Math.imul(ah1, bl9)) | 0;\n    hi = (hi + Math.imul(ah1, bh9)) | 0;\n    var w10 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w10 >>> 26)) | 0;\n    w10 &= 0x3ffffff;\n    /* k = 11 */\n    lo = Math.imul(al9, bl2);\n    mid = Math.imul(al9, bh2);\n    mid = (mid + Math.imul(ah9, bl2)) | 0;\n    hi = Math.imul(ah9, bh2);\n    lo = (lo + Math.imul(al8, bl3)) | 0;\n    mid = (mid + Math.imul(al8, bh3)) | 0;\n    mid = (mid + Math.imul(ah8, bl3)) | 0;\n    hi = (hi + Math.imul(ah8, bh3)) | 0;\n    lo = (lo + Math.imul(al7, bl4)) | 0;\n    mid = (mid + Math.imul(al7, bh4)) | 0;\n    mid = (mid + Math.imul(ah7, bl4)) | 0;\n    hi = (hi + Math.imul(ah7, bh4)) | 0;\n    lo = (lo + Math.imul(al6, bl5)) | 0;\n    mid = (mid + Math.imul(al6, bh5)) | 0;\n    mid = (mid + Math.imul(ah6, bl5)) | 0;\n    hi = (hi + Math.imul(ah6, bh5)) | 0;\n    lo = (lo + Math.imul(al5, bl6)) | 0;\n    mid = (mid + Math.imul(al5, bh6)) | 0;\n    mid = (mid + Math.imul(ah5, bl6)) | 0;\n    hi = (hi + Math.imul(ah5, bh6)) | 0;\n    lo = (lo + Math.imul(al4, bl7)) | 0;\n    mid = (mid + Math.imul(al4, bh7)) | 0;\n    mid = (mid + Math.imul(ah4, bl7)) | 0;\n    hi = (hi + Math.imul(ah4, bh7)) | 0;\n    lo = (lo + Math.imul(al3, bl8)) | 0;\n    mid = (mid + Math.imul(al3, bh8)) | 0;\n    mid = (mid + Math.imul(ah3, bl8)) | 0;\n    hi = (hi + Math.imul(ah3, bh8)) | 0;\n    lo = (lo + Math.imul(al2, bl9)) | 0;\n    mid = (mid + Math.imul(al2, bh9)) | 0;\n    mid = (mid + Math.imul(ah2, bl9)) | 0;\n    hi = (hi + Math.imul(ah2, bh9)) | 0;\n    var w11 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w11 >>> 26)) | 0;\n    w11 &= 0x3ffffff;\n    /* k = 12 */\n    lo = Math.imul(al9, bl3);\n    mid = Math.imul(al9, bh3);\n    mid = (mid + Math.imul(ah9, bl3)) | 0;\n    hi = Math.imul(ah9, bh3);\n    lo = (lo + Math.imul(al8, bl4)) | 0;\n    mid = (mid + Math.imul(al8, bh4)) | 0;\n    mid = (mid + Math.imul(ah8, bl4)) | 0;\n    hi = (hi + Math.imul(ah8, bh4)) | 0;\n    lo = (lo + Math.imul(al7, bl5)) | 0;\n    mid = (mid + Math.imul(al7, bh5)) | 0;\n    mid = (mid + Math.imul(ah7, bl5)) | 0;\n    hi = (hi + Math.imul(ah7, bh5)) | 0;\n    lo = (lo + Math.imul(al6, bl6)) | 0;\n    mid = (mid + Math.imul(al6, bh6)) | 0;\n    mid = (mid + Math.imul(ah6, bl6)) | 0;\n    hi = (hi + Math.imul(ah6, bh6)) | 0;\n    lo = (lo + Math.imul(al5, bl7)) | 0;\n    mid = (mid + Math.imul(al5, bh7)) | 0;\n    mid = (mid + Math.imul(ah5, bl7)) | 0;\n    hi = (hi + Math.imul(ah5, bh7)) | 0;\n    lo = (lo + Math.imul(al4, bl8)) | 0;\n    mid = (mid + Math.imul(al4, bh8)) | 0;\n    mid = (mid + Math.imul(ah4, bl8)) | 0;\n    hi = (hi + Math.imul(ah4, bh8)) | 0;\n    lo = (lo + Math.imul(al3, bl9)) | 0;\n    mid = (mid + Math.imul(al3, bh9)) | 0;\n    mid = (mid + Math.imul(ah3, bl9)) | 0;\n    hi = (hi + Math.imul(ah3, bh9)) | 0;\n    var w12 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w12 >>> 26)) | 0;\n    w12 &= 0x3ffffff;\n    /* k = 13 */\n    lo = Math.imul(al9, bl4);\n    mid = Math.imul(al9, bh4);\n    mid = (mid + Math.imul(ah9, bl4)) | 0;\n    hi = Math.imul(ah9, bh4);\n    lo = (lo + Math.imul(al8, bl5)) | 0;\n    mid = (mid + Math.imul(al8, bh5)) | 0;\n    mid = (mid + Math.imul(ah8, bl5)) | 0;\n    hi = (hi + Math.imul(ah8, bh5)) | 0;\n    lo = (lo + Math.imul(al7, bl6)) | 0;\n    mid = (mid + Math.imul(al7, bh6)) | 0;\n    mid = (mid + Math.imul(ah7, bl6)) | 0;\n    hi = (hi + Math.imul(ah7, bh6)) | 0;\n    lo = (lo + Math.imul(al6, bl7)) | 0;\n    mid = (mid + Math.imul(al6, bh7)) | 0;\n    mid = (mid + Math.imul(ah6, bl7)) | 0;\n    hi = (hi + Math.imul(ah6, bh7)) | 0;\n    lo = (lo + Math.imul(al5, bl8)) | 0;\n    mid = (mid + Math.imul(al5, bh8)) | 0;\n    mid = (mid + Math.imul(ah5, bl8)) | 0;\n    hi = (hi + Math.imul(ah5, bh8)) | 0;\n    lo = (lo + Math.imul(al4, bl9)) | 0;\n    mid = (mid + Math.imul(al4, bh9)) | 0;\n    mid = (mid + Math.imul(ah4, bl9)) | 0;\n    hi = (hi + Math.imul(ah4, bh9)) | 0;\n    var w13 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w13 >>> 26)) | 0;\n    w13 &= 0x3ffffff;\n    /* k = 14 */\n    lo = Math.imul(al9, bl5);\n    mid = Math.imul(al9, bh5);\n    mid = (mid + Math.imul(ah9, bl5)) | 0;\n    hi = Math.imul(ah9, bh5);\n    lo = (lo + Math.imul(al8, bl6)) | 0;\n    mid = (mid + Math.imul(al8, bh6)) | 0;\n    mid = (mid + Math.imul(ah8, bl6)) | 0;\n    hi = (hi + Math.imul(ah8, bh6)) | 0;\n    lo = (lo + Math.imul(al7, bl7)) | 0;\n    mid = (mid + Math.imul(al7, bh7)) | 0;\n    mid = (mid + Math.imul(ah7, bl7)) | 0;\n    hi = (hi + Math.imul(ah7, bh7)) | 0;\n    lo = (lo + Math.imul(al6, bl8)) | 0;\n    mid = (mid + Math.imul(al6, bh8)) | 0;\n    mid = (mid + Math.imul(ah6, bl8)) | 0;\n    hi = (hi + Math.imul(ah6, bh8)) | 0;\n    lo = (lo + Math.imul(al5, bl9)) | 0;\n    mid = (mid + Math.imul(al5, bh9)) | 0;\n    mid = (mid + Math.imul(ah5, bl9)) | 0;\n    hi = (hi + Math.imul(ah5, bh9)) | 0;\n    var w14 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w14 >>> 26)) | 0;\n    w14 &= 0x3ffffff;\n    /* k = 15 */\n    lo = Math.imul(al9, bl6);\n    mid = Math.imul(al9, bh6);\n    mid = (mid + Math.imul(ah9, bl6)) | 0;\n    hi = Math.imul(ah9, bh6);\n    lo = (lo + Math.imul(al8, bl7)) | 0;\n    mid = (mid + Math.imul(al8, bh7)) | 0;\n    mid = (mid + Math.imul(ah8, bl7)) | 0;\n    hi = (hi + Math.imul(ah8, bh7)) | 0;\n    lo = (lo + Math.imul(al7, bl8)) | 0;\n    mid = (mid + Math.imul(al7, bh8)) | 0;\n    mid = (mid + Math.imul(ah7, bl8)) | 0;\n    hi = (hi + Math.imul(ah7, bh8)) | 0;\n    lo = (lo + Math.imul(al6, bl9)) | 0;\n    mid = (mid + Math.imul(al6, bh9)) | 0;\n    mid = (mid + Math.imul(ah6, bl9)) | 0;\n    hi = (hi + Math.imul(ah6, bh9)) | 0;\n    var w15 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w15 >>> 26)) | 0;\n    w15 &= 0x3ffffff;\n    /* k = 16 */\n    lo = Math.imul(al9, bl7);\n    mid = Math.imul(al9, bh7);\n    mid = (mid + Math.imul(ah9, bl7)) | 0;\n    hi = Math.imul(ah9, bh7);\n    lo = (lo + Math.imul(al8, bl8)) | 0;\n    mid = (mid + Math.imul(al8, bh8)) | 0;\n    mid = (mid + Math.imul(ah8, bl8)) | 0;\n    hi = (hi + Math.imul(ah8, bh8)) | 0;\n    lo = (lo + Math.imul(al7, bl9)) | 0;\n    mid = (mid + Math.imul(al7, bh9)) | 0;\n    mid = (mid + Math.imul(ah7, bl9)) | 0;\n    hi = (hi + Math.imul(ah7, bh9)) | 0;\n    var w16 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w16 >>> 26)) | 0;\n    w16 &= 0x3ffffff;\n    /* k = 17 */\n    lo = Math.imul(al9, bl8);\n    mid = Math.imul(al9, bh8);\n    mid = (mid + Math.imul(ah9, bl8)) | 0;\n    hi = Math.imul(ah9, bh8);\n    lo = (lo + Math.imul(al8, bl9)) | 0;\n    mid = (mid + Math.imul(al8, bh9)) | 0;\n    mid = (mid + Math.imul(ah8, bl9)) | 0;\n    hi = (hi + Math.imul(ah8, bh9)) | 0;\n    var w17 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w17 >>> 26)) | 0;\n    w17 &= 0x3ffffff;\n    /* k = 18 */\n    lo = Math.imul(al9, bl9);\n    mid = Math.imul(al9, bh9);\n    mid = (mid + Math.imul(ah9, bl9)) | 0;\n    hi = Math.imul(ah9, bh9);\n    var w18 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w18 >>> 26)) | 0;\n    w18 &= 0x3ffffff;\n    o[0] = w0;\n    o[1] = w1;\n    o[2] = w2;\n    o[3] = w3;\n    o[4] = w4;\n    o[5] = w5;\n    o[6] = w6;\n    o[7] = w7;\n    o[8] = w8;\n    o[9] = w9;\n    o[10] = w10;\n    o[11] = w11;\n    o[12] = w12;\n    o[13] = w13;\n    o[14] = w14;\n    o[15] = w15;\n    o[16] = w16;\n    o[17] = w17;\n    o[18] = w18;\n    if (c !== 0) {\n      o[19] = c;\n      out.length++;\n    }\n    return out;\n  };\n\n  // Polyfill comb\n  if (!Math.imul) {\n    comb10MulTo = smallMulTo;\n  }\n\n  function bigMulTo (self, num, out) {\n    out.negative = num.negative ^ self.negative;\n    out.length = self.length + num.length;\n\n    var carry = 0;\n    var hncarry = 0;\n    for (var k = 0; k < out.length - 1; k++) {\n      // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n      // note that ncarry could be >= 0x3ffffff\n      var ncarry = hncarry;\n      hncarry = 0;\n      var rword = carry & 0x3ffffff;\n      var maxJ = Math.min(k, num.length - 1);\n      for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n        var i = k - j;\n        var a = self.words[i] | 0;\n        var b = num.words[j] | 0;\n        var r = a * b;\n\n        var lo = r & 0x3ffffff;\n        ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0;\n        lo = (lo + rword) | 0;\n        rword = lo & 0x3ffffff;\n        ncarry = (ncarry + (lo >>> 26)) | 0;\n\n        hncarry += ncarry >>> 26;\n        ncarry &= 0x3ffffff;\n      }\n      out.words[k] = rword;\n      carry = ncarry;\n      ncarry = hncarry;\n    }\n    if (carry !== 0) {\n      out.words[k] = carry;\n    } else {\n      out.length--;\n    }\n\n    return out.strip();\n  }\n\n  function jumboMulTo (self, num, out) {\n    var fftm = new FFTM();\n    return fftm.mulp(self, num, out);\n  }\n\n  BN.prototype.mulTo = function mulTo (num, out) {\n    var res;\n    var len = this.length + num.length;\n    if (this.length === 10 && num.length === 10) {\n      res = comb10MulTo(this, num, out);\n    } else if (len < 63) {\n      res = smallMulTo(this, num, out);\n    } else if (len < 1024) {\n      res = bigMulTo(this, num, out);\n    } else {\n      res = jumboMulTo(this, num, out);\n    }\n\n    return res;\n  };\n\n  // Cooley-Tukey algorithm for FFT\n  // slightly revisited to rely on looping instead of recursion\n\n  function FFTM (x, y) {\n    this.x = x;\n    this.y = y;\n  }\n\n  FFTM.prototype.makeRBT = function makeRBT (N) {\n    var t = new Array(N);\n    var l = BN.prototype._countBits(N) - 1;\n    for (var i = 0; i < N; i++) {\n      t[i] = this.revBin(i, l, N);\n    }\n\n    return t;\n  };\n\n  // Returns binary-reversed representation of `x`\n  FFTM.prototype.revBin = function revBin (x, l, N) {\n    if (x === 0 || x === N - 1) return x;\n\n    var rb = 0;\n    for (var i = 0; i < l; i++) {\n      rb |= (x & 1) << (l - i - 1);\n      x >>= 1;\n    }\n\n    return rb;\n  };\n\n  // Performs \"tweedling\" phase, therefore 'emulating'\n  // behaviour of the recursive algorithm\n  FFTM.prototype.permute = function permute (rbt, rws, iws, rtws, itws, N) {\n    for (var i = 0; i < N; i++) {\n      rtws[i] = rws[rbt[i]];\n      itws[i] = iws[rbt[i]];\n    }\n  };\n\n  FFTM.prototype.transform = function transform (rws, iws, rtws, itws, N, rbt) {\n    this.permute(rbt, rws, iws, rtws, itws, N);\n\n    for (var s = 1; s < N; s <<= 1) {\n      var l = s << 1;\n\n      var rtwdf = Math.cos(2 * Math.PI / l);\n      var itwdf = Math.sin(2 * Math.PI / l);\n\n      for (var p = 0; p < N; p += l) {\n        var rtwdf_ = rtwdf;\n        var itwdf_ = itwdf;\n\n        for (var j = 0; j < s; j++) {\n          var re = rtws[p + j];\n          var ie = itws[p + j];\n\n          var ro = rtws[p + j + s];\n          var io = itws[p + j + s];\n\n          var rx = rtwdf_ * ro - itwdf_ * io;\n\n          io = rtwdf_ * io + itwdf_ * ro;\n          ro = rx;\n\n          rtws[p + j] = re + ro;\n          itws[p + j] = ie + io;\n\n          rtws[p + j + s] = re - ro;\n          itws[p + j + s] = ie - io;\n\n          /* jshint maxdepth : false */\n          if (j !== l) {\n            rx = rtwdf * rtwdf_ - itwdf * itwdf_;\n\n            itwdf_ = rtwdf * itwdf_ + itwdf * rtwdf_;\n            rtwdf_ = rx;\n          }\n        }\n      }\n    }\n  };\n\n  FFTM.prototype.guessLen13b = function guessLen13b (n, m) {\n    var N = Math.max(m, n) | 1;\n    var odd = N & 1;\n    var i = 0;\n    for (N = N / 2 | 0; N; N = N >>> 1) {\n      i++;\n    }\n\n    return 1 << i + 1 + odd;\n  };\n\n  FFTM.prototype.conjugate = function conjugate (rws, iws, N) {\n    if (N <= 1) return;\n\n    for (var i = 0; i < N / 2; i++) {\n      var t = rws[i];\n\n      rws[i] = rws[N - i - 1];\n      rws[N - i - 1] = t;\n\n      t = iws[i];\n\n      iws[i] = -iws[N - i - 1];\n      iws[N - i - 1] = -t;\n    }\n  };\n\n  FFTM.prototype.normalize13b = function normalize13b (ws, N) {\n    var carry = 0;\n    for (var i = 0; i < N / 2; i++) {\n      var w = Math.round(ws[2 * i + 1] / N) * 0x2000 +\n        Math.round(ws[2 * i] / N) +\n        carry;\n\n      ws[i] = w & 0x3ffffff;\n\n      if (w < 0x4000000) {\n        carry = 0;\n      } else {\n        carry = w / 0x4000000 | 0;\n      }\n    }\n\n    return ws;\n  };\n\n  FFTM.prototype.convert13b = function convert13b (ws, len, rws, N) {\n    var carry = 0;\n    for (var i = 0; i < len; i++) {\n      carry = carry + (ws[i] | 0);\n\n      rws[2 * i] = carry & 0x1fff; carry = carry >>> 13;\n      rws[2 * i + 1] = carry & 0x1fff; carry = carry >>> 13;\n    }\n\n    // Pad with zeroes\n    for (i = 2 * len; i < N; ++i) {\n      rws[i] = 0;\n    }\n\n    assert(carry === 0);\n    assert((carry & ~0x1fff) === 0);\n  };\n\n  FFTM.prototype.stub = function stub (N) {\n    var ph = new Array(N);\n    for (var i = 0; i < N; i++) {\n      ph[i] = 0;\n    }\n\n    return ph;\n  };\n\n  FFTM.prototype.mulp = function mulp (x, y, out) {\n    var N = 2 * this.guessLen13b(x.length, y.length);\n\n    var rbt = this.makeRBT(N);\n\n    var _ = this.stub(N);\n\n    var rws = new Array(N);\n    var rwst = new Array(N);\n    var iwst = new Array(N);\n\n    var nrws = new Array(N);\n    var nrwst = new Array(N);\n    var niwst = new Array(N);\n\n    var rmws = out.words;\n    rmws.length = N;\n\n    this.convert13b(x.words, x.length, rws, N);\n    this.convert13b(y.words, y.length, nrws, N);\n\n    this.transform(rws, _, rwst, iwst, N, rbt);\n    this.transform(nrws, _, nrwst, niwst, N, rbt);\n\n    for (var i = 0; i < N; i++) {\n      var rx = rwst[i] * nrwst[i] - iwst[i] * niwst[i];\n      iwst[i] = rwst[i] * niwst[i] + iwst[i] * nrwst[i];\n      rwst[i] = rx;\n    }\n\n    this.conjugate(rwst, iwst, N);\n    this.transform(rwst, iwst, rmws, _, N, rbt);\n    this.conjugate(rmws, _, N);\n    this.normalize13b(rmws, N);\n\n    out.negative = x.negative ^ y.negative;\n    out.length = x.length + y.length;\n    return out.strip();\n  };\n\n  // Multiply `this` by `num`\n  BN.prototype.mul = function mul (num) {\n    var out = new BN(null);\n    out.words = new Array(this.length + num.length);\n    return this.mulTo(num, out);\n  };\n\n  // Multiply employing FFT\n  BN.prototype.mulf = function mulf (num) {\n    var out = new BN(null);\n    out.words = new Array(this.length + num.length);\n    return jumboMulTo(this, num, out);\n  };\n\n  // In-place Multiplication\n  BN.prototype.imul = function imul (num) {\n    return this.clone().mulTo(num, this);\n  };\n\n  BN.prototype.imuln = function imuln (num) {\n    assert(typeof num === 'number');\n    assert(num < 0x4000000);\n\n    // Carry\n    var carry = 0;\n    for (var i = 0; i < this.length; i++) {\n      var w = (this.words[i] | 0) * num;\n      var lo = (w & 0x3ffffff) + (carry & 0x3ffffff);\n      carry >>= 26;\n      carry += (w / 0x4000000) | 0;\n      // NOTE: lo is 27bit maximum\n      carry += lo >>> 26;\n      this.words[i] = lo & 0x3ffffff;\n    }\n\n    if (carry !== 0) {\n      this.words[i] = carry;\n      this.length++;\n    }\n    this.length = num === 0 ? 1 : this.length;\n\n    return this;\n  };\n\n  BN.prototype.muln = function muln (num) {\n    return this.clone().imuln(num);\n  };\n\n  // `this` * `this`\n  BN.prototype.sqr = function sqr () {\n    return this.mul(this);\n  };\n\n  // `this` * `this` in-place\n  BN.prototype.isqr = function isqr () {\n    return this.imul(this.clone());\n  };\n\n  // Math.pow(`this`, `num`)\n  BN.prototype.pow = function pow (num) {\n    var w = toBitArray(num);\n    if (w.length === 0) return new BN(1);\n\n    // Skip leading zeroes\n    var res = this;\n    for (var i = 0; i < w.length; i++, res = res.sqr()) {\n      if (w[i] !== 0) break;\n    }\n\n    if (++i < w.length) {\n      for (var q = res.sqr(); i < w.length; i++, q = q.sqr()) {\n        if (w[i] === 0) continue;\n\n        res = res.mul(q);\n      }\n    }\n\n    return res;\n  };\n\n  // Shift-left in-place\n  BN.prototype.iushln = function iushln (bits) {\n    assert(typeof bits === 'number' && bits >= 0);\n    var r = bits % 26;\n    var s = (bits - r) / 26;\n    var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r);\n    var i;\n\n    if (r !== 0) {\n      var carry = 0;\n\n      for (i = 0; i < this.length; i++) {\n        var newCarry = this.words[i] & carryMask;\n        var c = ((this.words[i] | 0) - newCarry) << r;\n        this.words[i] = c | carry;\n        carry = newCarry >>> (26 - r);\n      }\n\n      if (carry) {\n        this.words[i] = carry;\n        this.length++;\n      }\n    }\n\n    if (s !== 0) {\n      for (i = this.length - 1; i >= 0; i--) {\n        this.words[i + s] = this.words[i];\n      }\n\n      for (i = 0; i < s; i++) {\n        this.words[i] = 0;\n      }\n\n      this.length += s;\n    }\n\n    return this.strip();\n  };\n\n  BN.prototype.ishln = function ishln (bits) {\n    // TODO(indutny): implement me\n    assert(this.negative === 0);\n    return this.iushln(bits);\n  };\n\n  // Shift-right in-place\n  // NOTE: `hint` is a lowest bit before trailing zeroes\n  // NOTE: if `extended` is present - it will be filled with destroyed bits\n  BN.prototype.iushrn = function iushrn (bits, hint, extended) {\n    assert(typeof bits === 'number' && bits >= 0);\n    var h;\n    if (hint) {\n      h = (hint - (hint % 26)) / 26;\n    } else {\n      h = 0;\n    }\n\n    var r = bits % 26;\n    var s = Math.min((bits - r) / 26, this.length);\n    var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n    var maskedWords = extended;\n\n    h -= s;\n    h = Math.max(0, h);\n\n    // Extended mode, copy masked part\n    if (maskedWords) {\n      for (var i = 0; i < s; i++) {\n        maskedWords.words[i] = this.words[i];\n      }\n      maskedWords.length = s;\n    }\n\n    if (s === 0) {\n      // No-op, we should not move anything at all\n    } else if (this.length > s) {\n      this.length -= s;\n      for (i = 0; i < this.length; i++) {\n        this.words[i] = this.words[i + s];\n      }\n    } else {\n      this.words[0] = 0;\n      this.length = 1;\n    }\n\n    var carry = 0;\n    for (i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) {\n      var word = this.words[i] | 0;\n      this.words[i] = (carry << (26 - r)) | (word >>> r);\n      carry = word & mask;\n    }\n\n    // Push carried bits as a mask\n    if (maskedWords && carry !== 0) {\n      maskedWords.words[maskedWords.length++] = carry;\n    }\n\n    if (this.length === 0) {\n      this.words[0] = 0;\n      this.length = 1;\n    }\n\n    return this.strip();\n  };\n\n  BN.prototype.ishrn = function ishrn (bits, hint, extended) {\n    // TODO(indutny): implement me\n    assert(this.negative === 0);\n    return this.iushrn(bits, hint, extended);\n  };\n\n  // Shift-left\n  BN.prototype.shln = function shln (bits) {\n    return this.clone().ishln(bits);\n  };\n\n  BN.prototype.ushln = function ushln (bits) {\n    return this.clone().iushln(bits);\n  };\n\n  // Shift-right\n  BN.prototype.shrn = function shrn (bits) {\n    return this.clone().ishrn(bits);\n  };\n\n  BN.prototype.ushrn = function ushrn (bits) {\n    return this.clone().iushrn(bits);\n  };\n\n  // Test if n bit is set\n  BN.prototype.testn = function testn (bit) {\n    assert(typeof bit === 'number' && bit >= 0);\n    var r = bit % 26;\n    var s = (bit - r) / 26;\n    var q = 1 << r;\n\n    // Fast case: bit is much higher than all existing words\n    if (this.length <= s) return false;\n\n    // Check bit and return\n    var w = this.words[s];\n\n    return !!(w & q);\n  };\n\n  // Return only lowers bits of number (in-place)\n  BN.prototype.imaskn = function imaskn (bits) {\n    assert(typeof bits === 'number' && bits >= 0);\n    var r = bits % 26;\n    var s = (bits - r) / 26;\n\n    assert(this.negative === 0, 'imaskn works only with positive numbers');\n\n    if (this.length <= s) {\n      return this;\n    }\n\n    if (r !== 0) {\n      s++;\n    }\n    this.length = Math.min(s, this.length);\n\n    if (r !== 0) {\n      var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n      this.words[this.length - 1] &= mask;\n    }\n\n    return this.strip();\n  };\n\n  // Return only lowers bits of number\n  BN.prototype.maskn = function maskn (bits) {\n    return this.clone().imaskn(bits);\n  };\n\n  // Add plain number `num` to `this`\n  BN.prototype.iaddn = function iaddn (num) {\n    assert(typeof num === 'number');\n    assert(num < 0x4000000);\n    if (num < 0) return this.isubn(-num);\n\n    // Possible sign change\n    if (this.negative !== 0) {\n      if (this.length === 1 && (this.words[0] | 0) < num) {\n        this.words[0] = num - (this.words[0] | 0);\n        this.negative = 0;\n        return this;\n      }\n\n      this.negative = 0;\n      this.isubn(num);\n      this.negative = 1;\n      return this;\n    }\n\n    // Add without checks\n    return this._iaddn(num);\n  };\n\n  BN.prototype._iaddn = function _iaddn (num) {\n    this.words[0] += num;\n\n    // Carry\n    for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) {\n      this.words[i] -= 0x4000000;\n      if (i === this.length - 1) {\n        this.words[i + 1] = 1;\n      } else {\n        this.words[i + 1]++;\n      }\n    }\n    this.length = Math.max(this.length, i + 1);\n\n    return this;\n  };\n\n  // Subtract plain number `num` from `this`\n  BN.prototype.isubn = function isubn (num) {\n    assert(typeof num === 'number');\n    assert(num < 0x4000000);\n    if (num < 0) return this.iaddn(-num);\n\n    if (this.negative !== 0) {\n      this.negative = 0;\n      this.iaddn(num);\n      this.negative = 1;\n      return this;\n    }\n\n    this.words[0] -= num;\n\n    if (this.length === 1 && this.words[0] < 0) {\n      this.words[0] = -this.words[0];\n      this.negative = 1;\n    } else {\n      // Carry\n      for (var i = 0; i < this.length && this.words[i] < 0; i++) {\n        this.words[i] += 0x4000000;\n        this.words[i + 1] -= 1;\n      }\n    }\n\n    return this.strip();\n  };\n\n  BN.prototype.addn = function addn (num) {\n    return this.clone().iaddn(num);\n  };\n\n  BN.prototype.subn = function subn (num) {\n    return this.clone().isubn(num);\n  };\n\n  BN.prototype.iabs = function iabs () {\n    this.negative = 0;\n\n    return this;\n  };\n\n  BN.prototype.abs = function abs () {\n    return this.clone().iabs();\n  };\n\n  BN.prototype._ishlnsubmul = function _ishlnsubmul (num, mul, shift) {\n    var len = num.length + shift;\n    var i;\n\n    this._expand(len);\n\n    var w;\n    var carry = 0;\n    for (i = 0; i < num.length; i++) {\n      w = (this.words[i + shift] | 0) + carry;\n      var right = (num.words[i] | 0) * mul;\n      w -= right & 0x3ffffff;\n      carry = (w >> 26) - ((right / 0x4000000) | 0);\n      this.words[i + shift] = w & 0x3ffffff;\n    }\n    for (; i < this.length - shift; i++) {\n      w = (this.words[i + shift] | 0) + carry;\n      carry = w >> 26;\n      this.words[i + shift] = w & 0x3ffffff;\n    }\n\n    if (carry === 0) return this.strip();\n\n    // Subtraction overflow\n    assert(carry === -1);\n    carry = 0;\n    for (i = 0; i < this.length; i++) {\n      w = -(this.words[i] | 0) + carry;\n      carry = w >> 26;\n      this.words[i] = w & 0x3ffffff;\n    }\n    this.negative = 1;\n\n    return this.strip();\n  };\n\n  BN.prototype._wordDiv = function _wordDiv (num, mode) {\n    var shift = this.length - num.length;\n\n    var a = this.clone();\n    var b = num;\n\n    // Normalize\n    var bhi = b.words[b.length - 1] | 0;\n    var bhiBits = this._countBits(bhi);\n    shift = 26 - bhiBits;\n    if (shift !== 0) {\n      b = b.ushln(shift);\n      a.iushln(shift);\n      bhi = b.words[b.length - 1] | 0;\n    }\n\n    // Initialize quotient\n    var m = a.length - b.length;\n    var q;\n\n    if (mode !== 'mod') {\n      q = new BN(null);\n      q.length = m + 1;\n      q.words = new Array(q.length);\n      for (var i = 0; i < q.length; i++) {\n        q.words[i] = 0;\n      }\n    }\n\n    var diff = a.clone()._ishlnsubmul(b, 1, m);\n    if (diff.negative === 0) {\n      a = diff;\n      if (q) {\n        q.words[m] = 1;\n      }\n    }\n\n    for (var j = m - 1; j >= 0; j--) {\n      var qj = (a.words[b.length + j] | 0) * 0x4000000 +\n        (a.words[b.length + j - 1] | 0);\n\n      // NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max\n      // (0x7ffffff)\n      qj = Math.min((qj / bhi) | 0, 0x3ffffff);\n\n      a._ishlnsubmul(b, qj, j);\n      while (a.negative !== 0) {\n        qj--;\n        a.negative = 0;\n        a._ishlnsubmul(b, 1, j);\n        if (!a.isZero()) {\n          a.negative ^= 1;\n        }\n      }\n      if (q) {\n        q.words[j] = qj;\n      }\n    }\n    if (q) {\n      q.strip();\n    }\n    a.strip();\n\n    // Denormalize\n    if (mode !== 'div' && shift !== 0) {\n      a.iushrn(shift);\n    }\n\n    return {\n      div: q || null,\n      mod: a\n    };\n  };\n\n  // NOTE: 1) `mode` can be set to `mod` to request mod only,\n  //       to `div` to request div only, or be absent to\n  //       request both div & mod\n  //       2) `positive` is true if unsigned mod is requested\n  BN.prototype.divmod = function divmod (num, mode, positive) {\n    assert(!num.isZero());\n\n    if (this.isZero()) {\n      return {\n        div: new BN(0),\n        mod: new BN(0)\n      };\n    }\n\n    var div, mod, res;\n    if (this.negative !== 0 && num.negative === 0) {\n      res = this.neg().divmod(num, mode);\n\n      if (mode !== 'mod') {\n        div = res.div.neg();\n      }\n\n      if (mode !== 'div') {\n        mod = res.mod.neg();\n        if (positive && mod.negative !== 0) {\n          mod.iadd(num);\n        }\n      }\n\n      return {\n        div: div,\n        mod: mod\n      };\n    }\n\n    if (this.negative === 0 && num.negative !== 0) {\n      res = this.divmod(num.neg(), mode);\n\n      if (mode !== 'mod') {\n        div = res.div.neg();\n      }\n\n      return {\n        div: div,\n        mod: res.mod\n      };\n    }\n\n    if ((this.negative & num.negative) !== 0) {\n      res = this.neg().divmod(num.neg(), mode);\n\n      if (mode !== 'div') {\n        mod = res.mod.neg();\n        if (positive && mod.negative !== 0) {\n          mod.isub(num);\n        }\n      }\n\n      return {\n        div: res.div,\n        mod: mod\n      };\n    }\n\n    // Both numbers are positive at this point\n\n    // Strip both numbers to approximate shift value\n    if (num.length > this.length || this.cmp(num) < 0) {\n      return {\n        div: new BN(0),\n        mod: this\n      };\n    }\n\n    // Very short reduction\n    if (num.length === 1) {\n      if (mode === 'div') {\n        return {\n          div: this.divn(num.words[0]),\n          mod: null\n        };\n      }\n\n      if (mode === 'mod') {\n        return {\n          div: null,\n          mod: new BN(this.modn(num.words[0]))\n        };\n      }\n\n      return {\n        div: this.divn(num.words[0]),\n        mod: new BN(this.modn(num.words[0]))\n      };\n    }\n\n    return this._wordDiv(num, mode);\n  };\n\n  // Find `this` / `num`\n  BN.prototype.div = function div (num) {\n    return this.divmod(num, 'div', false).div;\n  };\n\n  // Find `this` % `num`\n  BN.prototype.mod = function mod (num) {\n    return this.divmod(num, 'mod', false).mod;\n  };\n\n  BN.prototype.umod = function umod (num) {\n    return this.divmod(num, 'mod', true).mod;\n  };\n\n  // Find Round(`this` / `num`)\n  BN.prototype.divRound = function divRound (num) {\n    var dm = this.divmod(num);\n\n    // Fast case - exact division\n    if (dm.mod.isZero()) return dm.div;\n\n    var mod = dm.div.negative !== 0 ? dm.mod.isub(num) : dm.mod;\n\n    var half = num.ushrn(1);\n    var r2 = num.andln(1);\n    var cmp = mod.cmp(half);\n\n    // Round down\n    if (cmp < 0 || r2 === 1 && cmp === 0) return dm.div;\n\n    // Round up\n    return dm.div.negative !== 0 ? dm.div.isubn(1) : dm.div.iaddn(1);\n  };\n\n  BN.prototype.modn = function modn (num) {\n    assert(num <= 0x3ffffff);\n    var p = (1 << 26) % num;\n\n    var acc = 0;\n    for (var i = this.length - 1; i >= 0; i--) {\n      acc = (p * acc + (this.words[i] | 0)) % num;\n    }\n\n    return acc;\n  };\n\n  // In-place division by number\n  BN.prototype.idivn = function idivn (num) {\n    assert(num <= 0x3ffffff);\n\n    var carry = 0;\n    for (var i = this.length - 1; i >= 0; i--) {\n      var w = (this.words[i] | 0) + carry * 0x4000000;\n      this.words[i] = (w / num) | 0;\n      carry = w % num;\n    }\n\n    return this.strip();\n  };\n\n  BN.prototype.divn = function divn (num) {\n    return this.clone().idivn(num);\n  };\n\n  BN.prototype.egcd = function egcd (p) {\n    assert(p.negative === 0);\n    assert(!p.isZero());\n\n    var x = this;\n    var y = p.clone();\n\n    if (x.negative !== 0) {\n      x = x.umod(p);\n    } else {\n      x = x.clone();\n    }\n\n    // A * x + B * y = x\n    var A = new BN(1);\n    var B = new BN(0);\n\n    // C * x + D * y = y\n    var C = new BN(0);\n    var D = new BN(1);\n\n    var g = 0;\n\n    while (x.isEven() && y.isEven()) {\n      x.iushrn(1);\n      y.iushrn(1);\n      ++g;\n    }\n\n    var yp = y.clone();\n    var xp = x.clone();\n\n    while (!x.isZero()) {\n      for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n      if (i > 0) {\n        x.iushrn(i);\n        while (i-- > 0) {\n          if (A.isOdd() || B.isOdd()) {\n            A.iadd(yp);\n            B.isub(xp);\n          }\n\n          A.iushrn(1);\n          B.iushrn(1);\n        }\n      }\n\n      for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n      if (j > 0) {\n        y.iushrn(j);\n        while (j-- > 0) {\n          if (C.isOdd() || D.isOdd()) {\n            C.iadd(yp);\n            D.isub(xp);\n          }\n\n          C.iushrn(1);\n          D.iushrn(1);\n        }\n      }\n\n      if (x.cmp(y) >= 0) {\n        x.isub(y);\n        A.isub(C);\n        B.isub(D);\n      } else {\n        y.isub(x);\n        C.isub(A);\n        D.isub(B);\n      }\n    }\n\n    return {\n      a: C,\n      b: D,\n      gcd: y.iushln(g)\n    };\n  };\n\n  // This is reduced incarnation of the binary EEA\n  // above, designated to invert members of the\n  // _prime_ fields F(p) at a maximal speed\n  BN.prototype._invmp = function _invmp (p) {\n    assert(p.negative === 0);\n    assert(!p.isZero());\n\n    var a = this;\n    var b = p.clone();\n\n    if (a.negative !== 0) {\n      a = a.umod(p);\n    } else {\n      a = a.clone();\n    }\n\n    var x1 = new BN(1);\n    var x2 = new BN(0);\n\n    var delta = b.clone();\n\n    while (a.cmpn(1) > 0 && b.cmpn(1) > 0) {\n      for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n      if (i > 0) {\n        a.iushrn(i);\n        while (i-- > 0) {\n          if (x1.isOdd()) {\n            x1.iadd(delta);\n          }\n\n          x1.iushrn(1);\n        }\n      }\n\n      for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n      if (j > 0) {\n        b.iushrn(j);\n        while (j-- > 0) {\n          if (x2.isOdd()) {\n            x2.iadd(delta);\n          }\n\n          x2.iushrn(1);\n        }\n      }\n\n      if (a.cmp(b) >= 0) {\n        a.isub(b);\n        x1.isub(x2);\n      } else {\n        b.isub(a);\n        x2.isub(x1);\n      }\n    }\n\n    var res;\n    if (a.cmpn(1) === 0) {\n      res = x1;\n    } else {\n      res = x2;\n    }\n\n    if (res.cmpn(0) < 0) {\n      res.iadd(p);\n    }\n\n    return res;\n  };\n\n  BN.prototype.gcd = function gcd (num) {\n    if (this.isZero()) return num.abs();\n    if (num.isZero()) return this.abs();\n\n    var a = this.clone();\n    var b = num.clone();\n    a.negative = 0;\n    b.negative = 0;\n\n    // Remove common factor of two\n    for (var shift = 0; a.isEven() && b.isEven(); shift++) {\n      a.iushrn(1);\n      b.iushrn(1);\n    }\n\n    do {\n      while (a.isEven()) {\n        a.iushrn(1);\n      }\n      while (b.isEven()) {\n        b.iushrn(1);\n      }\n\n      var r = a.cmp(b);\n      if (r < 0) {\n        // Swap `a` and `b` to make `a` always bigger than `b`\n        var t = a;\n        a = b;\n        b = t;\n      } else if (r === 0 || b.cmpn(1) === 0) {\n        break;\n      }\n\n      a.isub(b);\n    } while (true);\n\n    return b.iushln(shift);\n  };\n\n  // Invert number in the field F(num)\n  BN.prototype.invm = function invm (num) {\n    return this.egcd(num).a.umod(num);\n  };\n\n  BN.prototype.isEven = function isEven () {\n    return (this.words[0] & 1) === 0;\n  };\n\n  BN.prototype.isOdd = function isOdd () {\n    return (this.words[0] & 1) === 1;\n  };\n\n  // And first word and num\n  BN.prototype.andln = function andln (num) {\n    return this.words[0] & num;\n  };\n\n  // Increment at the bit position in-line\n  BN.prototype.bincn = function bincn (bit) {\n    assert(typeof bit === 'number');\n    var r = bit % 26;\n    var s = (bit - r) / 26;\n    var q = 1 << r;\n\n    // Fast case: bit is much higher than all existing words\n    if (this.length <= s) {\n      this._expand(s + 1);\n      this.words[s] |= q;\n      return this;\n    }\n\n    // Add bit and propagate, if needed\n    var carry = q;\n    for (var i = s; carry !== 0 && i < this.length; i++) {\n      var w = this.words[i] | 0;\n      w += carry;\n      carry = w >>> 26;\n      w &= 0x3ffffff;\n      this.words[i] = w;\n    }\n    if (carry !== 0) {\n      this.words[i] = carry;\n      this.length++;\n    }\n    return this;\n  };\n\n  BN.prototype.isZero = function isZero () {\n    return this.length === 1 && this.words[0] === 0;\n  };\n\n  BN.prototype.cmpn = function cmpn (num) {\n    var negative = num < 0;\n\n    if (this.negative !== 0 && !negative) return -1;\n    if (this.negative === 0 && negative) return 1;\n\n    this.strip();\n\n    var res;\n    if (this.length > 1) {\n      res = 1;\n    } else {\n      if (negative) {\n        num = -num;\n      }\n\n      assert(num <= 0x3ffffff, 'Number is too big');\n\n      var w = this.words[0] | 0;\n      res = w === num ? 0 : w < num ? -1 : 1;\n    }\n    if (this.negative !== 0) return -res | 0;\n    return res;\n  };\n\n  // Compare two numbers and return:\n  // 1 - if `this` > `num`\n  // 0 - if `this` == `num`\n  // -1 - if `this` < `num`\n  BN.prototype.cmp = function cmp (num) {\n    if (this.negative !== 0 && num.negative === 0) return -1;\n    if (this.negative === 0 && num.negative !== 0) return 1;\n\n    var res = this.ucmp(num);\n    if (this.negative !== 0) return -res | 0;\n    return res;\n  };\n\n  // Unsigned comparison\n  BN.prototype.ucmp = function ucmp (num) {\n    // At this point both numbers have the same sign\n    if (this.length > num.length) return 1;\n    if (this.length < num.length) return -1;\n\n    var res = 0;\n    for (var i = this.length - 1; i >= 0; i--) {\n      var a = this.words[i] | 0;\n      var b = num.words[i] | 0;\n\n      if (a === b) continue;\n      if (a < b) {\n        res = -1;\n      } else if (a > b) {\n        res = 1;\n      }\n      break;\n    }\n    return res;\n  };\n\n  BN.prototype.gtn = function gtn (num) {\n    return this.cmpn(num) === 1;\n  };\n\n  BN.prototype.gt = function gt (num) {\n    return this.cmp(num) === 1;\n  };\n\n  BN.prototype.gten = function gten (num) {\n    return this.cmpn(num) >= 0;\n  };\n\n  BN.prototype.gte = function gte (num) {\n    return this.cmp(num) >= 0;\n  };\n\n  BN.prototype.ltn = function ltn (num) {\n    return this.cmpn(num) === -1;\n  };\n\n  BN.prototype.lt = function lt (num) {\n    return this.cmp(num) === -1;\n  };\n\n  BN.prototype.lten = function lten (num) {\n    return this.cmpn(num) <= 0;\n  };\n\n  BN.prototype.lte = function lte (num) {\n    return this.cmp(num) <= 0;\n  };\n\n  BN.prototype.eqn = function eqn (num) {\n    return this.cmpn(num) === 0;\n  };\n\n  BN.prototype.eq = function eq (num) {\n    return this.cmp(num) === 0;\n  };\n\n  //\n  // A reduce context, could be using montgomery or something better, depending\n  // on the `m` itself.\n  //\n  BN.red = function red (num) {\n    return new Red(num);\n  };\n\n  BN.prototype.toRed = function toRed (ctx) {\n    assert(!this.red, 'Already a number in reduction context');\n    assert(this.negative === 0, 'red works only with positives');\n    return ctx.convertTo(this)._forceRed(ctx);\n  };\n\n  BN.prototype.fromRed = function fromRed () {\n    assert(this.red, 'fromRed works only with numbers in reduction context');\n    return this.red.convertFrom(this);\n  };\n\n  BN.prototype._forceRed = function _forceRed (ctx) {\n    this.red = ctx;\n    return this;\n  };\n\n  BN.prototype.forceRed = function forceRed (ctx) {\n    assert(!this.red, 'Already a number in reduction context');\n    return this._forceRed(ctx);\n  };\n\n  BN.prototype.redAdd = function redAdd (num) {\n    assert(this.red, 'redAdd works only with red numbers');\n    return this.red.add(this, num);\n  };\n\n  BN.prototype.redIAdd = function redIAdd (num) {\n    assert(this.red, 'redIAdd works only with red numbers');\n    return this.red.iadd(this, num);\n  };\n\n  BN.prototype.redSub = function redSub (num) {\n    assert(this.red, 'redSub works only with red numbers');\n    return this.red.sub(this, num);\n  };\n\n  BN.prototype.redISub = function redISub (num) {\n    assert(this.red, 'redISub works only with red numbers');\n    return this.red.isub(this, num);\n  };\n\n  BN.prototype.redShl = function redShl (num) {\n    assert(this.red, 'redShl works only with red numbers');\n    return this.red.shl(this, num);\n  };\n\n  BN.prototype.redMul = function redMul (num) {\n    assert(this.red, 'redMul works only with red numbers');\n    this.red._verify2(this, num);\n    return this.red.mul(this, num);\n  };\n\n  BN.prototype.redIMul = function redIMul (num) {\n    assert(this.red, 'redMul works only with red numbers');\n    this.red._verify2(this, num);\n    return this.red.imul(this, num);\n  };\n\n  BN.prototype.redSqr = function redSqr () {\n    assert(this.red, 'redSqr works only with red numbers');\n    this.red._verify1(this);\n    return this.red.sqr(this);\n  };\n\n  BN.prototype.redISqr = function redISqr () {\n    assert(this.red, 'redISqr works only with red numbers');\n    this.red._verify1(this);\n    return this.red.isqr(this);\n  };\n\n  // Square root over p\n  BN.prototype.redSqrt = function redSqrt () {\n    assert(this.red, 'redSqrt works only with red numbers');\n    this.red._verify1(this);\n    return this.red.sqrt(this);\n  };\n\n  BN.prototype.redInvm = function redInvm () {\n    assert(this.red, 'redInvm works only with red numbers');\n    this.red._verify1(this);\n    return this.red.invm(this);\n  };\n\n  // Return negative clone of `this` % `red modulo`\n  BN.prototype.redNeg = function redNeg () {\n    assert(this.red, 'redNeg works only with red numbers');\n    this.red._verify1(this);\n    return this.red.neg(this);\n  };\n\n  BN.prototype.redPow = function redPow (num) {\n    assert(this.red && !num.red, 'redPow(normalNum)');\n    this.red._verify1(this);\n    return this.red.pow(this, num);\n  };\n\n  // Prime numbers with efficient reduction\n  var primes = {\n    k256: null,\n    p224: null,\n    p192: null,\n    p25519: null\n  };\n\n  // Pseudo-Mersenne prime\n  function MPrime (name, p) {\n    // P = 2 ^ N - K\n    this.name = name;\n    this.p = new BN(p, 16);\n    this.n = this.p.bitLength();\n    this.k = new BN(1).iushln(this.n).isub(this.p);\n\n    this.tmp = this._tmp();\n  }\n\n  MPrime.prototype._tmp = function _tmp () {\n    var tmp = new BN(null);\n    tmp.words = new Array(Math.ceil(this.n / 13));\n    return tmp;\n  };\n\n  MPrime.prototype.ireduce = function ireduce (num) {\n    // Assumes that `num` is less than `P^2`\n    // num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P)\n    var r = num;\n    var rlen;\n\n    do {\n      this.split(r, this.tmp);\n      r = this.imulK(r);\n      r = r.iadd(this.tmp);\n      rlen = r.bitLength();\n    } while (rlen > this.n);\n\n    var cmp = rlen < this.n ? -1 : r.ucmp(this.p);\n    if (cmp === 0) {\n      r.words[0] = 0;\n      r.length = 1;\n    } else if (cmp > 0) {\n      r.isub(this.p);\n    } else {\n      if (r.strip !== undefined) {\n        // r is BN v4 instance\n        r.strip();\n      } else {\n        // r is BN v5 instance\n        r._strip();\n      }\n    }\n\n    return r;\n  };\n\n  MPrime.prototype.split = function split (input, out) {\n    input.iushrn(this.n, 0, out);\n  };\n\n  MPrime.prototype.imulK = function imulK (num) {\n    return num.imul(this.k);\n  };\n\n  function K256 () {\n    MPrime.call(\n      this,\n      'k256',\n      'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f');\n  }\n  inherits(K256, MPrime);\n\n  K256.prototype.split = function split (input, output) {\n    // 256 = 9 * 26 + 22\n    var mask = 0x3fffff;\n\n    var outLen = Math.min(input.length, 9);\n    for (var i = 0; i < outLen; i++) {\n      output.words[i] = input.words[i];\n    }\n    output.length = outLen;\n\n    if (input.length <= 9) {\n      input.words[0] = 0;\n      input.length = 1;\n      return;\n    }\n\n    // Shift by 9 limbs\n    var prev = input.words[9];\n    output.words[output.length++] = prev & mask;\n\n    for (i = 10; i < input.length; i++) {\n      var next = input.words[i] | 0;\n      input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22);\n      prev = next;\n    }\n    prev >>>= 22;\n    input.words[i - 10] = prev;\n    if (prev === 0 && input.length > 10) {\n      input.length -= 10;\n    } else {\n      input.length -= 9;\n    }\n  };\n\n  K256.prototype.imulK = function imulK (num) {\n    // K = 0x1000003d1 = [ 0x40, 0x3d1 ]\n    num.words[num.length] = 0;\n    num.words[num.length + 1] = 0;\n    num.length += 2;\n\n    // bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390\n    var lo = 0;\n    for (var i = 0; i < num.length; i++) {\n      var w = num.words[i] | 0;\n      lo += w * 0x3d1;\n      num.words[i] = lo & 0x3ffffff;\n      lo = w * 0x40 + ((lo / 0x4000000) | 0);\n    }\n\n    // Fast length reduction\n    if (num.words[num.length - 1] === 0) {\n      num.length--;\n      if (num.words[num.length - 1] === 0) {\n        num.length--;\n      }\n    }\n    return num;\n  };\n\n  function P224 () {\n    MPrime.call(\n      this,\n      'p224',\n      'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001');\n  }\n  inherits(P224, MPrime);\n\n  function P192 () {\n    MPrime.call(\n      this,\n      'p192',\n      'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff');\n  }\n  inherits(P192, MPrime);\n\n  function P25519 () {\n    // 2 ^ 255 - 19\n    MPrime.call(\n      this,\n      '25519',\n      '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed');\n  }\n  inherits(P25519, MPrime);\n\n  P25519.prototype.imulK = function imulK (num) {\n    // K = 0x13\n    var carry = 0;\n    for (var i = 0; i < num.length; i++) {\n      var hi = (num.words[i] | 0) * 0x13 + carry;\n      var lo = hi & 0x3ffffff;\n      hi >>>= 26;\n\n      num.words[i] = lo;\n      carry = hi;\n    }\n    if (carry !== 0) {\n      num.words[num.length++] = carry;\n    }\n    return num;\n  };\n\n  // Exported mostly for testing purposes, use plain name instead\n  BN._prime = function prime (name) {\n    // Cached version of prime\n    if (primes[name]) return primes[name];\n\n    var prime;\n    if (name === 'k256') {\n      prime = new K256();\n    } else if (name === 'p224') {\n      prime = new P224();\n    } else if (name === 'p192') {\n      prime = new P192();\n    } else if (name === 'p25519') {\n      prime = new P25519();\n    } else {\n      throw new Error('Unknown prime ' + name);\n    }\n    primes[name] = prime;\n\n    return prime;\n  };\n\n  //\n  // Base reduction engine\n  //\n  function Red (m) {\n    if (typeof m === 'string') {\n      var prime = BN._prime(m);\n      this.m = prime.p;\n      this.prime = prime;\n    } else {\n      assert(m.gtn(1), 'modulus must be greater than 1');\n      this.m = m;\n      this.prime = null;\n    }\n  }\n\n  Red.prototype._verify1 = function _verify1 (a) {\n    assert(a.negative === 0, 'red works only with positives');\n    assert(a.red, 'red works only with red numbers');\n  };\n\n  Red.prototype._verify2 = function _verify2 (a, b) {\n    assert((a.negative | b.negative) === 0, 'red works only with positives');\n    assert(a.red && a.red === b.red,\n      'red works only with red numbers');\n  };\n\n  Red.prototype.imod = function imod (a) {\n    if (this.prime) return this.prime.ireduce(a)._forceRed(this);\n    return a.umod(this.m)._forceRed(this);\n  };\n\n  Red.prototype.neg = function neg (a) {\n    if (a.isZero()) {\n      return a.clone();\n    }\n\n    return this.m.sub(a)._forceRed(this);\n  };\n\n  Red.prototype.add = function add (a, b) {\n    this._verify2(a, b);\n\n    var res = a.add(b);\n    if (res.cmp(this.m) >= 0) {\n      res.isub(this.m);\n    }\n    return res._forceRed(this);\n  };\n\n  Red.prototype.iadd = function iadd (a, b) {\n    this._verify2(a, b);\n\n    var res = a.iadd(b);\n    if (res.cmp(this.m) >= 0) {\n      res.isub(this.m);\n    }\n    return res;\n  };\n\n  Red.prototype.sub = function sub (a, b) {\n    this._verify2(a, b);\n\n    var res = a.sub(b);\n    if (res.cmpn(0) < 0) {\n      res.iadd(this.m);\n    }\n    return res._forceRed(this);\n  };\n\n  Red.prototype.isub = function isub (a, b) {\n    this._verify2(a, b);\n\n    var res = a.isub(b);\n    if (res.cmpn(0) < 0) {\n      res.iadd(this.m);\n    }\n    return res;\n  };\n\n  Red.prototype.shl = function shl (a, num) {\n    this._verify1(a);\n    return this.imod(a.ushln(num));\n  };\n\n  Red.prototype.imul = function imul (a, b) {\n    this._verify2(a, b);\n    return this.imod(a.imul(b));\n  };\n\n  Red.prototype.mul = function mul (a, b) {\n    this._verify2(a, b);\n    return this.imod(a.mul(b));\n  };\n\n  Red.prototype.isqr = function isqr (a) {\n    return this.imul(a, a.clone());\n  };\n\n  Red.prototype.sqr = function sqr (a) {\n    return this.mul(a, a);\n  };\n\n  Red.prototype.sqrt = function sqrt (a) {\n    if (a.isZero()) return a.clone();\n\n    var mod3 = this.m.andln(3);\n    assert(mod3 % 2 === 1);\n\n    // Fast case\n    if (mod3 === 3) {\n      var pow = this.m.add(new BN(1)).iushrn(2);\n      return this.pow(a, pow);\n    }\n\n    // Tonelli-Shanks algorithm (Totally unoptimized and slow)\n    //\n    // Find Q and S, that Q * 2 ^ S = (P - 1)\n    var q = this.m.subn(1);\n    var s = 0;\n    while (!q.isZero() && q.andln(1) === 0) {\n      s++;\n      q.iushrn(1);\n    }\n    assert(!q.isZero());\n\n    var one = new BN(1).toRed(this);\n    var nOne = one.redNeg();\n\n    // Find quadratic non-residue\n    // NOTE: Max is such because of generalized Riemann hypothesis.\n    var lpow = this.m.subn(1).iushrn(1);\n    var z = this.m.bitLength();\n    z = new BN(2 * z * z).toRed(this);\n\n    while (this.pow(z, lpow).cmp(nOne) !== 0) {\n      z.redIAdd(nOne);\n    }\n\n    var c = this.pow(z, q);\n    var r = this.pow(a, q.addn(1).iushrn(1));\n    var t = this.pow(a, q);\n    var m = s;\n    while (t.cmp(one) !== 0) {\n      var tmp = t;\n      for (var i = 0; tmp.cmp(one) !== 0; i++) {\n        tmp = tmp.redSqr();\n      }\n      assert(i < m);\n      var b = this.pow(c, new BN(1).iushln(m - i - 1));\n\n      r = r.redMul(b);\n      c = b.redSqr();\n      t = t.redMul(c);\n      m = i;\n    }\n\n    return r;\n  };\n\n  Red.prototype.invm = function invm (a) {\n    var inv = a._invmp(this.m);\n    if (inv.negative !== 0) {\n      inv.negative = 0;\n      return this.imod(inv).redNeg();\n    } else {\n      return this.imod(inv);\n    }\n  };\n\n  Red.prototype.pow = function pow (a, num) {\n    if (num.isZero()) return new BN(1).toRed(this);\n    if (num.cmpn(1) === 0) return a.clone();\n\n    var windowSize = 4;\n    var wnd = new Array(1 << windowSize);\n    wnd[0] = new BN(1).toRed(this);\n    wnd[1] = a;\n    for (var i = 2; i < wnd.length; i++) {\n      wnd[i] = this.mul(wnd[i - 1], a);\n    }\n\n    var res = wnd[0];\n    var current = 0;\n    var currentLen = 0;\n    var start = num.bitLength() % 26;\n    if (start === 0) {\n      start = 26;\n    }\n\n    for (i = num.length - 1; i >= 0; i--) {\n      var word = num.words[i];\n      for (var j = start - 1; j >= 0; j--) {\n        var bit = (word >> j) & 1;\n        if (res !== wnd[0]) {\n          res = this.sqr(res);\n        }\n\n        if (bit === 0 && current === 0) {\n          currentLen = 0;\n          continue;\n        }\n\n        current <<= 1;\n        current |= bit;\n        currentLen++;\n        if (currentLen !== windowSize && (i !== 0 || j !== 0)) continue;\n\n        res = this.mul(res, wnd[current]);\n        currentLen = 0;\n        current = 0;\n      }\n      start = 26;\n    }\n\n    return res;\n  };\n\n  Red.prototype.convertTo = function convertTo (num) {\n    var r = num.umod(this.m);\n\n    return r === num ? r.clone() : r;\n  };\n\n  Red.prototype.convertFrom = function convertFrom (num) {\n    var res = num.clone();\n    res.red = null;\n    return res;\n  };\n\n  //\n  // Montgomery method engine\n  //\n\n  BN.mont = function mont (num) {\n    return new Mont(num);\n  };\n\n  function Mont (m) {\n    Red.call(this, m);\n\n    this.shift = this.m.bitLength();\n    if (this.shift % 26 !== 0) {\n      this.shift += 26 - (this.shift % 26);\n    }\n\n    this.r = new BN(1).iushln(this.shift);\n    this.r2 = this.imod(this.r.sqr());\n    this.rinv = this.r._invmp(this.m);\n\n    this.minv = this.rinv.mul(this.r).isubn(1).div(this.m);\n    this.minv = this.minv.umod(this.r);\n    this.minv = this.r.sub(this.minv);\n  }\n  inherits(Mont, Red);\n\n  Mont.prototype.convertTo = function convertTo (num) {\n    return this.imod(num.ushln(this.shift));\n  };\n\n  Mont.prototype.convertFrom = function convertFrom (num) {\n    var r = this.imod(num.mul(this.rinv));\n    r.red = null;\n    return r;\n  };\n\n  Mont.prototype.imul = function imul (a, b) {\n    if (a.isZero() || b.isZero()) {\n      a.words[0] = 0;\n      a.length = 1;\n      return a;\n    }\n\n    var t = a.imul(b);\n    var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n    var u = t.isub(c).iushrn(this.shift);\n    var res = u;\n\n    if (u.cmp(this.m) >= 0) {\n      res = u.isub(this.m);\n    } else if (u.cmpn(0) < 0) {\n      res = u.iadd(this.m);\n    }\n\n    return res._forceRed(this);\n  };\n\n  Mont.prototype.mul = function mul (a, b) {\n    if (a.isZero() || b.isZero()) return new BN(0)._forceRed(this);\n\n    var t = a.mul(b);\n    var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n    var u = t.isub(c).iushrn(this.shift);\n    var res = u;\n    if (u.cmp(this.m) >= 0) {\n      res = u.isub(this.m);\n    } else if (u.cmpn(0) < 0) {\n      res = u.iadd(this.m);\n    }\n\n    return res._forceRed(this);\n  };\n\n  Mont.prototype.invm = function invm (a) {\n    // (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R\n    var res = this.imod(a._invmp(this.m).mul(this.r2));\n    return res._forceRed(this);\n  };\n})(typeof module === 'undefined' || module, this);\n","module.exports = assert;\n\nfunction assert(val, msg) {\n  if (!val)\n    throw new Error(msg || 'Assertion failed');\n}\n\nassert.equal = function assertEqual(l, r, msg) {\n  if (l != r)\n    throw new Error(msg || ('Assertion failed: ' + l + ' != ' + r));\n};\n","'use strict';\n\nvar utils = exports;\n\nfunction toArray(msg, enc) {\n  if (Array.isArray(msg))\n    return msg.slice();\n  if (!msg)\n    return [];\n  var res = [];\n  if (typeof msg !== 'string') {\n    for (var i = 0; i < msg.length; i++)\n      res[i] = msg[i] | 0;\n    return res;\n  }\n  if (enc === 'hex') {\n    msg = msg.replace(/[^a-z0-9]+/ig, '');\n    if (msg.length % 2 !== 0)\n      msg = '0' + msg;\n    for (var i = 0; i < msg.length; i += 2)\n      res.push(parseInt(msg[i] + msg[i + 1], 16));\n  } else {\n    for (var i = 0; i < msg.length; i++) {\n      var c = msg.charCodeAt(i);\n      var hi = c >> 8;\n      var lo = c & 0xff;\n      if (hi)\n        res.push(hi, lo);\n      else\n        res.push(lo);\n    }\n  }\n  return res;\n}\nutils.toArray = toArray;\n\nfunction zero2(word) {\n  if (word.length === 1)\n    return '0' + word;\n  else\n    return word;\n}\nutils.zero2 = zero2;\n\nfunction toHex(msg) {\n  var res = '';\n  for (var i = 0; i < msg.length; i++)\n    res += zero2(msg[i].toString(16));\n  return res;\n}\nutils.toHex = toHex;\n\nutils.encode = function encode(arr, enc) {\n  if (enc === 'hex')\n    return toHex(arr);\n  else\n    return arr;\n};\n","// from https://github.com/indutny/self-signed/blob/gh-pages/lib/asn1.js\n// Fedor, you are amazing.\n\n'use strict';\n\nvar asn1 = require('asn1.js');\n\nexports.certificate = require('./certificate');\n\nvar RSAPrivateKey = asn1.define('RSAPrivateKey', function () {\n\tthis.seq().obj(\n\t\tthis.key('version')['int'](),\n\t\tthis.key('modulus')['int'](),\n\t\tthis.key('publicExponent')['int'](),\n\t\tthis.key('privateExponent')['int'](),\n\t\tthis.key('prime1')['int'](),\n\t\tthis.key('prime2')['int'](),\n\t\tthis.key('exponent1')['int'](),\n\t\tthis.key('exponent2')['int'](),\n\t\tthis.key('coefficient')['int']()\n\t);\n});\nexports.RSAPrivateKey = RSAPrivateKey;\n\nvar RSAPublicKey = asn1.define('RSAPublicKey', function () {\n\tthis.seq().obj(\n\t\tthis.key('modulus')['int'](),\n\t\tthis.key('publicExponent')['int']()\n\t);\n});\nexports.RSAPublicKey = RSAPublicKey;\n\nvar AlgorithmIdentifier = asn1.define('AlgorithmIdentifier', function () {\n\tthis.seq().obj(\n\t\tthis.key('algorithm').objid(),\n\t\tthis.key('none').null_().optional(),\n\t\tthis.key('curve').objid().optional(),\n\t\tthis.key('params').seq().obj(\n\t\t\tthis.key('p')['int'](),\n\t\t\tthis.key('q')['int'](),\n\t\t\tthis.key('g')['int']()\n\t\t).optional()\n\t);\n});\n\nvar PublicKey = asn1.define('SubjectPublicKeyInfo', function () {\n\tthis.seq().obj(\n\t\tthis.key('algorithm').use(AlgorithmIdentifier),\n\t\tthis.key('subjectPublicKey').bitstr()\n\t);\n});\nexports.PublicKey = PublicKey;\n\nvar PrivateKeyInfo = asn1.define('PrivateKeyInfo', function () {\n\tthis.seq().obj(\n\t\tthis.key('version')['int'](),\n\t\tthis.key('algorithm').use(AlgorithmIdentifier),\n\t\tthis.key('subjectPrivateKey').octstr()\n\t);\n});\nexports.PrivateKey = PrivateKeyInfo;\nvar EncryptedPrivateKeyInfo = asn1.define('EncryptedPrivateKeyInfo', function () {\n\tthis.seq().obj(\n\t\tthis.key('algorithm').seq().obj(\n\t\t\tthis.key('id').objid(),\n\t\t\tthis.key('decrypt').seq().obj(\n\t\t\t\tthis.key('kde').seq().obj(\n\t\t\t\t\tthis.key('id').objid(),\n\t\t\t\t\tthis.key('kdeparams').seq().obj(\n\t\t\t\t\t\tthis.key('salt').octstr(),\n\t\t\t\t\t\tthis.key('iters')['int']()\n\t\t\t\t\t)\n\t\t\t\t),\n\t\t\t\tthis.key('cipher').seq().obj(\n\t\t\t\t\tthis.key('algo').objid(),\n\t\t\t\t\tthis.key('iv').octstr()\n\t\t\t\t)\n\t\t\t)\n\t\t),\n\t\tthis.key('subjectPrivateKey').octstr()\n\t);\n});\n\nexports.EncryptedPrivateKey = EncryptedPrivateKeyInfo;\n\nvar DSAPrivateKey = asn1.define('DSAPrivateKey', function () {\n\tthis.seq().obj(\n\t\tthis.key('version')['int'](),\n\t\tthis.key('p')['int'](),\n\t\tthis.key('q')['int'](),\n\t\tthis.key('g')['int'](),\n\t\tthis.key('pub_key')['int'](),\n\t\tthis.key('priv_key')['int']()\n\t);\n});\nexports.DSAPrivateKey = DSAPrivateKey;\n\nexports.DSAparam = asn1.define('DSAparam', function () {\n\tthis['int']();\n});\n\nvar ECParameters = asn1.define('ECParameters', function () {\n\tthis.choice({\n\t\tnamedCurve: this.objid()\n\t});\n});\n\nvar ECPrivateKey = asn1.define('ECPrivateKey', function () {\n\tthis.seq().obj(\n\t\tthis.key('version')['int'](),\n\t\tthis.key('privateKey').octstr(),\n\t\tthis.key('parameters').optional().explicit(0).use(ECParameters),\n\t\tthis.key('publicKey').optional().explicit(1).bitstr()\n\t);\n});\nexports.ECPrivateKey = ECPrivateKey;\n\nexports.signature = asn1.define('signature', function () {\n\tthis.seq().obj(\n\t\tthis.key('r')['int'](),\n\t\tthis.key('s')['int']()\n\t);\n});\n","// from https://github.com/Rantanen/node-dtls/blob/25a7dc861bda38cfeac93a723500eea4f0ac2e86/Certificate.js\n// thanks to @Rantanen\n\n'use strict';\n\nvar asn = require('asn1.js');\n\nvar Time = asn.define('Time', function () {\n\tthis.choice({\n\t\tutcTime: this.utctime(),\n\t\tgeneralTime: this.gentime()\n\t});\n});\n\nvar AttributeTypeValue = asn.define('AttributeTypeValue', function () {\n\tthis.seq().obj(\n\t\tthis.key('type').objid(),\n\t\tthis.key('value').any()\n\t);\n});\n\nvar AlgorithmIdentifier = asn.define('AlgorithmIdentifier', function () {\n\tthis.seq().obj(\n\t\tthis.key('algorithm').objid(),\n\t\tthis.key('parameters').optional(),\n\t\tthis.key('curve').objid().optional()\n\t);\n});\n\nvar SubjectPublicKeyInfo = asn.define('SubjectPublicKeyInfo', function () {\n\tthis.seq().obj(\n\t\tthis.key('algorithm').use(AlgorithmIdentifier),\n\t\tthis.key('subjectPublicKey').bitstr()\n\t);\n});\n\nvar RelativeDistinguishedName = asn.define('RelativeDistinguishedName', function () {\n\tthis.setof(AttributeTypeValue);\n});\n\nvar RDNSequence = asn.define('RDNSequence', function () {\n\tthis.seqof(RelativeDistinguishedName);\n});\n\nvar Name = asn.define('Name', function () {\n\tthis.choice({\n\t\trdnSequence: this.use(RDNSequence)\n\t});\n});\n\nvar Validity = asn.define('Validity', function () {\n\tthis.seq().obj(\n\t\tthis.key('notBefore').use(Time),\n\t\tthis.key('notAfter').use(Time)\n\t);\n});\n\nvar Extension = asn.define('Extension', function () {\n\tthis.seq().obj(\n\t\tthis.key('extnID').objid(),\n\t\tthis.key('critical').bool().def(false),\n\t\tthis.key('extnValue').octstr()\n\t);\n});\n\nvar TBSCertificate = asn.define('TBSCertificate', function () {\n\tthis.seq().obj(\n\t\tthis.key('version').explicit(0)['int']().optional(),\n\t\tthis.key('serialNumber')['int'](),\n\t\tthis.key('signature').use(AlgorithmIdentifier),\n\t\tthis.key('issuer').use(Name),\n\t\tthis.key('validity').use(Validity),\n\t\tthis.key('subject').use(Name),\n\t\tthis.key('subjectPublicKeyInfo').use(SubjectPublicKeyInfo),\n\t\tthis.key('issuerUniqueID').implicit(1).bitstr().optional(),\n\t\tthis.key('subjectUniqueID').implicit(2).bitstr().optional(),\n\t\tthis.key('extensions').explicit(3).seqof(Extension).optional()\n\t);\n});\n\nvar X509Certificate = asn.define('X509Certificate', function () {\n\tthis.seq().obj(\n\t\tthis.key('tbsCertificate').use(TBSCertificate),\n\t\tthis.key('signatureAlgorithm').use(AlgorithmIdentifier),\n\t\tthis.key('signatureValue').bitstr()\n\t);\n});\n\nmodule.exports = X509Certificate;\n","'use strict';\n\n// adapted from https://github.com/apatil/pemstrip\nvar findProc = /Proc-Type: 4,ENCRYPTED[\\n\\r]+DEK-Info: AES-((?:128)|(?:192)|(?:256))-CBC,([0-9A-H]+)[\\n\\r]+([0-9A-z\\n\\r+/=]+)[\\n\\r]+/m;\nvar startRegex = /^-----BEGIN ((?:.*? KEY)|CERTIFICATE)-----/m;\nvar fullRegex = /^-----BEGIN ((?:.*? KEY)|CERTIFICATE)-----([0-9A-z\\n\\r+/=]+)-----END \\1-----$/m;\nvar evp = require('evp_bytestokey');\nvar ciphers = require('browserify-aes');\nvar Buffer = require('safe-buffer').Buffer;\nmodule.exports = function (okey, password) {\n\tvar key = okey.toString();\n\tvar match = key.match(findProc);\n\tvar decrypted;\n\tif (!match) {\n\t\tvar match2 = key.match(fullRegex);\n\t\tdecrypted = Buffer.from(match2[2].replace(/[\\r\\n]/g, ''), 'base64');\n\t} else {\n\t\tvar suite = 'aes' + match[1];\n\t\tvar iv = Buffer.from(match[2], 'hex');\n\t\tvar cipherText = Buffer.from(match[3].replace(/[\\r\\n]/g, ''), 'base64');\n\t\tvar cipherKey = evp(password, iv.slice(0, 8), parseInt(match[1], 10)).key;\n\t\tvar out = [];\n\t\tvar cipher = ciphers.createDecipheriv(suite, cipherKey, iv);\n\t\tout.push(cipher.update(cipherText));\n\t\tout.push(cipher['final']());\n\t\tdecrypted = Buffer.concat(out);\n\t}\n\tvar tag = key.match(startRegex)[1];\n\treturn {\n\t\ttag: tag,\n\t\tdata: decrypted\n\t};\n};\n","'use strict';\n\nvar asn1 = require('./asn1');\nvar aesid = require('./aesid.json');\nvar fixProc = require('./fixProc');\nvar ciphers = require('browserify-aes');\nvar pbkdf2Sync = require('pbkdf2').pbkdf2Sync;\nvar Buffer = require('safe-buffer').Buffer;\n\nfunction decrypt(data, password) {\n\tvar salt = data.algorithm.decrypt.kde.kdeparams.salt;\n\tvar iters = parseInt(data.algorithm.decrypt.kde.kdeparams.iters.toString(), 10);\n\tvar algo = aesid[data.algorithm.decrypt.cipher.algo.join('.')];\n\tvar iv = data.algorithm.decrypt.cipher.iv;\n\tvar cipherText = data.subjectPrivateKey;\n\tvar keylen = parseInt(algo.split('-')[1], 10) / 8;\n\tvar key = pbkdf2Sync(password, salt, iters, keylen, 'sha1');\n\tvar cipher = ciphers.createDecipheriv(algo, key, iv);\n\tvar out = [];\n\tout.push(cipher.update(cipherText));\n\tout.push(cipher['final']());\n\treturn Buffer.concat(out);\n}\n\nfunction parseKeys(buffer) {\n\tvar password;\n\tif (typeof buffer === 'object' && !Buffer.isBuffer(buffer)) {\n\t\tpassword = buffer.passphrase;\n\t\tbuffer = buffer.key;\n\t}\n\tif (typeof buffer === 'string') {\n\t\tbuffer = Buffer.from(buffer);\n\t}\n\n\tvar stripped = fixProc(buffer, password);\n\n\tvar type = stripped.tag;\n\tvar data = stripped.data;\n\tvar subtype, ndata;\n\tswitch (type) {\n\t\tcase 'CERTIFICATE':\n\t\t\tndata = asn1.certificate.decode(data, 'der').tbsCertificate.subjectPublicKeyInfo;\n\t\t\t// falls through\n\t\tcase 'PUBLIC KEY':\n\t\t\tif (!ndata) {\n\t\t\t\tndata = asn1.PublicKey.decode(data, 'der');\n\t\t\t}\n\t\t\tsubtype = ndata.algorithm.algorithm.join('.');\n\t\t\tswitch (subtype) {\n\t\t\t\tcase '1.2.840.113549.1.1.1':\n\t\t\t\t\treturn asn1.RSAPublicKey.decode(ndata.subjectPublicKey.data, 'der');\n\t\t\t\tcase '1.2.840.10045.2.1':\n\t\t\t\t\tndata.subjectPrivateKey = ndata.subjectPublicKey;\n\t\t\t\t\treturn {\n\t\t\t\t\t\ttype: 'ec',\n\t\t\t\t\t\tdata: ndata\n\t\t\t\t\t};\n\t\t\t\tcase '1.2.840.10040.4.1':\n\t\t\t\t\tndata.algorithm.params.pub_key = asn1.DSAparam.decode(ndata.subjectPublicKey.data, 'der');\n\t\t\t\t\treturn {\n\t\t\t\t\t\ttype: 'dsa',\n\t\t\t\t\t\tdata: ndata.algorithm.params\n\t\t\t\t\t};\n\t\t\t\tdefault: throw new Error('unknown key id ' + subtype);\n\t\t\t}\n\t\t\t// throw new Error('unknown key type ' + type)\n\t\tcase 'ENCRYPTED PRIVATE KEY':\n\t\t\tdata = asn1.EncryptedPrivateKey.decode(data, 'der');\n\t\t\tdata = decrypt(data, password);\n\t\t\t// falls through\n\t\tcase 'PRIVATE KEY':\n\t\t\tndata = asn1.PrivateKey.decode(data, 'der');\n\t\t\tsubtype = ndata.algorithm.algorithm.join('.');\n\t\t\tswitch (subtype) {\n\t\t\t\tcase '1.2.840.113549.1.1.1':\n\t\t\t\t\treturn asn1.RSAPrivateKey.decode(ndata.subjectPrivateKey, 'der');\n\t\t\t\tcase '1.2.840.10045.2.1':\n\t\t\t\t\treturn {\n\t\t\t\t\t\tcurve: ndata.algorithm.curve,\n\t\t\t\t\t\tprivateKey: asn1.ECPrivateKey.decode(ndata.subjectPrivateKey, 'der').privateKey\n\t\t\t\t\t};\n\t\t\t\tcase '1.2.840.10040.4.1':\n\t\t\t\t\tndata.algorithm.params.priv_key = asn1.DSAparam.decode(ndata.subjectPrivateKey, 'der');\n\t\t\t\t\treturn {\n\t\t\t\t\t\ttype: 'dsa',\n\t\t\t\t\t\tparams: ndata.algorithm.params\n\t\t\t\t\t};\n\t\t\t\tdefault: throw new Error('unknown key id ' + subtype);\n\t\t\t}\n\t\t\t// throw new Error('unknown key type ' + type)\n\t\tcase 'RSA PUBLIC KEY':\n\t\t\treturn asn1.RSAPublicKey.decode(data, 'der');\n\t\tcase 'RSA PRIVATE KEY':\n\t\t\treturn asn1.RSAPrivateKey.decode(data, 'der');\n\t\tcase 'DSA PRIVATE KEY':\n\t\t\treturn {\n\t\t\t\ttype: 'dsa',\n\t\t\t\tparams: asn1.DSAPrivateKey.decode(data, 'der')\n\t\t\t};\n\t\tcase 'EC PRIVATE KEY':\n\t\t\tdata = asn1.ECPrivateKey.decode(data, 'der');\n\t\t\treturn {\n\t\t\t\tcurve: data.parameters.value,\n\t\t\t\tprivateKey: data.privateKey\n\t\t\t};\n\t\tdefault: throw new Error('unknown key type ' + type);\n\t}\n}\nparseKeys.signature = asn1.signature;\n\nmodule.exports = parseKeys;\n","/*! safe-buffer. MIT License. Feross Aboukhadijeh <https://feross.org/opensource> */\n/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n  for (var key in src) {\n    dst[key] = src[key]\n  }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n  module.exports = buffer\n} else {\n  // Copy properties from require('buffer')\n  copyProps(buffer, exports)\n  exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n  return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.prototype = Object.create(Buffer.prototype)\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n  if (typeof arg === 'number') {\n    throw new TypeError('Argument must not be a number')\n  }\n  return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  var buf = Buffer(size)\n  if (fill !== undefined) {\n    if (typeof encoding === 'string') {\n      buf.fill(fill, encoding)\n    } else {\n      buf.fill(fill)\n    }\n  } else {\n    buf.fill(0)\n  }\n  return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return buffer.SlowBuffer(size)\n}\n","'use strict';\n\nexports.pbkdf2 = require('./lib/async');\nexports.pbkdf2Sync = require('./lib/sync');\n","'use strict';\n\nvar Buffer = require('safe-buffer').Buffer;\n\nvar checkParameters = require('./precondition');\nvar defaultEncoding = require('./default-encoding');\nvar sync = require('./sync');\nvar toBuffer = require('./to-buffer');\n\nvar ZERO_BUF;\nvar subtle = global.crypto && global.crypto.subtle;\nvar toBrowser = {\n\tsha: 'SHA-1',\n\t'sha-1': 'SHA-1',\n\tsha1: 'SHA-1',\n\tsha256: 'SHA-256',\n\t'sha-256': 'SHA-256',\n\tsha384: 'SHA-384',\n\t'sha-384': 'SHA-384',\n\t'sha-512': 'SHA-512',\n\tsha512: 'SHA-512'\n};\nvar checks = [];\nvar nextTick;\nfunction getNextTick() {\n\tif (nextTick) {\n\t\treturn nextTick;\n\t}\n\tif (global.process && global.process.nextTick) {\n\t\tnextTick = global.process.nextTick;\n\t} else if (global.queueMicrotask) {\n\t\tnextTick = global.queueMicrotask;\n\t} else if (global.setImmediate) {\n\t\tnextTick = global.setImmediate;\n\t} else {\n\t\tnextTick = global.setTimeout;\n\t}\n\treturn nextTick;\n}\nfunction browserPbkdf2(password, salt, iterations, length, algo) {\n\treturn subtle.importKey('raw', password, { name: 'PBKDF2' }, false, ['deriveBits']).then(function (key) {\n\t\treturn subtle.deriveBits({\n\t\t\tname: 'PBKDF2',\n\t\t\tsalt: salt,\n\t\t\titerations: iterations,\n\t\t\thash: {\n\t\t\t\tname: algo\n\t\t\t}\n\t\t}, key, length << 3);\n\t}).then(function (res) {\n\t\treturn Buffer.from(res);\n\t});\n}\nfunction checkNative(algo) {\n\tif (global.process && !global.process.browser) {\n\t\treturn Promise.resolve(false);\n\t}\n\tif (!subtle || !subtle.importKey || !subtle.deriveBits) {\n\t\treturn Promise.resolve(false);\n\t}\n\tif (checks[algo] !== undefined) {\n\t\treturn checks[algo];\n\t}\n\tZERO_BUF = ZERO_BUF || Buffer.alloc(8);\n\tvar prom = browserPbkdf2(ZERO_BUF, ZERO_BUF, 10, 128, algo)\n\t\t.then(\n\t\t\tfunction () { return true; },\n\t\t\tfunction () { return false; }\n\t\t);\n\tchecks[algo] = prom;\n\treturn prom;\n}\n\nfunction resolvePromise(promise, callback) {\n\tpromise.then(function (out) {\n\t\tgetNextTick()(function () {\n\t\t\tcallback(null, out);\n\t\t});\n\t}, function (e) {\n\t\tgetNextTick()(function () {\n\t\t\tcallback(e);\n\t\t});\n\t});\n}\nmodule.exports = function (password, salt, iterations, keylen, digest, callback) {\n\tif (typeof digest === 'function') {\n\t\tcallback = digest;\n\t\tdigest = undefined;\n\t}\n\n\tcheckParameters(iterations, keylen);\n\tpassword = toBuffer(password, defaultEncoding, 'Password');\n\tsalt = toBuffer(salt, defaultEncoding, 'Salt');\n\tif (typeof callback !== 'function') {\n\t\tthrow new Error('No callback provided to pbkdf2');\n\t}\n\n\tdigest = digest || 'sha1';\n\tvar algo = toBrowser[digest.toLowerCase()];\n\n\tif (!algo || typeof global.Promise !== 'function') {\n\t\tgetNextTick()(function () {\n\t\t\tvar out;\n\t\t\ttry {\n\t\t\t\tout = sync(password, salt, iterations, keylen, digest);\n\t\t\t} catch (e) {\n\t\t\t\tcallback(e);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tcallback(null, out);\n\t\t});\n\t\treturn;\n\t}\n\n\tresolvePromise(checkNative(algo).then(function (resp) {\n\t\tif (resp) {\n\t\t\treturn browserPbkdf2(password, salt, iterations, keylen, algo);\n\t\t}\n\n\t\treturn sync(password, salt, iterations, keylen, digest);\n\t}), callback);\n};\n","'use strict';\n\nvar defaultEncoding;\n/* istanbul ignore next */\nif (global.process && global.process.browser) {\n\tdefaultEncoding = 'utf-8';\n} else if (global.process && global.process.version) {\n\tvar pVersionMajor = parseInt(process.version.split('.')[0].slice(1), 10);\n\n\tdefaultEncoding = pVersionMajor >= 6 ? 'utf-8' : 'binary';\n} else {\n\tdefaultEncoding = 'utf-8';\n}\nmodule.exports = defaultEncoding;\n","'use strict';\n\nvar $isFinite = isFinite;\nvar MAX_ALLOC = Math.pow(2, 30) - 1; // default in iojs\n\nmodule.exports = function (iterations, keylen) {\n\tif (typeof iterations !== 'number') {\n\t\tthrow new TypeError('Iterations not a number');\n\t}\n\n\tif (iterations < 0 || !$isFinite(iterations)) {\n\t\tthrow new TypeError('Bad iterations');\n\t}\n\n\tif (typeof keylen !== 'number') {\n\t\tthrow new TypeError('Key length not a number');\n\t}\n\n\tif (keylen < 0 || keylen > MAX_ALLOC || keylen !== keylen) { /* eslint no-self-compare: 0 */\n\t\tthrow new TypeError('Bad key length');\n\t}\n};\n","'use strict';\n\nvar md5 = require('create-hash/md5');\nvar RIPEMD160 = require('ripemd160');\nvar sha = require('sha.js');\nvar Buffer = require('safe-buffer').Buffer;\n\nvar checkParameters = require('./precondition');\nvar defaultEncoding = require('./default-encoding');\nvar toBuffer = require('./to-buffer');\n\nvar ZEROS = Buffer.alloc(128);\nvar sizes = {\n\t__proto__: null,\n\tmd5: 16,\n\tsha1: 20,\n\tsha224: 28,\n\tsha256: 32,\n\tsha384: 48,\n\tsha512: 64,\n\t'sha512-256': 32,\n\tripemd160: 20,\n\trmd160: 20\n};\n\nvar mapping = {\n\t__proto__: null,\n\t'sha-1': 'sha1',\n\t'sha-224': 'sha224',\n\t'sha-256': 'sha256',\n\t'sha-384': 'sha384',\n\t'sha-512': 'sha512',\n\t'ripemd-160': 'ripemd160'\n};\n\nfunction rmd160Func(data) {\n\treturn new RIPEMD160().update(data).digest();\n}\n\nfunction getDigest(alg) {\n\tfunction shaFunc(data) {\n\t\treturn sha(alg).update(data).digest();\n\t}\n\n\tif (alg === 'rmd160' || alg === 'ripemd160') {\n\t\treturn rmd160Func;\n\t}\n\tif (alg === 'md5') {\n\t\treturn md5;\n\t}\n\treturn shaFunc;\n}\n\nfunction Hmac(alg, key, saltLen) {\n\tvar hash = getDigest(alg);\n\tvar blocksize = alg === 'sha512' || alg === 'sha384' ? 128 : 64;\n\n\tif (key.length > blocksize) {\n\t\tkey = hash(key);\n\t} else if (key.length < blocksize) {\n\t\tkey = Buffer.concat([key, ZEROS], blocksize);\n\t}\n\n\tvar ipad = Buffer.allocUnsafe(blocksize + sizes[alg]);\n\tvar opad = Buffer.allocUnsafe(blocksize + sizes[alg]);\n\tfor (var i = 0; i < blocksize; i++) {\n\t\tipad[i] = key[i] ^ 0x36;\n\t\topad[i] = key[i] ^ 0x5C;\n\t}\n\n\tvar ipad1 = Buffer.allocUnsafe(blocksize + saltLen + 4);\n\tipad.copy(ipad1, 0, 0, blocksize);\n\tthis.ipad1 = ipad1;\n\tthis.ipad2 = ipad;\n\tthis.opad = opad;\n\tthis.alg = alg;\n\tthis.blocksize = blocksize;\n\tthis.hash = hash;\n\tthis.size = sizes[alg];\n}\n\nHmac.prototype.run = function (data, ipad) {\n\tdata.copy(ipad, this.blocksize);\n\tvar h = this.hash(ipad);\n\th.copy(this.opad, this.blocksize);\n\treturn this.hash(this.opad);\n};\n\nfunction pbkdf2(password, salt, iterations, keylen, digest) {\n\tcheckParameters(iterations, keylen);\n\tpassword = toBuffer(password, defaultEncoding, 'Password');\n\tsalt = toBuffer(salt, defaultEncoding, 'Salt');\n\n\tvar lowerDigest = (digest || 'sha1').toLowerCase();\n\tvar mappedDigest = mapping[lowerDigest] || lowerDigest;\n\tvar size = sizes[mappedDigest];\n\tif (typeof size !== 'number' || !size) {\n\t\tthrow new TypeError('Digest algorithm not supported: ' + digest);\n\t}\n\n\tvar hmac = new Hmac(mappedDigest, password, salt.length);\n\n\tvar DK = Buffer.allocUnsafe(keylen);\n\tvar block1 = Buffer.allocUnsafe(salt.length + 4);\n\tsalt.copy(block1, 0, 0, salt.length);\n\n\tvar destPos = 0;\n\tvar hLen = size;\n\tvar l = Math.ceil(keylen / hLen);\n\n\tfor (var i = 1; i <= l; i++) {\n\t\tblock1.writeUInt32BE(i, salt.length);\n\n\t\tvar T = hmac.run(block1, hmac.ipad1);\n\t\tvar U = T;\n\n\t\tfor (var j = 1; j < iterations; j++) {\n\t\t\tU = hmac.run(U, hmac.ipad2);\n\t\t\tfor (var k = 0; k < hLen; k++) {\n\t\t\t\tT[k] ^= U[k];\n\t\t\t}\n\t\t}\n\n\t\tT.copy(DK, destPos);\n\t\tdestPos += hLen;\n\t}\n\n\treturn DK;\n}\n\nmodule.exports = pbkdf2;\n","'use strict';\n\nvar Buffer = require('safe-buffer').Buffer;\nvar toBuffer = require('to-buffer');\n\nvar useUint8Array = typeof Uint8Array !== 'undefined';\nvar useArrayBuffer = useUint8Array && typeof ArrayBuffer !== 'undefined';\nvar isView = useArrayBuffer && ArrayBuffer.isView;\n\nmodule.exports = function (thing, encoding, name) {\n\tif (\n\t\ttypeof thing === 'string'\n\t\t|| Buffer.isBuffer(thing)\n\t\t|| (useUint8Array && thing instanceof Uint8Array)\n\t\t|| (isView && isView(thing))\n\t) {\n\t\treturn toBuffer(thing, encoding);\n\t}\n\tthrow new TypeError(name + ' must be a string, a Buffer, a Uint8Array, or a DataView');\n};\n","/*! safe-buffer. MIT License. Feross Aboukhadijeh <https://feross.org/opensource> */\n/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n  for (var key in src) {\n    dst[key] = src[key]\n  }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n  module.exports = buffer\n} else {\n  // Copy properties from require('buffer')\n  copyProps(buffer, exports)\n  exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n  return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.prototype = Object.create(Buffer.prototype)\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n  if (typeof arg === 'number') {\n    throw new TypeError('Argument must not be a number')\n  }\n  return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  var buf = Buffer(size)\n  if (fill !== undefined) {\n    if (typeof encoding === 'string') {\n      buf.fill(fill, encoding)\n    } else {\n      buf.fill(fill)\n    }\n  } else {\n    buf.fill(0)\n  }\n  return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return buffer.SlowBuffer(size)\n}\n","'use strict';\n\n/** @type {import('.')} */\nmodule.exports = [\n\t'Float16Array',\n\t'Float32Array',\n\t'Float64Array',\n\t'Int8Array',\n\t'Int16Array',\n\t'Int32Array',\n\t'Uint8Array',\n\t'Uint8ClampedArray',\n\t'Uint16Array',\n\t'Uint32Array',\n\t'BigInt64Array',\n\t'BigUint64Array'\n];\n","'use strict';\n\nif (typeof process === 'undefined' ||\n    !process.version ||\n    process.version.indexOf('v0.') === 0 ||\n    process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {\n  module.exports = { nextTick: nextTick };\n} else {\n  module.exports = process\n}\n\nfunction nextTick(fn, arg1, arg2, arg3) {\n  if (typeof fn !== 'function') {\n    throw new TypeError('\"callback\" argument must be a function');\n  }\n  var len = arguments.length;\n  var args, i;\n  switch (len) {\n  case 0:\n  case 1:\n    return process.nextTick(fn);\n  case 2:\n    return process.nextTick(function afterTickOne() {\n      fn.call(null, arg1);\n    });\n  case 3:\n    return process.nextTick(function afterTickTwo() {\n      fn.call(null, arg1, arg2);\n    });\n  case 4:\n    return process.nextTick(function afterTickThree() {\n      fn.call(null, arg1, arg2, arg3);\n    });\n  default:\n    args = new Array(len - 1);\n    i = 0;\n    while (i < args.length) {\n      args[i++] = arguments[i];\n    }\n    return process.nextTick(function afterTick() {\n      fn.apply(null, args);\n    });\n  }\n}\n\n","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things.  But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals.  It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n    throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n    throw new Error('clearTimeout has not been defined');\n}\n(function () {\n    try {\n        if (typeof setTimeout === 'function') {\n            cachedSetTimeout = setTimeout;\n        } else {\n            cachedSetTimeout = defaultSetTimout;\n        }\n    } catch (e) {\n        cachedSetTimeout = defaultSetTimout;\n    }\n    try {\n        if (typeof clearTimeout === 'function') {\n            cachedClearTimeout = clearTimeout;\n        } else {\n            cachedClearTimeout = defaultClearTimeout;\n        }\n    } catch (e) {\n        cachedClearTimeout = defaultClearTimeout;\n    }\n} ())\nfunction runTimeout(fun) {\n    if (cachedSetTimeout === setTimeout) {\n        //normal enviroments in sane situations\n        return setTimeout(fun, 0);\n    }\n    // if setTimeout wasn't available but was latter defined\n    if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n        cachedSetTimeout = setTimeout;\n        return setTimeout(fun, 0);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedSetTimeout(fun, 0);\n    } catch(e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n            return cachedSetTimeout.call(null, fun, 0);\n        } catch(e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n            return cachedSetTimeout.call(this, fun, 0);\n        }\n    }\n\n\n}\nfunction runClearTimeout(marker) {\n    if (cachedClearTimeout === clearTimeout) {\n        //normal enviroments in sane situations\n        return clearTimeout(marker);\n    }\n    // if clearTimeout wasn't available but was latter defined\n    if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n        cachedClearTimeout = clearTimeout;\n        return clearTimeout(marker);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedClearTimeout(marker);\n    } catch (e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally\n            return cachedClearTimeout.call(null, marker);\n        } catch (e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n            // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n            return cachedClearTimeout.call(this, marker);\n        }\n    }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n    if (!draining || !currentQueue) {\n        return;\n    }\n    draining = false;\n    if (currentQueue.length) {\n        queue = currentQueue.concat(queue);\n    } else {\n        queueIndex = -1;\n    }\n    if (queue.length) {\n        drainQueue();\n    }\n}\n\nfunction drainQueue() {\n    if (draining) {\n        return;\n    }\n    var timeout = runTimeout(cleanUpNextTick);\n    draining = true;\n\n    var len = queue.length;\n    while(len) {\n        currentQueue = queue;\n        queue = [];\n        while (++queueIndex < len) {\n            if (currentQueue) {\n                currentQueue[queueIndex].run();\n            }\n        }\n        queueIndex = -1;\n        len = queue.length;\n    }\n    currentQueue = null;\n    draining = false;\n    runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n    var args = new Array(arguments.length - 1);\n    if (arguments.length > 1) {\n        for (var i = 1; i < arguments.length; i++) {\n            args[i - 1] = arguments[i];\n        }\n    }\n    queue.push(new Item(fun, args));\n    if (queue.length === 1 && !draining) {\n        runTimeout(drainQueue);\n    }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n    this.fun = fun;\n    this.array = array;\n}\nItem.prototype.run = function () {\n    this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n    throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n    throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n","exports.publicEncrypt = require('./publicEncrypt')\nexports.privateDecrypt = require('./privateDecrypt')\n\nexports.privateEncrypt = function privateEncrypt (key, buf) {\n  return exports.publicEncrypt(key, buf, true)\n}\n\nexports.publicDecrypt = function publicDecrypt (key, buf) {\n  return exports.privateDecrypt(key, buf, true)\n}\n","var createHash = require('create-hash')\nvar Buffer = require('safe-buffer').Buffer\n\nmodule.exports = function (seed, len) {\n  var t = Buffer.alloc(0)\n  var i = 0\n  var c\n  while (t.length < len) {\n    c = i2ops(i++)\n    t = Buffer.concat([t, createHash('sha1').update(seed).update(c).digest()])\n  }\n  return t.slice(0, len)\n}\n\nfunction i2ops (c) {\n  var out = Buffer.allocUnsafe(4)\n  out.writeUInt32BE(c, 0)\n  return out\n}\n","(function (module, exports) {\n  'use strict';\n\n  // Utils\n  function assert (val, msg) {\n    if (!val) throw new Error(msg || 'Assertion failed');\n  }\n\n  // Could use `inherits` module, but don't want to move from single file\n  // architecture yet.\n  function inherits (ctor, superCtor) {\n    ctor.super_ = superCtor;\n    var TempCtor = function () {};\n    TempCtor.prototype = superCtor.prototype;\n    ctor.prototype = new TempCtor();\n    ctor.prototype.constructor = ctor;\n  }\n\n  // BN\n\n  function BN (number, base, endian) {\n    if (BN.isBN(number)) {\n      return number;\n    }\n\n    this.negative = 0;\n    this.words = null;\n    this.length = 0;\n\n    // Reduction context\n    this.red = null;\n\n    if (number !== null) {\n      if (base === 'le' || base === 'be') {\n        endian = base;\n        base = 10;\n      }\n\n      this._init(number || 0, base || 10, endian || 'be');\n    }\n  }\n  if (typeof module === 'object') {\n    module.exports = BN;\n  } else {\n    exports.BN = BN;\n  }\n\n  BN.BN = BN;\n  BN.wordSize = 26;\n\n  var Buffer;\n  try {\n    if (typeof window !== 'undefined' && typeof window.Buffer !== 'undefined') {\n      Buffer = window.Buffer;\n    } else {\n      Buffer = require('buffer').Buffer;\n    }\n  } catch (e) {\n  }\n\n  BN.isBN = function isBN (num) {\n    if (num instanceof BN) {\n      return true;\n    }\n\n    return num !== null && typeof num === 'object' &&\n      num.constructor.wordSize === BN.wordSize && Array.isArray(num.words);\n  };\n\n  BN.max = function max (left, right) {\n    if (left.cmp(right) > 0) return left;\n    return right;\n  };\n\n  BN.min = function min (left, right) {\n    if (left.cmp(right) < 0) return left;\n    return right;\n  };\n\n  BN.prototype._init = function init (number, base, endian) {\n    if (typeof number === 'number') {\n      return this._initNumber(number, base, endian);\n    }\n\n    if (typeof number === 'object') {\n      return this._initArray(number, base, endian);\n    }\n\n    if (base === 'hex') {\n      base = 16;\n    }\n    assert(base === (base | 0) && base >= 2 && base <= 36);\n\n    number = number.toString().replace(/\\s+/g, '');\n    var start = 0;\n    if (number[0] === '-') {\n      start++;\n      this.negative = 1;\n    }\n\n    if (start < number.length) {\n      if (base === 16) {\n        this._parseHex(number, start, endian);\n      } else {\n        this._parseBase(number, base, start);\n        if (endian === 'le') {\n          this._initArray(this.toArray(), base, endian);\n        }\n      }\n    }\n  };\n\n  BN.prototype._initNumber = function _initNumber (number, base, endian) {\n    if (number < 0) {\n      this.negative = 1;\n      number = -number;\n    }\n    if (number < 0x4000000) {\n      this.words = [ number & 0x3ffffff ];\n      this.length = 1;\n    } else if (number < 0x10000000000000) {\n      this.words = [\n        number & 0x3ffffff,\n        (number / 0x4000000) & 0x3ffffff\n      ];\n      this.length = 2;\n    } else {\n      assert(number < 0x20000000000000); // 2 ^ 53 (unsafe)\n      this.words = [\n        number & 0x3ffffff,\n        (number / 0x4000000) & 0x3ffffff,\n        1\n      ];\n      this.length = 3;\n    }\n\n    if (endian !== 'le') return;\n\n    // Reverse the bytes\n    this._initArray(this.toArray(), base, endian);\n  };\n\n  BN.prototype._initArray = function _initArray (number, base, endian) {\n    // Perhaps a Uint8Array\n    assert(typeof number.length === 'number');\n    if (number.length <= 0) {\n      this.words = [ 0 ];\n      this.length = 1;\n      return this;\n    }\n\n    this.length = Math.ceil(number.length / 3);\n    this.words = new Array(this.length);\n    for (var i = 0; i < this.length; i++) {\n      this.words[i] = 0;\n    }\n\n    var j, w;\n    var off = 0;\n    if (endian === 'be') {\n      for (i = number.length - 1, j = 0; i >= 0; i -= 3) {\n        w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16);\n        this.words[j] |= (w << off) & 0x3ffffff;\n        this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n        off += 24;\n        if (off >= 26) {\n          off -= 26;\n          j++;\n        }\n      }\n    } else if (endian === 'le') {\n      for (i = 0, j = 0; i < number.length; i += 3) {\n        w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16);\n        this.words[j] |= (w << off) & 0x3ffffff;\n        this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n        off += 24;\n        if (off >= 26) {\n          off -= 26;\n          j++;\n        }\n      }\n    }\n    return this.strip();\n  };\n\n  function parseHex4Bits (string, index) {\n    var c = string.charCodeAt(index);\n    // 'A' - 'F'\n    if (c >= 65 && c <= 70) {\n      return c - 55;\n    // 'a' - 'f'\n    } else if (c >= 97 && c <= 102) {\n      return c - 87;\n    // '0' - '9'\n    } else {\n      return (c - 48) & 0xf;\n    }\n  }\n\n  function parseHexByte (string, lowerBound, index) {\n    var r = parseHex4Bits(string, index);\n    if (index - 1 >= lowerBound) {\n      r |= parseHex4Bits(string, index - 1) << 4;\n    }\n    return r;\n  }\n\n  BN.prototype._parseHex = function _parseHex (number, start, endian) {\n    // Create possibly bigger array to ensure that it fits the number\n    this.length = Math.ceil((number.length - start) / 6);\n    this.words = new Array(this.length);\n    for (var i = 0; i < this.length; i++) {\n      this.words[i] = 0;\n    }\n\n    // 24-bits chunks\n    var off = 0;\n    var j = 0;\n\n    var w;\n    if (endian === 'be') {\n      for (i = number.length - 1; i >= start; i -= 2) {\n        w = parseHexByte(number, start, i) << off;\n        this.words[j] |= w & 0x3ffffff;\n        if (off >= 18) {\n          off -= 18;\n          j += 1;\n          this.words[j] |= w >>> 26;\n        } else {\n          off += 8;\n        }\n      }\n    } else {\n      var parseLength = number.length - start;\n      for (i = parseLength % 2 === 0 ? start + 1 : start; i < number.length; i += 2) {\n        w = parseHexByte(number, start, i) << off;\n        this.words[j] |= w & 0x3ffffff;\n        if (off >= 18) {\n          off -= 18;\n          j += 1;\n          this.words[j] |= w >>> 26;\n        } else {\n          off += 8;\n        }\n      }\n    }\n\n    this.strip();\n  };\n\n  function parseBase (str, start, end, mul) {\n    var r = 0;\n    var len = Math.min(str.length, end);\n    for (var i = start; i < len; i++) {\n      var c = str.charCodeAt(i) - 48;\n\n      r *= mul;\n\n      // 'a'\n      if (c >= 49) {\n        r += c - 49 + 0xa;\n\n      // 'A'\n      } else if (c >= 17) {\n        r += c - 17 + 0xa;\n\n      // '0' - '9'\n      } else {\n        r += c;\n      }\n    }\n    return r;\n  }\n\n  BN.prototype._parseBase = function _parseBase (number, base, start) {\n    // Initialize as zero\n    this.words = [ 0 ];\n    this.length = 1;\n\n    // Find length of limb in base\n    for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) {\n      limbLen++;\n    }\n    limbLen--;\n    limbPow = (limbPow / base) | 0;\n\n    var total = number.length - start;\n    var mod = total % limbLen;\n    var end = Math.min(total, total - mod) + start;\n\n    var word = 0;\n    for (var i = start; i < end; i += limbLen) {\n      word = parseBase(number, i, i + limbLen, base);\n\n      this.imuln(limbPow);\n      if (this.words[0] + word < 0x4000000) {\n        this.words[0] += word;\n      } else {\n        this._iaddn(word);\n      }\n    }\n\n    if (mod !== 0) {\n      var pow = 1;\n      word = parseBase(number, i, number.length, base);\n\n      for (i = 0; i < mod; i++) {\n        pow *= base;\n      }\n\n      this.imuln(pow);\n      if (this.words[0] + word < 0x4000000) {\n        this.words[0] += word;\n      } else {\n        this._iaddn(word);\n      }\n    }\n\n    this.strip();\n  };\n\n  BN.prototype.copy = function copy (dest) {\n    dest.words = new Array(this.length);\n    for (var i = 0; i < this.length; i++) {\n      dest.words[i] = this.words[i];\n    }\n    dest.length = this.length;\n    dest.negative = this.negative;\n    dest.red = this.red;\n  };\n\n  BN.prototype.clone = function clone () {\n    var r = new BN(null);\n    this.copy(r);\n    return r;\n  };\n\n  BN.prototype._expand = function _expand (size) {\n    while (this.length < size) {\n      this.words[this.length++] = 0;\n    }\n    return this;\n  };\n\n  // Remove leading `0` from `this`\n  BN.prototype.strip = function strip () {\n    while (this.length > 1 && this.words[this.length - 1] === 0) {\n      this.length--;\n    }\n    return this._normSign();\n  };\n\n  BN.prototype._normSign = function _normSign () {\n    // -0 = 0\n    if (this.length === 1 && this.words[0] === 0) {\n      this.negative = 0;\n    }\n    return this;\n  };\n\n  BN.prototype.inspect = function inspect () {\n    return (this.red ? '<BN-R: ' : '<BN: ') + this.toString(16) + '>';\n  };\n\n  /*\n\n  var zeros = [];\n  var groupSizes = [];\n  var groupBases = [];\n\n  var s = '';\n  var i = -1;\n  while (++i < BN.wordSize) {\n    zeros[i] = s;\n    s += '0';\n  }\n  groupSizes[0] = 0;\n  groupSizes[1] = 0;\n  groupBases[0] = 0;\n  groupBases[1] = 0;\n  var base = 2 - 1;\n  while (++base < 36 + 1) {\n    var groupSize = 0;\n    var groupBase = 1;\n    while (groupBase < (1 << BN.wordSize) / base) {\n      groupBase *= base;\n      groupSize += 1;\n    }\n    groupSizes[base] = groupSize;\n    groupBases[base] = groupBase;\n  }\n\n  */\n\n  var zeros = [\n    '',\n    '0',\n    '00',\n    '000',\n    '0000',\n    '00000',\n    '000000',\n    '0000000',\n    '00000000',\n    '000000000',\n    '0000000000',\n    '00000000000',\n    '000000000000',\n    '0000000000000',\n    '00000000000000',\n    '000000000000000',\n    '0000000000000000',\n    '00000000000000000',\n    '000000000000000000',\n    '0000000000000000000',\n    '00000000000000000000',\n    '000000000000000000000',\n    '0000000000000000000000',\n    '00000000000000000000000',\n    '000000000000000000000000',\n    '0000000000000000000000000'\n  ];\n\n  var groupSizes = [\n    0, 0,\n    25, 16, 12, 11, 10, 9, 8,\n    8, 7, 7, 7, 7, 6, 6,\n    6, 6, 6, 6, 6, 5, 5,\n    5, 5, 5, 5, 5, 5, 5,\n    5, 5, 5, 5, 5, 5, 5\n  ];\n\n  var groupBases = [\n    0, 0,\n    33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216,\n    43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625,\n    16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632,\n    6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149,\n    24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176\n  ];\n\n  BN.prototype.toString = function toString (base, padding) {\n    base = base || 10;\n    padding = padding | 0 || 1;\n\n    var out;\n    if (base === 16 || base === 'hex') {\n      out = '';\n      var off = 0;\n      var carry = 0;\n      for (var i = 0; i < this.length; i++) {\n        var w = this.words[i];\n        var word = (((w << off) | carry) & 0xffffff).toString(16);\n        carry = (w >>> (24 - off)) & 0xffffff;\n        off += 2;\n        if (off >= 26) {\n          off -= 26;\n          i--;\n        }\n        if (carry !== 0 || i !== this.length - 1) {\n          out = zeros[6 - word.length] + word + out;\n        } else {\n          out = word + out;\n        }\n      }\n      if (carry !== 0) {\n        out = carry.toString(16) + out;\n      }\n      while (out.length % padding !== 0) {\n        out = '0' + out;\n      }\n      if (this.negative !== 0) {\n        out = '-' + out;\n      }\n      return out;\n    }\n\n    if (base === (base | 0) && base >= 2 && base <= 36) {\n      // var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base));\n      var groupSize = groupSizes[base];\n      // var groupBase = Math.pow(base, groupSize);\n      var groupBase = groupBases[base];\n      out = '';\n      var c = this.clone();\n      c.negative = 0;\n      while (!c.isZero()) {\n        var r = c.modn(groupBase).toString(base);\n        c = c.idivn(groupBase);\n\n        if (!c.isZero()) {\n          out = zeros[groupSize - r.length] + r + out;\n        } else {\n          out = r + out;\n        }\n      }\n      if (this.isZero()) {\n        out = '0' + out;\n      }\n      while (out.length % padding !== 0) {\n        out = '0' + out;\n      }\n      if (this.negative !== 0) {\n        out = '-' + out;\n      }\n      return out;\n    }\n\n    assert(false, 'Base should be between 2 and 36');\n  };\n\n  BN.prototype.toNumber = function toNumber () {\n    var ret = this.words[0];\n    if (this.length === 2) {\n      ret += this.words[1] * 0x4000000;\n    } else if (this.length === 3 && this.words[2] === 0x01) {\n      // NOTE: at this stage it is known that the top bit is set\n      ret += 0x10000000000000 + (this.words[1] * 0x4000000);\n    } else if (this.length > 2) {\n      assert(false, 'Number can only safely store up to 53 bits');\n    }\n    return (this.negative !== 0) ? -ret : ret;\n  };\n\n  BN.prototype.toJSON = function toJSON () {\n    return this.toString(16);\n  };\n\n  BN.prototype.toBuffer = function toBuffer (endian, length) {\n    assert(typeof Buffer !== 'undefined');\n    return this.toArrayLike(Buffer, endian, length);\n  };\n\n  BN.prototype.toArray = function toArray (endian, length) {\n    return this.toArrayLike(Array, endian, length);\n  };\n\n  BN.prototype.toArrayLike = function toArrayLike (ArrayType, endian, length) {\n    var byteLength = this.byteLength();\n    var reqLength = length || Math.max(1, byteLength);\n    assert(byteLength <= reqLength, 'byte array longer than desired length');\n    assert(reqLength > 0, 'Requested array length <= 0');\n\n    this.strip();\n    var littleEndian = endian === 'le';\n    var res = new ArrayType(reqLength);\n\n    var b, i;\n    var q = this.clone();\n    if (!littleEndian) {\n      // Assume big-endian\n      for (i = 0; i < reqLength - byteLength; i++) {\n        res[i] = 0;\n      }\n\n      for (i = 0; !q.isZero(); i++) {\n        b = q.andln(0xff);\n        q.iushrn(8);\n\n        res[reqLength - i - 1] = b;\n      }\n    } else {\n      for (i = 0; !q.isZero(); i++) {\n        b = q.andln(0xff);\n        q.iushrn(8);\n\n        res[i] = b;\n      }\n\n      for (; i < reqLength; i++) {\n        res[i] = 0;\n      }\n    }\n\n    return res;\n  };\n\n  if (Math.clz32) {\n    BN.prototype._countBits = function _countBits (w) {\n      return 32 - Math.clz32(w);\n    };\n  } else {\n    BN.prototype._countBits = function _countBits (w) {\n      var t = w;\n      var r = 0;\n      if (t >= 0x1000) {\n        r += 13;\n        t >>>= 13;\n      }\n      if (t >= 0x40) {\n        r += 7;\n        t >>>= 7;\n      }\n      if (t >= 0x8) {\n        r += 4;\n        t >>>= 4;\n      }\n      if (t >= 0x02) {\n        r += 2;\n        t >>>= 2;\n      }\n      return r + t;\n    };\n  }\n\n  BN.prototype._zeroBits = function _zeroBits (w) {\n    // Short-cut\n    if (w === 0) return 26;\n\n    var t = w;\n    var r = 0;\n    if ((t & 0x1fff) === 0) {\n      r += 13;\n      t >>>= 13;\n    }\n    if ((t & 0x7f) === 0) {\n      r += 7;\n      t >>>= 7;\n    }\n    if ((t & 0xf) === 0) {\n      r += 4;\n      t >>>= 4;\n    }\n    if ((t & 0x3) === 0) {\n      r += 2;\n      t >>>= 2;\n    }\n    if ((t & 0x1) === 0) {\n      r++;\n    }\n    return r;\n  };\n\n  // Return number of used bits in a BN\n  BN.prototype.bitLength = function bitLength () {\n    var w = this.words[this.length - 1];\n    var hi = this._countBits(w);\n    return (this.length - 1) * 26 + hi;\n  };\n\n  function toBitArray (num) {\n    var w = new Array(num.bitLength());\n\n    for (var bit = 0; bit < w.length; bit++) {\n      var off = (bit / 26) | 0;\n      var wbit = bit % 26;\n\n      w[bit] = (num.words[off] & (1 << wbit)) >>> wbit;\n    }\n\n    return w;\n  }\n\n  // Number of trailing zero bits\n  BN.prototype.zeroBits = function zeroBits () {\n    if (this.isZero()) return 0;\n\n    var r = 0;\n    for (var i = 0; i < this.length; i++) {\n      var b = this._zeroBits(this.words[i]);\n      r += b;\n      if (b !== 26) break;\n    }\n    return r;\n  };\n\n  BN.prototype.byteLength = function byteLength () {\n    return Math.ceil(this.bitLength() / 8);\n  };\n\n  BN.prototype.toTwos = function toTwos (width) {\n    if (this.negative !== 0) {\n      return this.abs().inotn(width).iaddn(1);\n    }\n    return this.clone();\n  };\n\n  BN.prototype.fromTwos = function fromTwos (width) {\n    if (this.testn(width - 1)) {\n      return this.notn(width).iaddn(1).ineg();\n    }\n    return this.clone();\n  };\n\n  BN.prototype.isNeg = function isNeg () {\n    return this.negative !== 0;\n  };\n\n  // Return negative clone of `this`\n  BN.prototype.neg = function neg () {\n    return this.clone().ineg();\n  };\n\n  BN.prototype.ineg = function ineg () {\n    if (!this.isZero()) {\n      this.negative ^= 1;\n    }\n\n    return this;\n  };\n\n  // Or `num` with `this` in-place\n  BN.prototype.iuor = function iuor (num) {\n    while (this.length < num.length) {\n      this.words[this.length++] = 0;\n    }\n\n    for (var i = 0; i < num.length; i++) {\n      this.words[i] = this.words[i] | num.words[i];\n    }\n\n    return this.strip();\n  };\n\n  BN.prototype.ior = function ior (num) {\n    assert((this.negative | num.negative) === 0);\n    return this.iuor(num);\n  };\n\n  // Or `num` with `this`\n  BN.prototype.or = function or (num) {\n    if (this.length > num.length) return this.clone().ior(num);\n    return num.clone().ior(this);\n  };\n\n  BN.prototype.uor = function uor (num) {\n    if (this.length > num.length) return this.clone().iuor(num);\n    return num.clone().iuor(this);\n  };\n\n  // And `num` with `this` in-place\n  BN.prototype.iuand = function iuand (num) {\n    // b = min-length(num, this)\n    var b;\n    if (this.length > num.length) {\n      b = num;\n    } else {\n      b = this;\n    }\n\n    for (var i = 0; i < b.length; i++) {\n      this.words[i] = this.words[i] & num.words[i];\n    }\n\n    this.length = b.length;\n\n    return this.strip();\n  };\n\n  BN.prototype.iand = function iand (num) {\n    assert((this.negative | num.negative) === 0);\n    return this.iuand(num);\n  };\n\n  // And `num` with `this`\n  BN.prototype.and = function and (num) {\n    if (this.length > num.length) return this.clone().iand(num);\n    return num.clone().iand(this);\n  };\n\n  BN.prototype.uand = function uand (num) {\n    if (this.length > num.length) return this.clone().iuand(num);\n    return num.clone().iuand(this);\n  };\n\n  // Xor `num` with `this` in-place\n  BN.prototype.iuxor = function iuxor (num) {\n    // a.length > b.length\n    var a;\n    var b;\n    if (this.length > num.length) {\n      a = this;\n      b = num;\n    } else {\n      a = num;\n      b = this;\n    }\n\n    for (var i = 0; i < b.length; i++) {\n      this.words[i] = a.words[i] ^ b.words[i];\n    }\n\n    if (this !== a) {\n      for (; i < a.length; i++) {\n        this.words[i] = a.words[i];\n      }\n    }\n\n    this.length = a.length;\n\n    return this.strip();\n  };\n\n  BN.prototype.ixor = function ixor (num) {\n    assert((this.negative | num.negative) === 0);\n    return this.iuxor(num);\n  };\n\n  // Xor `num` with `this`\n  BN.prototype.xor = function xor (num) {\n    if (this.length > num.length) return this.clone().ixor(num);\n    return num.clone().ixor(this);\n  };\n\n  BN.prototype.uxor = function uxor (num) {\n    if (this.length > num.length) return this.clone().iuxor(num);\n    return num.clone().iuxor(this);\n  };\n\n  // Not ``this`` with ``width`` bitwidth\n  BN.prototype.inotn = function inotn (width) {\n    assert(typeof width === 'number' && width >= 0);\n\n    var bytesNeeded = Math.ceil(width / 26) | 0;\n    var bitsLeft = width % 26;\n\n    // Extend the buffer with leading zeroes\n    this._expand(bytesNeeded);\n\n    if (bitsLeft > 0) {\n      bytesNeeded--;\n    }\n\n    // Handle complete words\n    for (var i = 0; i < bytesNeeded; i++) {\n      this.words[i] = ~this.words[i] & 0x3ffffff;\n    }\n\n    // Handle the residue\n    if (bitsLeft > 0) {\n      this.words[i] = ~this.words[i] & (0x3ffffff >> (26 - bitsLeft));\n    }\n\n    // And remove leading zeroes\n    return this.strip();\n  };\n\n  BN.prototype.notn = function notn (width) {\n    return this.clone().inotn(width);\n  };\n\n  // Set `bit` of `this`\n  BN.prototype.setn = function setn (bit, val) {\n    assert(typeof bit === 'number' && bit >= 0);\n\n    var off = (bit / 26) | 0;\n    var wbit = bit % 26;\n\n    this._expand(off + 1);\n\n    if (val) {\n      this.words[off] = this.words[off] | (1 << wbit);\n    } else {\n      this.words[off] = this.words[off] & ~(1 << wbit);\n    }\n\n    return this.strip();\n  };\n\n  // Add `num` to `this` in-place\n  BN.prototype.iadd = function iadd (num) {\n    var r;\n\n    // negative + positive\n    if (this.negative !== 0 && num.negative === 0) {\n      this.negative = 0;\n      r = this.isub(num);\n      this.negative ^= 1;\n      return this._normSign();\n\n    // positive + negative\n    } else if (this.negative === 0 && num.negative !== 0) {\n      num.negative = 0;\n      r = this.isub(num);\n      num.negative = 1;\n      return r._normSign();\n    }\n\n    // a.length > b.length\n    var a, b;\n    if (this.length > num.length) {\n      a = this;\n      b = num;\n    } else {\n      a = num;\n      b = this;\n    }\n\n    var carry = 0;\n    for (var i = 0; i < b.length; i++) {\n      r = (a.words[i] | 0) + (b.words[i] | 0) + carry;\n      this.words[i] = r & 0x3ffffff;\n      carry = r >>> 26;\n    }\n    for (; carry !== 0 && i < a.length; i++) {\n      r = (a.words[i] | 0) + carry;\n      this.words[i] = r & 0x3ffffff;\n      carry = r >>> 26;\n    }\n\n    this.length = a.length;\n    if (carry !== 0) {\n      this.words[this.length] = carry;\n      this.length++;\n    // Copy the rest of the words\n    } else if (a !== this) {\n      for (; i < a.length; i++) {\n        this.words[i] = a.words[i];\n      }\n    }\n\n    return this;\n  };\n\n  // Add `num` to `this`\n  BN.prototype.add = function add (num) {\n    var res;\n    if (num.negative !== 0 && this.negative === 0) {\n      num.negative = 0;\n      res = this.sub(num);\n      num.negative ^= 1;\n      return res;\n    } else if (num.negative === 0 && this.negative !== 0) {\n      this.negative = 0;\n      res = num.sub(this);\n      this.negative = 1;\n      return res;\n    }\n\n    if (this.length > num.length) return this.clone().iadd(num);\n\n    return num.clone().iadd(this);\n  };\n\n  // Subtract `num` from `this` in-place\n  BN.prototype.isub = function isub (num) {\n    // this - (-num) = this + num\n    if (num.negative !== 0) {\n      num.negative = 0;\n      var r = this.iadd(num);\n      num.negative = 1;\n      return r._normSign();\n\n    // -this - num = -(this + num)\n    } else if (this.negative !== 0) {\n      this.negative = 0;\n      this.iadd(num);\n      this.negative = 1;\n      return this._normSign();\n    }\n\n    // At this point both numbers are positive\n    var cmp = this.cmp(num);\n\n    // Optimization - zeroify\n    if (cmp === 0) {\n      this.negative = 0;\n      this.length = 1;\n      this.words[0] = 0;\n      return this;\n    }\n\n    // a > b\n    var a, b;\n    if (cmp > 0) {\n      a = this;\n      b = num;\n    } else {\n      a = num;\n      b = this;\n    }\n\n    var carry = 0;\n    for (var i = 0; i < b.length; i++) {\n      r = (a.words[i] | 0) - (b.words[i] | 0) + carry;\n      carry = r >> 26;\n      this.words[i] = r & 0x3ffffff;\n    }\n    for (; carry !== 0 && i < a.length; i++) {\n      r = (a.words[i] | 0) + carry;\n      carry = r >> 26;\n      this.words[i] = r & 0x3ffffff;\n    }\n\n    // Copy rest of the words\n    if (carry === 0 && i < a.length && a !== this) {\n      for (; i < a.length; i++) {\n        this.words[i] = a.words[i];\n      }\n    }\n\n    this.length = Math.max(this.length, i);\n\n    if (a !== this) {\n      this.negative = 1;\n    }\n\n    return this.strip();\n  };\n\n  // Subtract `num` from `this`\n  BN.prototype.sub = function sub (num) {\n    return this.clone().isub(num);\n  };\n\n  function smallMulTo (self, num, out) {\n    out.negative = num.negative ^ self.negative;\n    var len = (self.length + num.length) | 0;\n    out.length = len;\n    len = (len - 1) | 0;\n\n    // Peel one iteration (compiler can't do it, because of code complexity)\n    var a = self.words[0] | 0;\n    var b = num.words[0] | 0;\n    var r = a * b;\n\n    var lo = r & 0x3ffffff;\n    var carry = (r / 0x4000000) | 0;\n    out.words[0] = lo;\n\n    for (var k = 1; k < len; k++) {\n      // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n      // note that ncarry could be >= 0x3ffffff\n      var ncarry = carry >>> 26;\n      var rword = carry & 0x3ffffff;\n      var maxJ = Math.min(k, num.length - 1);\n      for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n        var i = (k - j) | 0;\n        a = self.words[i] | 0;\n        b = num.words[j] | 0;\n        r = a * b + rword;\n        ncarry += (r / 0x4000000) | 0;\n        rword = r & 0x3ffffff;\n      }\n      out.words[k] = rword | 0;\n      carry = ncarry | 0;\n    }\n    if (carry !== 0) {\n      out.words[k] = carry | 0;\n    } else {\n      out.length--;\n    }\n\n    return out.strip();\n  }\n\n  // TODO(indutny): it may be reasonable to omit it for users who don't need\n  // to work with 256-bit numbers, otherwise it gives 20% improvement for 256-bit\n  // multiplication (like elliptic secp256k1).\n  var comb10MulTo = function comb10MulTo (self, num, out) {\n    var a = self.words;\n    var b = num.words;\n    var o = out.words;\n    var c = 0;\n    var lo;\n    var mid;\n    var hi;\n    var a0 = a[0] | 0;\n    var al0 = a0 & 0x1fff;\n    var ah0 = a0 >>> 13;\n    var a1 = a[1] | 0;\n    var al1 = a1 & 0x1fff;\n    var ah1 = a1 >>> 13;\n    var a2 = a[2] | 0;\n    var al2 = a2 & 0x1fff;\n    var ah2 = a2 >>> 13;\n    var a3 = a[3] | 0;\n    var al3 = a3 & 0x1fff;\n    var ah3 = a3 >>> 13;\n    var a4 = a[4] | 0;\n    var al4 = a4 & 0x1fff;\n    var ah4 = a4 >>> 13;\n    var a5 = a[5] | 0;\n    var al5 = a5 & 0x1fff;\n    var ah5 = a5 >>> 13;\n    var a6 = a[6] | 0;\n    var al6 = a6 & 0x1fff;\n    var ah6 = a6 >>> 13;\n    var a7 = a[7] | 0;\n    var al7 = a7 & 0x1fff;\n    var ah7 = a7 >>> 13;\n    var a8 = a[8] | 0;\n    var al8 = a8 & 0x1fff;\n    var ah8 = a8 >>> 13;\n    var a9 = a[9] | 0;\n    var al9 = a9 & 0x1fff;\n    var ah9 = a9 >>> 13;\n    var b0 = b[0] | 0;\n    var bl0 = b0 & 0x1fff;\n    var bh0 = b0 >>> 13;\n    var b1 = b[1] | 0;\n    var bl1 = b1 & 0x1fff;\n    var bh1 = b1 >>> 13;\n    var b2 = b[2] | 0;\n    var bl2 = b2 & 0x1fff;\n    var bh2 = b2 >>> 13;\n    var b3 = b[3] | 0;\n    var bl3 = b3 & 0x1fff;\n    var bh3 = b3 >>> 13;\n    var b4 = b[4] | 0;\n    var bl4 = b4 & 0x1fff;\n    var bh4 = b4 >>> 13;\n    var b5 = b[5] | 0;\n    var bl5 = b5 & 0x1fff;\n    var bh5 = b5 >>> 13;\n    var b6 = b[6] | 0;\n    var bl6 = b6 & 0x1fff;\n    var bh6 = b6 >>> 13;\n    var b7 = b[7] | 0;\n    var bl7 = b7 & 0x1fff;\n    var bh7 = b7 >>> 13;\n    var b8 = b[8] | 0;\n    var bl8 = b8 & 0x1fff;\n    var bh8 = b8 >>> 13;\n    var b9 = b[9] | 0;\n    var bl9 = b9 & 0x1fff;\n    var bh9 = b9 >>> 13;\n\n    out.negative = self.negative ^ num.negative;\n    out.length = 19;\n    /* k = 0 */\n    lo = Math.imul(al0, bl0);\n    mid = Math.imul(al0, bh0);\n    mid = (mid + Math.imul(ah0, bl0)) | 0;\n    hi = Math.imul(ah0, bh0);\n    var w0 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w0 >>> 26)) | 0;\n    w0 &= 0x3ffffff;\n    /* k = 1 */\n    lo = Math.imul(al1, bl0);\n    mid = Math.imul(al1, bh0);\n    mid = (mid + Math.imul(ah1, bl0)) | 0;\n    hi = Math.imul(ah1, bh0);\n    lo = (lo + Math.imul(al0, bl1)) | 0;\n    mid = (mid + Math.imul(al0, bh1)) | 0;\n    mid = (mid + Math.imul(ah0, bl1)) | 0;\n    hi = (hi + Math.imul(ah0, bh1)) | 0;\n    var w1 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w1 >>> 26)) | 0;\n    w1 &= 0x3ffffff;\n    /* k = 2 */\n    lo = Math.imul(al2, bl0);\n    mid = Math.imul(al2, bh0);\n    mid = (mid + Math.imul(ah2, bl0)) | 0;\n    hi = Math.imul(ah2, bh0);\n    lo = (lo + Math.imul(al1, bl1)) | 0;\n    mid = (mid + Math.imul(al1, bh1)) | 0;\n    mid = (mid + Math.imul(ah1, bl1)) | 0;\n    hi = (hi + Math.imul(ah1, bh1)) | 0;\n    lo = (lo + Math.imul(al0, bl2)) | 0;\n    mid = (mid + Math.imul(al0, bh2)) | 0;\n    mid = (mid + Math.imul(ah0, bl2)) | 0;\n    hi = (hi + Math.imul(ah0, bh2)) | 0;\n    var w2 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w2 >>> 26)) | 0;\n    w2 &= 0x3ffffff;\n    /* k = 3 */\n    lo = Math.imul(al3, bl0);\n    mid = Math.imul(al3, bh0);\n    mid = (mid + Math.imul(ah3, bl0)) | 0;\n    hi = Math.imul(ah3, bh0);\n    lo = (lo + Math.imul(al2, bl1)) | 0;\n    mid = (mid + Math.imul(al2, bh1)) | 0;\n    mid = (mid + Math.imul(ah2, bl1)) | 0;\n    hi = (hi + Math.imul(ah2, bh1)) | 0;\n    lo = (lo + Math.imul(al1, bl2)) | 0;\n    mid = (mid + Math.imul(al1, bh2)) | 0;\n    mid = (mid + Math.imul(ah1, bl2)) | 0;\n    hi = (hi + Math.imul(ah1, bh2)) | 0;\n    lo = (lo + Math.imul(al0, bl3)) | 0;\n    mid = (mid + Math.imul(al0, bh3)) | 0;\n    mid = (mid + Math.imul(ah0, bl3)) | 0;\n    hi = (hi + Math.imul(ah0, bh3)) | 0;\n    var w3 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w3 >>> 26)) | 0;\n    w3 &= 0x3ffffff;\n    /* k = 4 */\n    lo = Math.imul(al4, bl0);\n    mid = Math.imul(al4, bh0);\n    mid = (mid + Math.imul(ah4, bl0)) | 0;\n    hi = Math.imul(ah4, bh0);\n    lo = (lo + Math.imul(al3, bl1)) | 0;\n    mid = (mid + Math.imul(al3, bh1)) | 0;\n    mid = (mid + Math.imul(ah3, bl1)) | 0;\n    hi = (hi + Math.imul(ah3, bh1)) | 0;\n    lo = (lo + Math.imul(al2, bl2)) | 0;\n    mid = (mid + Math.imul(al2, bh2)) | 0;\n    mid = (mid + Math.imul(ah2, bl2)) | 0;\n    hi = (hi + Math.imul(ah2, bh2)) | 0;\n    lo = (lo + Math.imul(al1, bl3)) | 0;\n    mid = (mid + Math.imul(al1, bh3)) | 0;\n    mid = (mid + Math.imul(ah1, bl3)) | 0;\n    hi = (hi + Math.imul(ah1, bh3)) | 0;\n    lo = (lo + Math.imul(al0, bl4)) | 0;\n    mid = (mid + Math.imul(al0, bh4)) | 0;\n    mid = (mid + Math.imul(ah0, bl4)) | 0;\n    hi = (hi + Math.imul(ah0, bh4)) | 0;\n    var w4 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w4 >>> 26)) | 0;\n    w4 &= 0x3ffffff;\n    /* k = 5 */\n    lo = Math.imul(al5, bl0);\n    mid = Math.imul(al5, bh0);\n    mid = (mid + Math.imul(ah5, bl0)) | 0;\n    hi = Math.imul(ah5, bh0);\n    lo = (lo + Math.imul(al4, bl1)) | 0;\n    mid = (mid + Math.imul(al4, bh1)) | 0;\n    mid = (mid + Math.imul(ah4, bl1)) | 0;\n    hi = (hi + Math.imul(ah4, bh1)) | 0;\n    lo = (lo + Math.imul(al3, bl2)) | 0;\n    mid = (mid + Math.imul(al3, bh2)) | 0;\n    mid = (mid + Math.imul(ah3, bl2)) | 0;\n    hi = (hi + Math.imul(ah3, bh2)) | 0;\n    lo = (lo + Math.imul(al2, bl3)) | 0;\n    mid = (mid + Math.imul(al2, bh3)) | 0;\n    mid = (mid + Math.imul(ah2, bl3)) | 0;\n    hi = (hi + Math.imul(ah2, bh3)) | 0;\n    lo = (lo + Math.imul(al1, bl4)) | 0;\n    mid = (mid + Math.imul(al1, bh4)) | 0;\n    mid = (mid + Math.imul(ah1, bl4)) | 0;\n    hi = (hi + Math.imul(ah1, bh4)) | 0;\n    lo = (lo + Math.imul(al0, bl5)) | 0;\n    mid = (mid + Math.imul(al0, bh5)) | 0;\n    mid = (mid + Math.imul(ah0, bl5)) | 0;\n    hi = (hi + Math.imul(ah0, bh5)) | 0;\n    var w5 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w5 >>> 26)) | 0;\n    w5 &= 0x3ffffff;\n    /* k = 6 */\n    lo = Math.imul(al6, bl0);\n    mid = Math.imul(al6, bh0);\n    mid = (mid + Math.imul(ah6, bl0)) | 0;\n    hi = Math.imul(ah6, bh0);\n    lo = (lo + Math.imul(al5, bl1)) | 0;\n    mid = (mid + Math.imul(al5, bh1)) | 0;\n    mid = (mid + Math.imul(ah5, bl1)) | 0;\n    hi = (hi + Math.imul(ah5, bh1)) | 0;\n    lo = (lo + Math.imul(al4, bl2)) | 0;\n    mid = (mid + Math.imul(al4, bh2)) | 0;\n    mid = (mid + Math.imul(ah4, bl2)) | 0;\n    hi = (hi + Math.imul(ah4, bh2)) | 0;\n    lo = (lo + Math.imul(al3, bl3)) | 0;\n    mid = (mid + Math.imul(al3, bh3)) | 0;\n    mid = (mid + Math.imul(ah3, bl3)) | 0;\n    hi = (hi + Math.imul(ah3, bh3)) | 0;\n    lo = (lo + Math.imul(al2, bl4)) | 0;\n    mid = (mid + Math.imul(al2, bh4)) | 0;\n    mid = (mid + Math.imul(ah2, bl4)) | 0;\n    hi = (hi + Math.imul(ah2, bh4)) | 0;\n    lo = (lo + Math.imul(al1, bl5)) | 0;\n    mid = (mid + Math.imul(al1, bh5)) | 0;\n    mid = (mid + Math.imul(ah1, bl5)) | 0;\n    hi = (hi + Math.imul(ah1, bh5)) | 0;\n    lo = (lo + Math.imul(al0, bl6)) | 0;\n    mid = (mid + Math.imul(al0, bh6)) | 0;\n    mid = (mid + Math.imul(ah0, bl6)) | 0;\n    hi = (hi + Math.imul(ah0, bh6)) | 0;\n    var w6 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w6 >>> 26)) | 0;\n    w6 &= 0x3ffffff;\n    /* k = 7 */\n    lo = Math.imul(al7, bl0);\n    mid = Math.imul(al7, bh0);\n    mid = (mid + Math.imul(ah7, bl0)) | 0;\n    hi = Math.imul(ah7, bh0);\n    lo = (lo + Math.imul(al6, bl1)) | 0;\n    mid = (mid + Math.imul(al6, bh1)) | 0;\n    mid = (mid + Math.imul(ah6, bl1)) | 0;\n    hi = (hi + Math.imul(ah6, bh1)) | 0;\n    lo = (lo + Math.imul(al5, bl2)) | 0;\n    mid = (mid + Math.imul(al5, bh2)) | 0;\n    mid = (mid + Math.imul(ah5, bl2)) | 0;\n    hi = (hi + Math.imul(ah5, bh2)) | 0;\n    lo = (lo + Math.imul(al4, bl3)) | 0;\n    mid = (mid + Math.imul(al4, bh3)) | 0;\n    mid = (mid + Math.imul(ah4, bl3)) | 0;\n    hi = (hi + Math.imul(ah4, bh3)) | 0;\n    lo = (lo + Math.imul(al3, bl4)) | 0;\n    mid = (mid + Math.imul(al3, bh4)) | 0;\n    mid = (mid + Math.imul(ah3, bl4)) | 0;\n    hi = (hi + Math.imul(ah3, bh4)) | 0;\n    lo = (lo + Math.imul(al2, bl5)) | 0;\n    mid = (mid + Math.imul(al2, bh5)) | 0;\n    mid = (mid + Math.imul(ah2, bl5)) | 0;\n    hi = (hi + Math.imul(ah2, bh5)) | 0;\n    lo = (lo + Math.imul(al1, bl6)) | 0;\n    mid = (mid + Math.imul(al1, bh6)) | 0;\n    mid = (mid + Math.imul(ah1, bl6)) | 0;\n    hi = (hi + Math.imul(ah1, bh6)) | 0;\n    lo = (lo + Math.imul(al0, bl7)) | 0;\n    mid = (mid + Math.imul(al0, bh7)) | 0;\n    mid = (mid + Math.imul(ah0, bl7)) | 0;\n    hi = (hi + Math.imul(ah0, bh7)) | 0;\n    var w7 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w7 >>> 26)) | 0;\n    w7 &= 0x3ffffff;\n    /* k = 8 */\n    lo = Math.imul(al8, bl0);\n    mid = Math.imul(al8, bh0);\n    mid = (mid + Math.imul(ah8, bl0)) | 0;\n    hi = Math.imul(ah8, bh0);\n    lo = (lo + Math.imul(al7, bl1)) | 0;\n    mid = (mid + Math.imul(al7, bh1)) | 0;\n    mid = (mid + Math.imul(ah7, bl1)) | 0;\n    hi = (hi + Math.imul(ah7, bh1)) | 0;\n    lo = (lo + Math.imul(al6, bl2)) | 0;\n    mid = (mid + Math.imul(al6, bh2)) | 0;\n    mid = (mid + Math.imul(ah6, bl2)) | 0;\n    hi = (hi + Math.imul(ah6, bh2)) | 0;\n    lo = (lo + Math.imul(al5, bl3)) | 0;\n    mid = (mid + Math.imul(al5, bh3)) | 0;\n    mid = (mid + Math.imul(ah5, bl3)) | 0;\n    hi = (hi + Math.imul(ah5, bh3)) | 0;\n    lo = (lo + Math.imul(al4, bl4)) | 0;\n    mid = (mid + Math.imul(al4, bh4)) | 0;\n    mid = (mid + Math.imul(ah4, bl4)) | 0;\n    hi = (hi + Math.imul(ah4, bh4)) | 0;\n    lo = (lo + Math.imul(al3, bl5)) | 0;\n    mid = (mid + Math.imul(al3, bh5)) | 0;\n    mid = (mid + Math.imul(ah3, bl5)) | 0;\n    hi = (hi + Math.imul(ah3, bh5)) | 0;\n    lo = (lo + Math.imul(al2, bl6)) | 0;\n    mid = (mid + Math.imul(al2, bh6)) | 0;\n    mid = (mid + Math.imul(ah2, bl6)) | 0;\n    hi = (hi + Math.imul(ah2, bh6)) | 0;\n    lo = (lo + Math.imul(al1, bl7)) | 0;\n    mid = (mid + Math.imul(al1, bh7)) | 0;\n    mid = (mid + Math.imul(ah1, bl7)) | 0;\n    hi = (hi + Math.imul(ah1, bh7)) | 0;\n    lo = (lo + Math.imul(al0, bl8)) | 0;\n    mid = (mid + Math.imul(al0, bh8)) | 0;\n    mid = (mid + Math.imul(ah0, bl8)) | 0;\n    hi = (hi + Math.imul(ah0, bh8)) | 0;\n    var w8 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w8 >>> 26)) | 0;\n    w8 &= 0x3ffffff;\n    /* k = 9 */\n    lo = Math.imul(al9, bl0);\n    mid = Math.imul(al9, bh0);\n    mid = (mid + Math.imul(ah9, bl0)) | 0;\n    hi = Math.imul(ah9, bh0);\n    lo = (lo + Math.imul(al8, bl1)) | 0;\n    mid = (mid + Math.imul(al8, bh1)) | 0;\n    mid = (mid + Math.imul(ah8, bl1)) | 0;\n    hi = (hi + Math.imul(ah8, bh1)) | 0;\n    lo = (lo + Math.imul(al7, bl2)) | 0;\n    mid = (mid + Math.imul(al7, bh2)) | 0;\n    mid = (mid + Math.imul(ah7, bl2)) | 0;\n    hi = (hi + Math.imul(ah7, bh2)) | 0;\n    lo = (lo + Math.imul(al6, bl3)) | 0;\n    mid = (mid + Math.imul(al6, bh3)) | 0;\n    mid = (mid + Math.imul(ah6, bl3)) | 0;\n    hi = (hi + Math.imul(ah6, bh3)) | 0;\n    lo = (lo + Math.imul(al5, bl4)) | 0;\n    mid = (mid + Math.imul(al5, bh4)) | 0;\n    mid = (mid + Math.imul(ah5, bl4)) | 0;\n    hi = (hi + Math.imul(ah5, bh4)) | 0;\n    lo = (lo + Math.imul(al4, bl5)) | 0;\n    mid = (mid + Math.imul(al4, bh5)) | 0;\n    mid = (mid + Math.imul(ah4, bl5)) | 0;\n    hi = (hi + Math.imul(ah4, bh5)) | 0;\n    lo = (lo + Math.imul(al3, bl6)) | 0;\n    mid = (mid + Math.imul(al3, bh6)) | 0;\n    mid = (mid + Math.imul(ah3, bl6)) | 0;\n    hi = (hi + Math.imul(ah3, bh6)) | 0;\n    lo = (lo + Math.imul(al2, bl7)) | 0;\n    mid = (mid + Math.imul(al2, bh7)) | 0;\n    mid = (mid + Math.imul(ah2, bl7)) | 0;\n    hi = (hi + Math.imul(ah2, bh7)) | 0;\n    lo = (lo + Math.imul(al1, bl8)) | 0;\n    mid = (mid + Math.imul(al1, bh8)) | 0;\n    mid = (mid + Math.imul(ah1, bl8)) | 0;\n    hi = (hi + Math.imul(ah1, bh8)) | 0;\n    lo = (lo + Math.imul(al0, bl9)) | 0;\n    mid = (mid + Math.imul(al0, bh9)) | 0;\n    mid = (mid + Math.imul(ah0, bl9)) | 0;\n    hi = (hi + Math.imul(ah0, bh9)) | 0;\n    var w9 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w9 >>> 26)) | 0;\n    w9 &= 0x3ffffff;\n    /* k = 10 */\n    lo = Math.imul(al9, bl1);\n    mid = Math.imul(al9, bh1);\n    mid = (mid + Math.imul(ah9, bl1)) | 0;\n    hi = Math.imul(ah9, bh1);\n    lo = (lo + Math.imul(al8, bl2)) | 0;\n    mid = (mid + Math.imul(al8, bh2)) | 0;\n    mid = (mid + Math.imul(ah8, bl2)) | 0;\n    hi = (hi + Math.imul(ah8, bh2)) | 0;\n    lo = (lo + Math.imul(al7, bl3)) | 0;\n    mid = (mid + Math.imul(al7, bh3)) | 0;\n    mid = (mid + Math.imul(ah7, bl3)) | 0;\n    hi = (hi + Math.imul(ah7, bh3)) | 0;\n    lo = (lo + Math.imul(al6, bl4)) | 0;\n    mid = (mid + Math.imul(al6, bh4)) | 0;\n    mid = (mid + Math.imul(ah6, bl4)) | 0;\n    hi = (hi + Math.imul(ah6, bh4)) | 0;\n    lo = (lo + Math.imul(al5, bl5)) | 0;\n    mid = (mid + Math.imul(al5, bh5)) | 0;\n    mid = (mid + Math.imul(ah5, bl5)) | 0;\n    hi = (hi + Math.imul(ah5, bh5)) | 0;\n    lo = (lo + Math.imul(al4, bl6)) | 0;\n    mid = (mid + Math.imul(al4, bh6)) | 0;\n    mid = (mid + Math.imul(ah4, bl6)) | 0;\n    hi = (hi + Math.imul(ah4, bh6)) | 0;\n    lo = (lo + Math.imul(al3, bl7)) | 0;\n    mid = (mid + Math.imul(al3, bh7)) | 0;\n    mid = (mid + Math.imul(ah3, bl7)) | 0;\n    hi = (hi + Math.imul(ah3, bh7)) | 0;\n    lo = (lo + Math.imul(al2, bl8)) | 0;\n    mid = (mid + Math.imul(al2, bh8)) | 0;\n    mid = (mid + Math.imul(ah2, bl8)) | 0;\n    hi = (hi + Math.imul(ah2, bh8)) | 0;\n    lo = (lo + Math.imul(al1, bl9)) | 0;\n    mid = (mid + Math.imul(al1, bh9)) | 0;\n    mid = (mid + Math.imul(ah1, bl9)) | 0;\n    hi = (hi + Math.imul(ah1, bh9)) | 0;\n    var w10 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w10 >>> 26)) | 0;\n    w10 &= 0x3ffffff;\n    /* k = 11 */\n    lo = Math.imul(al9, bl2);\n    mid = Math.imul(al9, bh2);\n    mid = (mid + Math.imul(ah9, bl2)) | 0;\n    hi = Math.imul(ah9, bh2);\n    lo = (lo + Math.imul(al8, bl3)) | 0;\n    mid = (mid + Math.imul(al8, bh3)) | 0;\n    mid = (mid + Math.imul(ah8, bl3)) | 0;\n    hi = (hi + Math.imul(ah8, bh3)) | 0;\n    lo = (lo + Math.imul(al7, bl4)) | 0;\n    mid = (mid + Math.imul(al7, bh4)) | 0;\n    mid = (mid + Math.imul(ah7, bl4)) | 0;\n    hi = (hi + Math.imul(ah7, bh4)) | 0;\n    lo = (lo + Math.imul(al6, bl5)) | 0;\n    mid = (mid + Math.imul(al6, bh5)) | 0;\n    mid = (mid + Math.imul(ah6, bl5)) | 0;\n    hi = (hi + Math.imul(ah6, bh5)) | 0;\n    lo = (lo + Math.imul(al5, bl6)) | 0;\n    mid = (mid + Math.imul(al5, bh6)) | 0;\n    mid = (mid + Math.imul(ah5, bl6)) | 0;\n    hi = (hi + Math.imul(ah5, bh6)) | 0;\n    lo = (lo + Math.imul(al4, bl7)) | 0;\n    mid = (mid + Math.imul(al4, bh7)) | 0;\n    mid = (mid + Math.imul(ah4, bl7)) | 0;\n    hi = (hi + Math.imul(ah4, bh7)) | 0;\n    lo = (lo + Math.imul(al3, bl8)) | 0;\n    mid = (mid + Math.imul(al3, bh8)) | 0;\n    mid = (mid + Math.imul(ah3, bl8)) | 0;\n    hi = (hi + Math.imul(ah3, bh8)) | 0;\n    lo = (lo + Math.imul(al2, bl9)) | 0;\n    mid = (mid + Math.imul(al2, bh9)) | 0;\n    mid = (mid + Math.imul(ah2, bl9)) | 0;\n    hi = (hi + Math.imul(ah2, bh9)) | 0;\n    var w11 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w11 >>> 26)) | 0;\n    w11 &= 0x3ffffff;\n    /* k = 12 */\n    lo = Math.imul(al9, bl3);\n    mid = Math.imul(al9, bh3);\n    mid = (mid + Math.imul(ah9, bl3)) | 0;\n    hi = Math.imul(ah9, bh3);\n    lo = (lo + Math.imul(al8, bl4)) | 0;\n    mid = (mid + Math.imul(al8, bh4)) | 0;\n    mid = (mid + Math.imul(ah8, bl4)) | 0;\n    hi = (hi + Math.imul(ah8, bh4)) | 0;\n    lo = (lo + Math.imul(al7, bl5)) | 0;\n    mid = (mid + Math.imul(al7, bh5)) | 0;\n    mid = (mid + Math.imul(ah7, bl5)) | 0;\n    hi = (hi + Math.imul(ah7, bh5)) | 0;\n    lo = (lo + Math.imul(al6, bl6)) | 0;\n    mid = (mid + Math.imul(al6, bh6)) | 0;\n    mid = (mid + Math.imul(ah6, bl6)) | 0;\n    hi = (hi + Math.imul(ah6, bh6)) | 0;\n    lo = (lo + Math.imul(al5, bl7)) | 0;\n    mid = (mid + Math.imul(al5, bh7)) | 0;\n    mid = (mid + Math.imul(ah5, bl7)) | 0;\n    hi = (hi + Math.imul(ah5, bh7)) | 0;\n    lo = (lo + Math.imul(al4, bl8)) | 0;\n    mid = (mid + Math.imul(al4, bh8)) | 0;\n    mid = (mid + Math.imul(ah4, bl8)) | 0;\n    hi = (hi + Math.imul(ah4, bh8)) | 0;\n    lo = (lo + Math.imul(al3, bl9)) | 0;\n    mid = (mid + Math.imul(al3, bh9)) | 0;\n    mid = (mid + Math.imul(ah3, bl9)) | 0;\n    hi = (hi + Math.imul(ah3, bh9)) | 0;\n    var w12 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w12 >>> 26)) | 0;\n    w12 &= 0x3ffffff;\n    /* k = 13 */\n    lo = Math.imul(al9, bl4);\n    mid = Math.imul(al9, bh4);\n    mid = (mid + Math.imul(ah9, bl4)) | 0;\n    hi = Math.imul(ah9, bh4);\n    lo = (lo + Math.imul(al8, bl5)) | 0;\n    mid = (mid + Math.imul(al8, bh5)) | 0;\n    mid = (mid + Math.imul(ah8, bl5)) | 0;\n    hi = (hi + Math.imul(ah8, bh5)) | 0;\n    lo = (lo + Math.imul(al7, bl6)) | 0;\n    mid = (mid + Math.imul(al7, bh6)) | 0;\n    mid = (mid + Math.imul(ah7, bl6)) | 0;\n    hi = (hi + Math.imul(ah7, bh6)) | 0;\n    lo = (lo + Math.imul(al6, bl7)) | 0;\n    mid = (mid + Math.imul(al6, bh7)) | 0;\n    mid = (mid + Math.imul(ah6, bl7)) | 0;\n    hi = (hi + Math.imul(ah6, bh7)) | 0;\n    lo = (lo + Math.imul(al5, bl8)) | 0;\n    mid = (mid + Math.imul(al5, bh8)) | 0;\n    mid = (mid + Math.imul(ah5, bl8)) | 0;\n    hi = (hi + Math.imul(ah5, bh8)) | 0;\n    lo = (lo + Math.imul(al4, bl9)) | 0;\n    mid = (mid + Math.imul(al4, bh9)) | 0;\n    mid = (mid + Math.imul(ah4, bl9)) | 0;\n    hi = (hi + Math.imul(ah4, bh9)) | 0;\n    var w13 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w13 >>> 26)) | 0;\n    w13 &= 0x3ffffff;\n    /* k = 14 */\n    lo = Math.imul(al9, bl5);\n    mid = Math.imul(al9, bh5);\n    mid = (mid + Math.imul(ah9, bl5)) | 0;\n    hi = Math.imul(ah9, bh5);\n    lo = (lo + Math.imul(al8, bl6)) | 0;\n    mid = (mid + Math.imul(al8, bh6)) | 0;\n    mid = (mid + Math.imul(ah8, bl6)) | 0;\n    hi = (hi + Math.imul(ah8, bh6)) | 0;\n    lo = (lo + Math.imul(al7, bl7)) | 0;\n    mid = (mid + Math.imul(al7, bh7)) | 0;\n    mid = (mid + Math.imul(ah7, bl7)) | 0;\n    hi = (hi + Math.imul(ah7, bh7)) | 0;\n    lo = (lo + Math.imul(al6, bl8)) | 0;\n    mid = (mid + Math.imul(al6, bh8)) | 0;\n    mid = (mid + Math.imul(ah6, bl8)) | 0;\n    hi = (hi + Math.imul(ah6, bh8)) | 0;\n    lo = (lo + Math.imul(al5, bl9)) | 0;\n    mid = (mid + Math.imul(al5, bh9)) | 0;\n    mid = (mid + Math.imul(ah5, bl9)) | 0;\n    hi = (hi + Math.imul(ah5, bh9)) | 0;\n    var w14 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w14 >>> 26)) | 0;\n    w14 &= 0x3ffffff;\n    /* k = 15 */\n    lo = Math.imul(al9, bl6);\n    mid = Math.imul(al9, bh6);\n    mid = (mid + Math.imul(ah9, bl6)) | 0;\n    hi = Math.imul(ah9, bh6);\n    lo = (lo + Math.imul(al8, bl7)) | 0;\n    mid = (mid + Math.imul(al8, bh7)) | 0;\n    mid = (mid + Math.imul(ah8, bl7)) | 0;\n    hi = (hi + Math.imul(ah8, bh7)) | 0;\n    lo = (lo + Math.imul(al7, bl8)) | 0;\n    mid = (mid + Math.imul(al7, bh8)) | 0;\n    mid = (mid + Math.imul(ah7, bl8)) | 0;\n    hi = (hi + Math.imul(ah7, bh8)) | 0;\n    lo = (lo + Math.imul(al6, bl9)) | 0;\n    mid = (mid + Math.imul(al6, bh9)) | 0;\n    mid = (mid + Math.imul(ah6, bl9)) | 0;\n    hi = (hi + Math.imul(ah6, bh9)) | 0;\n    var w15 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w15 >>> 26)) | 0;\n    w15 &= 0x3ffffff;\n    /* k = 16 */\n    lo = Math.imul(al9, bl7);\n    mid = Math.imul(al9, bh7);\n    mid = (mid + Math.imul(ah9, bl7)) | 0;\n    hi = Math.imul(ah9, bh7);\n    lo = (lo + Math.imul(al8, bl8)) | 0;\n    mid = (mid + Math.imul(al8, bh8)) | 0;\n    mid = (mid + Math.imul(ah8, bl8)) | 0;\n    hi = (hi + Math.imul(ah8, bh8)) | 0;\n    lo = (lo + Math.imul(al7, bl9)) | 0;\n    mid = (mid + Math.imul(al7, bh9)) | 0;\n    mid = (mid + Math.imul(ah7, bl9)) | 0;\n    hi = (hi + Math.imul(ah7, bh9)) | 0;\n    var w16 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w16 >>> 26)) | 0;\n    w16 &= 0x3ffffff;\n    /* k = 17 */\n    lo = Math.imul(al9, bl8);\n    mid = Math.imul(al9, bh8);\n    mid = (mid + Math.imul(ah9, bl8)) | 0;\n    hi = Math.imul(ah9, bh8);\n    lo = (lo + Math.imul(al8, bl9)) | 0;\n    mid = (mid + Math.imul(al8, bh9)) | 0;\n    mid = (mid + Math.imul(ah8, bl9)) | 0;\n    hi = (hi + Math.imul(ah8, bh9)) | 0;\n    var w17 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w17 >>> 26)) | 0;\n    w17 &= 0x3ffffff;\n    /* k = 18 */\n    lo = Math.imul(al9, bl9);\n    mid = Math.imul(al9, bh9);\n    mid = (mid + Math.imul(ah9, bl9)) | 0;\n    hi = Math.imul(ah9, bh9);\n    var w18 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n    c = (((hi + (mid >>> 13)) | 0) + (w18 >>> 26)) | 0;\n    w18 &= 0x3ffffff;\n    o[0] = w0;\n    o[1] = w1;\n    o[2] = w2;\n    o[3] = w3;\n    o[4] = w4;\n    o[5] = w5;\n    o[6] = w6;\n    o[7] = w7;\n    o[8] = w8;\n    o[9] = w9;\n    o[10] = w10;\n    o[11] = w11;\n    o[12] = w12;\n    o[13] = w13;\n    o[14] = w14;\n    o[15] = w15;\n    o[16] = w16;\n    o[17] = w17;\n    o[18] = w18;\n    if (c !== 0) {\n      o[19] = c;\n      out.length++;\n    }\n    return out;\n  };\n\n  // Polyfill comb\n  if (!Math.imul) {\n    comb10MulTo = smallMulTo;\n  }\n\n  function bigMulTo (self, num, out) {\n    out.negative = num.negative ^ self.negative;\n    out.length = self.length + num.length;\n\n    var carry = 0;\n    var hncarry = 0;\n    for (var k = 0; k < out.length - 1; k++) {\n      // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n      // note that ncarry could be >= 0x3ffffff\n      var ncarry = hncarry;\n      hncarry = 0;\n      var rword = carry & 0x3ffffff;\n      var maxJ = Math.min(k, num.length - 1);\n      for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n        var i = k - j;\n        var a = self.words[i] | 0;\n        var b = num.words[j] | 0;\n        var r = a * b;\n\n        var lo = r & 0x3ffffff;\n        ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0;\n        lo = (lo + rword) | 0;\n        rword = lo & 0x3ffffff;\n        ncarry = (ncarry + (lo >>> 26)) | 0;\n\n        hncarry += ncarry >>> 26;\n        ncarry &= 0x3ffffff;\n      }\n      out.words[k] = rword;\n      carry = ncarry;\n      ncarry = hncarry;\n    }\n    if (carry !== 0) {\n      out.words[k] = carry;\n    } else {\n      out.length--;\n    }\n\n    return out.strip();\n  }\n\n  function jumboMulTo (self, num, out) {\n    var fftm = new FFTM();\n    return fftm.mulp(self, num, out);\n  }\n\n  BN.prototype.mulTo = function mulTo (num, out) {\n    var res;\n    var len = this.length + num.length;\n    if (this.length === 10 && num.length === 10) {\n      res = comb10MulTo(this, num, out);\n    } else if (len < 63) {\n      res = smallMulTo(this, num, out);\n    } else if (len < 1024) {\n      res = bigMulTo(this, num, out);\n    } else {\n      res = jumboMulTo(this, num, out);\n    }\n\n    return res;\n  };\n\n  // Cooley-Tukey algorithm for FFT\n  // slightly revisited to rely on looping instead of recursion\n\n  function FFTM (x, y) {\n    this.x = x;\n    this.y = y;\n  }\n\n  FFTM.prototype.makeRBT = function makeRBT (N) {\n    var t = new Array(N);\n    var l = BN.prototype._countBits(N) - 1;\n    for (var i = 0; i < N; i++) {\n      t[i] = this.revBin(i, l, N);\n    }\n\n    return t;\n  };\n\n  // Returns binary-reversed representation of `x`\n  FFTM.prototype.revBin = function revBin (x, l, N) {\n    if (x === 0 || x === N - 1) return x;\n\n    var rb = 0;\n    for (var i = 0; i < l; i++) {\n      rb |= (x & 1) << (l - i - 1);\n      x >>= 1;\n    }\n\n    return rb;\n  };\n\n  // Performs \"tweedling\" phase, therefore 'emulating'\n  // behaviour of the recursive algorithm\n  FFTM.prototype.permute = function permute (rbt, rws, iws, rtws, itws, N) {\n    for (var i = 0; i < N; i++) {\n      rtws[i] = rws[rbt[i]];\n      itws[i] = iws[rbt[i]];\n    }\n  };\n\n  FFTM.prototype.transform = function transform (rws, iws, rtws, itws, N, rbt) {\n    this.permute(rbt, rws, iws, rtws, itws, N);\n\n    for (var s = 1; s < N; s <<= 1) {\n      var l = s << 1;\n\n      var rtwdf = Math.cos(2 * Math.PI / l);\n      var itwdf = Math.sin(2 * Math.PI / l);\n\n      for (var p = 0; p < N; p += l) {\n        var rtwdf_ = rtwdf;\n        var itwdf_ = itwdf;\n\n        for (var j = 0; j < s; j++) {\n          var re = rtws[p + j];\n          var ie = itws[p + j];\n\n          var ro = rtws[p + j + s];\n          var io = itws[p + j + s];\n\n          var rx = rtwdf_ * ro - itwdf_ * io;\n\n          io = rtwdf_ * io + itwdf_ * ro;\n          ro = rx;\n\n          rtws[p + j] = re + ro;\n          itws[p + j] = ie + io;\n\n          rtws[p + j + s] = re - ro;\n          itws[p + j + s] = ie - io;\n\n          /* jshint maxdepth : false */\n          if (j !== l) {\n            rx = rtwdf * rtwdf_ - itwdf * itwdf_;\n\n            itwdf_ = rtwdf * itwdf_ + itwdf * rtwdf_;\n            rtwdf_ = rx;\n          }\n        }\n      }\n    }\n  };\n\n  FFTM.prototype.guessLen13b = function guessLen13b (n, m) {\n    var N = Math.max(m, n) | 1;\n    var odd = N & 1;\n    var i = 0;\n    for (N = N / 2 | 0; N; N = N >>> 1) {\n      i++;\n    }\n\n    return 1 << i + 1 + odd;\n  };\n\n  FFTM.prototype.conjugate = function conjugate (rws, iws, N) {\n    if (N <= 1) return;\n\n    for (var i = 0; i < N / 2; i++) {\n      var t = rws[i];\n\n      rws[i] = rws[N - i - 1];\n      rws[N - i - 1] = t;\n\n      t = iws[i];\n\n      iws[i] = -iws[N - i - 1];\n      iws[N - i - 1] = -t;\n    }\n  };\n\n  FFTM.prototype.normalize13b = function normalize13b (ws, N) {\n    var carry = 0;\n    for (var i = 0; i < N / 2; i++) {\n      var w = Math.round(ws[2 * i + 1] / N) * 0x2000 +\n        Math.round(ws[2 * i] / N) +\n        carry;\n\n      ws[i] = w & 0x3ffffff;\n\n      if (w < 0x4000000) {\n        carry = 0;\n      } else {\n        carry = w / 0x4000000 | 0;\n      }\n    }\n\n    return ws;\n  };\n\n  FFTM.prototype.convert13b = function convert13b (ws, len, rws, N) {\n    var carry = 0;\n    for (var i = 0; i < len; i++) {\n      carry = carry + (ws[i] | 0);\n\n      rws[2 * i] = carry & 0x1fff; carry = carry >>> 13;\n      rws[2 * i + 1] = carry & 0x1fff; carry = carry >>> 13;\n    }\n\n    // Pad with zeroes\n    for (i = 2 * len; i < N; ++i) {\n      rws[i] = 0;\n    }\n\n    assert(carry === 0);\n    assert((carry & ~0x1fff) === 0);\n  };\n\n  FFTM.prototype.stub = function stub (N) {\n    var ph = new Array(N);\n    for (var i = 0; i < N; i++) {\n      ph[i] = 0;\n    }\n\n    return ph;\n  };\n\n  FFTM.prototype.mulp = function mulp (x, y, out) {\n    var N = 2 * this.guessLen13b(x.length, y.length);\n\n    var rbt = this.makeRBT(N);\n\n    var _ = this.stub(N);\n\n    var rws = new Array(N);\n    var rwst = new Array(N);\n    var iwst = new Array(N);\n\n    var nrws = new Array(N);\n    var nrwst = new Array(N);\n    var niwst = new Array(N);\n\n    var rmws = out.words;\n    rmws.length = N;\n\n    this.convert13b(x.words, x.length, rws, N);\n    this.convert13b(y.words, y.length, nrws, N);\n\n    this.transform(rws, _, rwst, iwst, N, rbt);\n    this.transform(nrws, _, nrwst, niwst, N, rbt);\n\n    for (var i = 0; i < N; i++) {\n      var rx = rwst[i] * nrwst[i] - iwst[i] * niwst[i];\n      iwst[i] = rwst[i] * niwst[i] + iwst[i] * nrwst[i];\n      rwst[i] = rx;\n    }\n\n    this.conjugate(rwst, iwst, N);\n    this.transform(rwst, iwst, rmws, _, N, rbt);\n    this.conjugate(rmws, _, N);\n    this.normalize13b(rmws, N);\n\n    out.negative = x.negative ^ y.negative;\n    out.length = x.length + y.length;\n    return out.strip();\n  };\n\n  // Multiply `this` by `num`\n  BN.prototype.mul = function mul (num) {\n    var out = new BN(null);\n    out.words = new Array(this.length + num.length);\n    return this.mulTo(num, out);\n  };\n\n  // Multiply employing FFT\n  BN.prototype.mulf = function mulf (num) {\n    var out = new BN(null);\n    out.words = new Array(this.length + num.length);\n    return jumboMulTo(this, num, out);\n  };\n\n  // In-place Multiplication\n  BN.prototype.imul = function imul (num) {\n    return this.clone().mulTo(num, this);\n  };\n\n  BN.prototype.imuln = function imuln (num) {\n    assert(typeof num === 'number');\n    assert(num < 0x4000000);\n\n    // Carry\n    var carry = 0;\n    for (var i = 0; i < this.length; i++) {\n      var w = (this.words[i] | 0) * num;\n      var lo = (w & 0x3ffffff) + (carry & 0x3ffffff);\n      carry >>= 26;\n      carry += (w / 0x4000000) | 0;\n      // NOTE: lo is 27bit maximum\n      carry += lo >>> 26;\n      this.words[i] = lo & 0x3ffffff;\n    }\n\n    if (carry !== 0) {\n      this.words[i] = carry;\n      this.length++;\n    }\n    this.length = num === 0 ? 1 : this.length;\n\n    return this;\n  };\n\n  BN.prototype.muln = function muln (num) {\n    return this.clone().imuln(num);\n  };\n\n  // `this` * `this`\n  BN.prototype.sqr = function sqr () {\n    return this.mul(this);\n  };\n\n  // `this` * `this` in-place\n  BN.prototype.isqr = function isqr () {\n    return this.imul(this.clone());\n  };\n\n  // Math.pow(`this`, `num`)\n  BN.prototype.pow = function pow (num) {\n    var w = toBitArray(num);\n    if (w.length === 0) return new BN(1);\n\n    // Skip leading zeroes\n    var res = this;\n    for (var i = 0; i < w.length; i++, res = res.sqr()) {\n      if (w[i] !== 0) break;\n    }\n\n    if (++i < w.length) {\n      for (var q = res.sqr(); i < w.length; i++, q = q.sqr()) {\n        if (w[i] === 0) continue;\n\n        res = res.mul(q);\n      }\n    }\n\n    return res;\n  };\n\n  // Shift-left in-place\n  BN.prototype.iushln = function iushln (bits) {\n    assert(typeof bits === 'number' && bits >= 0);\n    var r = bits % 26;\n    var s = (bits - r) / 26;\n    var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r);\n    var i;\n\n    if (r !== 0) {\n      var carry = 0;\n\n      for (i = 0; i < this.length; i++) {\n        var newCarry = this.words[i] & carryMask;\n        var c = ((this.words[i] | 0) - newCarry) << r;\n        this.words[i] = c | carry;\n        carry = newCarry >>> (26 - r);\n      }\n\n      if (carry) {\n        this.words[i] = carry;\n        this.length++;\n      }\n    }\n\n    if (s !== 0) {\n      for (i = this.length - 1; i >= 0; i--) {\n        this.words[i + s] = this.words[i];\n      }\n\n      for (i = 0; i < s; i++) {\n        this.words[i] = 0;\n      }\n\n      this.length += s;\n    }\n\n    return this.strip();\n  };\n\n  BN.prototype.ishln = function ishln (bits) {\n    // TODO(indutny): implement me\n    assert(this.negative === 0);\n    return this.iushln(bits);\n  };\n\n  // Shift-right in-place\n  // NOTE: `hint` is a lowest bit before trailing zeroes\n  // NOTE: if `extended` is present - it will be filled with destroyed bits\n  BN.prototype.iushrn = function iushrn (bits, hint, extended) {\n    assert(typeof bits === 'number' && bits >= 0);\n    var h;\n    if (hint) {\n      h = (hint - (hint % 26)) / 26;\n    } else {\n      h = 0;\n    }\n\n    var r = bits % 26;\n    var s = Math.min((bits - r) / 26, this.length);\n    var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n    var maskedWords = extended;\n\n    h -= s;\n    h = Math.max(0, h);\n\n    // Extended mode, copy masked part\n    if (maskedWords) {\n      for (var i = 0; i < s; i++) {\n        maskedWords.words[i] = this.words[i];\n      }\n      maskedWords.length = s;\n    }\n\n    if (s === 0) {\n      // No-op, we should not move anything at all\n    } else if (this.length > s) {\n      this.length -= s;\n      for (i = 0; i < this.length; i++) {\n        this.words[i] = this.words[i + s];\n      }\n    } else {\n      this.words[0] = 0;\n      this.length = 1;\n    }\n\n    var carry = 0;\n    for (i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) {\n      var word = this.words[i] | 0;\n      this.words[i] = (carry << (26 - r)) | (word >>> r);\n      carry = word & mask;\n    }\n\n    // Push carried bits as a mask\n    if (maskedWords && carry !== 0) {\n      maskedWords.words[maskedWords.length++] = carry;\n    }\n\n    if (this.length === 0) {\n      this.words[0] = 0;\n      this.length = 1;\n    }\n\n    return this.strip();\n  };\n\n  BN.prototype.ishrn = function ishrn (bits, hint, extended) {\n    // TODO(indutny): implement me\n    assert(this.negative === 0);\n    return this.iushrn(bits, hint, extended);\n  };\n\n  // Shift-left\n  BN.prototype.shln = function shln (bits) {\n    return this.clone().ishln(bits);\n  };\n\n  BN.prototype.ushln = function ushln (bits) {\n    return this.clone().iushln(bits);\n  };\n\n  // Shift-right\n  BN.prototype.shrn = function shrn (bits) {\n    return this.clone().ishrn(bits);\n  };\n\n  BN.prototype.ushrn = function ushrn (bits) {\n    return this.clone().iushrn(bits);\n  };\n\n  // Test if n bit is set\n  BN.prototype.testn = function testn (bit) {\n    assert(typeof bit === 'number' && bit >= 0);\n    var r = bit % 26;\n    var s = (bit - r) / 26;\n    var q = 1 << r;\n\n    // Fast case: bit is much higher than all existing words\n    if (this.length <= s) return false;\n\n    // Check bit and return\n    var w = this.words[s];\n\n    return !!(w & q);\n  };\n\n  // Return only lowers bits of number (in-place)\n  BN.prototype.imaskn = function imaskn (bits) {\n    assert(typeof bits === 'number' && bits >= 0);\n    var r = bits % 26;\n    var s = (bits - r) / 26;\n\n    assert(this.negative === 0, 'imaskn works only with positive numbers');\n\n    if (this.length <= s) {\n      return this;\n    }\n\n    if (r !== 0) {\n      s++;\n    }\n    this.length = Math.min(s, this.length);\n\n    if (r !== 0) {\n      var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n      this.words[this.length - 1] &= mask;\n    }\n\n    return this.strip();\n  };\n\n  // Return only lowers bits of number\n  BN.prototype.maskn = function maskn (bits) {\n    return this.clone().imaskn(bits);\n  };\n\n  // Add plain number `num` to `this`\n  BN.prototype.iaddn = function iaddn (num) {\n    assert(typeof num === 'number');\n    assert(num < 0x4000000);\n    if (num < 0) return this.isubn(-num);\n\n    // Possible sign change\n    if (this.negative !== 0) {\n      if (this.length === 1 && (this.words[0] | 0) < num) {\n        this.words[0] = num - (this.words[0] | 0);\n        this.negative = 0;\n        return this;\n      }\n\n      this.negative = 0;\n      this.isubn(num);\n      this.negative = 1;\n      return this;\n    }\n\n    // Add without checks\n    return this._iaddn(num);\n  };\n\n  BN.prototype._iaddn = function _iaddn (num) {\n    this.words[0] += num;\n\n    // Carry\n    for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) {\n      this.words[i] -= 0x4000000;\n      if (i === this.length - 1) {\n        this.words[i + 1] = 1;\n      } else {\n        this.words[i + 1]++;\n      }\n    }\n    this.length = Math.max(this.length, i + 1);\n\n    return this;\n  };\n\n  // Subtract plain number `num` from `this`\n  BN.prototype.isubn = function isubn (num) {\n    assert(typeof num === 'number');\n    assert(num < 0x4000000);\n    if (num < 0) return this.iaddn(-num);\n\n    if (this.negative !== 0) {\n      this.negative = 0;\n      this.iaddn(num);\n      this.negative = 1;\n      return this;\n    }\n\n    this.words[0] -= num;\n\n    if (this.length === 1 && this.words[0] < 0) {\n      this.words[0] = -this.words[0];\n      this.negative = 1;\n    } else {\n      // Carry\n      for (var i = 0; i < this.length && this.words[i] < 0; i++) {\n        this.words[i] += 0x4000000;\n        this.words[i + 1] -= 1;\n      }\n    }\n\n    return this.strip();\n  };\n\n  BN.prototype.addn = function addn (num) {\n    return this.clone().iaddn(num);\n  };\n\n  BN.prototype.subn = function subn (num) {\n    return this.clone().isubn(num);\n  };\n\n  BN.prototype.iabs = function iabs () {\n    this.negative = 0;\n\n    return this;\n  };\n\n  BN.prototype.abs = function abs () {\n    return this.clone().iabs();\n  };\n\n  BN.prototype._ishlnsubmul = function _ishlnsubmul (num, mul, shift) {\n    var len = num.length + shift;\n    var i;\n\n    this._expand(len);\n\n    var w;\n    var carry = 0;\n    for (i = 0; i < num.length; i++) {\n      w = (this.words[i + shift] | 0) + carry;\n      var right = (num.words[i] | 0) * mul;\n      w -= right & 0x3ffffff;\n      carry = (w >> 26) - ((right / 0x4000000) | 0);\n      this.words[i + shift] = w & 0x3ffffff;\n    }\n    for (; i < this.length - shift; i++) {\n      w = (this.words[i + shift] | 0) + carry;\n      carry = w >> 26;\n      this.words[i + shift] = w & 0x3ffffff;\n    }\n\n    if (carry === 0) return this.strip();\n\n    // Subtraction overflow\n    assert(carry === -1);\n    carry = 0;\n    for (i = 0; i < this.length; i++) {\n      w = -(this.words[i] | 0) + carry;\n      carry = w >> 26;\n      this.words[i] = w & 0x3ffffff;\n    }\n    this.negative = 1;\n\n    return this.strip();\n  };\n\n  BN.prototype._wordDiv = function _wordDiv (num, mode) {\n    var shift = this.length - num.length;\n\n    var a = this.clone();\n    var b = num;\n\n    // Normalize\n    var bhi = b.words[b.length - 1] | 0;\n    var bhiBits = this._countBits(bhi);\n    shift = 26 - bhiBits;\n    if (shift !== 0) {\n      b = b.ushln(shift);\n      a.iushln(shift);\n      bhi = b.words[b.length - 1] | 0;\n    }\n\n    // Initialize quotient\n    var m = a.length - b.length;\n    var q;\n\n    if (mode !== 'mod') {\n      q = new BN(null);\n      q.length = m + 1;\n      q.words = new Array(q.length);\n      for (var i = 0; i < q.length; i++) {\n        q.words[i] = 0;\n      }\n    }\n\n    var diff = a.clone()._ishlnsubmul(b, 1, m);\n    if (diff.negative === 0) {\n      a = diff;\n      if (q) {\n        q.words[m] = 1;\n      }\n    }\n\n    for (var j = m - 1; j >= 0; j--) {\n      var qj = (a.words[b.length + j] | 0) * 0x4000000 +\n        (a.words[b.length + j - 1] | 0);\n\n      // NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max\n      // (0x7ffffff)\n      qj = Math.min((qj / bhi) | 0, 0x3ffffff);\n\n      a._ishlnsubmul(b, qj, j);\n      while (a.negative !== 0) {\n        qj--;\n        a.negative = 0;\n        a._ishlnsubmul(b, 1, j);\n        if (!a.isZero()) {\n          a.negative ^= 1;\n        }\n      }\n      if (q) {\n        q.words[j] = qj;\n      }\n    }\n    if (q) {\n      q.strip();\n    }\n    a.strip();\n\n    // Denormalize\n    if (mode !== 'div' && shift !== 0) {\n      a.iushrn(shift);\n    }\n\n    return {\n      div: q || null,\n      mod: a\n    };\n  };\n\n  // NOTE: 1) `mode` can be set to `mod` to request mod only,\n  //       to `div` to request div only, or be absent to\n  //       request both div & mod\n  //       2) `positive` is true if unsigned mod is requested\n  BN.prototype.divmod = function divmod (num, mode, positive) {\n    assert(!num.isZero());\n\n    if (this.isZero()) {\n      return {\n        div: new BN(0),\n        mod: new BN(0)\n      };\n    }\n\n    var div, mod, res;\n    if (this.negative !== 0 && num.negative === 0) {\n      res = this.neg().divmod(num, mode);\n\n      if (mode !== 'mod') {\n        div = res.div.neg();\n      }\n\n      if (mode !== 'div') {\n        mod = res.mod.neg();\n        if (positive && mod.negative !== 0) {\n          mod.iadd(num);\n        }\n      }\n\n      return {\n        div: div,\n        mod: mod\n      };\n    }\n\n    if (this.negative === 0 && num.negative !== 0) {\n      res = this.divmod(num.neg(), mode);\n\n      if (mode !== 'mod') {\n        div = res.div.neg();\n      }\n\n      return {\n        div: div,\n        mod: res.mod\n      };\n    }\n\n    if ((this.negative & num.negative) !== 0) {\n      res = this.neg().divmod(num.neg(), mode);\n\n      if (mode !== 'div') {\n        mod = res.mod.neg();\n        if (positive && mod.negative !== 0) {\n          mod.isub(num);\n        }\n      }\n\n      return {\n        div: res.div,\n        mod: mod\n      };\n    }\n\n    // Both numbers are positive at this point\n\n    // Strip both numbers to approximate shift value\n    if (num.length > this.length || this.cmp(num) < 0) {\n      return {\n        div: new BN(0),\n        mod: this\n      };\n    }\n\n    // Very short reduction\n    if (num.length === 1) {\n      if (mode === 'div') {\n        return {\n          div: this.divn(num.words[0]),\n          mod: null\n        };\n      }\n\n      if (mode === 'mod') {\n        return {\n          div: null,\n          mod: new BN(this.modn(num.words[0]))\n        };\n      }\n\n      return {\n        div: this.divn(num.words[0]),\n        mod: new BN(this.modn(num.words[0]))\n      };\n    }\n\n    return this._wordDiv(num, mode);\n  };\n\n  // Find `this` / `num`\n  BN.prototype.div = function div (num) {\n    return this.divmod(num, 'div', false).div;\n  };\n\n  // Find `this` % `num`\n  BN.prototype.mod = function mod (num) {\n    return this.divmod(num, 'mod', false).mod;\n  };\n\n  BN.prototype.umod = function umod (num) {\n    return this.divmod(num, 'mod', true).mod;\n  };\n\n  // Find Round(`this` / `num`)\n  BN.prototype.divRound = function divRound (num) {\n    var dm = this.divmod(num);\n\n    // Fast case - exact division\n    if (dm.mod.isZero()) return dm.div;\n\n    var mod = dm.div.negative !== 0 ? dm.mod.isub(num) : dm.mod;\n\n    var half = num.ushrn(1);\n    var r2 = num.andln(1);\n    var cmp = mod.cmp(half);\n\n    // Round down\n    if (cmp < 0 || r2 === 1 && cmp === 0) return dm.div;\n\n    // Round up\n    return dm.div.negative !== 0 ? dm.div.isubn(1) : dm.div.iaddn(1);\n  };\n\n  BN.prototype.modn = function modn (num) {\n    assert(num <= 0x3ffffff);\n    var p = (1 << 26) % num;\n\n    var acc = 0;\n    for (var i = this.length - 1; i >= 0; i--) {\n      acc = (p * acc + (this.words[i] | 0)) % num;\n    }\n\n    return acc;\n  };\n\n  // In-place division by number\n  BN.prototype.idivn = function idivn (num) {\n    assert(num <= 0x3ffffff);\n\n    var carry = 0;\n    for (var i = this.length - 1; i >= 0; i--) {\n      var w = (this.words[i] | 0) + carry * 0x4000000;\n      this.words[i] = (w / num) | 0;\n      carry = w % num;\n    }\n\n    return this.strip();\n  };\n\n  BN.prototype.divn = function divn (num) {\n    return this.clone().idivn(num);\n  };\n\n  BN.prototype.egcd = function egcd (p) {\n    assert(p.negative === 0);\n    assert(!p.isZero());\n\n    var x = this;\n    var y = p.clone();\n\n    if (x.negative !== 0) {\n      x = x.umod(p);\n    } else {\n      x = x.clone();\n    }\n\n    // A * x + B * y = x\n    var A = new BN(1);\n    var B = new BN(0);\n\n    // C * x + D * y = y\n    var C = new BN(0);\n    var D = new BN(1);\n\n    var g = 0;\n\n    while (x.isEven() && y.isEven()) {\n      x.iushrn(1);\n      y.iushrn(1);\n      ++g;\n    }\n\n    var yp = y.clone();\n    var xp = x.clone();\n\n    while (!x.isZero()) {\n      for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n      if (i > 0) {\n        x.iushrn(i);\n        while (i-- > 0) {\n          if (A.isOdd() || B.isOdd()) {\n            A.iadd(yp);\n            B.isub(xp);\n          }\n\n          A.iushrn(1);\n          B.iushrn(1);\n        }\n      }\n\n      for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n      if (j > 0) {\n        y.iushrn(j);\n        while (j-- > 0) {\n          if (C.isOdd() || D.isOdd()) {\n            C.iadd(yp);\n            D.isub(xp);\n          }\n\n          C.iushrn(1);\n          D.iushrn(1);\n        }\n      }\n\n      if (x.cmp(y) >= 0) {\n        x.isub(y);\n        A.isub(C);\n        B.isub(D);\n      } else {\n        y.isub(x);\n        C.isub(A);\n        D.isub(B);\n      }\n    }\n\n    return {\n      a: C,\n      b: D,\n      gcd: y.iushln(g)\n    };\n  };\n\n  // This is reduced incarnation of the binary EEA\n  // above, designated to invert members of the\n  // _prime_ fields F(p) at a maximal speed\n  BN.prototype._invmp = function _invmp (p) {\n    assert(p.negative === 0);\n    assert(!p.isZero());\n\n    var a = this;\n    var b = p.clone();\n\n    if (a.negative !== 0) {\n      a = a.umod(p);\n    } else {\n      a = a.clone();\n    }\n\n    var x1 = new BN(1);\n    var x2 = new BN(0);\n\n    var delta = b.clone();\n\n    while (a.cmpn(1) > 0 && b.cmpn(1) > 0) {\n      for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n      if (i > 0) {\n        a.iushrn(i);\n        while (i-- > 0) {\n          if (x1.isOdd()) {\n            x1.iadd(delta);\n          }\n\n          x1.iushrn(1);\n        }\n      }\n\n      for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n      if (j > 0) {\n        b.iushrn(j);\n        while (j-- > 0) {\n          if (x2.isOdd()) {\n            x2.iadd(delta);\n          }\n\n          x2.iushrn(1);\n        }\n      }\n\n      if (a.cmp(b) >= 0) {\n        a.isub(b);\n        x1.isub(x2);\n      } else {\n        b.isub(a);\n        x2.isub(x1);\n      }\n    }\n\n    var res;\n    if (a.cmpn(1) === 0) {\n      res = x1;\n    } else {\n      res = x2;\n    }\n\n    if (res.cmpn(0) < 0) {\n      res.iadd(p);\n    }\n\n    return res;\n  };\n\n  BN.prototype.gcd = function gcd (num) {\n    if (this.isZero()) return num.abs();\n    if (num.isZero()) return this.abs();\n\n    var a = this.clone();\n    var b = num.clone();\n    a.negative = 0;\n    b.negative = 0;\n\n    // Remove common factor of two\n    for (var shift = 0; a.isEven() && b.isEven(); shift++) {\n      a.iushrn(1);\n      b.iushrn(1);\n    }\n\n    do {\n      while (a.isEven()) {\n        a.iushrn(1);\n      }\n      while (b.isEven()) {\n        b.iushrn(1);\n      }\n\n      var r = a.cmp(b);\n      if (r < 0) {\n        // Swap `a` and `b` to make `a` always bigger than `b`\n        var t = a;\n        a = b;\n        b = t;\n      } else if (r === 0 || b.cmpn(1) === 0) {\n        break;\n      }\n\n      a.isub(b);\n    } while (true);\n\n    return b.iushln(shift);\n  };\n\n  // Invert number in the field F(num)\n  BN.prototype.invm = function invm (num) {\n    return this.egcd(num).a.umod(num);\n  };\n\n  BN.prototype.isEven = function isEven () {\n    return (this.words[0] & 1) === 0;\n  };\n\n  BN.prototype.isOdd = function isOdd () {\n    return (this.words[0] & 1) === 1;\n  };\n\n  // And first word and num\n  BN.prototype.andln = function andln (num) {\n    return this.words[0] & num;\n  };\n\n  // Increment at the bit position in-line\n  BN.prototype.bincn = function bincn (bit) {\n    assert(typeof bit === 'number');\n    var r = bit % 26;\n    var s = (bit - r) / 26;\n    var q = 1 << r;\n\n    // Fast case: bit is much higher than all existing words\n    if (this.length <= s) {\n      this._expand(s + 1);\n      this.words[s] |= q;\n      return this;\n    }\n\n    // Add bit and propagate, if needed\n    var carry = q;\n    for (var i = s; carry !== 0 && i < this.length; i++) {\n      var w = this.words[i] | 0;\n      w += carry;\n      carry = w >>> 26;\n      w &= 0x3ffffff;\n      this.words[i] = w;\n    }\n    if (carry !== 0) {\n      this.words[i] = carry;\n      this.length++;\n    }\n    return this;\n  };\n\n  BN.prototype.isZero = function isZero () {\n    return this.length === 1 && this.words[0] === 0;\n  };\n\n  BN.prototype.cmpn = function cmpn (num) {\n    var negative = num < 0;\n\n    if (this.negative !== 0 && !negative) return -1;\n    if (this.negative === 0 && negative) return 1;\n\n    this.strip();\n\n    var res;\n    if (this.length > 1) {\n      res = 1;\n    } else {\n      if (negative) {\n        num = -num;\n      }\n\n      assert(num <= 0x3ffffff, 'Number is too big');\n\n      var w = this.words[0] | 0;\n      res = w === num ? 0 : w < num ? -1 : 1;\n    }\n    if (this.negative !== 0) return -res | 0;\n    return res;\n  };\n\n  // Compare two numbers and return:\n  // 1 - if `this` > `num`\n  // 0 - if `this` == `num`\n  // -1 - if `this` < `num`\n  BN.prototype.cmp = function cmp (num) {\n    if (this.negative !== 0 && num.negative === 0) return -1;\n    if (this.negative === 0 && num.negative !== 0) return 1;\n\n    var res = this.ucmp(num);\n    if (this.negative !== 0) return -res | 0;\n    return res;\n  };\n\n  // Unsigned comparison\n  BN.prototype.ucmp = function ucmp (num) {\n    // At this point both numbers have the same sign\n    if (this.length > num.length) return 1;\n    if (this.length < num.length) return -1;\n\n    var res = 0;\n    for (var i = this.length - 1; i >= 0; i--) {\n      var a = this.words[i] | 0;\n      var b = num.words[i] | 0;\n\n      if (a === b) continue;\n      if (a < b) {\n        res = -1;\n      } else if (a > b) {\n        res = 1;\n      }\n      break;\n    }\n    return res;\n  };\n\n  BN.prototype.gtn = function gtn (num) {\n    return this.cmpn(num) === 1;\n  };\n\n  BN.prototype.gt = function gt (num) {\n    return this.cmp(num) === 1;\n  };\n\n  BN.prototype.gten = function gten (num) {\n    return this.cmpn(num) >= 0;\n  };\n\n  BN.prototype.gte = function gte (num) {\n    return this.cmp(num) >= 0;\n  };\n\n  BN.prototype.ltn = function ltn (num) {\n    return this.cmpn(num) === -1;\n  };\n\n  BN.prototype.lt = function lt (num) {\n    return this.cmp(num) === -1;\n  };\n\n  BN.prototype.lten = function lten (num) {\n    return this.cmpn(num) <= 0;\n  };\n\n  BN.prototype.lte = function lte (num) {\n    return this.cmp(num) <= 0;\n  };\n\n  BN.prototype.eqn = function eqn (num) {\n    return this.cmpn(num) === 0;\n  };\n\n  BN.prototype.eq = function eq (num) {\n    return this.cmp(num) === 0;\n  };\n\n  //\n  // A reduce context, could be using montgomery or something better, depending\n  // on the `m` itself.\n  //\n  BN.red = function red (num) {\n    return new Red(num);\n  };\n\n  BN.prototype.toRed = function toRed (ctx) {\n    assert(!this.red, 'Already a number in reduction context');\n    assert(this.negative === 0, 'red works only with positives');\n    return ctx.convertTo(this)._forceRed(ctx);\n  };\n\n  BN.prototype.fromRed = function fromRed () {\n    assert(this.red, 'fromRed works only with numbers in reduction context');\n    return this.red.convertFrom(this);\n  };\n\n  BN.prototype._forceRed = function _forceRed (ctx) {\n    this.red = ctx;\n    return this;\n  };\n\n  BN.prototype.forceRed = function forceRed (ctx) {\n    assert(!this.red, 'Already a number in reduction context');\n    return this._forceRed(ctx);\n  };\n\n  BN.prototype.redAdd = function redAdd (num) {\n    assert(this.red, 'redAdd works only with red numbers');\n    return this.red.add(this, num);\n  };\n\n  BN.prototype.redIAdd = function redIAdd (num) {\n    assert(this.red, 'redIAdd works only with red numbers');\n    return this.red.iadd(this, num);\n  };\n\n  BN.prototype.redSub = function redSub (num) {\n    assert(this.red, 'redSub works only with red numbers');\n    return this.red.sub(this, num);\n  };\n\n  BN.prototype.redISub = function redISub (num) {\n    assert(this.red, 'redISub works only with red numbers');\n    return this.red.isub(this, num);\n  };\n\n  BN.prototype.redShl = function redShl (num) {\n    assert(this.red, 'redShl works only with red numbers');\n    return this.red.shl(this, num);\n  };\n\n  BN.prototype.redMul = function redMul (num) {\n    assert(this.red, 'redMul works only with red numbers');\n    this.red._verify2(this, num);\n    return this.red.mul(this, num);\n  };\n\n  BN.prototype.redIMul = function redIMul (num) {\n    assert(this.red, 'redMul works only with red numbers');\n    this.red._verify2(this, num);\n    return this.red.imul(this, num);\n  };\n\n  BN.prototype.redSqr = function redSqr () {\n    assert(this.red, 'redSqr works only with red numbers');\n    this.red._verify1(this);\n    return this.red.sqr(this);\n  };\n\n  BN.prototype.redISqr = function redISqr () {\n    assert(this.red, 'redISqr works only with red numbers');\n    this.red._verify1(this);\n    return this.red.isqr(this);\n  };\n\n  // Square root over p\n  BN.prototype.redSqrt = function redSqrt () {\n    assert(this.red, 'redSqrt works only with red numbers');\n    this.red._verify1(this);\n    return this.red.sqrt(this);\n  };\n\n  BN.prototype.redInvm = function redInvm () {\n    assert(this.red, 'redInvm works only with red numbers');\n    this.red._verify1(this);\n    return this.red.invm(this);\n  };\n\n  // Return negative clone of `this` % `red modulo`\n  BN.prototype.redNeg = function redNeg () {\n    assert(this.red, 'redNeg works only with red numbers');\n    this.red._verify1(this);\n    return this.red.neg(this);\n  };\n\n  BN.prototype.redPow = function redPow (num) {\n    assert(this.red && !num.red, 'redPow(normalNum)');\n    this.red._verify1(this);\n    return this.red.pow(this, num);\n  };\n\n  // Prime numbers with efficient reduction\n  var primes = {\n    k256: null,\n    p224: null,\n    p192: null,\n    p25519: null\n  };\n\n  // Pseudo-Mersenne prime\n  function MPrime (name, p) {\n    // P = 2 ^ N - K\n    this.name = name;\n    this.p = new BN(p, 16);\n    this.n = this.p.bitLength();\n    this.k = new BN(1).iushln(this.n).isub(this.p);\n\n    this.tmp = this._tmp();\n  }\n\n  MPrime.prototype._tmp = function _tmp () {\n    var tmp = new BN(null);\n    tmp.words = new Array(Math.ceil(this.n / 13));\n    return tmp;\n  };\n\n  MPrime.prototype.ireduce = function ireduce (num) {\n    // Assumes that `num` is less than `P^2`\n    // num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P)\n    var r = num;\n    var rlen;\n\n    do {\n      this.split(r, this.tmp);\n      r = this.imulK(r);\n      r = r.iadd(this.tmp);\n      rlen = r.bitLength();\n    } while (rlen > this.n);\n\n    var cmp = rlen < this.n ? -1 : r.ucmp(this.p);\n    if (cmp === 0) {\n      r.words[0] = 0;\n      r.length = 1;\n    } else if (cmp > 0) {\n      r.isub(this.p);\n    } else {\n      if (r.strip !== undefined) {\n        // r is BN v4 instance\n        r.strip();\n      } else {\n        // r is BN v5 instance\n        r._strip();\n      }\n    }\n\n    return r;\n  };\n\n  MPrime.prototype.split = function split (input, out) {\n    input.iushrn(this.n, 0, out);\n  };\n\n  MPrime.prototype.imulK = function imulK (num) {\n    return num.imul(this.k);\n  };\n\n  function K256 () {\n    MPrime.call(\n      this,\n      'k256',\n      'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f');\n  }\n  inherits(K256, MPrime);\n\n  K256.prototype.split = function split (input, output) {\n    // 256 = 9 * 26 + 22\n    var mask = 0x3fffff;\n\n    var outLen = Math.min(input.length, 9);\n    for (var i = 0; i < outLen; i++) {\n      output.words[i] = input.words[i];\n    }\n    output.length = outLen;\n\n    if (input.length <= 9) {\n      input.words[0] = 0;\n      input.length = 1;\n      return;\n    }\n\n    // Shift by 9 limbs\n    var prev = input.words[9];\n    output.words[output.length++] = prev & mask;\n\n    for (i = 10; i < input.length; i++) {\n      var next = input.words[i] | 0;\n      input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22);\n      prev = next;\n    }\n    prev >>>= 22;\n    input.words[i - 10] = prev;\n    if (prev === 0 && input.length > 10) {\n      input.length -= 10;\n    } else {\n      input.length -= 9;\n    }\n  };\n\n  K256.prototype.imulK = function imulK (num) {\n    // K = 0x1000003d1 = [ 0x40, 0x3d1 ]\n    num.words[num.length] = 0;\n    num.words[num.length + 1] = 0;\n    num.length += 2;\n\n    // bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390\n    var lo = 0;\n    for (var i = 0; i < num.length; i++) {\n      var w = num.words[i] | 0;\n      lo += w * 0x3d1;\n      num.words[i] = lo & 0x3ffffff;\n      lo = w * 0x40 + ((lo / 0x4000000) | 0);\n    }\n\n    // Fast length reduction\n    if (num.words[num.length - 1] === 0) {\n      num.length--;\n      if (num.words[num.length - 1] === 0) {\n        num.length--;\n      }\n    }\n    return num;\n  };\n\n  function P224 () {\n    MPrime.call(\n      this,\n      'p224',\n      'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001');\n  }\n  inherits(P224, MPrime);\n\n  function P192 () {\n    MPrime.call(\n      this,\n      'p192',\n      'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff');\n  }\n  inherits(P192, MPrime);\n\n  function P25519 () {\n    // 2 ^ 255 - 19\n    MPrime.call(\n      this,\n      '25519',\n      '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed');\n  }\n  inherits(P25519, MPrime);\n\n  P25519.prototype.imulK = function imulK (num) {\n    // K = 0x13\n    var carry = 0;\n    for (var i = 0; i < num.length; i++) {\n      var hi = (num.words[i] | 0) * 0x13 + carry;\n      var lo = hi & 0x3ffffff;\n      hi >>>= 26;\n\n      num.words[i] = lo;\n      carry = hi;\n    }\n    if (carry !== 0) {\n      num.words[num.length++] = carry;\n    }\n    return num;\n  };\n\n  // Exported mostly for testing purposes, use plain name instead\n  BN._prime = function prime (name) {\n    // Cached version of prime\n    if (primes[name]) return primes[name];\n\n    var prime;\n    if (name === 'k256') {\n      prime = new K256();\n    } else if (name === 'p224') {\n      prime = new P224();\n    } else if (name === 'p192') {\n      prime = new P192();\n    } else if (name === 'p25519') {\n      prime = new P25519();\n    } else {\n      throw new Error('Unknown prime ' + name);\n    }\n    primes[name] = prime;\n\n    return prime;\n  };\n\n  //\n  // Base reduction engine\n  //\n  function Red (m) {\n    if (typeof m === 'string') {\n      var prime = BN._prime(m);\n      this.m = prime.p;\n      this.prime = prime;\n    } else {\n      assert(m.gtn(1), 'modulus must be greater than 1');\n      this.m = m;\n      this.prime = null;\n    }\n  }\n\n  Red.prototype._verify1 = function _verify1 (a) {\n    assert(a.negative === 0, 'red works only with positives');\n    assert(a.red, 'red works only with red numbers');\n  };\n\n  Red.prototype._verify2 = function _verify2 (a, b) {\n    assert((a.negative | b.negative) === 0, 'red works only with positives');\n    assert(a.red && a.red === b.red,\n      'red works only with red numbers');\n  };\n\n  Red.prototype.imod = function imod (a) {\n    if (this.prime) return this.prime.ireduce(a)._forceRed(this);\n    return a.umod(this.m)._forceRed(this);\n  };\n\n  Red.prototype.neg = function neg (a) {\n    if (a.isZero()) {\n      return a.clone();\n    }\n\n    return this.m.sub(a)._forceRed(this);\n  };\n\n  Red.prototype.add = function add (a, b) {\n    this._verify2(a, b);\n\n    var res = a.add(b);\n    if (res.cmp(this.m) >= 0) {\n      res.isub(this.m);\n    }\n    return res._forceRed(this);\n  };\n\n  Red.prototype.iadd = function iadd (a, b) {\n    this._verify2(a, b);\n\n    var res = a.iadd(b);\n    if (res.cmp(this.m) >= 0) {\n      res.isub(this.m);\n    }\n    return res;\n  };\n\n  Red.prototype.sub = function sub (a, b) {\n    this._verify2(a, b);\n\n    var res = a.sub(b);\n    if (res.cmpn(0) < 0) {\n      res.iadd(this.m);\n    }\n    return res._forceRed(this);\n  };\n\n  Red.prototype.isub = function isub (a, b) {\n    this._verify2(a, b);\n\n    var res = a.isub(b);\n    if (res.cmpn(0) < 0) {\n      res.iadd(this.m);\n    }\n    return res;\n  };\n\n  Red.prototype.shl = function shl (a, num) {\n    this._verify1(a);\n    return this.imod(a.ushln(num));\n  };\n\n  Red.prototype.imul = function imul (a, b) {\n    this._verify2(a, b);\n    return this.imod(a.imul(b));\n  };\n\n  Red.prototype.mul = function mul (a, b) {\n    this._verify2(a, b);\n    return this.imod(a.mul(b));\n  };\n\n  Red.prototype.isqr = function isqr (a) {\n    return this.imul(a, a.clone());\n  };\n\n  Red.prototype.sqr = function sqr (a) {\n    return this.mul(a, a);\n  };\n\n  Red.prototype.sqrt = function sqrt (a) {\n    if (a.isZero()) return a.clone();\n\n    var mod3 = this.m.andln(3);\n    assert(mod3 % 2 === 1);\n\n    // Fast case\n    if (mod3 === 3) {\n      var pow = this.m.add(new BN(1)).iushrn(2);\n      return this.pow(a, pow);\n    }\n\n    // Tonelli-Shanks algorithm (Totally unoptimized and slow)\n    //\n    // Find Q and S, that Q * 2 ^ S = (P - 1)\n    var q = this.m.subn(1);\n    var s = 0;\n    while (!q.isZero() && q.andln(1) === 0) {\n      s++;\n      q.iushrn(1);\n    }\n    assert(!q.isZero());\n\n    var one = new BN(1).toRed(this);\n    var nOne = one.redNeg();\n\n    // Find quadratic non-residue\n    // NOTE: Max is such because of generalized Riemann hypothesis.\n    var lpow = this.m.subn(1).iushrn(1);\n    var z = this.m.bitLength();\n    z = new BN(2 * z * z).toRed(this);\n\n    while (this.pow(z, lpow).cmp(nOne) !== 0) {\n      z.redIAdd(nOne);\n    }\n\n    var c = this.pow(z, q);\n    var r = this.pow(a, q.addn(1).iushrn(1));\n    var t = this.pow(a, q);\n    var m = s;\n    while (t.cmp(one) !== 0) {\n      var tmp = t;\n      for (var i = 0; tmp.cmp(one) !== 0; i++) {\n        tmp = tmp.redSqr();\n      }\n      assert(i < m);\n      var b = this.pow(c, new BN(1).iushln(m - i - 1));\n\n      r = r.redMul(b);\n      c = b.redSqr();\n      t = t.redMul(c);\n      m = i;\n    }\n\n    return r;\n  };\n\n  Red.prototype.invm = function invm (a) {\n    var inv = a._invmp(this.m);\n    if (inv.negative !== 0) {\n      inv.negative = 0;\n      return this.imod(inv).redNeg();\n    } else {\n      return this.imod(inv);\n    }\n  };\n\n  Red.prototype.pow = function pow (a, num) {\n    if (num.isZero()) return new BN(1).toRed(this);\n    if (num.cmpn(1) === 0) return a.clone();\n\n    var windowSize = 4;\n    var wnd = new Array(1 << windowSize);\n    wnd[0] = new BN(1).toRed(this);\n    wnd[1] = a;\n    for (var i = 2; i < wnd.length; i++) {\n      wnd[i] = this.mul(wnd[i - 1], a);\n    }\n\n    var res = wnd[0];\n    var current = 0;\n    var currentLen = 0;\n    var start = num.bitLength() % 26;\n    if (start === 0) {\n      start = 26;\n    }\n\n    for (i = num.length - 1; i >= 0; i--) {\n      var word = num.words[i];\n      for (var j = start - 1; j >= 0; j--) {\n        var bit = (word >> j) & 1;\n        if (res !== wnd[0]) {\n          res = this.sqr(res);\n        }\n\n        if (bit === 0 && current === 0) {\n          currentLen = 0;\n          continue;\n        }\n\n        current <<= 1;\n        current |= bit;\n        currentLen++;\n        if (currentLen !== windowSize && (i !== 0 || j !== 0)) continue;\n\n        res = this.mul(res, wnd[current]);\n        currentLen = 0;\n        current = 0;\n      }\n      start = 26;\n    }\n\n    return res;\n  };\n\n  Red.prototype.convertTo = function convertTo (num) {\n    var r = num.umod(this.m);\n\n    return r === num ? r.clone() : r;\n  };\n\n  Red.prototype.convertFrom = function convertFrom (num) {\n    var res = num.clone();\n    res.red = null;\n    return res;\n  };\n\n  //\n  // Montgomery method engine\n  //\n\n  BN.mont = function mont (num) {\n    return new Mont(num);\n  };\n\n  function Mont (m) {\n    Red.call(this, m);\n\n    this.shift = this.m.bitLength();\n    if (this.shift % 26 !== 0) {\n      this.shift += 26 - (this.shift % 26);\n    }\n\n    this.r = new BN(1).iushln(this.shift);\n    this.r2 = this.imod(this.r.sqr());\n    this.rinv = this.r._invmp(this.m);\n\n    this.minv = this.rinv.mul(this.r).isubn(1).div(this.m);\n    this.minv = this.minv.umod(this.r);\n    this.minv = this.r.sub(this.minv);\n  }\n  inherits(Mont, Red);\n\n  Mont.prototype.convertTo = function convertTo (num) {\n    return this.imod(num.ushln(this.shift));\n  };\n\n  Mont.prototype.convertFrom = function convertFrom (num) {\n    var r = this.imod(num.mul(this.rinv));\n    r.red = null;\n    return r;\n  };\n\n  Mont.prototype.imul = function imul (a, b) {\n    if (a.isZero() || b.isZero()) {\n      a.words[0] = 0;\n      a.length = 1;\n      return a;\n    }\n\n    var t = a.imul(b);\n    var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n    var u = t.isub(c).iushrn(this.shift);\n    var res = u;\n\n    if (u.cmp(this.m) >= 0) {\n      res = u.isub(this.m);\n    } else if (u.cmpn(0) < 0) {\n      res = u.iadd(this.m);\n    }\n\n    return res._forceRed(this);\n  };\n\n  Mont.prototype.mul = function mul (a, b) {\n    if (a.isZero() || b.isZero()) return new BN(0)._forceRed(this);\n\n    var t = a.mul(b);\n    var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n    var u = t.isub(c).iushrn(this.shift);\n    var res = u;\n    if (u.cmp(this.m) >= 0) {\n      res = u.isub(this.m);\n    } else if (u.cmpn(0) < 0) {\n      res = u.iadd(this.m);\n    }\n\n    return res._forceRed(this);\n  };\n\n  Mont.prototype.invm = function invm (a) {\n    // (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R\n    var res = this.imod(a._invmp(this.m).mul(this.r2));\n    return res._forceRed(this);\n  };\n})(typeof module === 'undefined' || module, this);\n","var parseKeys = require('parse-asn1')\nvar mgf = require('./mgf')\nvar xor = require('./xor')\nvar BN = require('bn.js')\nvar crt = require('browserify-rsa')\nvar createHash = require('create-hash')\nvar withPublic = require('./withPublic')\nvar Buffer = require('safe-buffer').Buffer\n\nmodule.exports = function privateDecrypt (privateKey, enc, reverse) {\n  var padding\n  if (privateKey.padding) {\n    padding = privateKey.padding\n  } else if (reverse) {\n    padding = 1\n  } else {\n    padding = 4\n  }\n\n  var key = parseKeys(privateKey)\n  var k = key.modulus.byteLength()\n  if (enc.length > k || new BN(enc).cmp(key.modulus) >= 0) {\n    throw new Error('decryption error')\n  }\n  var msg\n  if (reverse) {\n    msg = withPublic(new BN(enc), key)\n  } else {\n    msg = crt(enc, key)\n  }\n  var zBuffer = Buffer.alloc(k - msg.length)\n  msg = Buffer.concat([zBuffer, msg], k)\n  if (padding === 4) {\n    return oaep(key, msg)\n  } else if (padding === 1) {\n    return pkcs1(key, msg, reverse)\n  } else if (padding === 3) {\n    return msg\n  } else {\n    throw new Error('unknown padding')\n  }\n}\n\nfunction oaep (key, msg) {\n  var k = key.modulus.byteLength()\n  var iHash = createHash('sha1').update(Buffer.alloc(0)).digest()\n  var hLen = iHash.length\n  if (msg[0] !== 0) {\n    throw new Error('decryption error')\n  }\n  var maskedSeed = msg.slice(1, hLen + 1)\n  var maskedDb = msg.slice(hLen + 1)\n  var seed = xor(maskedSeed, mgf(maskedDb, hLen))\n  var db = xor(maskedDb, mgf(seed, k - hLen - 1))\n  if (compare(iHash, db.slice(0, hLen))) {\n    throw new Error('decryption error')\n  }\n  var i = hLen\n  while (db[i] === 0) {\n    i++\n  }\n  if (db[i++] !== 1) {\n    throw new Error('decryption error')\n  }\n  return db.slice(i)\n}\n\nfunction pkcs1 (key, msg, reverse) {\n  var p1 = msg.slice(0, 2)\n  var i = 2\n  var status = 0\n  while (msg[i++] !== 0) {\n    if (i >= msg.length) {\n      status++\n      break\n    }\n  }\n  var ps = msg.slice(2, i - 1)\n\n  if ((p1.toString('hex') !== '0002' && !reverse) || (p1.toString('hex') !== '0001' && reverse)) {\n    status++\n  }\n  if (ps.length < 8) {\n    status++\n  }\n  if (status) {\n    throw new Error('decryption error')\n  }\n  return msg.slice(i)\n}\nfunction compare (a, b) {\n  a = Buffer.from(a)\n  b = Buffer.from(b)\n  var dif = 0\n  var len = a.length\n  if (a.length !== b.length) {\n    dif++\n    len = Math.min(a.length, b.length)\n  }\n  var i = -1\n  while (++i < len) {\n    dif += (a[i] ^ b[i])\n  }\n  return dif\n}\n","var parseKeys = require('parse-asn1')\nvar randomBytes = require('randombytes')\nvar createHash = require('create-hash')\nvar mgf = require('./mgf')\nvar xor = require('./xor')\nvar BN = require('bn.js')\nvar withPublic = require('./withPublic')\nvar crt = require('browserify-rsa')\nvar Buffer = require('safe-buffer').Buffer\n\nmodule.exports = function publicEncrypt (publicKey, msg, reverse) {\n  var padding\n  if (publicKey.padding) {\n    padding = publicKey.padding\n  } else if (reverse) {\n    padding = 1\n  } else {\n    padding = 4\n  }\n  var key = parseKeys(publicKey)\n  var paddedMsg\n  if (padding === 4) {\n    paddedMsg = oaep(key, msg)\n  } else if (padding === 1) {\n    paddedMsg = pkcs1(key, msg, reverse)\n  } else if (padding === 3) {\n    paddedMsg = new BN(msg)\n    if (paddedMsg.cmp(key.modulus) >= 0) {\n      throw new Error('data too long for modulus')\n    }\n  } else {\n    throw new Error('unknown padding')\n  }\n  if (reverse) {\n    return crt(paddedMsg, key)\n  } else {\n    return withPublic(paddedMsg, key)\n  }\n}\n\nfunction oaep (key, msg) {\n  var k = key.modulus.byteLength()\n  var mLen = msg.length\n  var iHash = createHash('sha1').update(Buffer.alloc(0)).digest()\n  var hLen = iHash.length\n  var hLen2 = 2 * hLen\n  if (mLen > k - hLen2 - 2) {\n    throw new Error('message too long')\n  }\n  var ps = Buffer.alloc(k - mLen - hLen2 - 2)\n  var dblen = k - hLen - 1\n  var seed = randomBytes(hLen)\n  var maskedDb = xor(Buffer.concat([iHash, ps, Buffer.alloc(1, 1), msg], dblen), mgf(seed, dblen))\n  var maskedSeed = xor(seed, mgf(maskedDb, hLen))\n  return new BN(Buffer.concat([Buffer.alloc(1), maskedSeed, maskedDb], k))\n}\nfunction pkcs1 (key, msg, reverse) {\n  var mLen = msg.length\n  var k = key.modulus.byteLength()\n  if (mLen > k - 11) {\n    throw new Error('message too long')\n  }\n  var ps\n  if (reverse) {\n    ps = Buffer.alloc(k - mLen - 3, 0xff)\n  } else {\n    ps = nonZero(k - mLen - 3)\n  }\n  return new BN(Buffer.concat([Buffer.from([0, reverse ? 1 : 2]), ps, Buffer.alloc(1), msg], k))\n}\nfunction nonZero (len) {\n  var out = Buffer.allocUnsafe(len)\n  var i = 0\n  var cache = randomBytes(len * 2)\n  var cur = 0\n  var num\n  while (i < len) {\n    if (cur === cache.length) {\n      cache = randomBytes(len * 2)\n      cur = 0\n    }\n    num = cache[cur++]\n    if (num) {\n      out[i++] = num\n    }\n  }\n  return out\n}\n","var BN = require('bn.js')\nvar Buffer = require('safe-buffer').Buffer\n\nfunction withPublic (paddedMsg, key) {\n  return Buffer.from(paddedMsg\n    .toRed(BN.mont(key.modulus))\n    .redPow(new BN(key.publicExponent))\n    .fromRed()\n    .toArray())\n}\n\nmodule.exports = withPublic\n","module.exports = function xor (a, b) {\n  var len = a.length\n  var i = -1\n  while (++i < len) {\n    a[i] ^= b[i]\n  }\n  return a\n}\n","'use strict'\n\n// limit of Crypto.getRandomValues()\n// https://developer.mozilla.org/en-US/docs/Web/API/Crypto/getRandomValues\nvar MAX_BYTES = 65536\n\n// Node supports requesting up to this number of bytes\n// https://github.com/nodejs/node/blob/master/lib/internal/crypto/random.js#L48\nvar MAX_UINT32 = 4294967295\n\nfunction oldBrowser () {\n  throw new Error('Secure random number generation is not supported by this browser.\\nUse Chrome, Firefox or Internet Explorer 11')\n}\n\nvar Buffer = require('safe-buffer').Buffer\nvar crypto = global.crypto || global.msCrypto\n\nif (crypto && crypto.getRandomValues) {\n  module.exports = randomBytes\n} else {\n  module.exports = oldBrowser\n}\n\nfunction randomBytes (size, cb) {\n  // phantomjs needs to throw\n  if (size > MAX_UINT32) throw new RangeError('requested too many random bytes')\n\n  var bytes = Buffer.allocUnsafe(size)\n\n  if (size > 0) {  // getRandomValues fails on IE if size == 0\n    if (size > MAX_BYTES) { // this is the max bytes crypto.getRandomValues\n      // can do at once see https://developer.mozilla.org/en-US/docs/Web/API/window.crypto.getRandomValues\n      for (var generated = 0; generated < size; generated += MAX_BYTES) {\n        // buffer.slice automatically checks if the end is past the end of\n        // the buffer so we don't have to here\n        crypto.getRandomValues(bytes.slice(generated, generated + MAX_BYTES))\n      }\n    } else {\n      crypto.getRandomValues(bytes)\n    }\n  }\n\n  if (typeof cb === 'function') {\n    return process.nextTick(function () {\n      cb(null, bytes)\n    })\n  }\n\n  return bytes\n}\n","'use strict'\n\nfunction oldBrowser () {\n  throw new Error('secure random number generation not supported by this browser\\nuse chrome, FireFox or Internet Explorer 11')\n}\nvar safeBuffer = require('safe-buffer')\nvar randombytes = require('randombytes')\nvar Buffer = safeBuffer.Buffer\nvar kBufferMaxLength = safeBuffer.kMaxLength\nvar crypto = global.crypto || global.msCrypto\nvar kMaxUint32 = Math.pow(2, 32) - 1\nfunction assertOffset (offset, length) {\n  if (typeof offset !== 'number' || offset !== offset) { // eslint-disable-line no-self-compare\n    throw new TypeError('offset must be a number')\n  }\n\n  if (offset > kMaxUint32 || offset < 0) {\n    throw new TypeError('offset must be a uint32')\n  }\n\n  if (offset > kBufferMaxLength || offset > length) {\n    throw new RangeError('offset out of range')\n  }\n}\n\nfunction assertSize (size, offset, length) {\n  if (typeof size !== 'number' || size !== size) { // eslint-disable-line no-self-compare\n    throw new TypeError('size must be a number')\n  }\n\n  if (size > kMaxUint32 || size < 0) {\n    throw new TypeError('size must be a uint32')\n  }\n\n  if (size + offset > length || size > kBufferMaxLength) {\n    throw new RangeError('buffer too small')\n  }\n}\nif ((crypto && crypto.getRandomValues) || !process.browser) {\n  exports.randomFill = randomFill\n  exports.randomFillSync = randomFillSync\n} else {\n  exports.randomFill = oldBrowser\n  exports.randomFillSync = oldBrowser\n}\nfunction randomFill (buf, offset, size, cb) {\n  if (!Buffer.isBuffer(buf) && !(buf instanceof global.Uint8Array)) {\n    throw new TypeError('\"buf\" argument must be a Buffer or Uint8Array')\n  }\n\n  if (typeof offset === 'function') {\n    cb = offset\n    offset = 0\n    size = buf.length\n  } else if (typeof size === 'function') {\n    cb = size\n    size = buf.length - offset\n  } else if (typeof cb !== 'function') {\n    throw new TypeError('\"cb\" argument must be a function')\n  }\n  assertOffset(offset, buf.length)\n  assertSize(size, offset, buf.length)\n  return actualFill(buf, offset, size, cb)\n}\n\nfunction actualFill (buf, offset, size, cb) {\n  if (process.browser) {\n    var ourBuf = buf.buffer\n    var uint = new Uint8Array(ourBuf, offset, size)\n    crypto.getRandomValues(uint)\n    if (cb) {\n      process.nextTick(function () {\n        cb(null, buf)\n      })\n      return\n    }\n    return buf\n  }\n  if (cb) {\n    randombytes(size, function (err, bytes) {\n      if (err) {\n        return cb(err)\n      }\n      bytes.copy(buf, offset)\n      cb(null, buf)\n    })\n    return\n  }\n  var bytes = randombytes(size)\n  bytes.copy(buf, offset)\n  return buf\n}\nfunction randomFillSync (buf, offset, size) {\n  if (typeof offset === 'undefined') {\n    offset = 0\n  }\n  if (!Buffer.isBuffer(buf) && !(buf instanceof global.Uint8Array)) {\n    throw new TypeError('\"buf\" argument must be a Buffer or Uint8Array')\n  }\n\n  assertOffset(offset, buf.length)\n\n  if (size === undefined) size = buf.length - offset\n\n  assertSize(size, offset, buf.length)\n\n  return actualFill(buf, offset, size)\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n'use strict';\n\n/*<replacement>*/\n\nvar pna = require('process-nextick-args');\n/*</replacement>*/\n\n/*<replacement>*/\nvar objectKeys = Object.keys || function (obj) {\n  var keys = [];\n  for (var key in obj) {\n    keys.push(key);\n  }return keys;\n};\n/*</replacement>*/\n\nmodule.exports = Duplex;\n\n/*<replacement>*/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nvar Readable = require('./_stream_readable');\nvar Writable = require('./_stream_writable');\n\nutil.inherits(Duplex, Readable);\n\n{\n  // avoid scope creep, the keys array can then be collected\n  var keys = objectKeys(Writable.prototype);\n  for (var v = 0; v < keys.length; v++) {\n    var method = keys[v];\n    if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n  }\n}\n\nfunction Duplex(options) {\n  if (!(this instanceof Duplex)) return new Duplex(options);\n\n  Readable.call(this, options);\n  Writable.call(this, options);\n\n  if (options && options.readable === false) this.readable = false;\n\n  if (options && options.writable === false) this.writable = false;\n\n  this.allowHalfOpen = true;\n  if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;\n\n  this.once('end', onend);\n}\n\nObject.defineProperty(Duplex.prototype, 'writableHighWaterMark', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function () {\n    return this._writableState.highWaterMark;\n  }\n});\n\n// the no-half-open enforcer\nfunction onend() {\n  // if we allow half-open state, or if the writable side ended,\n  // then we're ok.\n  if (this.allowHalfOpen || this._writableState.ended) return;\n\n  // no more data can be written.\n  // But allow more writes to happen in this tick.\n  pna.nextTick(onEndNT, this);\n}\n\nfunction onEndNT(self) {\n  self.end();\n}\n\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n  get: function () {\n    if (this._readableState === undefined || this._writableState === undefined) {\n      return false;\n    }\n    return this._readableState.destroyed && this._writableState.destroyed;\n  },\n  set: function (value) {\n    // we ignore the value if the stream\n    // has not been initialized yet\n    if (this._readableState === undefined || this._writableState === undefined) {\n      return;\n    }\n\n    // backward compatibility, the user is explicitly\n    // managing destroyed\n    this._readableState.destroyed = value;\n    this._writableState.destroyed = value;\n  }\n});\n\nDuplex.prototype._destroy = function (err, cb) {\n  this.push(null);\n  this.end();\n\n  pna.nextTick(cb, err);\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n'use strict';\n\nmodule.exports = PassThrough;\n\nvar Transform = require('./_stream_transform');\n\n/*<replacement>*/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nutil.inherits(PassThrough, Transform);\n\nfunction PassThrough(options) {\n  if (!(this instanceof PassThrough)) return new PassThrough(options);\n\n  Transform.call(this, options);\n}\n\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n  cb(null, chunk);\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/*<replacement>*/\n\nvar pna = require('process-nextick-args');\n/*</replacement>*/\n\nmodule.exports = Readable;\n\n/*<replacement>*/\nvar isArray = require('isarray');\n/*</replacement>*/\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nReadable.ReadableState = ReadableState;\n\n/*<replacement>*/\nvar EE = require('events').EventEmitter;\n\nvar EElistenerCount = function (emitter, type) {\n  return emitter.listeners(type).length;\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = require('./internal/streams/stream');\n/*</replacement>*/\n\n/*<replacement>*/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n  return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/*</replacement>*/\n\n/*<replacement>*/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/*</replacement>*/\n\n/*<replacement>*/\nvar debugUtil = require('util');\nvar debug = void 0;\nif (debugUtil && debugUtil.debuglog) {\n  debug = debugUtil.debuglog('stream');\n} else {\n  debug = function () {};\n}\n/*</replacement>*/\n\nvar BufferList = require('./internal/streams/BufferList');\nvar destroyImpl = require('./internal/streams/destroy');\nvar StringDecoder;\n\nutil.inherits(Readable, Stream);\n\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n  // Sadly this is not cacheable as some libraries bundle their own\n  // event emitter implementation with them.\n  if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n  // This is a hack to make sure that our error handler is attached before any\n  // userland ones.  NEVER DO THIS. This is here only because this code needs\n  // to continue to work with older versions of Node.js that do not include\n  // the prependListener() method. The goal is to eventually remove this hack.\n  if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\n\nfunction ReadableState(options, stream) {\n  Duplex = Duplex || require('./_stream_duplex');\n\n  options = options || {};\n\n  // Duplex streams are both readable and writable, but share\n  // the same options object.\n  // However, some cases require setting options to different\n  // values for the readable and the writable sides of the duplex stream.\n  // These options can be provided separately as readableXXX and writableXXX.\n  var isDuplex = stream instanceof Duplex;\n\n  // object stream flag. Used to make read(n) ignore n and to\n  // make all the buffer merging and length checks go away\n  this.objectMode = !!options.objectMode;\n\n  if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n  // the point at which it stops calling _read() to fill the buffer\n  // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n  var hwm = options.highWaterMark;\n  var readableHwm = options.readableHighWaterMark;\n  var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;\n\n  // cast to ints.\n  this.highWaterMark = Math.floor(this.highWaterMark);\n\n  // A linked list is used to store data chunks instead of an array because the\n  // linked list can remove elements from the beginning faster than\n  // array.shift()\n  this.buffer = new BufferList();\n  this.length = 0;\n  this.pipes = null;\n  this.pipesCount = 0;\n  this.flowing = null;\n  this.ended = false;\n  this.endEmitted = false;\n  this.reading = false;\n\n  // a flag to be able to tell if the event 'readable'/'data' is emitted\n  // immediately, or on a later tick.  We set this to true at first, because\n  // any actions that shouldn't happen until \"later\" should generally also\n  // not happen before the first read call.\n  this.sync = true;\n\n  // whenever we return null, then we set a flag to say\n  // that we're awaiting a 'readable' event emission.\n  this.needReadable = false;\n  this.emittedReadable = false;\n  this.readableListening = false;\n  this.resumeScheduled = false;\n\n  // has it been destroyed\n  this.destroyed = false;\n\n  // Crypto is kind of old and crusty.  Historically, its default string\n  // encoding is 'binary' so we have to make this configurable.\n  // Everything else in the universe uses 'utf8', though.\n  this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n  // the number of writers that are awaiting a drain event in .pipe()s\n  this.awaitDrain = 0;\n\n  // if true, a maybeReadMore has been scheduled\n  this.readingMore = false;\n\n  this.decoder = null;\n  this.encoding = null;\n  if (options.encoding) {\n    if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n    this.decoder = new StringDecoder(options.encoding);\n    this.encoding = options.encoding;\n  }\n}\n\nfunction Readable(options) {\n  Duplex = Duplex || require('./_stream_duplex');\n\n  if (!(this instanceof Readable)) return new Readable(options);\n\n  this._readableState = new ReadableState(options, this);\n\n  // legacy\n  this.readable = true;\n\n  if (options) {\n    if (typeof options.read === 'function') this._read = options.read;\n\n    if (typeof options.destroy === 'function') this._destroy = options.destroy;\n  }\n\n  Stream.call(this);\n}\n\nObject.defineProperty(Readable.prototype, 'destroyed', {\n  get: function () {\n    if (this._readableState === undefined) {\n      return false;\n    }\n    return this._readableState.destroyed;\n  },\n  set: function (value) {\n    // we ignore the value if the stream\n    // has not been initialized yet\n    if (!this._readableState) {\n      return;\n    }\n\n    // backward compatibility, the user is explicitly\n    // managing destroyed\n    this._readableState.destroyed = value;\n  }\n});\n\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n  this.push(null);\n  cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n  var state = this._readableState;\n  var skipChunkCheck;\n\n  if (!state.objectMode) {\n    if (typeof chunk === 'string') {\n      encoding = encoding || state.defaultEncoding;\n      if (encoding !== state.encoding) {\n        chunk = Buffer.from(chunk, encoding);\n        encoding = '';\n      }\n      skipChunkCheck = true;\n    }\n  } else {\n    skipChunkCheck = true;\n  }\n\n  return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n  return readableAddChunk(this, chunk, null, true, false);\n};\n\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n  var state = stream._readableState;\n  if (chunk === null) {\n    state.reading = false;\n    onEofChunk(stream, state);\n  } else {\n    var er;\n    if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n    if (er) {\n      stream.emit('error', er);\n    } else if (state.objectMode || chunk && chunk.length > 0) {\n      if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n        chunk = _uint8ArrayToBuffer(chunk);\n      }\n\n      if (addToFront) {\n        if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);\n      } else if (state.ended) {\n        stream.emit('error', new Error('stream.push() after EOF'));\n      } else {\n        state.reading = false;\n        if (state.decoder && !encoding) {\n          chunk = state.decoder.write(chunk);\n          if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n        } else {\n          addChunk(stream, state, chunk, false);\n        }\n      }\n    } else if (!addToFront) {\n      state.reading = false;\n    }\n  }\n\n  return needMoreData(state);\n}\n\nfunction addChunk(stream, state, chunk, addToFront) {\n  if (state.flowing && state.length === 0 && !state.sync) {\n    stream.emit('data', chunk);\n    stream.read(0);\n  } else {\n    // update the buffer info.\n    state.length += state.objectMode ? 1 : chunk.length;\n    if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n\n    if (state.needReadable) emitReadable(stream);\n  }\n  maybeReadMore(stream, state);\n}\n\nfunction chunkInvalid(state, chunk) {\n  var er;\n  if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n    er = new TypeError('Invalid non-string/buffer chunk');\n  }\n  return er;\n}\n\n// if it's past the high water mark, we can push in some more.\n// Also, if we have no data yet, we can stand some\n// more bytes.  This is to work around cases where hwm=0,\n// such as the repl.  Also, if the push() triggered a\n// readable event, and the user called read(largeNumber) such that\n// needReadable was set, then we ought to push more, so that another\n// 'readable' event will be triggered.\nfunction needMoreData(state) {\n  return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);\n}\n\nReadable.prototype.isPaused = function () {\n  return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n  if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n  this._readableState.decoder = new StringDecoder(enc);\n  this._readableState.encoding = enc;\n  return this;\n};\n\n// Don't raise the hwm > 8MB\nvar MAX_HWM = 0x800000;\nfunction computeNewHighWaterMark(n) {\n  if (n >= MAX_HWM) {\n    n = MAX_HWM;\n  } else {\n    // Get the next highest power of 2 to prevent increasing hwm excessively in\n    // tiny amounts\n    n--;\n    n |= n >>> 1;\n    n |= n >>> 2;\n    n |= n >>> 4;\n    n |= n >>> 8;\n    n |= n >>> 16;\n    n++;\n  }\n  return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n  if (n <= 0 || state.length === 0 && state.ended) return 0;\n  if (state.objectMode) return 1;\n  if (n !== n) {\n    // Only flow one buffer at a time\n    if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n  }\n  // If we're asking for more than the current hwm, then raise the hwm.\n  if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n  if (n <= state.length) return n;\n  // Don't have enough\n  if (!state.ended) {\n    state.needReadable = true;\n    return 0;\n  }\n  return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n  debug('read', n);\n  n = parseInt(n, 10);\n  var state = this._readableState;\n  var nOrig = n;\n\n  if (n !== 0) state.emittedReadable = false;\n\n  // if we're doing read(0) to trigger a readable event, but we\n  // already have a bunch of data in the buffer, then just trigger\n  // the 'readable' event and move on.\n  if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {\n    debug('read: emitReadable', state.length, state.ended);\n    if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n    return null;\n  }\n\n  n = howMuchToRead(n, state);\n\n  // if we've ended, and we're now clear, then finish it up.\n  if (n === 0 && state.ended) {\n    if (state.length === 0) endReadable(this);\n    return null;\n  }\n\n  // All the actual chunk generation logic needs to be\n  // *below* the call to _read.  The reason is that in certain\n  // synthetic stream cases, such as passthrough streams, _read\n  // may be a completely synchronous operation which may change\n  // the state of the read buffer, providing enough data when\n  // before there was *not* enough.\n  //\n  // So, the steps are:\n  // 1. Figure out what the state of things will be after we do\n  // a read from the buffer.\n  //\n  // 2. If that resulting state will trigger a _read, then call _read.\n  // Note that this may be asynchronous, or synchronous.  Yes, it is\n  // deeply ugly to write APIs this way, but that still doesn't mean\n  // that the Readable class should behave improperly, as streams are\n  // designed to be sync/async agnostic.\n  // Take note if the _read call is sync or async (ie, if the read call\n  // has returned yet), so that we know whether or not it's safe to emit\n  // 'readable' etc.\n  //\n  // 3. Actually pull the requested chunks out of the buffer and return.\n\n  // if we need a readable event, then we need to do some reading.\n  var doRead = state.needReadable;\n  debug('need readable', doRead);\n\n  // if we currently have less than the highWaterMark, then also read some\n  if (state.length === 0 || state.length - n < state.highWaterMark) {\n    doRead = true;\n    debug('length less than watermark', doRead);\n  }\n\n  // however, if we've ended, then there's no point, and if we're already\n  // reading, then it's unnecessary.\n  if (state.ended || state.reading) {\n    doRead = false;\n    debug('reading or ended', doRead);\n  } else if (doRead) {\n    debug('do read');\n    state.reading = true;\n    state.sync = true;\n    // if the length is currently zero, then we *need* a readable event.\n    if (state.length === 0) state.needReadable = true;\n    // call internal read method\n    this._read(state.highWaterMark);\n    state.sync = false;\n    // If _read pushed data synchronously, then `reading` will be false,\n    // and we need to re-evaluate how much data we can return to the user.\n    if (!state.reading) n = howMuchToRead(nOrig, state);\n  }\n\n  var ret;\n  if (n > 0) ret = fromList(n, state);else ret = null;\n\n  if (ret === null) {\n    state.needReadable = true;\n    n = 0;\n  } else {\n    state.length -= n;\n  }\n\n  if (state.length === 0) {\n    // If we have nothing in the buffer, then we want to know\n    // as soon as we *do* get something into the buffer.\n    if (!state.ended) state.needReadable = true;\n\n    // If we tried to read() past the EOF, then emit end on the next tick.\n    if (nOrig !== n && state.ended) endReadable(this);\n  }\n\n  if (ret !== null) this.emit('data', ret);\n\n  return ret;\n};\n\nfunction onEofChunk(stream, state) {\n  if (state.ended) return;\n  if (state.decoder) {\n    var chunk = state.decoder.end();\n    if (chunk && chunk.length) {\n      state.buffer.push(chunk);\n      state.length += state.objectMode ? 1 : chunk.length;\n    }\n  }\n  state.ended = true;\n\n  // emit 'readable' now to make sure it gets picked up.\n  emitReadable(stream);\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow.  This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n  var state = stream._readableState;\n  state.needReadable = false;\n  if (!state.emittedReadable) {\n    debug('emitReadable', state.flowing);\n    state.emittedReadable = true;\n    if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);\n  }\n}\n\nfunction emitReadable_(stream) {\n  debug('emit readable');\n  stream.emit('readable');\n  flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data.  that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n  if (!state.readingMore) {\n    state.readingMore = true;\n    pna.nextTick(maybeReadMore_, stream, state);\n  }\n}\n\nfunction maybeReadMore_(stream, state) {\n  var len = state.length;\n  while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {\n    debug('maybeReadMore read 0');\n    stream.read(0);\n    if (len === state.length)\n      // didn't get any data, stop spinning.\n      break;else len = state.length;\n  }\n  state.readingMore = false;\n}\n\n// abstract method.  to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n  this.emit('error', new Error('_read() is not implemented'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n  var src = this;\n  var state = this._readableState;\n\n  switch (state.pipesCount) {\n    case 0:\n      state.pipes = dest;\n      break;\n    case 1:\n      state.pipes = [state.pipes, dest];\n      break;\n    default:\n      state.pipes.push(dest);\n      break;\n  }\n  state.pipesCount += 1;\n  debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n\n  var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n\n  var endFn = doEnd ? onend : unpipe;\n  if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);\n\n  dest.on('unpipe', onunpipe);\n  function onunpipe(readable, unpipeInfo) {\n    debug('onunpipe');\n    if (readable === src) {\n      if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n        unpipeInfo.hasUnpiped = true;\n        cleanup();\n      }\n    }\n  }\n\n  function onend() {\n    debug('onend');\n    dest.end();\n  }\n\n  // when the dest drains, it reduces the awaitDrain counter\n  // on the source.  This would be more elegant with a .once()\n  // handler in flow(), but adding and removing repeatedly is\n  // too slow.\n  var ondrain = pipeOnDrain(src);\n  dest.on('drain', ondrain);\n\n  var cleanedUp = false;\n  function cleanup() {\n    debug('cleanup');\n    // cleanup event handlers once the pipe is broken\n    dest.removeListener('close', onclose);\n    dest.removeListener('finish', onfinish);\n    dest.removeListener('drain', ondrain);\n    dest.removeListener('error', onerror);\n    dest.removeListener('unpipe', onunpipe);\n    src.removeListener('end', onend);\n    src.removeListener('end', unpipe);\n    src.removeListener('data', ondata);\n\n    cleanedUp = true;\n\n    // if the reader is waiting for a drain event from this\n    // specific writer, then it would cause it to never start\n    // flowing again.\n    // So, if this is awaiting a drain, then we just call it now.\n    // If we don't know, then assume that we are waiting for one.\n    if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n  }\n\n  // If the user pushes more data while we're writing to dest then we'll end up\n  // in ondata again. However, we only want to increase awaitDrain once because\n  // dest will only emit one 'drain' event for the multiple writes.\n  // => Introduce a guard on increasing awaitDrain.\n  var increasedAwaitDrain = false;\n  src.on('data', ondata);\n  function ondata(chunk) {\n    debug('ondata');\n    increasedAwaitDrain = false;\n    var ret = dest.write(chunk);\n    if (false === ret && !increasedAwaitDrain) {\n      // If the user unpiped during `dest.write()`, it is possible\n      // to get stuck in a permanently paused state if that write\n      // also returned false.\n      // => Check whether `dest` is still a piping destination.\n      if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n        debug('false write response, pause', state.awaitDrain);\n        state.awaitDrain++;\n        increasedAwaitDrain = true;\n      }\n      src.pause();\n    }\n  }\n\n  // if the dest has an error, then stop piping into it.\n  // however, don't suppress the throwing behavior for this.\n  function onerror(er) {\n    debug('onerror', er);\n    unpipe();\n    dest.removeListener('error', onerror);\n    if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n  }\n\n  // Make sure our error handler is attached before userland ones.\n  prependListener(dest, 'error', onerror);\n\n  // Both close and finish should trigger unpipe, but only once.\n  function onclose() {\n    dest.removeListener('finish', onfinish);\n    unpipe();\n  }\n  dest.once('close', onclose);\n  function onfinish() {\n    debug('onfinish');\n    dest.removeListener('close', onclose);\n    unpipe();\n  }\n  dest.once('finish', onfinish);\n\n  function unpipe() {\n    debug('unpipe');\n    src.unpipe(dest);\n  }\n\n  // tell the dest that it's being piped to\n  dest.emit('pipe', src);\n\n  // start the flow if it hasn't been started already.\n  if (!state.flowing) {\n    debug('pipe resume');\n    src.resume();\n  }\n\n  return dest;\n};\n\nfunction pipeOnDrain(src) {\n  return function () {\n    var state = src._readableState;\n    debug('pipeOnDrain', state.awaitDrain);\n    if (state.awaitDrain) state.awaitDrain--;\n    if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n      state.flowing = true;\n      flow(src);\n    }\n  };\n}\n\nReadable.prototype.unpipe = function (dest) {\n  var state = this._readableState;\n  var unpipeInfo = { hasUnpiped: false };\n\n  // if we're not piping anywhere, then do nothing.\n  if (state.pipesCount === 0) return this;\n\n  // just one destination.  most common case.\n  if (state.pipesCount === 1) {\n    // passed in one, but it's not the right one.\n    if (dest && dest !== state.pipes) return this;\n\n    if (!dest) dest = state.pipes;\n\n    // got a match.\n    state.pipes = null;\n    state.pipesCount = 0;\n    state.flowing = false;\n    if (dest) dest.emit('unpipe', this, unpipeInfo);\n    return this;\n  }\n\n  // slow case. multiple pipe destinations.\n\n  if (!dest) {\n    // remove all.\n    var dests = state.pipes;\n    var len = state.pipesCount;\n    state.pipes = null;\n    state.pipesCount = 0;\n    state.flowing = false;\n\n    for (var i = 0; i < len; i++) {\n      dests[i].emit('unpipe', this, { hasUnpiped: false });\n    }return this;\n  }\n\n  // try to find the right one.\n  var index = indexOf(state.pipes, dest);\n  if (index === -1) return this;\n\n  state.pipes.splice(index, 1);\n  state.pipesCount -= 1;\n  if (state.pipesCount === 1) state.pipes = state.pipes[0];\n\n  dest.emit('unpipe', this, unpipeInfo);\n\n  return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n  var res = Stream.prototype.on.call(this, ev, fn);\n\n  if (ev === 'data') {\n    // Start flowing on next tick if stream isn't explicitly paused\n    if (this._readableState.flowing !== false) this.resume();\n  } else if (ev === 'readable') {\n    var state = this._readableState;\n    if (!state.endEmitted && !state.readableListening) {\n      state.readableListening = state.needReadable = true;\n      state.emittedReadable = false;\n      if (!state.reading) {\n        pna.nextTick(nReadingNextTick, this);\n      } else if (state.length) {\n        emitReadable(this);\n      }\n    }\n  }\n\n  return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\n\nfunction nReadingNextTick(self) {\n  debug('readable nexttick read 0');\n  self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n  var state = this._readableState;\n  if (!state.flowing) {\n    debug('resume');\n    state.flowing = true;\n    resume(this, state);\n  }\n  return this;\n};\n\nfunction resume(stream, state) {\n  if (!state.resumeScheduled) {\n    state.resumeScheduled = true;\n    pna.nextTick(resume_, stream, state);\n  }\n}\n\nfunction resume_(stream, state) {\n  if (!state.reading) {\n    debug('resume read 0');\n    stream.read(0);\n  }\n\n  state.resumeScheduled = false;\n  state.awaitDrain = 0;\n  stream.emit('resume');\n  flow(stream);\n  if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n  debug('call pause flowing=%j', this._readableState.flowing);\n  if (false !== this._readableState.flowing) {\n    debug('pause');\n    this._readableState.flowing = false;\n    this.emit('pause');\n  }\n  return this;\n};\n\nfunction flow(stream) {\n  var state = stream._readableState;\n  debug('flow', state.flowing);\n  while (state.flowing && stream.read() !== null) {}\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n  var _this = this;\n\n  var state = this._readableState;\n  var paused = false;\n\n  stream.on('end', function () {\n    debug('wrapped end');\n    if (state.decoder && !state.ended) {\n      var chunk = state.decoder.end();\n      if (chunk && chunk.length) _this.push(chunk);\n    }\n\n    _this.push(null);\n  });\n\n  stream.on('data', function (chunk) {\n    debug('wrapped data');\n    if (state.decoder) chunk = state.decoder.write(chunk);\n\n    // don't skip over falsy values in objectMode\n    if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n    var ret = _this.push(chunk);\n    if (!ret) {\n      paused = true;\n      stream.pause();\n    }\n  });\n\n  // proxy all the other methods.\n  // important when wrapping filters and duplexes.\n  for (var i in stream) {\n    if (this[i] === undefined && typeof stream[i] === 'function') {\n      this[i] = function (method) {\n        return function () {\n          return stream[method].apply(stream, arguments);\n        };\n      }(i);\n    }\n  }\n\n  // proxy certain important events.\n  for (var n = 0; n < kProxyEvents.length; n++) {\n    stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n  }\n\n  // when we try to consume some more bytes, simply unpause the\n  // underlying stream.\n  this._read = function (n) {\n    debug('wrapped _read', n);\n    if (paused) {\n      paused = false;\n      stream.resume();\n    }\n  };\n\n  return this;\n};\n\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function () {\n    return this._readableState.highWaterMark;\n  }\n});\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n  // nothing buffered\n  if (state.length === 0) return null;\n\n  var ret;\n  if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n    // read it all, truncate the list\n    if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);\n    state.buffer.clear();\n  } else {\n    // read part of list\n    ret = fromListPartial(n, state.buffer, state.decoder);\n  }\n\n  return ret;\n}\n\n// Extracts only enough buffered data to satisfy the amount requested.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromListPartial(n, list, hasStrings) {\n  var ret;\n  if (n < list.head.data.length) {\n    // slice is the same for buffers and strings\n    ret = list.head.data.slice(0, n);\n    list.head.data = list.head.data.slice(n);\n  } else if (n === list.head.data.length) {\n    // first chunk is a perfect match\n    ret = list.shift();\n  } else {\n    // result spans more than one buffer\n    ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);\n  }\n  return ret;\n}\n\n// Copies a specified amount of characters from the list of buffered data\n// chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBufferString(n, list) {\n  var p = list.head;\n  var c = 1;\n  var ret = p.data;\n  n -= ret.length;\n  while (p = p.next) {\n    var str = p.data;\n    var nb = n > str.length ? str.length : n;\n    if (nb === str.length) ret += str;else ret += str.slice(0, n);\n    n -= nb;\n    if (n === 0) {\n      if (nb === str.length) {\n        ++c;\n        if (p.next) list.head = p.next;else list.head = list.tail = null;\n      } else {\n        list.head = p;\n        p.data = str.slice(nb);\n      }\n      break;\n    }\n    ++c;\n  }\n  list.length -= c;\n  return ret;\n}\n\n// Copies a specified amount of bytes from the list of buffered data chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBuffer(n, list) {\n  var ret = Buffer.allocUnsafe(n);\n  var p = list.head;\n  var c = 1;\n  p.data.copy(ret);\n  n -= p.data.length;\n  while (p = p.next) {\n    var buf = p.data;\n    var nb = n > buf.length ? buf.length : n;\n    buf.copy(ret, ret.length - n, 0, nb);\n    n -= nb;\n    if (n === 0) {\n      if (nb === buf.length) {\n        ++c;\n        if (p.next) list.head = p.next;else list.head = list.tail = null;\n      } else {\n        list.head = p;\n        p.data = buf.slice(nb);\n      }\n      break;\n    }\n    ++c;\n  }\n  list.length -= c;\n  return ret;\n}\n\nfunction endReadable(stream) {\n  var state = stream._readableState;\n\n  // If we get here before consuming all the bytes, then that is a\n  // bug in node.  Should never happen.\n  if (state.length > 0) throw new Error('\"endReadable()\" called on non-empty stream');\n\n  if (!state.endEmitted) {\n    state.ended = true;\n    pna.nextTick(endReadableNT, state, stream);\n  }\n}\n\nfunction endReadableNT(state, stream) {\n  // Check that we didn't get one last unshift.\n  if (!state.endEmitted && state.length === 0) {\n    state.endEmitted = true;\n    stream.readable = false;\n    stream.emit('end');\n  }\n}\n\nfunction indexOf(xs, x) {\n  for (var i = 0, l = xs.length; i < l; i++) {\n    if (xs[i] === x) return i;\n  }\n  return -1;\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data.  Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored.  (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation.  For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes.  When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up.  When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer.  When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks.  If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk.  However,\n// a pathological inflate type of transform can cause excessive buffering\n// here.  For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output.  In this case, you could write a very small\n// amount of input, and end up with a very large amount of output.  In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform.  A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n'use strict';\n\nmodule.exports = Transform;\n\nvar Duplex = require('./_stream_duplex');\n\n/*<replacement>*/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nutil.inherits(Transform, Duplex);\n\nfunction afterTransform(er, data) {\n  var ts = this._transformState;\n  ts.transforming = false;\n\n  var cb = ts.writecb;\n\n  if (!cb) {\n    return this.emit('error', new Error('write callback called multiple times'));\n  }\n\n  ts.writechunk = null;\n  ts.writecb = null;\n\n  if (data != null) // single equals check for both `null` and `undefined`\n    this.push(data);\n\n  cb(er);\n\n  var rs = this._readableState;\n  rs.reading = false;\n  if (rs.needReadable || rs.length < rs.highWaterMark) {\n    this._read(rs.highWaterMark);\n  }\n}\n\nfunction Transform(options) {\n  if (!(this instanceof Transform)) return new Transform(options);\n\n  Duplex.call(this, options);\n\n  this._transformState = {\n    afterTransform: afterTransform.bind(this),\n    needTransform: false,\n    transforming: false,\n    writecb: null,\n    writechunk: null,\n    writeencoding: null\n  };\n\n  // start out asking for a readable event once data is transformed.\n  this._readableState.needReadable = true;\n\n  // we have implemented the _read method, and done the other things\n  // that Readable wants before the first _read call, so unset the\n  // sync guard flag.\n  this._readableState.sync = false;\n\n  if (options) {\n    if (typeof options.transform === 'function') this._transform = options.transform;\n\n    if (typeof options.flush === 'function') this._flush = options.flush;\n  }\n\n  // When the writable side finishes, then flush out anything remaining.\n  this.on('prefinish', prefinish);\n}\n\nfunction prefinish() {\n  var _this = this;\n\n  if (typeof this._flush === 'function') {\n    this._flush(function (er, data) {\n      done(_this, er, data);\n    });\n  } else {\n    done(this, null, null);\n  }\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n  this._transformState.needTransform = false;\n  return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side.  You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk.  If you pass\n// an error, then that'll put the hurt on the whole operation.  If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n  throw new Error('_transform() is not implemented');\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n  var ts = this._transformState;\n  ts.writecb = cb;\n  ts.writechunk = chunk;\n  ts.writeencoding = encoding;\n  if (!ts.transforming) {\n    var rs = this._readableState;\n    if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n  }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n  var ts = this._transformState;\n\n  if (ts.writechunk !== null && ts.writecb && !ts.transforming) {\n    ts.transforming = true;\n    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n  } else {\n    // mark that we need a transform, so that any data that comes in\n    // will get processed, now that we've asked for it.\n    ts.needTransform = true;\n  }\n};\n\nTransform.prototype._destroy = function (err, cb) {\n  var _this2 = this;\n\n  Duplex.prototype._destroy.call(this, err, function (err2) {\n    cb(err2);\n    _this2.emit('close');\n  });\n};\n\nfunction done(stream, er, data) {\n  if (er) return stream.emit('error', er);\n\n  if (data != null) // single equals check for both `null` and `undefined`\n    stream.push(data);\n\n  // if there's nothing in the write buffer, then that means\n  // that nothing more will ever be provided\n  if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');\n\n  if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');\n\n  return stream.push(null);\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n'use strict';\n\n/*<replacement>*/\n\nvar pna = require('process-nextick-args');\n/*</replacement>*/\n\nmodule.exports = Writable;\n\n/* <replacement> */\nfunction WriteReq(chunk, encoding, cb) {\n  this.chunk = chunk;\n  this.encoding = encoding;\n  this.callback = cb;\n  this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n  var _this = this;\n\n  this.next = null;\n  this.entry = null;\n  this.finish = function () {\n    onCorkedFinish(_this, state);\n  };\n}\n/* </replacement> */\n\n/*<replacement>*/\nvar asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;\n/*</replacement>*/\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nWritable.WritableState = WritableState;\n\n/*<replacement>*/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/*</replacement>*/\n\n/*<replacement>*/\nvar internalUtil = {\n  deprecate: require('util-deprecate')\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = require('./internal/streams/stream');\n/*</replacement>*/\n\n/*<replacement>*/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n  return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/*</replacement>*/\n\nvar destroyImpl = require('./internal/streams/destroy');\n\nutil.inherits(Writable, Stream);\n\nfunction nop() {}\n\nfunction WritableState(options, stream) {\n  Duplex = Duplex || require('./_stream_duplex');\n\n  options = options || {};\n\n  // Duplex streams are both readable and writable, but share\n  // the same options object.\n  // However, some cases require setting options to different\n  // values for the readable and the writable sides of the duplex stream.\n  // These options can be provided separately as readableXXX and writableXXX.\n  var isDuplex = stream instanceof Duplex;\n\n  // object stream flag to indicate whether or not this stream\n  // contains buffers or objects.\n  this.objectMode = !!options.objectMode;\n\n  if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n  // the point at which write() starts returning false\n  // Note: 0 is a valid value, means that we always return false if\n  // the entire buffer is not flushed immediately on write()\n  var hwm = options.highWaterMark;\n  var writableHwm = options.writableHighWaterMark;\n  var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;\n\n  // cast to ints.\n  this.highWaterMark = Math.floor(this.highWaterMark);\n\n  // if _final has been called\n  this.finalCalled = false;\n\n  // drain event flag.\n  this.needDrain = false;\n  // at the start of calling end()\n  this.ending = false;\n  // when end() has been called, and returned\n  this.ended = false;\n  // when 'finish' is emitted\n  this.finished = false;\n\n  // has it been destroyed\n  this.destroyed = false;\n\n  // should we decode strings into buffers before passing to _write?\n  // this is here so that some node-core streams can optimize string\n  // handling at a lower level.\n  var noDecode = options.decodeStrings === false;\n  this.decodeStrings = !noDecode;\n\n  // Crypto is kind of old and crusty.  Historically, its default string\n  // encoding is 'binary' so we have to make this configurable.\n  // Everything else in the universe uses 'utf8', though.\n  this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n  // not an actual buffer we keep track of, but a measurement\n  // of how much we're waiting to get pushed to some underlying\n  // socket or file.\n  this.length = 0;\n\n  // a flag to see when we're in the middle of a write.\n  this.writing = false;\n\n  // when true all writes will be buffered until .uncork() call\n  this.corked = 0;\n\n  // a flag to be able to tell if the onwrite cb is called immediately,\n  // or on a later tick.  We set this to true at first, because any\n  // actions that shouldn't happen until \"later\" should generally also\n  // not happen before the first write call.\n  this.sync = true;\n\n  // a flag to know if we're processing previously buffered items, which\n  // may call the _write() callback in the same tick, so that we don't\n  // end up in an overlapped onwrite situation.\n  this.bufferProcessing = false;\n\n  // the callback that's passed to _write(chunk,cb)\n  this.onwrite = function (er) {\n    onwrite(stream, er);\n  };\n\n  // the callback that the user supplies to write(chunk,encoding,cb)\n  this.writecb = null;\n\n  // the amount that is being written when _write is called.\n  this.writelen = 0;\n\n  this.bufferedRequest = null;\n  this.lastBufferedRequest = null;\n\n  // number of pending user-supplied write callbacks\n  // this must be 0 before 'finish' can be emitted\n  this.pendingcb = 0;\n\n  // emit prefinish if the only thing we're waiting for is _write cbs\n  // This is relevant for synchronous Transform streams\n  this.prefinished = false;\n\n  // True if the error was already emitted and should not be thrown again\n  this.errorEmitted = false;\n\n  // count buffered requests\n  this.bufferedRequestCount = 0;\n\n  // allocate the first CorkedRequest, there is always\n  // one allocated and free to use, and we maintain at most two\n  this.corkedRequestsFree = new CorkedRequest(this);\n}\n\nWritableState.prototype.getBuffer = function getBuffer() {\n  var current = this.bufferedRequest;\n  var out = [];\n  while (current) {\n    out.push(current);\n    current = current.next;\n  }\n  return out;\n};\n\n(function () {\n  try {\n    Object.defineProperty(WritableState.prototype, 'buffer', {\n      get: internalUtil.deprecate(function () {\n        return this.getBuffer();\n      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n    });\n  } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n  realHasInstance = Function.prototype[Symbol.hasInstance];\n  Object.defineProperty(Writable, Symbol.hasInstance, {\n    value: function (object) {\n      if (realHasInstance.call(this, object)) return true;\n      if (this !== Writable) return false;\n\n      return object && object._writableState instanceof WritableState;\n    }\n  });\n} else {\n  realHasInstance = function (object) {\n    return object instanceof this;\n  };\n}\n\nfunction Writable(options) {\n  Duplex = Duplex || require('./_stream_duplex');\n\n  // Writable ctor is applied to Duplexes, too.\n  // `realHasInstance` is necessary because using plain `instanceof`\n  // would return false, as no `_writableState` property is attached.\n\n  // Trying to use the custom `instanceof` for Writable here will also break the\n  // Node.js LazyTransform implementation, which has a non-trivial getter for\n  // `_writableState` that would lead to infinite recursion.\n  if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {\n    return new Writable(options);\n  }\n\n  this._writableState = new WritableState(options, this);\n\n  // legacy.\n  this.writable = true;\n\n  if (options) {\n    if (typeof options.write === 'function') this._write = options.write;\n\n    if (typeof options.writev === 'function') this._writev = options.writev;\n\n    if (typeof options.destroy === 'function') this._destroy = options.destroy;\n\n    if (typeof options.final === 'function') this._final = options.final;\n  }\n\n  Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n  this.emit('error', new Error('Cannot pipe, not readable'));\n};\n\nfunction writeAfterEnd(stream, cb) {\n  var er = new Error('write after end');\n  // TODO: defer error events consistently everywhere, not just the cb\n  stream.emit('error', er);\n  pna.nextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n  var valid = true;\n  var er = false;\n\n  if (chunk === null) {\n    er = new TypeError('May not write null values to stream');\n  } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n    er = new TypeError('Invalid non-string/buffer chunk');\n  }\n  if (er) {\n    stream.emit('error', er);\n    pna.nextTick(cb, er);\n    valid = false;\n  }\n  return valid;\n}\n\nWritable.prototype.write = function (chunk, encoding, cb) {\n  var state = this._writableState;\n  var ret = false;\n  var isBuf = !state.objectMode && _isUint8Array(chunk);\n\n  if (isBuf && !Buffer.isBuffer(chunk)) {\n    chunk = _uint8ArrayToBuffer(chunk);\n  }\n\n  if (typeof encoding === 'function') {\n    cb = encoding;\n    encoding = null;\n  }\n\n  if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n\n  if (typeof cb !== 'function') cb = nop;\n\n  if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n    state.pendingcb++;\n    ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n  }\n\n  return ret;\n};\n\nWritable.prototype.cork = function () {\n  var state = this._writableState;\n\n  state.corked++;\n};\n\nWritable.prototype.uncork = function () {\n  var state = this._writableState;\n\n  if (state.corked) {\n    state.corked--;\n\n    if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n  }\n};\n\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n  // node::ParseEncoding() requires lower case.\n  if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n  if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);\n  this._writableState.defaultEncoding = encoding;\n  return this;\n};\n\nfunction decodeChunk(state, chunk, encoding) {\n  if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n    chunk = Buffer.from(chunk, encoding);\n  }\n  return chunk;\n}\n\nObject.defineProperty(Writable.prototype, 'writableHighWaterMark', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function () {\n    return this._writableState.highWaterMark;\n  }\n});\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn.  Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n  if (!isBuf) {\n    var newChunk = decodeChunk(state, chunk, encoding);\n    if (chunk !== newChunk) {\n      isBuf = true;\n      encoding = 'buffer';\n      chunk = newChunk;\n    }\n  }\n  var len = state.objectMode ? 1 : chunk.length;\n\n  state.length += len;\n\n  var ret = state.length < state.highWaterMark;\n  // we must ensure that previous needDrain will not be reset to false.\n  if (!ret) state.needDrain = true;\n\n  if (state.writing || state.corked) {\n    var last = state.lastBufferedRequest;\n    state.lastBufferedRequest = {\n      chunk: chunk,\n      encoding: encoding,\n      isBuf: isBuf,\n      callback: cb,\n      next: null\n    };\n    if (last) {\n      last.next = state.lastBufferedRequest;\n    } else {\n      state.bufferedRequest = state.lastBufferedRequest;\n    }\n    state.bufferedRequestCount += 1;\n  } else {\n    doWrite(stream, state, false, len, chunk, encoding, cb);\n  }\n\n  return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n  state.writelen = len;\n  state.writecb = cb;\n  state.writing = true;\n  state.sync = true;\n  if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n  state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n  --state.pendingcb;\n\n  if (sync) {\n    // defer the callback if we are being called synchronously\n    // to avoid piling up things on the stack\n    pna.nextTick(cb, er);\n    // this can emit finish, and it will always happen\n    // after error\n    pna.nextTick(finishMaybe, stream, state);\n    stream._writableState.errorEmitted = true;\n    stream.emit('error', er);\n  } else {\n    // the caller expect this to happen before if\n    // it is async\n    cb(er);\n    stream._writableState.errorEmitted = true;\n    stream.emit('error', er);\n    // this can emit finish, but finish must\n    // always follow error\n    finishMaybe(stream, state);\n  }\n}\n\nfunction onwriteStateUpdate(state) {\n  state.writing = false;\n  state.writecb = null;\n  state.length -= state.writelen;\n  state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n  var state = stream._writableState;\n  var sync = state.sync;\n  var cb = state.writecb;\n\n  onwriteStateUpdate(state);\n\n  if (er) onwriteError(stream, state, sync, er, cb);else {\n    // Check if we're actually ready to finish, but don't emit yet\n    var finished = needFinish(state);\n\n    if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n      clearBuffer(stream, state);\n    }\n\n    if (sync) {\n      /*<replacement>*/\n      asyncWrite(afterWrite, stream, state, finished, cb);\n      /*</replacement>*/\n    } else {\n      afterWrite(stream, state, finished, cb);\n    }\n  }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n  if (!finished) onwriteDrain(stream, state);\n  state.pendingcb--;\n  cb();\n  finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n  if (state.length === 0 && state.needDrain) {\n    state.needDrain = false;\n    stream.emit('drain');\n  }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n  state.bufferProcessing = true;\n  var entry = state.bufferedRequest;\n\n  if (stream._writev && entry && entry.next) {\n    // Fast case, write everything using _writev()\n    var l = state.bufferedRequestCount;\n    var buffer = new Array(l);\n    var holder = state.corkedRequestsFree;\n    holder.entry = entry;\n\n    var count = 0;\n    var allBuffers = true;\n    while (entry) {\n      buffer[count] = entry;\n      if (!entry.isBuf) allBuffers = false;\n      entry = entry.next;\n      count += 1;\n    }\n    buffer.allBuffers = allBuffers;\n\n    doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n    // doWrite is almost always async, defer these to save a bit of time\n    // as the hot path ends with doWrite\n    state.pendingcb++;\n    state.lastBufferedRequest = null;\n    if (holder.next) {\n      state.corkedRequestsFree = holder.next;\n      holder.next = null;\n    } else {\n      state.corkedRequestsFree = new CorkedRequest(state);\n    }\n    state.bufferedRequestCount = 0;\n  } else {\n    // Slow case, write chunks one-by-one\n    while (entry) {\n      var chunk = entry.chunk;\n      var encoding = entry.encoding;\n      var cb = entry.callback;\n      var len = state.objectMode ? 1 : chunk.length;\n\n      doWrite(stream, state, false, len, chunk, encoding, cb);\n      entry = entry.next;\n      state.bufferedRequestCount--;\n      // if we didn't call the onwrite immediately, then\n      // it means that we need to wait until it does.\n      // also, that means that the chunk and cb are currently\n      // being processed, so move the buffer counter past them.\n      if (state.writing) {\n        break;\n      }\n    }\n\n    if (entry === null) state.lastBufferedRequest = null;\n  }\n\n  state.bufferedRequest = entry;\n  state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n  cb(new Error('_write() is not implemented'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n  var state = this._writableState;\n\n  if (typeof chunk === 'function') {\n    cb = chunk;\n    chunk = null;\n    encoding = null;\n  } else if (typeof encoding === 'function') {\n    cb = encoding;\n    encoding = null;\n  }\n\n  if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n  // .end() fully uncorks\n  if (state.corked) {\n    state.corked = 1;\n    this.uncork();\n  }\n\n  // ignore unnecessary end() calls.\n  if (!state.ending) endWritable(this, state, cb);\n};\n\nfunction needFinish(state) {\n  return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n  stream._final(function (err) {\n    state.pendingcb--;\n    if (err) {\n      stream.emit('error', err);\n    }\n    state.prefinished = true;\n    stream.emit('prefinish');\n    finishMaybe(stream, state);\n  });\n}\nfunction prefinish(stream, state) {\n  if (!state.prefinished && !state.finalCalled) {\n    if (typeof stream._final === 'function') {\n      state.pendingcb++;\n      state.finalCalled = true;\n      pna.nextTick(callFinal, stream, state);\n    } else {\n      state.prefinished = true;\n      stream.emit('prefinish');\n    }\n  }\n}\n\nfunction finishMaybe(stream, state) {\n  var need = needFinish(state);\n  if (need) {\n    prefinish(stream, state);\n    if (state.pendingcb === 0) {\n      state.finished = true;\n      stream.emit('finish');\n    }\n  }\n  return need;\n}\n\nfunction endWritable(stream, state, cb) {\n  state.ending = true;\n  finishMaybe(stream, state);\n  if (cb) {\n    if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);\n  }\n  state.ended = true;\n  stream.writable = false;\n}\n\nfunction onCorkedFinish(corkReq, state, err) {\n  var entry = corkReq.entry;\n  corkReq.entry = null;\n  while (entry) {\n    var cb = entry.callback;\n    state.pendingcb--;\n    cb(err);\n    entry = entry.next;\n  }\n\n  // reuse the free corkReq.\n  state.corkedRequestsFree.next = corkReq;\n}\n\nObject.defineProperty(Writable.prototype, 'destroyed', {\n  get: function () {\n    if (this._writableState === undefined) {\n      return false;\n    }\n    return this._writableState.destroyed;\n  },\n  set: function (value) {\n    // we ignore the value if the stream\n    // has not been initialized yet\n    if (!this._writableState) {\n      return;\n    }\n\n    // backward compatibility, the user is explicitly\n    // managing destroyed\n    this._writableState.destroyed = value;\n  }\n});\n\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n  this.end();\n  cb(err);\n};","'use strict';\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar Buffer = require('safe-buffer').Buffer;\nvar util = require('util');\n\nfunction copyBuffer(src, target, offset) {\n  src.copy(target, offset);\n}\n\nmodule.exports = function () {\n  function BufferList() {\n    _classCallCheck(this, BufferList);\n\n    this.head = null;\n    this.tail = null;\n    this.length = 0;\n  }\n\n  BufferList.prototype.push = function push(v) {\n    var entry = { data: v, next: null };\n    if (this.length > 0) this.tail.next = entry;else this.head = entry;\n    this.tail = entry;\n    ++this.length;\n  };\n\n  BufferList.prototype.unshift = function unshift(v) {\n    var entry = { data: v, next: this.head };\n    if (this.length === 0) this.tail = entry;\n    this.head = entry;\n    ++this.length;\n  };\n\n  BufferList.prototype.shift = function shift() {\n    if (this.length === 0) return;\n    var ret = this.head.data;\n    if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n    --this.length;\n    return ret;\n  };\n\n  BufferList.prototype.clear = function clear() {\n    this.head = this.tail = null;\n    this.length = 0;\n  };\n\n  BufferList.prototype.join = function join(s) {\n    if (this.length === 0) return '';\n    var p = this.head;\n    var ret = '' + p.data;\n    while (p = p.next) {\n      ret += s + p.data;\n    }return ret;\n  };\n\n  BufferList.prototype.concat = function concat(n) {\n    if (this.length === 0) return Buffer.alloc(0);\n    var ret = Buffer.allocUnsafe(n >>> 0);\n    var p = this.head;\n    var i = 0;\n    while (p) {\n      copyBuffer(p.data, ret, i);\n      i += p.data.length;\n      p = p.next;\n    }\n    return ret;\n  };\n\n  return BufferList;\n}();\n\nif (util && util.inspect && util.inspect.custom) {\n  module.exports.prototype[util.inspect.custom] = function () {\n    var obj = util.inspect({ length: this.length });\n    return this.constructor.name + ' ' + obj;\n  };\n}","'use strict';\n\n/*<replacement>*/\n\nvar pna = require('process-nextick-args');\n/*</replacement>*/\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n  var _this = this;\n\n  var readableDestroyed = this._readableState && this._readableState.destroyed;\n  var writableDestroyed = this._writableState && this._writableState.destroyed;\n\n  if (readableDestroyed || writableDestroyed) {\n    if (cb) {\n      cb(err);\n    } else if (err) {\n      if (!this._writableState) {\n        pna.nextTick(emitErrorNT, this, err);\n      } else if (!this._writableState.errorEmitted) {\n        this._writableState.errorEmitted = true;\n        pna.nextTick(emitErrorNT, this, err);\n      }\n    }\n\n    return this;\n  }\n\n  // we set destroyed to true before firing error callbacks in order\n  // to make it re-entrance safe in case destroy() is called within callbacks\n\n  if (this._readableState) {\n    this._readableState.destroyed = true;\n  }\n\n  // if this is a duplex stream mark the writable part as destroyed as well\n  if (this._writableState) {\n    this._writableState.destroyed = true;\n  }\n\n  this._destroy(err || null, function (err) {\n    if (!cb && err) {\n      if (!_this._writableState) {\n        pna.nextTick(emitErrorNT, _this, err);\n      } else if (!_this._writableState.errorEmitted) {\n        _this._writableState.errorEmitted = true;\n        pna.nextTick(emitErrorNT, _this, err);\n      }\n    } else if (cb) {\n      cb(err);\n    }\n  });\n\n  return this;\n}\n\nfunction undestroy() {\n  if (this._readableState) {\n    this._readableState.destroyed = false;\n    this._readableState.reading = false;\n    this._readableState.ended = false;\n    this._readableState.endEmitted = false;\n  }\n\n  if (this._writableState) {\n    this._writableState.destroyed = false;\n    this._writableState.ended = false;\n    this._writableState.ending = false;\n    this._writableState.finalCalled = false;\n    this._writableState.prefinished = false;\n    this._writableState.finished = false;\n    this._writableState.errorEmitted = false;\n  }\n}\n\nfunction emitErrorNT(self, err) {\n  self.emit('error', err);\n}\n\nmodule.exports = {\n  destroy: destroy,\n  undestroy: undestroy\n};","module.exports = require('events').EventEmitter;\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/*<replacement>*/\n\nvar Buffer = require('safe-buffer').Buffer;\n/*</replacement>*/\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n  encoding = '' + encoding;\n  switch (encoding && encoding.toLowerCase()) {\n    case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n      return true;\n    default:\n      return false;\n  }\n};\n\nfunction _normalizeEncoding(enc) {\n  if (!enc) return 'utf8';\n  var retried;\n  while (true) {\n    switch (enc) {\n      case 'utf8':\n      case 'utf-8':\n        return 'utf8';\n      case 'ucs2':\n      case 'ucs-2':\n      case 'utf16le':\n      case 'utf-16le':\n        return 'utf16le';\n      case 'latin1':\n      case 'binary':\n        return 'latin1';\n      case 'base64':\n      case 'ascii':\n      case 'hex':\n        return enc;\n      default:\n        if (retried) return; // undefined\n        enc = ('' + enc).toLowerCase();\n        retried = true;\n    }\n  }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n  var nenc = _normalizeEncoding(enc);\n  if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n  return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n  this.encoding = normalizeEncoding(encoding);\n  var nb;\n  switch (this.encoding) {\n    case 'utf16le':\n      this.text = utf16Text;\n      this.end = utf16End;\n      nb = 4;\n      break;\n    case 'utf8':\n      this.fillLast = utf8FillLast;\n      nb = 4;\n      break;\n    case 'base64':\n      this.text = base64Text;\n      this.end = base64End;\n      nb = 3;\n      break;\n    default:\n      this.write = simpleWrite;\n      this.end = simpleEnd;\n      return;\n  }\n  this.lastNeed = 0;\n  this.lastTotal = 0;\n  this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n  if (buf.length === 0) return '';\n  var r;\n  var i;\n  if (this.lastNeed) {\n    r = this.fillLast(buf);\n    if (r === undefined) return '';\n    i = this.lastNeed;\n    this.lastNeed = 0;\n  } else {\n    i = 0;\n  }\n  if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n  return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n  if (this.lastNeed <= buf.length) {\n    buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n    return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n  }\n  buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n  this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte. If an invalid byte is detected, -2 is returned.\nfunction utf8CheckByte(byte) {\n  if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n  return byte >> 6 === 0x02 ? -1 : -2;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n  var j = buf.length - 1;\n  if (j < i) return 0;\n  var nb = utf8CheckByte(buf[j]);\n  if (nb >= 0) {\n    if (nb > 0) self.lastNeed = nb - 1;\n    return nb;\n  }\n  if (--j < i || nb === -2) return 0;\n  nb = utf8CheckByte(buf[j]);\n  if (nb >= 0) {\n    if (nb > 0) self.lastNeed = nb - 2;\n    return nb;\n  }\n  if (--j < i || nb === -2) return 0;\n  nb = utf8CheckByte(buf[j]);\n  if (nb >= 0) {\n    if (nb > 0) {\n      if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n    }\n    return nb;\n  }\n  return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// a single UTF-8 replacement character ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n  if ((buf[0] & 0xC0) !== 0x80) {\n    self.lastNeed = 0;\n    return '\\ufffd';\n  }\n  if (self.lastNeed > 1 && buf.length > 1) {\n    if ((buf[1] & 0xC0) !== 0x80) {\n      self.lastNeed = 1;\n      return '\\ufffd';\n    }\n    if (self.lastNeed > 2 && buf.length > 2) {\n      if ((buf[2] & 0xC0) !== 0x80) {\n        self.lastNeed = 2;\n        return '\\ufffd';\n      }\n    }\n  }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n  var p = this.lastTotal - this.lastNeed;\n  var r = utf8CheckExtraBytes(this, buf, p);\n  if (r !== undefined) return r;\n  if (this.lastNeed <= buf.length) {\n    buf.copy(this.lastChar, p, 0, this.lastNeed);\n    return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n  }\n  buf.copy(this.lastChar, p, 0, buf.length);\n  this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n  var total = utf8CheckIncomplete(this, buf, i);\n  if (!this.lastNeed) return buf.toString('utf8', i);\n  this.lastTotal = total;\n  var end = buf.length - (total - this.lastNeed);\n  buf.copy(this.lastChar, 0, end);\n  return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character is added when ending on a partial\n// character.\nfunction utf8End(buf) {\n  var r = buf && buf.length ? this.write(buf) : '';\n  if (this.lastNeed) return r + '\\ufffd';\n  return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n  if ((buf.length - i) % 2 === 0) {\n    var r = buf.toString('utf16le', i);\n    if (r) {\n      var c = r.charCodeAt(r.length - 1);\n      if (c >= 0xD800 && c <= 0xDBFF) {\n        this.lastNeed = 2;\n        this.lastTotal = 4;\n        this.lastChar[0] = buf[buf.length - 2];\n        this.lastChar[1] = buf[buf.length - 1];\n        return r.slice(0, -1);\n      }\n    }\n    return r;\n  }\n  this.lastNeed = 1;\n  this.lastTotal = 2;\n  this.lastChar[0] = buf[buf.length - 1];\n  return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n  var r = buf && buf.length ? this.write(buf) : '';\n  if (this.lastNeed) {\n    var end = this.lastTotal - this.lastNeed;\n    return r + this.lastChar.toString('utf16le', 0, end);\n  }\n  return r;\n}\n\nfunction base64Text(buf, i) {\n  var n = (buf.length - i) % 3;\n  if (n === 0) return buf.toString('base64', i);\n  this.lastNeed = 3 - n;\n  this.lastTotal = 3;\n  if (n === 1) {\n    this.lastChar[0] = buf[buf.length - 1];\n  } else {\n    this.lastChar[0] = buf[buf.length - 2];\n    this.lastChar[1] = buf[buf.length - 1];\n  }\n  return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n  var r = buf && buf.length ? this.write(buf) : '';\n  if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n  return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n  return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n  return buf && buf.length ? this.write(buf) : '';\n}","exports = module.exports = require('./lib/_stream_readable.js');\nexports.Stream = exports;\nexports.Readable = exports;\nexports.Writable = require('./lib/_stream_writable.js');\nexports.Duplex = require('./lib/_stream_duplex.js');\nexports.Transform = require('./lib/_stream_transform.js');\nexports.PassThrough = require('./lib/_stream_passthrough.js');\n","'use strict';\n\nvar Buffer = require('buffer').Buffer;\nvar inherits = require('inherits');\nvar HashBase = require('hash-base');\n\nvar ARRAY16 = new Array(16);\n\nvar zl = [\n\t0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,\n\t7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8,\n\t3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12,\n\t1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2,\n\t4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13\n];\n\nvar zr = [\n\t5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12,\n\t6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2,\n\t15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13,\n\t8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14,\n\t12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11\n];\n\nvar sl = [\n\t11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8,\n\t7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12,\n\t11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5,\n\t11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12,\n\t9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6\n];\n\nvar sr = [\n\t8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6,\n\t9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11,\n\t9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5,\n\t15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8,\n\t8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11\n];\n\nvar hl = [0x00000000, 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xa953fd4e];\nvar hr = [0x50a28be6, 0x5c4dd124, 0x6d703ef3, 0x7a6d76e9, 0x00000000];\n\nfunction rotl(x, n) {\n\treturn (x << n) | (x >>> (32 - n));\n}\n\nfunction fn1(a, b, c, d, e, m, k, s) {\n\treturn (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + e) | 0;\n}\n\nfunction fn2(a, b, c, d, e, m, k, s) {\n\treturn (rotl((a + ((b & c) | (~b & d)) + m + k) | 0, s) + e) | 0;\n}\n\nfunction fn3(a, b, c, d, e, m, k, s) {\n\treturn (rotl((a + ((b | ~c) ^ d) + m + k) | 0, s) + e) | 0;\n}\n\nfunction fn4(a, b, c, d, e, m, k, s) {\n\treturn (rotl((a + ((b & d) | (c & ~d)) + m + k) | 0, s) + e) | 0;\n}\n\nfunction fn5(a, b, c, d, e, m, k, s) {\n\treturn (rotl((a + (b ^ (c | ~d)) + m + k) | 0, s) + e) | 0;\n}\n\nfunction RIPEMD160() {\n\tHashBase.call(this, 64);\n\n\t// state\n\tthis._a = 0x67452301;\n\tthis._b = 0xefcdab89;\n\tthis._c = 0x98badcfe;\n\tthis._d = 0x10325476;\n\tthis._e = 0xc3d2e1f0;\n}\n\ninherits(RIPEMD160, HashBase);\n\nRIPEMD160.prototype._update = function () {\n\tvar words = ARRAY16;\n\tfor (var j = 0; j < 16; ++j) {\n\t\twords[j] = this._block.readInt32LE(j * 4);\n\t}\n\n\tvar al = this._a | 0;\n\tvar bl = this._b | 0;\n\tvar cl = this._c | 0;\n\tvar dl = this._d | 0;\n\tvar el = this._e | 0;\n\n\tvar ar = this._a | 0;\n\tvar br = this._b | 0;\n\tvar cr = this._c | 0;\n\tvar dr = this._d | 0;\n\tvar er = this._e | 0;\n\n\t// computation\n\tfor (var i = 0; i < 80; i += 1) {\n\t\tvar tl;\n\t\tvar tr;\n\t\tif (i < 16) {\n\t\t\ttl = fn1(al, bl, cl, dl, el, words[zl[i]], hl[0], sl[i]);\n\t\t\ttr = fn5(ar, br, cr, dr, er, words[zr[i]], hr[0], sr[i]);\n\t\t} else if (i < 32) {\n\t\t\ttl = fn2(al, bl, cl, dl, el, words[zl[i]], hl[1], sl[i]);\n\t\t\ttr = fn4(ar, br, cr, dr, er, words[zr[i]], hr[1], sr[i]);\n\t\t} else if (i < 48) {\n\t\t\ttl = fn3(al, bl, cl, dl, el, words[zl[i]], hl[2], sl[i]);\n\t\t\ttr = fn3(ar, br, cr, dr, er, words[zr[i]], hr[2], sr[i]);\n\t\t} else if (i < 64) {\n\t\t\ttl = fn4(al, bl, cl, dl, el, words[zl[i]], hl[3], sl[i]);\n\t\t\ttr = fn2(ar, br, cr, dr, er, words[zr[i]], hr[3], sr[i]);\n\t\t} else { // if (i<80) {\n\t\t\ttl = fn5(al, bl, cl, dl, el, words[zl[i]], hl[4], sl[i]);\n\t\t\ttr = fn1(ar, br, cr, dr, er, words[zr[i]], hr[4], sr[i]);\n\t\t}\n\n\t\tal = el;\n\t\tel = dl;\n\t\tdl = rotl(cl, 10);\n\t\tcl = bl;\n\t\tbl = tl;\n\n\t\tar = er;\n\t\ter = dr;\n\t\tdr = rotl(cr, 10);\n\t\tcr = br;\n\t\tbr = tr;\n\t}\n\n\t// update state\n\tvar t = (this._b + cl + dr) | 0;\n\tthis._b = (this._c + dl + er) | 0;\n\tthis._c = (this._d + el + ar) | 0;\n\tthis._d = (this._e + al + br) | 0;\n\tthis._e = (this._a + bl + cr) | 0;\n\tthis._a = t;\n};\n\nRIPEMD160.prototype._digest = function () {\n\t// create padding and handle blocks\n\tthis._block[this._blockOffset] = 0x80;\n\tthis._blockOffset += 1;\n\tif (this._blockOffset > 56) {\n\t\tthis._block.fill(0, this._blockOffset, 64);\n\t\tthis._update();\n\t\tthis._blockOffset = 0;\n\t}\n\n\tthis._block.fill(0, this._blockOffset, 56);\n\tthis._block.writeUInt32LE(this._length[0], 56);\n\tthis._block.writeUInt32LE(this._length[1], 60);\n\tthis._update();\n\n\t// produce result\n\tvar buffer = Buffer.alloc ? Buffer.alloc(20) : new Buffer(20); // eslint-disable-line no-buffer-constructor\n\tbuffer.writeInt32LE(this._a, 0);\n\tbuffer.writeInt32LE(this._b, 4);\n\tbuffer.writeInt32LE(this._c, 8);\n\tbuffer.writeInt32LE(this._d, 12);\n\tbuffer.writeInt32LE(this._e, 16);\n\treturn buffer;\n};\n\nmodule.exports = RIPEMD160;\n","'use strict';\n\nvar Buffer = require('safe-buffer').Buffer;\nvar toBuffer = require('./to-buffer');\nvar Transform = require('readable-stream').Transform;\nvar inherits = require('inherits');\n\nfunction HashBase(blockSize) {\n\tTransform.call(this);\n\n\tthis._block = Buffer.allocUnsafe(blockSize);\n\tthis._blockSize = blockSize;\n\tthis._blockOffset = 0;\n\tthis._length = [0, 0, 0, 0];\n\n\tthis._finalized = false;\n}\n\ninherits(HashBase, Transform);\n\nHashBase.prototype._transform = function (chunk, encoding, callback) {\n\tvar error = null;\n\ttry {\n\t\tthis.update(chunk, encoding);\n\t} catch (err) {\n\t\terror = err;\n\t}\n\n\tcallback(error);\n};\n\nHashBase.prototype._flush = function (callback) {\n\tvar error = null;\n\ttry {\n\t\tthis.push(this.digest());\n\t} catch (err) {\n\t\terror = err;\n\t}\n\n\tcallback(error);\n};\n\nHashBase.prototype.update = function (data, encoding) {\n\tif (this._finalized) {\n\t\tthrow new Error('Digest already called');\n\t}\n\n\tvar dataBuffer = toBuffer(data, encoding); // asserts correct input type\n\n\t// consume data\n\tvar block = this._block;\n\tvar offset = 0;\n\twhile (this._blockOffset + dataBuffer.length - offset >= this._blockSize) {\n\t\tfor (var i = this._blockOffset; i < this._blockSize;) {\n\t\t\tblock[i] = dataBuffer[offset];\n\t\t\ti += 1;\n\t\t\toffset += 1;\n\t\t}\n\t\tthis._update();\n\t\tthis._blockOffset = 0;\n\t}\n\twhile (offset < dataBuffer.length) {\n\t\tblock[this._blockOffset] = dataBuffer[offset];\n\t\tthis._blockOffset += 1;\n\t\toffset += 1;\n\t}\n\n\t// update length\n\tfor (var j = 0, carry = dataBuffer.length * 8; carry > 0; ++j) {\n\t\tthis._length[j] += carry;\n\t\tcarry = (this._length[j] / 0x0100000000) | 0;\n\t\tif (carry > 0) {\n\t\t\tthis._length[j] -= 0x0100000000 * carry;\n\t\t}\n\t}\n\n\treturn this;\n};\n\nHashBase.prototype._update = function () {\n\tthrow new Error('_update is not implemented');\n};\n\nHashBase.prototype.digest = function (encoding) {\n\tif (this._finalized) {\n\t\tthrow new Error('Digest already called');\n\t}\n\tthis._finalized = true;\n\n\tvar digest = this._digest();\n\tif (encoding !== undefined) {\n\t\tdigest = digest.toString(encoding);\n\t}\n\n\t// reset state\n\tthis._block.fill(0);\n\tthis._blockOffset = 0;\n\tfor (var i = 0; i < 4; ++i) {\n\t\tthis._length[i] = 0;\n\t}\n\n\treturn digest;\n};\n\nHashBase.prototype._digest = function () {\n\tthrow new Error('_digest is not implemented');\n};\n\nmodule.exports = HashBase;\n","'use strict';\n\nvar Buffer = require('safe-buffer').Buffer;\nvar toBuffer = require('to-buffer');\n\nvar useUint8Array = typeof Uint8Array !== 'undefined';\nvar useArrayBuffer = useUint8Array && typeof ArrayBuffer !== 'undefined';\nvar isView = useArrayBuffer && ArrayBuffer.isView;\n\nmodule.exports = function (thing, encoding) {\n\tif (\n\t\ttypeof thing === 'string'\n    || Buffer.isBuffer(thing)\n    || (useUint8Array && thing instanceof Uint8Array)\n    || (isView && isView(thing))\n\t) {\n\t\treturn toBuffer(thing, encoding);\n\t}\n\tthrow new TypeError('The \"data\" argument must be a string, a Buffer, a Uint8Array, or a DataView');\n};\n","/*! safe-buffer. MIT License. Feross Aboukhadijeh <https://feross.org/opensource> */\n/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n  for (var key in src) {\n    dst[key] = src[key]\n  }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n  module.exports = buffer\n} else {\n  // Copy properties from require('buffer')\n  copyProps(buffer, exports)\n  exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n  return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.prototype = Object.create(Buffer.prototype)\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n  if (typeof arg === 'number') {\n    throw new TypeError('Argument must not be a number')\n  }\n  return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  var buf = Buffer(size)\n  if (fill !== undefined) {\n    if (typeof encoding === 'string') {\n      buf.fill(fill, encoding)\n    } else {\n      buf.fill(fill)\n    }\n  } else {\n    buf.fill(0)\n  }\n  return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return buffer.SlowBuffer(size)\n}\n","/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n  for (var key in src) {\n    dst[key] = src[key]\n  }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n  module.exports = buffer\n} else {\n  // Copy properties from require('buffer')\n  copyProps(buffer, exports)\n  exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n  return Buffer(arg, encodingOrOffset, length)\n}\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n  if (typeof arg === 'number') {\n    throw new TypeError('Argument must not be a number')\n  }\n  return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  var buf = Buffer(size)\n  if (fill !== undefined) {\n    if (typeof encoding === 'string') {\n      buf.fill(fill, encoding)\n    } else {\n      buf.fill(fill)\n    }\n  } else {\n    buf.fill(0)\n  }\n  return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return buffer.SlowBuffer(size)\n}\n","'use strict';\n\nvar GetIntrinsic = require('get-intrinsic');\nvar define = require('define-data-property');\nvar hasDescriptors = require('has-property-descriptors')();\nvar gOPD = require('gopd');\n\nvar $TypeError = require('es-errors/type');\nvar $floor = GetIntrinsic('%Math.floor%');\n\n/** @type {import('.')} */\nmodule.exports = function setFunctionLength(fn, length) {\n\tif (typeof fn !== 'function') {\n\t\tthrow new $TypeError('`fn` is not a function');\n\t}\n\tif (typeof length !== 'number' || length < 0 || length > 0xFFFFFFFF || $floor(length) !== length) {\n\t\tthrow new $TypeError('`length` must be a positive 32-bit integer');\n\t}\n\n\tvar loose = arguments.length > 2 && !!arguments[2];\n\n\tvar functionLengthIsConfigurable = true;\n\tvar functionLengthIsWritable = true;\n\tif ('length' in fn && gOPD) {\n\t\tvar desc = gOPD(fn, 'length');\n\t\tif (desc && !desc.configurable) {\n\t\t\tfunctionLengthIsConfigurable = false;\n\t\t}\n\t\tif (desc && !desc.writable) {\n\t\t\tfunctionLengthIsWritable = false;\n\t\t}\n\t}\n\n\tif (functionLengthIsConfigurable || functionLengthIsWritable || !loose) {\n\t\tif (hasDescriptors) {\n\t\t\tdefine(/** @type {Parameters<define>[0]} */ (fn), 'length', length, true, true);\n\t\t} else {\n\t\t\tdefine(/** @type {Parameters<define>[0]} */ (fn), 'length', length);\n\t\t}\n\t}\n\treturn fn;\n};\n","'use strict';\n\nvar Buffer = require('safe-buffer').Buffer;\nvar toBuffer = require('to-buffer');\n\n// prototype class for hash functions\nfunction Hash(blockSize, finalSize) {\n\tthis._block = Buffer.alloc(blockSize);\n\tthis._finalSize = finalSize;\n\tthis._blockSize = blockSize;\n\tthis._len = 0;\n}\n\nHash.prototype.update = function (data, enc) {\n\t/* eslint no-param-reassign: 0 */\n\tdata = toBuffer(data, enc || 'utf8');\n\n\tvar block = this._block;\n\tvar blockSize = this._blockSize;\n\tvar length = data.length;\n\tvar accum = this._len;\n\n\tfor (var offset = 0; offset < length;) {\n\t\tvar assigned = accum % blockSize;\n\t\tvar remainder = Math.min(length - offset, blockSize - assigned);\n\n\t\tfor (var i = 0; i < remainder; i++) {\n\t\t\tblock[assigned + i] = data[offset + i];\n\t\t}\n\n\t\taccum += remainder;\n\t\toffset += remainder;\n\n\t\tif ((accum % blockSize) === 0) {\n\t\t\tthis._update(block);\n\t\t}\n\t}\n\n\tthis._len += length;\n\treturn this;\n};\n\nHash.prototype.digest = function (enc) {\n\tvar rem = this._len % this._blockSize;\n\n\tthis._block[rem] = 0x80;\n\n\t/*\n\t * zero (rem + 1) trailing bits, where (rem + 1) is the smallest\n\t * non-negative solution to the equation (length + 1 + (rem + 1)) === finalSize mod blockSize\n\t */\n\tthis._block.fill(0, rem + 1);\n\n\tif (rem >= this._finalSize) {\n\t\tthis._update(this._block);\n\t\tthis._block.fill(0);\n\t}\n\n\tvar bits = this._len * 8;\n\n\t// uint32\n\tif (bits <= 0xffffffff) {\n\t\tthis._block.writeUInt32BE(bits, this._blockSize - 4);\n\n\t\t// uint64\n\t} else {\n\t\tvar lowBits = (bits & 0xffffffff) >>> 0;\n\t\tvar highBits = (bits - lowBits) / 0x100000000;\n\n\t\tthis._block.writeUInt32BE(highBits, this._blockSize - 8);\n\t\tthis._block.writeUInt32BE(lowBits, this._blockSize - 4);\n\t}\n\n\tthis._update(this._block);\n\tvar hash = this._hash();\n\n\treturn enc ? hash.toString(enc) : hash;\n};\n\nHash.prototype._update = function () {\n\tthrow new Error('_update must be implemented by subclass');\n};\n\nmodule.exports = Hash;\n","'use strict';\n\nmodule.exports = function SHA(algorithm) {\n\tvar alg = algorithm.toLowerCase();\n\n\tvar Algorithm = module.exports[alg];\n\tif (!Algorithm) {\n\t\tthrow new Error(alg + ' is not supported (we accept pull requests)');\n\t}\n\n\treturn new Algorithm();\n};\n\nmodule.exports.sha = require('./sha');\nmodule.exports.sha1 = require('./sha1');\nmodule.exports.sha224 = require('./sha224');\nmodule.exports.sha256 = require('./sha256');\nmodule.exports.sha384 = require('./sha384');\nmodule.exports.sha512 = require('./sha512');\n","/*! safe-buffer. MIT License. Feross Aboukhadijeh <https://feross.org/opensource> */\n/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n  for (var key in src) {\n    dst[key] = src[key]\n  }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n  module.exports = buffer\n} else {\n  // Copy properties from require('buffer')\n  copyProps(buffer, exports)\n  exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n  return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.prototype = Object.create(Buffer.prototype)\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n  if (typeof arg === 'number') {\n    throw new TypeError('Argument must not be a number')\n  }\n  return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  var buf = Buffer(size)\n  if (fill !== undefined) {\n    if (typeof encoding === 'string') {\n      buf.fill(fill, encoding)\n    } else {\n      buf.fill(fill)\n    }\n  } else {\n    buf.fill(0)\n  }\n  return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return buffer.SlowBuffer(size)\n}\n","'use strict';\n\n/*\n * A JavaScript implementation of the Secure Hash Algorithm, SHA-0, as defined\n * in FIPS PUB 180-1\n * This source code is derived from sha1.js of the same repository.\n * The difference between SHA-0 and SHA-1 is just a bitwise rotate left\n * operation was added.\n */\n\nvar inherits = require('inherits');\nvar Hash = require('./hash');\nvar Buffer = require('safe-buffer').Buffer;\n\nvar K = [\n\t0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0\n];\n\nvar W = new Array(80);\n\nfunction Sha() {\n\tthis.init();\n\tthis._w = W;\n\n\tHash.call(this, 64, 56);\n}\n\ninherits(Sha, Hash);\n\nSha.prototype.init = function () {\n\tthis._a = 0x67452301;\n\tthis._b = 0xefcdab89;\n\tthis._c = 0x98badcfe;\n\tthis._d = 0x10325476;\n\tthis._e = 0xc3d2e1f0;\n\n\treturn this;\n};\n\nfunction rotl5(num) {\n\treturn (num << 5) | (num >>> 27);\n}\n\nfunction rotl30(num) {\n\treturn (num << 30) | (num >>> 2);\n}\n\nfunction ft(s, b, c, d) {\n\tif (s === 0) {\n\t\treturn (b & c) | (~b & d);\n\t}\n\tif (s === 2) {\n\t\treturn (b & c) | (b & d) | (c & d);\n\t}\n\treturn b ^ c ^ d;\n}\n\nSha.prototype._update = function (M) {\n\tvar w = this._w;\n\n\tvar a = this._a | 0;\n\tvar b = this._b | 0;\n\tvar c = this._c | 0;\n\tvar d = this._d | 0;\n\tvar e = this._e | 0;\n\n\tfor (var i = 0; i < 16; ++i) {\n\t\tw[i] = M.readInt32BE(i * 4);\n\t}\n\tfor (; i < 80; ++i) {\n\t\tw[i] = w[i - 3] ^ w[i - 8] ^ w[i - 14] ^ w[i - 16];\n\t}\n\n\tfor (var j = 0; j < 80; ++j) {\n\t\tvar s = ~~(j / 20);\n\t\tvar t = (rotl5(a) + ft(s, b, c, d) + e + w[j] + K[s]) | 0;\n\n\t\te = d;\n\t\td = c;\n\t\tc = rotl30(b);\n\t\tb = a;\n\t\ta = t;\n\t}\n\n\tthis._a = (a + this._a) | 0;\n\tthis._b = (b + this._b) | 0;\n\tthis._c = (c + this._c) | 0;\n\tthis._d = (d + this._d) | 0;\n\tthis._e = (e + this._e) | 0;\n};\n\nSha.prototype._hash = function () {\n\tvar H = Buffer.allocUnsafe(20);\n\n\tH.writeInt32BE(this._a | 0, 0);\n\tH.writeInt32BE(this._b | 0, 4);\n\tH.writeInt32BE(this._c | 0, 8);\n\tH.writeInt32BE(this._d | 0, 12);\n\tH.writeInt32BE(this._e | 0, 16);\n\n\treturn H;\n};\n\nmodule.exports = Sha;\n","'use strict';\n\n/*\n * A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined\n * in FIPS PUB 180-1\n * Version 2.1a Copyright Paul Johnston 2000 - 2002.\n * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet\n * Distributed under the BSD License\n * See http://pajhome.org.uk/crypt/md5 for details.\n */\n\nvar inherits = require('inherits');\nvar Hash = require('./hash');\nvar Buffer = require('safe-buffer').Buffer;\n\nvar K = [\n\t0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0\n];\n\nvar W = new Array(80);\n\nfunction Sha1() {\n\tthis.init();\n\tthis._w = W;\n\n\tHash.call(this, 64, 56);\n}\n\ninherits(Sha1, Hash);\n\nSha1.prototype.init = function () {\n\tthis._a = 0x67452301;\n\tthis._b = 0xefcdab89;\n\tthis._c = 0x98badcfe;\n\tthis._d = 0x10325476;\n\tthis._e = 0xc3d2e1f0;\n\n\treturn this;\n};\n\nfunction rotl1(num) {\n\treturn (num << 1) | (num >>> 31);\n}\n\nfunction rotl5(num) {\n\treturn (num << 5) | (num >>> 27);\n}\n\nfunction rotl30(num) {\n\treturn (num << 30) | (num >>> 2);\n}\n\nfunction ft(s, b, c, d) {\n\tif (s === 0) {\n\t\treturn (b & c) | (~b & d);\n\t}\n\tif (s === 2) {\n\t\treturn (b & c) | (b & d) | (c & d);\n\t}\n\treturn b ^ c ^ d;\n}\n\nSha1.prototype._update = function (M) {\n\tvar w = this._w;\n\n\tvar a = this._a | 0;\n\tvar b = this._b | 0;\n\tvar c = this._c | 0;\n\tvar d = this._d | 0;\n\tvar e = this._e | 0;\n\n\tfor (var i = 0; i < 16; ++i) {\n\t\tw[i] = M.readInt32BE(i * 4);\n\t}\n\tfor (; i < 80; ++i) {\n\t\tw[i] = rotl1(w[i - 3] ^ w[i - 8] ^ w[i - 14] ^ w[i - 16]);\n\t}\n\n\tfor (var j = 0; j < 80; ++j) {\n\t\tvar s = ~~(j / 20);\n\t\tvar t = (rotl5(a) + ft(s, b, c, d) + e + w[j] + K[s]) | 0;\n\n\t\te = d;\n\t\td = c;\n\t\tc = rotl30(b);\n\t\tb = a;\n\t\ta = t;\n\t}\n\n\tthis._a = (a + this._a) | 0;\n\tthis._b = (b + this._b) | 0;\n\tthis._c = (c + this._c) | 0;\n\tthis._d = (d + this._d) | 0;\n\tthis._e = (e + this._e) | 0;\n};\n\nSha1.prototype._hash = function () {\n\tvar H = Buffer.allocUnsafe(20);\n\n\tH.writeInt32BE(this._a | 0, 0);\n\tH.writeInt32BE(this._b | 0, 4);\n\tH.writeInt32BE(this._c | 0, 8);\n\tH.writeInt32BE(this._d | 0, 12);\n\tH.writeInt32BE(this._e | 0, 16);\n\n\treturn H;\n};\n\nmodule.exports = Sha1;\n","'use strict';\n\n/**\n * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined\n * in FIPS 180-2\n * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.\n * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet\n *\n */\n\nvar inherits = require('inherits');\nvar Sha256 = require('./sha256');\nvar Hash = require('./hash');\nvar Buffer = require('safe-buffer').Buffer;\n\nvar W = new Array(64);\n\nfunction Sha224() {\n\tthis.init();\n\n\tthis._w = W; // new Array(64)\n\n\tHash.call(this, 64, 56);\n}\n\ninherits(Sha224, Sha256);\n\nSha224.prototype.init = function () {\n\tthis._a = 0xc1059ed8;\n\tthis._b = 0x367cd507;\n\tthis._c = 0x3070dd17;\n\tthis._d = 0xf70e5939;\n\tthis._e = 0xffc00b31;\n\tthis._f = 0x68581511;\n\tthis._g = 0x64f98fa7;\n\tthis._h = 0xbefa4fa4;\n\n\treturn this;\n};\n\nSha224.prototype._hash = function () {\n\tvar H = Buffer.allocUnsafe(28);\n\n\tH.writeInt32BE(this._a, 0);\n\tH.writeInt32BE(this._b, 4);\n\tH.writeInt32BE(this._c, 8);\n\tH.writeInt32BE(this._d, 12);\n\tH.writeInt32BE(this._e, 16);\n\tH.writeInt32BE(this._f, 20);\n\tH.writeInt32BE(this._g, 24);\n\n\treturn H;\n};\n\nmodule.exports = Sha224;\n","'use strict';\n\n/**\n * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined\n * in FIPS 180-2\n * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.\n * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet\n *\n */\n\nvar inherits = require('inherits');\nvar Hash = require('./hash');\nvar Buffer = require('safe-buffer').Buffer;\n\nvar K = [\n\t0x428A2F98,\n\t0x71374491,\n\t0xB5C0FBCF,\n\t0xE9B5DBA5,\n\t0x3956C25B,\n\t0x59F111F1,\n\t0x923F82A4,\n\t0xAB1C5ED5,\n\t0xD807AA98,\n\t0x12835B01,\n\t0x243185BE,\n\t0x550C7DC3,\n\t0x72BE5D74,\n\t0x80DEB1FE,\n\t0x9BDC06A7,\n\t0xC19BF174,\n\t0xE49B69C1,\n\t0xEFBE4786,\n\t0x0FC19DC6,\n\t0x240CA1CC,\n\t0x2DE92C6F,\n\t0x4A7484AA,\n\t0x5CB0A9DC,\n\t0x76F988DA,\n\t0x983E5152,\n\t0xA831C66D,\n\t0xB00327C8,\n\t0xBF597FC7,\n\t0xC6E00BF3,\n\t0xD5A79147,\n\t0x06CA6351,\n\t0x14292967,\n\t0x27B70A85,\n\t0x2E1B2138,\n\t0x4D2C6DFC,\n\t0x53380D13,\n\t0x650A7354,\n\t0x766A0ABB,\n\t0x81C2C92E,\n\t0x92722C85,\n\t0xA2BFE8A1,\n\t0xA81A664B,\n\t0xC24B8B70,\n\t0xC76C51A3,\n\t0xD192E819,\n\t0xD6990624,\n\t0xF40E3585,\n\t0x106AA070,\n\t0x19A4C116,\n\t0x1E376C08,\n\t0x2748774C,\n\t0x34B0BCB5,\n\t0x391C0CB3,\n\t0x4ED8AA4A,\n\t0x5B9CCA4F,\n\t0x682E6FF3,\n\t0x748F82EE,\n\t0x78A5636F,\n\t0x84C87814,\n\t0x8CC70208,\n\t0x90BEFFFA,\n\t0xA4506CEB,\n\t0xBEF9A3F7,\n\t0xC67178F2\n];\n\nvar W = new Array(64);\n\nfunction Sha256() {\n\tthis.init();\n\n\tthis._w = W; // new Array(64)\n\n\tHash.call(this, 64, 56);\n}\n\ninherits(Sha256, Hash);\n\nSha256.prototype.init = function () {\n\tthis._a = 0x6a09e667;\n\tthis._b = 0xbb67ae85;\n\tthis._c = 0x3c6ef372;\n\tthis._d = 0xa54ff53a;\n\tthis._e = 0x510e527f;\n\tthis._f = 0x9b05688c;\n\tthis._g = 0x1f83d9ab;\n\tthis._h = 0x5be0cd19;\n\n\treturn this;\n};\n\nfunction ch(x, y, z) {\n\treturn z ^ (x & (y ^ z));\n}\n\nfunction maj(x, y, z) {\n\treturn (x & y) | (z & (x | y));\n}\n\nfunction sigma0(x) {\n\treturn ((x >>> 2) | (x << 30)) ^ ((x >>> 13) | (x << 19)) ^ ((x >>> 22) | (x << 10));\n}\n\nfunction sigma1(x) {\n\treturn ((x >>> 6) | (x << 26)) ^ ((x >>> 11) | (x << 21)) ^ ((x >>> 25) | (x << 7));\n}\n\nfunction gamma0(x) {\n\treturn ((x >>> 7) | (x << 25)) ^ ((x >>> 18) | (x << 14)) ^ (x >>> 3);\n}\n\nfunction gamma1(x) {\n\treturn ((x >>> 17) | (x << 15)) ^ ((x >>> 19) | (x << 13)) ^ (x >>> 10);\n}\n\nSha256.prototype._update = function (M) {\n\tvar w = this._w;\n\n\tvar a = this._a | 0;\n\tvar b = this._b | 0;\n\tvar c = this._c | 0;\n\tvar d = this._d | 0;\n\tvar e = this._e | 0;\n\tvar f = this._f | 0;\n\tvar g = this._g | 0;\n\tvar h = this._h | 0;\n\n\tfor (var i = 0; i < 16; ++i) {\n\t\tw[i] = M.readInt32BE(i * 4);\n\t}\n\tfor (; i < 64; ++i) {\n\t\tw[i] = (gamma1(w[i - 2]) + w[i - 7] + gamma0(w[i - 15]) + w[i - 16]) | 0;\n\t}\n\n\tfor (var j = 0; j < 64; ++j) {\n\t\tvar T1 = (h + sigma1(e) + ch(e, f, g) + K[j] + w[j]) | 0;\n\t\tvar T2 = (sigma0(a) + maj(a, b, c)) | 0;\n\n\t\th = g;\n\t\tg = f;\n\t\tf = e;\n\t\te = (d + T1) | 0;\n\t\td = c;\n\t\tc = b;\n\t\tb = a;\n\t\ta = (T1 + T2) | 0;\n\t}\n\n\tthis._a = (a + this._a) | 0;\n\tthis._b = (b + this._b) | 0;\n\tthis._c = (c + this._c) | 0;\n\tthis._d = (d + this._d) | 0;\n\tthis._e = (e + this._e) | 0;\n\tthis._f = (f + this._f) | 0;\n\tthis._g = (g + this._g) | 0;\n\tthis._h = (h + this._h) | 0;\n};\n\nSha256.prototype._hash = function () {\n\tvar H = Buffer.allocUnsafe(32);\n\n\tH.writeInt32BE(this._a, 0);\n\tH.writeInt32BE(this._b, 4);\n\tH.writeInt32BE(this._c, 8);\n\tH.writeInt32BE(this._d, 12);\n\tH.writeInt32BE(this._e, 16);\n\tH.writeInt32BE(this._f, 20);\n\tH.writeInt32BE(this._g, 24);\n\tH.writeInt32BE(this._h, 28);\n\n\treturn H;\n};\n\nmodule.exports = Sha256;\n","'use strict';\n\nvar inherits = require('inherits');\nvar SHA512 = require('./sha512');\nvar Hash = require('./hash');\nvar Buffer = require('safe-buffer').Buffer;\n\nvar W = new Array(160);\n\nfunction Sha384() {\n\tthis.init();\n\tthis._w = W;\n\n\tHash.call(this, 128, 112);\n}\n\ninherits(Sha384, SHA512);\n\nSha384.prototype.init = function () {\n\tthis._ah = 0xcbbb9d5d;\n\tthis._bh = 0x629a292a;\n\tthis._ch = 0x9159015a;\n\tthis._dh = 0x152fecd8;\n\tthis._eh = 0x67332667;\n\tthis._fh = 0x8eb44a87;\n\tthis._gh = 0xdb0c2e0d;\n\tthis._hh = 0x47b5481d;\n\n\tthis._al = 0xc1059ed8;\n\tthis._bl = 0x367cd507;\n\tthis._cl = 0x3070dd17;\n\tthis._dl = 0xf70e5939;\n\tthis._el = 0xffc00b31;\n\tthis._fl = 0x68581511;\n\tthis._gl = 0x64f98fa7;\n\tthis._hl = 0xbefa4fa4;\n\n\treturn this;\n};\n\nSha384.prototype._hash = function () {\n\tvar H = Buffer.allocUnsafe(48);\n\n\tfunction writeInt64BE(h, l, offset) {\n\t\tH.writeInt32BE(h, offset);\n\t\tH.writeInt32BE(l, offset + 4);\n\t}\n\n\twriteInt64BE(this._ah, this._al, 0);\n\twriteInt64BE(this._bh, this._bl, 8);\n\twriteInt64BE(this._ch, this._cl, 16);\n\twriteInt64BE(this._dh, this._dl, 24);\n\twriteInt64BE(this._eh, this._el, 32);\n\twriteInt64BE(this._fh, this._fl, 40);\n\n\treturn H;\n};\n\nmodule.exports = Sha384;\n","'use strict';\n\nvar inherits = require('inherits');\nvar Hash = require('./hash');\nvar Buffer = require('safe-buffer').Buffer;\n\nvar K = [\n\t0x428a2f98,\n\t0xd728ae22,\n\t0x71374491,\n\t0x23ef65cd,\n\t0xb5c0fbcf,\n\t0xec4d3b2f,\n\t0xe9b5dba5,\n\t0x8189dbbc,\n\t0x3956c25b,\n\t0xf348b538,\n\t0x59f111f1,\n\t0xb605d019,\n\t0x923f82a4,\n\t0xaf194f9b,\n\t0xab1c5ed5,\n\t0xda6d8118,\n\t0xd807aa98,\n\t0xa3030242,\n\t0x12835b01,\n\t0x45706fbe,\n\t0x243185be,\n\t0x4ee4b28c,\n\t0x550c7dc3,\n\t0xd5ffb4e2,\n\t0x72be5d74,\n\t0xf27b896f,\n\t0x80deb1fe,\n\t0x3b1696b1,\n\t0x9bdc06a7,\n\t0x25c71235,\n\t0xc19bf174,\n\t0xcf692694,\n\t0xe49b69c1,\n\t0x9ef14ad2,\n\t0xefbe4786,\n\t0x384f25e3,\n\t0x0fc19dc6,\n\t0x8b8cd5b5,\n\t0x240ca1cc,\n\t0x77ac9c65,\n\t0x2de92c6f,\n\t0x592b0275,\n\t0x4a7484aa,\n\t0x6ea6e483,\n\t0x5cb0a9dc,\n\t0xbd41fbd4,\n\t0x76f988da,\n\t0x831153b5,\n\t0x983e5152,\n\t0xee66dfab,\n\t0xa831c66d,\n\t0x2db43210,\n\t0xb00327c8,\n\t0x98fb213f,\n\t0xbf597fc7,\n\t0xbeef0ee4,\n\t0xc6e00bf3,\n\t0x3da88fc2,\n\t0xd5a79147,\n\t0x930aa725,\n\t0x06ca6351,\n\t0xe003826f,\n\t0x14292967,\n\t0x0a0e6e70,\n\t0x27b70a85,\n\t0x46d22ffc,\n\t0x2e1b2138,\n\t0x5c26c926,\n\t0x4d2c6dfc,\n\t0x5ac42aed,\n\t0x53380d13,\n\t0x9d95b3df,\n\t0x650a7354,\n\t0x8baf63de,\n\t0x766a0abb,\n\t0x3c77b2a8,\n\t0x81c2c92e,\n\t0x47edaee6,\n\t0x92722c85,\n\t0x1482353b,\n\t0xa2bfe8a1,\n\t0x4cf10364,\n\t0xa81a664b,\n\t0xbc423001,\n\t0xc24b8b70,\n\t0xd0f89791,\n\t0xc76c51a3,\n\t0x0654be30,\n\t0xd192e819,\n\t0xd6ef5218,\n\t0xd6990624,\n\t0x5565a910,\n\t0xf40e3585,\n\t0x5771202a,\n\t0x106aa070,\n\t0x32bbd1b8,\n\t0x19a4c116,\n\t0xb8d2d0c8,\n\t0x1e376c08,\n\t0x5141ab53,\n\t0x2748774c,\n\t0xdf8eeb99,\n\t0x34b0bcb5,\n\t0xe19b48a8,\n\t0x391c0cb3,\n\t0xc5c95a63,\n\t0x4ed8aa4a,\n\t0xe3418acb,\n\t0x5b9cca4f,\n\t0x7763e373,\n\t0x682e6ff3,\n\t0xd6b2b8a3,\n\t0x748f82ee,\n\t0x5defb2fc,\n\t0x78a5636f,\n\t0x43172f60,\n\t0x84c87814,\n\t0xa1f0ab72,\n\t0x8cc70208,\n\t0x1a6439ec,\n\t0x90befffa,\n\t0x23631e28,\n\t0xa4506ceb,\n\t0xde82bde9,\n\t0xbef9a3f7,\n\t0xb2c67915,\n\t0xc67178f2,\n\t0xe372532b,\n\t0xca273ece,\n\t0xea26619c,\n\t0xd186b8c7,\n\t0x21c0c207,\n\t0xeada7dd6,\n\t0xcde0eb1e,\n\t0xf57d4f7f,\n\t0xee6ed178,\n\t0x06f067aa,\n\t0x72176fba,\n\t0x0a637dc5,\n\t0xa2c898a6,\n\t0x113f9804,\n\t0xbef90dae,\n\t0x1b710b35,\n\t0x131c471b,\n\t0x28db77f5,\n\t0x23047d84,\n\t0x32caab7b,\n\t0x40c72493,\n\t0x3c9ebe0a,\n\t0x15c9bebc,\n\t0x431d67c4,\n\t0x9c100d4c,\n\t0x4cc5d4be,\n\t0xcb3e42b6,\n\t0x597f299c,\n\t0xfc657e2a,\n\t0x5fcb6fab,\n\t0x3ad6faec,\n\t0x6c44198c,\n\t0x4a475817\n];\n\nvar W = new Array(160);\n\nfunction Sha512() {\n\tthis.init();\n\tthis._w = W;\n\n\tHash.call(this, 128, 112);\n}\n\ninherits(Sha512, Hash);\n\nSha512.prototype.init = function () {\n\tthis._ah = 0x6a09e667;\n\tthis._bh = 0xbb67ae85;\n\tthis._ch = 0x3c6ef372;\n\tthis._dh = 0xa54ff53a;\n\tthis._eh = 0x510e527f;\n\tthis._fh = 0x9b05688c;\n\tthis._gh = 0x1f83d9ab;\n\tthis._hh = 0x5be0cd19;\n\n\tthis._al = 0xf3bcc908;\n\tthis._bl = 0x84caa73b;\n\tthis._cl = 0xfe94f82b;\n\tthis._dl = 0x5f1d36f1;\n\tthis._el = 0xade682d1;\n\tthis._fl = 0x2b3e6c1f;\n\tthis._gl = 0xfb41bd6b;\n\tthis._hl = 0x137e2179;\n\n\treturn this;\n};\n\nfunction Ch(x, y, z) {\n\treturn z ^ (x & (y ^ z));\n}\n\nfunction maj(x, y, z) {\n\treturn (x & y) | (z & (x | y));\n}\n\nfunction sigma0(x, xl) {\n\treturn ((x >>> 28) | (xl << 4)) ^ ((xl >>> 2) | (x << 30)) ^ ((xl >>> 7) | (x << 25));\n}\n\nfunction sigma1(x, xl) {\n\treturn ((x >>> 14) | (xl << 18)) ^ ((x >>> 18) | (xl << 14)) ^ ((xl >>> 9) | (x << 23));\n}\n\nfunction Gamma0(x, xl) {\n\treturn ((x >>> 1) | (xl << 31)) ^ ((x >>> 8) | (xl << 24)) ^ (x >>> 7);\n}\n\nfunction Gamma0l(x, xl) {\n\treturn ((x >>> 1) | (xl << 31)) ^ ((x >>> 8) | (xl << 24)) ^ ((x >>> 7) | (xl << 25));\n}\n\nfunction Gamma1(x, xl) {\n\treturn ((x >>> 19) | (xl << 13)) ^ ((xl >>> 29) | (x << 3)) ^ (x >>> 6);\n}\n\nfunction Gamma1l(x, xl) {\n\treturn ((x >>> 19) | (xl << 13)) ^ ((xl >>> 29) | (x << 3)) ^ ((x >>> 6) | (xl << 26));\n}\n\nfunction getCarry(a, b) {\n\treturn (a >>> 0) < (b >>> 0) ? 1 : 0;\n}\n\nSha512.prototype._update = function (M) {\n\tvar w = this._w;\n\n\tvar ah = this._ah | 0;\n\tvar bh = this._bh | 0;\n\tvar ch = this._ch | 0;\n\tvar dh = this._dh | 0;\n\tvar eh = this._eh | 0;\n\tvar fh = this._fh | 0;\n\tvar gh = this._gh | 0;\n\tvar hh = this._hh | 0;\n\n\tvar al = this._al | 0;\n\tvar bl = this._bl | 0;\n\tvar cl = this._cl | 0;\n\tvar dl = this._dl | 0;\n\tvar el = this._el | 0;\n\tvar fl = this._fl | 0;\n\tvar gl = this._gl | 0;\n\tvar hl = this._hl | 0;\n\n\tfor (var i = 0; i < 32; i += 2) {\n\t\tw[i] = M.readInt32BE(i * 4);\n\t\tw[i + 1] = M.readInt32BE((i * 4) + 4);\n\t}\n\tfor (; i < 160; i += 2) {\n\t\tvar xh = w[i - (15 * 2)];\n\t\tvar xl = w[i - (15 * 2) + 1];\n\t\tvar gamma0 = Gamma0(xh, xl);\n\t\tvar gamma0l = Gamma0l(xl, xh);\n\n\t\txh = w[i - (2 * 2)];\n\t\txl = w[i - (2 * 2) + 1];\n\t\tvar gamma1 = Gamma1(xh, xl);\n\t\tvar gamma1l = Gamma1l(xl, xh);\n\n\t\t// w[i] = gamma0 + w[i - 7] + gamma1 + w[i - 16]\n\t\tvar Wi7h = w[i - (7 * 2)];\n\t\tvar Wi7l = w[i - (7 * 2) + 1];\n\n\t\tvar Wi16h = w[i - (16 * 2)];\n\t\tvar Wi16l = w[i - (16 * 2) + 1];\n\n\t\tvar Wil = (gamma0l + Wi7l) | 0;\n\t\tvar Wih = (gamma0 + Wi7h + getCarry(Wil, gamma0l)) | 0;\n\t\tWil = (Wil + gamma1l) | 0;\n\t\tWih = (Wih + gamma1 + getCarry(Wil, gamma1l)) | 0;\n\t\tWil = (Wil + Wi16l) | 0;\n\t\tWih = (Wih + Wi16h + getCarry(Wil, Wi16l)) | 0;\n\n\t\tw[i] = Wih;\n\t\tw[i + 1] = Wil;\n\t}\n\n\tfor (var j = 0; j < 160; j += 2) {\n\t\tWih = w[j];\n\t\tWil = w[j + 1];\n\n\t\tvar majh = maj(ah, bh, ch);\n\t\tvar majl = maj(al, bl, cl);\n\n\t\tvar sigma0h = sigma0(ah, al);\n\t\tvar sigma0l = sigma0(al, ah);\n\t\tvar sigma1h = sigma1(eh, el);\n\t\tvar sigma1l = sigma1(el, eh);\n\n\t\t// t1 = h + sigma1 + ch + K[j] + w[j]\n\t\tvar Kih = K[j];\n\t\tvar Kil = K[j + 1];\n\n\t\tvar chh = Ch(eh, fh, gh);\n\t\tvar chl = Ch(el, fl, gl);\n\n\t\tvar t1l = (hl + sigma1l) | 0;\n\t\tvar t1h = (hh + sigma1h + getCarry(t1l, hl)) | 0;\n\t\tt1l = (t1l + chl) | 0;\n\t\tt1h = (t1h + chh + getCarry(t1l, chl)) | 0;\n\t\tt1l = (t1l + Kil) | 0;\n\t\tt1h = (t1h + Kih + getCarry(t1l, Kil)) | 0;\n\t\tt1l = (t1l + Wil) | 0;\n\t\tt1h = (t1h + Wih + getCarry(t1l, Wil)) | 0;\n\n\t\t// t2 = sigma0 + maj\n\t\tvar t2l = (sigma0l + majl) | 0;\n\t\tvar t2h = (sigma0h + majh + getCarry(t2l, sigma0l)) | 0;\n\n\t\thh = gh;\n\t\thl = gl;\n\t\tgh = fh;\n\t\tgl = fl;\n\t\tfh = eh;\n\t\tfl = el;\n\t\tel = (dl + t1l) | 0;\n\t\teh = (dh + t1h + getCarry(el, dl)) | 0;\n\t\tdh = ch;\n\t\tdl = cl;\n\t\tch = bh;\n\t\tcl = bl;\n\t\tbh = ah;\n\t\tbl = al;\n\t\tal = (t1l + t2l) | 0;\n\t\tah = (t1h + t2h + getCarry(al, t1l)) | 0;\n\t}\n\n\tthis._al = (this._al + al) | 0;\n\tthis._bl = (this._bl + bl) | 0;\n\tthis._cl = (this._cl + cl) | 0;\n\tthis._dl = (this._dl + dl) | 0;\n\tthis._el = (this._el + el) | 0;\n\tthis._fl = (this._fl + fl) | 0;\n\tthis._gl = (this._gl + gl) | 0;\n\tthis._hl = (this._hl + hl) | 0;\n\n\tthis._ah = (this._ah + ah + getCarry(this._al, al)) | 0;\n\tthis._bh = (this._bh + bh + getCarry(this._bl, bl)) | 0;\n\tthis._ch = (this._ch + ch + getCarry(this._cl, cl)) | 0;\n\tthis._dh = (this._dh + dh + getCarry(this._dl, dl)) | 0;\n\tthis._eh = (this._eh + eh + getCarry(this._el, el)) | 0;\n\tthis._fh = (this._fh + fh + getCarry(this._fl, fl)) | 0;\n\tthis._gh = (this._gh + gh + getCarry(this._gl, gl)) | 0;\n\tthis._hh = (this._hh + hh + getCarry(this._hl, hl)) | 0;\n};\n\nSha512.prototype._hash = function () {\n\tvar H = Buffer.allocUnsafe(64);\n\n\tfunction writeInt64BE(h, l, offset) {\n\t\tH.writeInt32BE(h, offset);\n\t\tH.writeInt32BE(l, offset + 4);\n\t}\n\n\twriteInt64BE(this._ah, this._al, 0);\n\twriteInt64BE(this._bh, this._bl, 8);\n\twriteInt64BE(this._ch, this._cl, 16);\n\twriteInt64BE(this._dh, this._dl, 24);\n\twriteInt64BE(this._eh, this._el, 32);\n\twriteInt64BE(this._fh, this._fl, 40);\n\twriteInt64BE(this._gh, this._gl, 48);\n\twriteInt64BE(this._hh, this._hl, 56);\n\n\treturn H;\n};\n\nmodule.exports = Sha512;\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nmodule.exports = Stream;\n\nvar EE = require('events').EventEmitter;\nvar inherits = require('inherits');\n\ninherits(Stream, EE);\nStream.Readable = require('readable-stream/lib/_stream_readable.js');\nStream.Writable = require('readable-stream/lib/_stream_writable.js');\nStream.Duplex = require('readable-stream/lib/_stream_duplex.js');\nStream.Transform = require('readable-stream/lib/_stream_transform.js');\nStream.PassThrough = require('readable-stream/lib/_stream_passthrough.js');\nStream.finished = require('readable-stream/lib/internal/streams/end-of-stream.js')\nStream.pipeline = require('readable-stream/lib/internal/streams/pipeline.js')\n\n// Backwards-compat with node 0.4.x\nStream.Stream = Stream;\n\n\n\n// old-style streams.  Note that the pipe method (the only relevant\n// part of this class) is overridden in the Readable class.\n\nfunction Stream() {\n  EE.call(this);\n}\n\nStream.prototype.pipe = function(dest, options) {\n  var source = this;\n\n  function ondata(chunk) {\n    if (dest.writable) {\n      if (false === dest.write(chunk) && source.pause) {\n        source.pause();\n      }\n    }\n  }\n\n  source.on('data', ondata);\n\n  function ondrain() {\n    if (source.readable && source.resume) {\n      source.resume();\n    }\n  }\n\n  dest.on('drain', ondrain);\n\n  // If the 'end' option is not supplied, dest.end() will be called when\n  // source gets the 'end' or 'close' events.  Only dest.end() once.\n  if (!dest._isStdio && (!options || options.end !== false)) {\n    source.on('end', onend);\n    source.on('close', onclose);\n  }\n\n  var didOnEnd = false;\n  function onend() {\n    if (didOnEnd) return;\n    didOnEnd = true;\n\n    dest.end();\n  }\n\n\n  function onclose() {\n    if (didOnEnd) return;\n    didOnEnd = true;\n\n    if (typeof dest.destroy === 'function') dest.destroy();\n  }\n\n  // don't leave dangling pipes when there are errors.\n  function onerror(er) {\n    cleanup();\n    if (EE.listenerCount(this, 'error') === 0) {\n      throw er; // Unhandled stream error in pipe.\n    }\n  }\n\n  source.on('error', onerror);\n  dest.on('error', onerror);\n\n  // remove all the event listeners that were added.\n  function cleanup() {\n    source.removeListener('data', ondata);\n    dest.removeListener('drain', ondrain);\n\n    source.removeListener('end', onend);\n    source.removeListener('close', onclose);\n\n    source.removeListener('error', onerror);\n    dest.removeListener('error', onerror);\n\n    source.removeListener('end', cleanup);\n    source.removeListener('close', cleanup);\n\n    dest.removeListener('close', cleanup);\n  }\n\n  source.on('end', cleanup);\n  source.on('close', cleanup);\n\n  dest.on('close', cleanup);\n\n  dest.emit('pipe', source);\n\n  // Allow for unix-like usage: A.pipe(B).pipe(C)\n  return dest;\n};\n","'use strict';\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\nvar codes = {};\n\nfunction createErrorType(code, message, Base) {\n  if (!Base) {\n    Base = Error;\n  }\n\n  function getMessage(arg1, arg2, arg3) {\n    if (typeof message === 'string') {\n      return message;\n    } else {\n      return message(arg1, arg2, arg3);\n    }\n  }\n\n  var NodeError =\n  /*#__PURE__*/\n  function (_Base) {\n    _inheritsLoose(NodeError, _Base);\n\n    function NodeError(arg1, arg2, arg3) {\n      return _Base.call(this, getMessage(arg1, arg2, arg3)) || this;\n    }\n\n    return NodeError;\n  }(Base);\n\n  NodeError.prototype.name = Base.name;\n  NodeError.prototype.code = code;\n  codes[code] = NodeError;\n} // https://github.com/nodejs/node/blob/v10.8.0/lib/internal/errors.js\n\n\nfunction oneOf(expected, thing) {\n  if (Array.isArray(expected)) {\n    var len = expected.length;\n    expected = expected.map(function (i) {\n      return String(i);\n    });\n\n    if (len > 2) {\n      return \"one of \".concat(thing, \" \").concat(expected.slice(0, len - 1).join(', '), \", or \") + expected[len - 1];\n    } else if (len === 2) {\n      return \"one of \".concat(thing, \" \").concat(expected[0], \" or \").concat(expected[1]);\n    } else {\n      return \"of \".concat(thing, \" \").concat(expected[0]);\n    }\n  } else {\n    return \"of \".concat(thing, \" \").concat(String(expected));\n  }\n} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/startsWith\n\n\nfunction startsWith(str, search, pos) {\n  return str.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search;\n} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/endsWith\n\n\nfunction endsWith(str, search, this_len) {\n  if (this_len === undefined || this_len > str.length) {\n    this_len = str.length;\n  }\n\n  return str.substring(this_len - search.length, this_len) === search;\n} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/includes\n\n\nfunction includes(str, search, start) {\n  if (typeof start !== 'number') {\n    start = 0;\n  }\n\n  if (start + search.length > str.length) {\n    return false;\n  } else {\n    return str.indexOf(search, start) !== -1;\n  }\n}\n\ncreateErrorType('ERR_INVALID_OPT_VALUE', function (name, value) {\n  return 'The value \"' + value + '\" is invalid for option \"' + name + '\"';\n}, TypeError);\ncreateErrorType('ERR_INVALID_ARG_TYPE', function (name, expected, actual) {\n  // determiner: 'must be' or 'must not be'\n  var determiner;\n\n  if (typeof expected === 'string' && startsWith(expected, 'not ')) {\n    determiner = 'must not be';\n    expected = expected.replace(/^not /, '');\n  } else {\n    determiner = 'must be';\n  }\n\n  var msg;\n\n  if (endsWith(name, ' argument')) {\n    // For cases like 'first argument'\n    msg = \"The \".concat(name, \" \").concat(determiner, \" \").concat(oneOf(expected, 'type'));\n  } else {\n    var type = includes(name, '.') ? 'property' : 'argument';\n    msg = \"The \\\"\".concat(name, \"\\\" \").concat(type, \" \").concat(determiner, \" \").concat(oneOf(expected, 'type'));\n  }\n\n  msg += \". Received type \".concat(typeof actual);\n  return msg;\n}, TypeError);\ncreateErrorType('ERR_STREAM_PUSH_AFTER_EOF', 'stream.push() after EOF');\ncreateErrorType('ERR_METHOD_NOT_IMPLEMENTED', function (name) {\n  return 'The ' + name + ' method is not implemented';\n});\ncreateErrorType('ERR_STREAM_PREMATURE_CLOSE', 'Premature close');\ncreateErrorType('ERR_STREAM_DESTROYED', function (name) {\n  return 'Cannot call ' + name + ' after a stream was destroyed';\n});\ncreateErrorType('ERR_MULTIPLE_CALLBACK', 'Callback called multiple times');\ncreateErrorType('ERR_STREAM_CANNOT_PIPE', 'Cannot pipe, not readable');\ncreateErrorType('ERR_STREAM_WRITE_AFTER_END', 'write after end');\ncreateErrorType('ERR_STREAM_NULL_VALUES', 'May not write null values to stream', TypeError);\ncreateErrorType('ERR_UNKNOWN_ENCODING', function (arg) {\n  return 'Unknown encoding: ' + arg;\n}, TypeError);\ncreateErrorType('ERR_STREAM_UNSHIFT_AFTER_END_EVENT', 'stream.unshift() after end event');\nmodule.exports.codes = codes;\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n'use strict';\n\n/*<replacement>*/\nvar objectKeys = Object.keys || function (obj) {\n  var keys = [];\n  for (var key in obj) keys.push(key);\n  return keys;\n};\n/*</replacement>*/\n\nmodule.exports = Duplex;\nvar Readable = require('./_stream_readable');\nvar Writable = require('./_stream_writable');\nrequire('inherits')(Duplex, Readable);\n{\n  // Allow the keys array to be GC'ed.\n  var keys = objectKeys(Writable.prototype);\n  for (var v = 0; v < keys.length; v++) {\n    var method = keys[v];\n    if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n  }\n}\nfunction Duplex(options) {\n  if (!(this instanceof Duplex)) return new Duplex(options);\n  Readable.call(this, options);\n  Writable.call(this, options);\n  this.allowHalfOpen = true;\n  if (options) {\n    if (options.readable === false) this.readable = false;\n    if (options.writable === false) this.writable = false;\n    if (options.allowHalfOpen === false) {\n      this.allowHalfOpen = false;\n      this.once('end', onend);\n    }\n  }\n}\nObject.defineProperty(Duplex.prototype, 'writableHighWaterMark', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function get() {\n    return this._writableState.highWaterMark;\n  }\n});\nObject.defineProperty(Duplex.prototype, 'writableBuffer', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function get() {\n    return this._writableState && this._writableState.getBuffer();\n  }\n});\nObject.defineProperty(Duplex.prototype, 'writableLength', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function get() {\n    return this._writableState.length;\n  }\n});\n\n// the no-half-open enforcer\nfunction onend() {\n  // If the writable side ended, then we're ok.\n  if (this._writableState.ended) return;\n\n  // no more data can be written.\n  // But allow more writes to happen in this tick.\n  process.nextTick(onEndNT, this);\n}\nfunction onEndNT(self) {\n  self.end();\n}\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function get() {\n    if (this._readableState === undefined || this._writableState === undefined) {\n      return false;\n    }\n    return this._readableState.destroyed && this._writableState.destroyed;\n  },\n  set: function set(value) {\n    // we ignore the value if the stream\n    // has not been initialized yet\n    if (this._readableState === undefined || this._writableState === undefined) {\n      return;\n    }\n\n    // backward compatibility, the user is explicitly\n    // managing destroyed\n    this._readableState.destroyed = value;\n    this._writableState.destroyed = value;\n  }\n});","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n'use strict';\n\nmodule.exports = PassThrough;\nvar Transform = require('./_stream_transform');\nrequire('inherits')(PassThrough, Transform);\nfunction PassThrough(options) {\n  if (!(this instanceof PassThrough)) return new PassThrough(options);\n  Transform.call(this, options);\n}\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n  cb(null, chunk);\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nmodule.exports = Readable;\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nReadable.ReadableState = ReadableState;\n\n/*<replacement>*/\nvar EE = require('events').EventEmitter;\nvar EElistenerCount = function EElistenerCount(emitter, type) {\n  return emitter.listeners(type).length;\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = require('./internal/streams/stream');\n/*</replacement>*/\n\nvar Buffer = require('buffer').Buffer;\nvar OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n  return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/*<replacement>*/\nvar debugUtil = require('util');\nvar debug;\nif (debugUtil && debugUtil.debuglog) {\n  debug = debugUtil.debuglog('stream');\n} else {\n  debug = function debug() {};\n}\n/*</replacement>*/\n\nvar BufferList = require('./internal/streams/buffer_list');\nvar destroyImpl = require('./internal/streams/destroy');\nvar _require = require('./internal/streams/state'),\n  getHighWaterMark = _require.getHighWaterMark;\nvar _require$codes = require('../errors').codes,\n  ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n  ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,\n  ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n  ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT;\n\n// Lazy loaded to improve the startup performance.\nvar StringDecoder;\nvar createReadableStreamAsyncIterator;\nvar from;\nrequire('inherits')(Readable, Stream);\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\nfunction prependListener(emitter, event, fn) {\n  // Sadly this is not cacheable as some libraries bundle their own\n  // event emitter implementation with them.\n  if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n  // This is a hack to make sure that our error handler is attached before any\n  // userland ones.  NEVER DO THIS. This is here only because this code needs\n  // to continue to work with older versions of Node.js that do not include\n  // the prependListener() method. The goal is to eventually remove this hack.\n  if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\nfunction ReadableState(options, stream, isDuplex) {\n  Duplex = Duplex || require('./_stream_duplex');\n  options = options || {};\n\n  // Duplex streams are both readable and writable, but share\n  // the same options object.\n  // However, some cases require setting options to different\n  // values for the readable and the writable sides of the duplex stream.\n  // These options can be provided separately as readableXXX and writableXXX.\n  if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex;\n\n  // object stream flag. Used to make read(n) ignore n and to\n  // make all the buffer merging and length checks go away\n  this.objectMode = !!options.objectMode;\n  if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n  // the point at which it stops calling _read() to fill the buffer\n  // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n  this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex);\n\n  // A linked list is used to store data chunks instead of an array because the\n  // linked list can remove elements from the beginning faster than\n  // array.shift()\n  this.buffer = new BufferList();\n  this.length = 0;\n  this.pipes = null;\n  this.pipesCount = 0;\n  this.flowing = null;\n  this.ended = false;\n  this.endEmitted = false;\n  this.reading = false;\n\n  // a flag to be able to tell if the event 'readable'/'data' is emitted\n  // immediately, or on a later tick.  We set this to true at first, because\n  // any actions that shouldn't happen until \"later\" should generally also\n  // not happen before the first read call.\n  this.sync = true;\n\n  // whenever we return null, then we set a flag to say\n  // that we're awaiting a 'readable' event emission.\n  this.needReadable = false;\n  this.emittedReadable = false;\n  this.readableListening = false;\n  this.resumeScheduled = false;\n  this.paused = true;\n\n  // Should close be emitted on destroy. Defaults to true.\n  this.emitClose = options.emitClose !== false;\n\n  // Should .destroy() be called after 'end' (and potentially 'finish')\n  this.autoDestroy = !!options.autoDestroy;\n\n  // has it been destroyed\n  this.destroyed = false;\n\n  // Crypto is kind of old and crusty.  Historically, its default string\n  // encoding is 'binary' so we have to make this configurable.\n  // Everything else in the universe uses 'utf8', though.\n  this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n  // the number of writers that are awaiting a drain event in .pipe()s\n  this.awaitDrain = 0;\n\n  // if true, a maybeReadMore has been scheduled\n  this.readingMore = false;\n  this.decoder = null;\n  this.encoding = null;\n  if (options.encoding) {\n    if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n    this.decoder = new StringDecoder(options.encoding);\n    this.encoding = options.encoding;\n  }\n}\nfunction Readable(options) {\n  Duplex = Duplex || require('./_stream_duplex');\n  if (!(this instanceof Readable)) return new Readable(options);\n\n  // Checking for a Stream.Duplex instance is faster here instead of inside\n  // the ReadableState constructor, at least with V8 6.5\n  var isDuplex = this instanceof Duplex;\n  this._readableState = new ReadableState(options, this, isDuplex);\n\n  // legacy\n  this.readable = true;\n  if (options) {\n    if (typeof options.read === 'function') this._read = options.read;\n    if (typeof options.destroy === 'function') this._destroy = options.destroy;\n  }\n  Stream.call(this);\n}\nObject.defineProperty(Readable.prototype, 'destroyed', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function get() {\n    if (this._readableState === undefined) {\n      return false;\n    }\n    return this._readableState.destroyed;\n  },\n  set: function set(value) {\n    // we ignore the value if the stream\n    // has not been initialized yet\n    if (!this._readableState) {\n      return;\n    }\n\n    // backward compatibility, the user is explicitly\n    // managing destroyed\n    this._readableState.destroyed = value;\n  }\n});\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n  cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n  var state = this._readableState;\n  var skipChunkCheck;\n  if (!state.objectMode) {\n    if (typeof chunk === 'string') {\n      encoding = encoding || state.defaultEncoding;\n      if (encoding !== state.encoding) {\n        chunk = Buffer.from(chunk, encoding);\n        encoding = '';\n      }\n      skipChunkCheck = true;\n    }\n  } else {\n    skipChunkCheck = true;\n  }\n  return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n  return readableAddChunk(this, chunk, null, true, false);\n};\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n  debug('readableAddChunk', chunk);\n  var state = stream._readableState;\n  if (chunk === null) {\n    state.reading = false;\n    onEofChunk(stream, state);\n  } else {\n    var er;\n    if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n    if (er) {\n      errorOrDestroy(stream, er);\n    } else if (state.objectMode || chunk && chunk.length > 0) {\n      if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n        chunk = _uint8ArrayToBuffer(chunk);\n      }\n      if (addToFront) {\n        if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);\n      } else if (state.ended) {\n        errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());\n      } else if (state.destroyed) {\n        return false;\n      } else {\n        state.reading = false;\n        if (state.decoder && !encoding) {\n          chunk = state.decoder.write(chunk);\n          if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n        } else {\n          addChunk(stream, state, chunk, false);\n        }\n      }\n    } else if (!addToFront) {\n      state.reading = false;\n      maybeReadMore(stream, state);\n    }\n  }\n\n  // We can push more data if we are below the highWaterMark.\n  // Also, if we have no data yet, we can stand some more bytes.\n  // This is to work around cases where hwm=0, such as the repl.\n  return !state.ended && (state.length < state.highWaterMark || state.length === 0);\n}\nfunction addChunk(stream, state, chunk, addToFront) {\n  if (state.flowing && state.length === 0 && !state.sync) {\n    state.awaitDrain = 0;\n    stream.emit('data', chunk);\n  } else {\n    // update the buffer info.\n    state.length += state.objectMode ? 1 : chunk.length;\n    if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n    if (state.needReadable) emitReadable(stream);\n  }\n  maybeReadMore(stream, state);\n}\nfunction chunkInvalid(state, chunk) {\n  var er;\n  if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n    er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);\n  }\n  return er;\n}\nReadable.prototype.isPaused = function () {\n  return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n  if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n  var decoder = new StringDecoder(enc);\n  this._readableState.decoder = decoder;\n  // If setEncoding(null), decoder.encoding equals utf8\n  this._readableState.encoding = this._readableState.decoder.encoding;\n\n  // Iterate over current buffer to convert already stored Buffers:\n  var p = this._readableState.buffer.head;\n  var content = '';\n  while (p !== null) {\n    content += decoder.write(p.data);\n    p = p.next;\n  }\n  this._readableState.buffer.clear();\n  if (content !== '') this._readableState.buffer.push(content);\n  this._readableState.length = content.length;\n  return this;\n};\n\n// Don't raise the hwm > 1GB\nvar MAX_HWM = 0x40000000;\nfunction computeNewHighWaterMark(n) {\n  if (n >= MAX_HWM) {\n    // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.\n    n = MAX_HWM;\n  } else {\n    // Get the next highest power of 2 to prevent increasing hwm excessively in\n    // tiny amounts\n    n--;\n    n |= n >>> 1;\n    n |= n >>> 2;\n    n |= n >>> 4;\n    n |= n >>> 8;\n    n |= n >>> 16;\n    n++;\n  }\n  return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n  if (n <= 0 || state.length === 0 && state.ended) return 0;\n  if (state.objectMode) return 1;\n  if (n !== n) {\n    // Only flow one buffer at a time\n    if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n  }\n  // If we're asking for more than the current hwm, then raise the hwm.\n  if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n  if (n <= state.length) return n;\n  // Don't have enough\n  if (!state.ended) {\n    state.needReadable = true;\n    return 0;\n  }\n  return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n  debug('read', n);\n  n = parseInt(n, 10);\n  var state = this._readableState;\n  var nOrig = n;\n  if (n !== 0) state.emittedReadable = false;\n\n  // if we're doing read(0) to trigger a readable event, but we\n  // already have a bunch of data in the buffer, then just trigger\n  // the 'readable' event and move on.\n  if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {\n    debug('read: emitReadable', state.length, state.ended);\n    if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n    return null;\n  }\n  n = howMuchToRead(n, state);\n\n  // if we've ended, and we're now clear, then finish it up.\n  if (n === 0 && state.ended) {\n    if (state.length === 0) endReadable(this);\n    return null;\n  }\n\n  // All the actual chunk generation logic needs to be\n  // *below* the call to _read.  The reason is that in certain\n  // synthetic stream cases, such as passthrough streams, _read\n  // may be a completely synchronous operation which may change\n  // the state of the read buffer, providing enough data when\n  // before there was *not* enough.\n  //\n  // So, the steps are:\n  // 1. Figure out what the state of things will be after we do\n  // a read from the buffer.\n  //\n  // 2. If that resulting state will trigger a _read, then call _read.\n  // Note that this may be asynchronous, or synchronous.  Yes, it is\n  // deeply ugly to write APIs this way, but that still doesn't mean\n  // that the Readable class should behave improperly, as streams are\n  // designed to be sync/async agnostic.\n  // Take note if the _read call is sync or async (ie, if the read call\n  // has returned yet), so that we know whether or not it's safe to emit\n  // 'readable' etc.\n  //\n  // 3. Actually pull the requested chunks out of the buffer and return.\n\n  // if we need a readable event, then we need to do some reading.\n  var doRead = state.needReadable;\n  debug('need readable', doRead);\n\n  // if we currently have less than the highWaterMark, then also read some\n  if (state.length === 0 || state.length - n < state.highWaterMark) {\n    doRead = true;\n    debug('length less than watermark', doRead);\n  }\n\n  // however, if we've ended, then there's no point, and if we're already\n  // reading, then it's unnecessary.\n  if (state.ended || state.reading) {\n    doRead = false;\n    debug('reading or ended', doRead);\n  } else if (doRead) {\n    debug('do read');\n    state.reading = true;\n    state.sync = true;\n    // if the length is currently zero, then we *need* a readable event.\n    if (state.length === 0) state.needReadable = true;\n    // call internal read method\n    this._read(state.highWaterMark);\n    state.sync = false;\n    // If _read pushed data synchronously, then `reading` will be false,\n    // and we need to re-evaluate how much data we can return to the user.\n    if (!state.reading) n = howMuchToRead(nOrig, state);\n  }\n  var ret;\n  if (n > 0) ret = fromList(n, state);else ret = null;\n  if (ret === null) {\n    state.needReadable = state.length <= state.highWaterMark;\n    n = 0;\n  } else {\n    state.length -= n;\n    state.awaitDrain = 0;\n  }\n  if (state.length === 0) {\n    // If we have nothing in the buffer, then we want to know\n    // as soon as we *do* get something into the buffer.\n    if (!state.ended) state.needReadable = true;\n\n    // If we tried to read() past the EOF, then emit end on the next tick.\n    if (nOrig !== n && state.ended) endReadable(this);\n  }\n  if (ret !== null) this.emit('data', ret);\n  return ret;\n};\nfunction onEofChunk(stream, state) {\n  debug('onEofChunk');\n  if (state.ended) return;\n  if (state.decoder) {\n    var chunk = state.decoder.end();\n    if (chunk && chunk.length) {\n      state.buffer.push(chunk);\n      state.length += state.objectMode ? 1 : chunk.length;\n    }\n  }\n  state.ended = true;\n  if (state.sync) {\n    // if we are sync, wait until next tick to emit the data.\n    // Otherwise we risk emitting data in the flow()\n    // the readable code triggers during a read() call\n    emitReadable(stream);\n  } else {\n    // emit 'readable' now to make sure it gets picked up.\n    state.needReadable = false;\n    if (!state.emittedReadable) {\n      state.emittedReadable = true;\n      emitReadable_(stream);\n    }\n  }\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow.  This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n  var state = stream._readableState;\n  debug('emitReadable', state.needReadable, state.emittedReadable);\n  state.needReadable = false;\n  if (!state.emittedReadable) {\n    debug('emitReadable', state.flowing);\n    state.emittedReadable = true;\n    process.nextTick(emitReadable_, stream);\n  }\n}\nfunction emitReadable_(stream) {\n  var state = stream._readableState;\n  debug('emitReadable_', state.destroyed, state.length, state.ended);\n  if (!state.destroyed && (state.length || state.ended)) {\n    stream.emit('readable');\n    state.emittedReadable = false;\n  }\n\n  // The stream needs another readable event if\n  // 1. It is not flowing, as the flow mechanism will take\n  //    care of it.\n  // 2. It is not ended.\n  // 3. It is below the highWaterMark, so we can schedule\n  //    another readable later.\n  state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;\n  flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data.  that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n  if (!state.readingMore) {\n    state.readingMore = true;\n    process.nextTick(maybeReadMore_, stream, state);\n  }\n}\nfunction maybeReadMore_(stream, state) {\n  // Attempt to read more data if we should.\n  //\n  // The conditions for reading more data are (one of):\n  // - Not enough data buffered (state.length < state.highWaterMark). The loop\n  //   is responsible for filling the buffer with enough data if such data\n  //   is available. If highWaterMark is 0 and we are not in the flowing mode\n  //   we should _not_ attempt to buffer any extra data. We'll get more data\n  //   when the stream consumer calls read() instead.\n  // - No data in the buffer, and the stream is in flowing mode. In this mode\n  //   the loop below is responsible for ensuring read() is called. Failing to\n  //   call read here would abort the flow and there's no other mechanism for\n  //   continuing the flow if the stream consumer has just subscribed to the\n  //   'data' event.\n  //\n  // In addition to the above conditions to keep reading data, the following\n  // conditions prevent the data from being read:\n  // - The stream has ended (state.ended).\n  // - There is already a pending 'read' operation (state.reading). This is a\n  //   case where the the stream has called the implementation defined _read()\n  //   method, but they are processing the call asynchronously and have _not_\n  //   called push() with new data. In this case we skip performing more\n  //   read()s. The execution ends in this method again after the _read() ends\n  //   up calling push() with more data.\n  while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {\n    var len = state.length;\n    debug('maybeReadMore read 0');\n    stream.read(0);\n    if (len === state.length)\n      // didn't get any data, stop spinning.\n      break;\n  }\n  state.readingMore = false;\n}\n\n// abstract method.  to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n  errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));\n};\nReadable.prototype.pipe = function (dest, pipeOpts) {\n  var src = this;\n  var state = this._readableState;\n  switch (state.pipesCount) {\n    case 0:\n      state.pipes = dest;\n      break;\n    case 1:\n      state.pipes = [state.pipes, dest];\n      break;\n    default:\n      state.pipes.push(dest);\n      break;\n  }\n  state.pipesCount += 1;\n  debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n  var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n  var endFn = doEnd ? onend : unpipe;\n  if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);\n  dest.on('unpipe', onunpipe);\n  function onunpipe(readable, unpipeInfo) {\n    debug('onunpipe');\n    if (readable === src) {\n      if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n        unpipeInfo.hasUnpiped = true;\n        cleanup();\n      }\n    }\n  }\n  function onend() {\n    debug('onend');\n    dest.end();\n  }\n\n  // when the dest drains, it reduces the awaitDrain counter\n  // on the source.  This would be more elegant with a .once()\n  // handler in flow(), but adding and removing repeatedly is\n  // too slow.\n  var ondrain = pipeOnDrain(src);\n  dest.on('drain', ondrain);\n  var cleanedUp = false;\n  function cleanup() {\n    debug('cleanup');\n    // cleanup event handlers once the pipe is broken\n    dest.removeListener('close', onclose);\n    dest.removeListener('finish', onfinish);\n    dest.removeListener('drain', ondrain);\n    dest.removeListener('error', onerror);\n    dest.removeListener('unpipe', onunpipe);\n    src.removeListener('end', onend);\n    src.removeListener('end', unpipe);\n    src.removeListener('data', ondata);\n    cleanedUp = true;\n\n    // if the reader is waiting for a drain event from this\n    // specific writer, then it would cause it to never start\n    // flowing again.\n    // So, if this is awaiting a drain, then we just call it now.\n    // If we don't know, then assume that we are waiting for one.\n    if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n  }\n  src.on('data', ondata);\n  function ondata(chunk) {\n    debug('ondata');\n    var ret = dest.write(chunk);\n    debug('dest.write', ret);\n    if (ret === false) {\n      // If the user unpiped during `dest.write()`, it is possible\n      // to get stuck in a permanently paused state if that write\n      // also returned false.\n      // => Check whether `dest` is still a piping destination.\n      if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n        debug('false write response, pause', state.awaitDrain);\n        state.awaitDrain++;\n      }\n      src.pause();\n    }\n  }\n\n  // if the dest has an error, then stop piping into it.\n  // however, don't suppress the throwing behavior for this.\n  function onerror(er) {\n    debug('onerror', er);\n    unpipe();\n    dest.removeListener('error', onerror);\n    if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n  }\n\n  // Make sure our error handler is attached before userland ones.\n  prependListener(dest, 'error', onerror);\n\n  // Both close and finish should trigger unpipe, but only once.\n  function onclose() {\n    dest.removeListener('finish', onfinish);\n    unpipe();\n  }\n  dest.once('close', onclose);\n  function onfinish() {\n    debug('onfinish');\n    dest.removeListener('close', onclose);\n    unpipe();\n  }\n  dest.once('finish', onfinish);\n  function unpipe() {\n    debug('unpipe');\n    src.unpipe(dest);\n  }\n\n  // tell the dest that it's being piped to\n  dest.emit('pipe', src);\n\n  // start the flow if it hasn't been started already.\n  if (!state.flowing) {\n    debug('pipe resume');\n    src.resume();\n  }\n  return dest;\n};\nfunction pipeOnDrain(src) {\n  return function pipeOnDrainFunctionResult() {\n    var state = src._readableState;\n    debug('pipeOnDrain', state.awaitDrain);\n    if (state.awaitDrain) state.awaitDrain--;\n    if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n      state.flowing = true;\n      flow(src);\n    }\n  };\n}\nReadable.prototype.unpipe = function (dest) {\n  var state = this._readableState;\n  var unpipeInfo = {\n    hasUnpiped: false\n  };\n\n  // if we're not piping anywhere, then do nothing.\n  if (state.pipesCount === 0) return this;\n\n  // just one destination.  most common case.\n  if (state.pipesCount === 1) {\n    // passed in one, but it's not the right one.\n    if (dest && dest !== state.pipes) return this;\n    if (!dest) dest = state.pipes;\n\n    // got a match.\n    state.pipes = null;\n    state.pipesCount = 0;\n    state.flowing = false;\n    if (dest) dest.emit('unpipe', this, unpipeInfo);\n    return this;\n  }\n\n  // slow case. multiple pipe destinations.\n\n  if (!dest) {\n    // remove all.\n    var dests = state.pipes;\n    var len = state.pipesCount;\n    state.pipes = null;\n    state.pipesCount = 0;\n    state.flowing = false;\n    for (var i = 0; i < len; i++) dests[i].emit('unpipe', this, {\n      hasUnpiped: false\n    });\n    return this;\n  }\n\n  // try to find the right one.\n  var index = indexOf(state.pipes, dest);\n  if (index === -1) return this;\n  state.pipes.splice(index, 1);\n  state.pipesCount -= 1;\n  if (state.pipesCount === 1) state.pipes = state.pipes[0];\n  dest.emit('unpipe', this, unpipeInfo);\n  return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n  var res = Stream.prototype.on.call(this, ev, fn);\n  var state = this._readableState;\n  if (ev === 'data') {\n    // update readableListening so that resume() may be a no-op\n    // a few lines down. This is needed to support once('readable').\n    state.readableListening = this.listenerCount('readable') > 0;\n\n    // Try start flowing on next tick if stream isn't explicitly paused\n    if (state.flowing !== false) this.resume();\n  } else if (ev === 'readable') {\n    if (!state.endEmitted && !state.readableListening) {\n      state.readableListening = state.needReadable = true;\n      state.flowing = false;\n      state.emittedReadable = false;\n      debug('on readable', state.length, state.reading);\n      if (state.length) {\n        emitReadable(this);\n      } else if (!state.reading) {\n        process.nextTick(nReadingNextTick, this);\n      }\n    }\n  }\n  return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\nReadable.prototype.removeListener = function (ev, fn) {\n  var res = Stream.prototype.removeListener.call(this, ev, fn);\n  if (ev === 'readable') {\n    // We need to check if there is someone still listening to\n    // readable and reset the state. However this needs to happen\n    // after readable has been emitted but before I/O (nextTick) to\n    // support once('readable', fn) cycles. This means that calling\n    // resume within the same tick will have no\n    // effect.\n    process.nextTick(updateReadableListening, this);\n  }\n  return res;\n};\nReadable.prototype.removeAllListeners = function (ev) {\n  var res = Stream.prototype.removeAllListeners.apply(this, arguments);\n  if (ev === 'readable' || ev === undefined) {\n    // We need to check if there is someone still listening to\n    // readable and reset the state. However this needs to happen\n    // after readable has been emitted but before I/O (nextTick) to\n    // support once('readable', fn) cycles. This means that calling\n    // resume within the same tick will have no\n    // effect.\n    process.nextTick(updateReadableListening, this);\n  }\n  return res;\n};\nfunction updateReadableListening(self) {\n  var state = self._readableState;\n  state.readableListening = self.listenerCount('readable') > 0;\n  if (state.resumeScheduled && !state.paused) {\n    // flowing needs to be set to true now, otherwise\n    // the upcoming resume will not flow.\n    state.flowing = true;\n\n    // crude way to check if we should resume\n  } else if (self.listenerCount('data') > 0) {\n    self.resume();\n  }\n}\nfunction nReadingNextTick(self) {\n  debug('readable nexttick read 0');\n  self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n  var state = this._readableState;\n  if (!state.flowing) {\n    debug('resume');\n    // we flow only if there is no one listening\n    // for readable, but we still have to call\n    // resume()\n    state.flowing = !state.readableListening;\n    resume(this, state);\n  }\n  state.paused = false;\n  return this;\n};\nfunction resume(stream, state) {\n  if (!state.resumeScheduled) {\n    state.resumeScheduled = true;\n    process.nextTick(resume_, stream, state);\n  }\n}\nfunction resume_(stream, state) {\n  debug('resume', state.reading);\n  if (!state.reading) {\n    stream.read(0);\n  }\n  state.resumeScheduled = false;\n  stream.emit('resume');\n  flow(stream);\n  if (state.flowing && !state.reading) stream.read(0);\n}\nReadable.prototype.pause = function () {\n  debug('call pause flowing=%j', this._readableState.flowing);\n  if (this._readableState.flowing !== false) {\n    debug('pause');\n    this._readableState.flowing = false;\n    this.emit('pause');\n  }\n  this._readableState.paused = true;\n  return this;\n};\nfunction flow(stream) {\n  var state = stream._readableState;\n  debug('flow', state.flowing);\n  while (state.flowing && stream.read() !== null);\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n  var _this = this;\n  var state = this._readableState;\n  var paused = false;\n  stream.on('end', function () {\n    debug('wrapped end');\n    if (state.decoder && !state.ended) {\n      var chunk = state.decoder.end();\n      if (chunk && chunk.length) _this.push(chunk);\n    }\n    _this.push(null);\n  });\n  stream.on('data', function (chunk) {\n    debug('wrapped data');\n    if (state.decoder) chunk = state.decoder.write(chunk);\n\n    // don't skip over falsy values in objectMode\n    if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n    var ret = _this.push(chunk);\n    if (!ret) {\n      paused = true;\n      stream.pause();\n    }\n  });\n\n  // proxy all the other methods.\n  // important when wrapping filters and duplexes.\n  for (var i in stream) {\n    if (this[i] === undefined && typeof stream[i] === 'function') {\n      this[i] = function methodWrap(method) {\n        return function methodWrapReturnFunction() {\n          return stream[method].apply(stream, arguments);\n        };\n      }(i);\n    }\n  }\n\n  // proxy certain important events.\n  for (var n = 0; n < kProxyEvents.length; n++) {\n    stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n  }\n\n  // when we try to consume some more bytes, simply unpause the\n  // underlying stream.\n  this._read = function (n) {\n    debug('wrapped _read', n);\n    if (paused) {\n      paused = false;\n      stream.resume();\n    }\n  };\n  return this;\n};\nif (typeof Symbol === 'function') {\n  Readable.prototype[Symbol.asyncIterator] = function () {\n    if (createReadableStreamAsyncIterator === undefined) {\n      createReadableStreamAsyncIterator = require('./internal/streams/async_iterator');\n    }\n    return createReadableStreamAsyncIterator(this);\n  };\n}\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function get() {\n    return this._readableState.highWaterMark;\n  }\n});\nObject.defineProperty(Readable.prototype, 'readableBuffer', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function get() {\n    return this._readableState && this._readableState.buffer;\n  }\n});\nObject.defineProperty(Readable.prototype, 'readableFlowing', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function get() {\n    return this._readableState.flowing;\n  },\n  set: function set(state) {\n    if (this._readableState) {\n      this._readableState.flowing = state;\n    }\n  }\n});\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\nObject.defineProperty(Readable.prototype, 'readableLength', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function get() {\n    return this._readableState.length;\n  }\n});\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n  // nothing buffered\n  if (state.length === 0) return null;\n  var ret;\n  if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n    // read it all, truncate the list\n    if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);\n    state.buffer.clear();\n  } else {\n    // read part of list\n    ret = state.buffer.consume(n, state.decoder);\n  }\n  return ret;\n}\nfunction endReadable(stream) {\n  var state = stream._readableState;\n  debug('endReadable', state.endEmitted);\n  if (!state.endEmitted) {\n    state.ended = true;\n    process.nextTick(endReadableNT, state, stream);\n  }\n}\nfunction endReadableNT(state, stream) {\n  debug('endReadableNT', state.endEmitted, state.length);\n\n  // Check that we didn't get one last unshift.\n  if (!state.endEmitted && state.length === 0) {\n    state.endEmitted = true;\n    stream.readable = false;\n    stream.emit('end');\n    if (state.autoDestroy) {\n      // In case of duplex streams we need a way to detect\n      // if the writable side is ready for autoDestroy as well\n      var wState = stream._writableState;\n      if (!wState || wState.autoDestroy && wState.finished) {\n        stream.destroy();\n      }\n    }\n  }\n}\nif (typeof Symbol === 'function') {\n  Readable.from = function (iterable, opts) {\n    if (from === undefined) {\n      from = require('./internal/streams/from');\n    }\n    return from(Readable, iterable, opts);\n  };\n}\nfunction indexOf(xs, x) {\n  for (var i = 0, l = xs.length; i < l; i++) {\n    if (xs[i] === x) return i;\n  }\n  return -1;\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data.  Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored.  (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation.  For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes.  When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up.  When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer.  When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks.  If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk.  However,\n// a pathological inflate type of transform can cause excessive buffering\n// here.  For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output.  In this case, you could write a very small\n// amount of input, and end up with a very large amount of output.  In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform.  A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n'use strict';\n\nmodule.exports = Transform;\nvar _require$codes = require('../errors').codes,\n  ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n  ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n  ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,\n  ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;\nvar Duplex = require('./_stream_duplex');\nrequire('inherits')(Transform, Duplex);\nfunction afterTransform(er, data) {\n  var ts = this._transformState;\n  ts.transforming = false;\n  var cb = ts.writecb;\n  if (cb === null) {\n    return this.emit('error', new ERR_MULTIPLE_CALLBACK());\n  }\n  ts.writechunk = null;\n  ts.writecb = null;\n  if (data != null)\n    // single equals check for both `null` and `undefined`\n    this.push(data);\n  cb(er);\n  var rs = this._readableState;\n  rs.reading = false;\n  if (rs.needReadable || rs.length < rs.highWaterMark) {\n    this._read(rs.highWaterMark);\n  }\n}\nfunction Transform(options) {\n  if (!(this instanceof Transform)) return new Transform(options);\n  Duplex.call(this, options);\n  this._transformState = {\n    afterTransform: afterTransform.bind(this),\n    needTransform: false,\n    transforming: false,\n    writecb: null,\n    writechunk: null,\n    writeencoding: null\n  };\n\n  // start out asking for a readable event once data is transformed.\n  this._readableState.needReadable = true;\n\n  // we have implemented the _read method, and done the other things\n  // that Readable wants before the first _read call, so unset the\n  // sync guard flag.\n  this._readableState.sync = false;\n  if (options) {\n    if (typeof options.transform === 'function') this._transform = options.transform;\n    if (typeof options.flush === 'function') this._flush = options.flush;\n  }\n\n  // When the writable side finishes, then flush out anything remaining.\n  this.on('prefinish', prefinish);\n}\nfunction prefinish() {\n  var _this = this;\n  if (typeof this._flush === 'function' && !this._readableState.destroyed) {\n    this._flush(function (er, data) {\n      done(_this, er, data);\n    });\n  } else {\n    done(this, null, null);\n  }\n}\nTransform.prototype.push = function (chunk, encoding) {\n  this._transformState.needTransform = false;\n  return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side.  You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk.  If you pass\n// an error, then that'll put the hurt on the whole operation.  If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n  cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));\n};\nTransform.prototype._write = function (chunk, encoding, cb) {\n  var ts = this._transformState;\n  ts.writecb = cb;\n  ts.writechunk = chunk;\n  ts.writeencoding = encoding;\n  if (!ts.transforming) {\n    var rs = this._readableState;\n    if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n  }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n  var ts = this._transformState;\n  if (ts.writechunk !== null && !ts.transforming) {\n    ts.transforming = true;\n    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n  } else {\n    // mark that we need a transform, so that any data that comes in\n    // will get processed, now that we've asked for it.\n    ts.needTransform = true;\n  }\n};\nTransform.prototype._destroy = function (err, cb) {\n  Duplex.prototype._destroy.call(this, err, function (err2) {\n    cb(err2);\n  });\n};\nfunction done(stream, er, data) {\n  if (er) return stream.emit('error', er);\n  if (data != null)\n    // single equals check for both `null` and `undefined`\n    stream.push(data);\n\n  // TODO(BridgeAR): Write a test for these two error cases\n  // if there's nothing in the write buffer, then that means\n  // that nothing more will ever be provided\n  if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();\n  if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();\n  return stream.push(null);\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n'use strict';\n\nmodule.exports = Writable;\n\n/* <replacement> */\nfunction WriteReq(chunk, encoding, cb) {\n  this.chunk = chunk;\n  this.encoding = encoding;\n  this.callback = cb;\n  this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n  var _this = this;\n  this.next = null;\n  this.entry = null;\n  this.finish = function () {\n    onCorkedFinish(_this, state);\n  };\n}\n/* </replacement> */\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nWritable.WritableState = WritableState;\n\n/*<replacement>*/\nvar internalUtil = {\n  deprecate: require('util-deprecate')\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = require('./internal/streams/stream');\n/*</replacement>*/\n\nvar Buffer = require('buffer').Buffer;\nvar OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n  return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\nvar destroyImpl = require('./internal/streams/destroy');\nvar _require = require('./internal/streams/state'),\n  getHighWaterMark = _require.getHighWaterMark;\nvar _require$codes = require('../errors').codes,\n  ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n  ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n  ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n  ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,\n  ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,\n  ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,\n  ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,\n  ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\nrequire('inherits')(Writable, Stream);\nfunction nop() {}\nfunction WritableState(options, stream, isDuplex) {\n  Duplex = Duplex || require('./_stream_duplex');\n  options = options || {};\n\n  // Duplex streams are both readable and writable, but share\n  // the same options object.\n  // However, some cases require setting options to different\n  // values for the readable and the writable sides of the duplex stream,\n  // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.\n  if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex;\n\n  // object stream flag to indicate whether or not this stream\n  // contains buffers or objects.\n  this.objectMode = !!options.objectMode;\n  if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n  // the point at which write() starts returning false\n  // Note: 0 is a valid value, means that we always return false if\n  // the entire buffer is not flushed immediately on write()\n  this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex);\n\n  // if _final has been called\n  this.finalCalled = false;\n\n  // drain event flag.\n  this.needDrain = false;\n  // at the start of calling end()\n  this.ending = false;\n  // when end() has been called, and returned\n  this.ended = false;\n  // when 'finish' is emitted\n  this.finished = false;\n\n  // has it been destroyed\n  this.destroyed = false;\n\n  // should we decode strings into buffers before passing to _write?\n  // this is here so that some node-core streams can optimize string\n  // handling at a lower level.\n  var noDecode = options.decodeStrings === false;\n  this.decodeStrings = !noDecode;\n\n  // Crypto is kind of old and crusty.  Historically, its default string\n  // encoding is 'binary' so we have to make this configurable.\n  // Everything else in the universe uses 'utf8', though.\n  this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n  // not an actual buffer we keep track of, but a measurement\n  // of how much we're waiting to get pushed to some underlying\n  // socket or file.\n  this.length = 0;\n\n  // a flag to see when we're in the middle of a write.\n  this.writing = false;\n\n  // when true all writes will be buffered until .uncork() call\n  this.corked = 0;\n\n  // a flag to be able to tell if the onwrite cb is called immediately,\n  // or on a later tick.  We set this to true at first, because any\n  // actions that shouldn't happen until \"later\" should generally also\n  // not happen before the first write call.\n  this.sync = true;\n\n  // a flag to know if we're processing previously buffered items, which\n  // may call the _write() callback in the same tick, so that we don't\n  // end up in an overlapped onwrite situation.\n  this.bufferProcessing = false;\n\n  // the callback that's passed to _write(chunk,cb)\n  this.onwrite = function (er) {\n    onwrite(stream, er);\n  };\n\n  // the callback that the user supplies to write(chunk,encoding,cb)\n  this.writecb = null;\n\n  // the amount that is being written when _write is called.\n  this.writelen = 0;\n  this.bufferedRequest = null;\n  this.lastBufferedRequest = null;\n\n  // number of pending user-supplied write callbacks\n  // this must be 0 before 'finish' can be emitted\n  this.pendingcb = 0;\n\n  // emit prefinish if the only thing we're waiting for is _write cbs\n  // This is relevant for synchronous Transform streams\n  this.prefinished = false;\n\n  // True if the error was already emitted and should not be thrown again\n  this.errorEmitted = false;\n\n  // Should close be emitted on destroy. Defaults to true.\n  this.emitClose = options.emitClose !== false;\n\n  // Should .destroy() be called after 'finish' (and potentially 'end')\n  this.autoDestroy = !!options.autoDestroy;\n\n  // count buffered requests\n  this.bufferedRequestCount = 0;\n\n  // allocate the first CorkedRequest, there is always\n  // one allocated and free to use, and we maintain at most two\n  this.corkedRequestsFree = new CorkedRequest(this);\n}\nWritableState.prototype.getBuffer = function getBuffer() {\n  var current = this.bufferedRequest;\n  var out = [];\n  while (current) {\n    out.push(current);\n    current = current.next;\n  }\n  return out;\n};\n(function () {\n  try {\n    Object.defineProperty(WritableState.prototype, 'buffer', {\n      get: internalUtil.deprecate(function writableStateBufferGetter() {\n        return this.getBuffer();\n      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n    });\n  } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n  realHasInstance = Function.prototype[Symbol.hasInstance];\n  Object.defineProperty(Writable, Symbol.hasInstance, {\n    value: function value(object) {\n      if (realHasInstance.call(this, object)) return true;\n      if (this !== Writable) return false;\n      return object && object._writableState instanceof WritableState;\n    }\n  });\n} else {\n  realHasInstance = function realHasInstance(object) {\n    return object instanceof this;\n  };\n}\nfunction Writable(options) {\n  Duplex = Duplex || require('./_stream_duplex');\n\n  // Writable ctor is applied to Duplexes, too.\n  // `realHasInstance` is necessary because using plain `instanceof`\n  // would return false, as no `_writableState` property is attached.\n\n  // Trying to use the custom `instanceof` for Writable here will also break the\n  // Node.js LazyTransform implementation, which has a non-trivial getter for\n  // `_writableState` that would lead to infinite recursion.\n\n  // Checking for a Stream.Duplex instance is faster here instead of inside\n  // the WritableState constructor, at least with V8 6.5\n  var isDuplex = this instanceof Duplex;\n  if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);\n  this._writableState = new WritableState(options, this, isDuplex);\n\n  // legacy.\n  this.writable = true;\n  if (options) {\n    if (typeof options.write === 'function') this._write = options.write;\n    if (typeof options.writev === 'function') this._writev = options.writev;\n    if (typeof options.destroy === 'function') this._destroy = options.destroy;\n    if (typeof options.final === 'function') this._final = options.final;\n  }\n  Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n  errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());\n};\nfunction writeAfterEnd(stream, cb) {\n  var er = new ERR_STREAM_WRITE_AFTER_END();\n  // TODO: defer error events consistently everywhere, not just the cb\n  errorOrDestroy(stream, er);\n  process.nextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n  var er;\n  if (chunk === null) {\n    er = new ERR_STREAM_NULL_VALUES();\n  } else if (typeof chunk !== 'string' && !state.objectMode) {\n    er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);\n  }\n  if (er) {\n    errorOrDestroy(stream, er);\n    process.nextTick(cb, er);\n    return false;\n  }\n  return true;\n}\nWritable.prototype.write = function (chunk, encoding, cb) {\n  var state = this._writableState;\n  var ret = false;\n  var isBuf = !state.objectMode && _isUint8Array(chunk);\n  if (isBuf && !Buffer.isBuffer(chunk)) {\n    chunk = _uint8ArrayToBuffer(chunk);\n  }\n  if (typeof encoding === 'function') {\n    cb = encoding;\n    encoding = null;\n  }\n  if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n  if (typeof cb !== 'function') cb = nop;\n  if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n    state.pendingcb++;\n    ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n  }\n  return ret;\n};\nWritable.prototype.cork = function () {\n  this._writableState.corked++;\n};\nWritable.prototype.uncork = function () {\n  var state = this._writableState;\n  if (state.corked) {\n    state.corked--;\n    if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n  }\n};\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n  // node::ParseEncoding() requires lower case.\n  if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n  if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);\n  this._writableState.defaultEncoding = encoding;\n  return this;\n};\nObject.defineProperty(Writable.prototype, 'writableBuffer', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function get() {\n    return this._writableState && this._writableState.getBuffer();\n  }\n});\nfunction decodeChunk(state, chunk, encoding) {\n  if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n    chunk = Buffer.from(chunk, encoding);\n  }\n  return chunk;\n}\nObject.defineProperty(Writable.prototype, 'writableHighWaterMark', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function get() {\n    return this._writableState.highWaterMark;\n  }\n});\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn.  Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n  if (!isBuf) {\n    var newChunk = decodeChunk(state, chunk, encoding);\n    if (chunk !== newChunk) {\n      isBuf = true;\n      encoding = 'buffer';\n      chunk = newChunk;\n    }\n  }\n  var len = state.objectMode ? 1 : chunk.length;\n  state.length += len;\n  var ret = state.length < state.highWaterMark;\n  // we must ensure that previous needDrain will not be reset to false.\n  if (!ret) state.needDrain = true;\n  if (state.writing || state.corked) {\n    var last = state.lastBufferedRequest;\n    state.lastBufferedRequest = {\n      chunk: chunk,\n      encoding: encoding,\n      isBuf: isBuf,\n      callback: cb,\n      next: null\n    };\n    if (last) {\n      last.next = state.lastBufferedRequest;\n    } else {\n      state.bufferedRequest = state.lastBufferedRequest;\n    }\n    state.bufferedRequestCount += 1;\n  } else {\n    doWrite(stream, state, false, len, chunk, encoding, cb);\n  }\n  return ret;\n}\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n  state.writelen = len;\n  state.writecb = cb;\n  state.writing = true;\n  state.sync = true;\n  if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n  state.sync = false;\n}\nfunction onwriteError(stream, state, sync, er, cb) {\n  --state.pendingcb;\n  if (sync) {\n    // defer the callback if we are being called synchronously\n    // to avoid piling up things on the stack\n    process.nextTick(cb, er);\n    // this can emit finish, and it will always happen\n    // after error\n    process.nextTick(finishMaybe, stream, state);\n    stream._writableState.errorEmitted = true;\n    errorOrDestroy(stream, er);\n  } else {\n    // the caller expect this to happen before if\n    // it is async\n    cb(er);\n    stream._writableState.errorEmitted = true;\n    errorOrDestroy(stream, er);\n    // this can emit finish, but finish must\n    // always follow error\n    finishMaybe(stream, state);\n  }\n}\nfunction onwriteStateUpdate(state) {\n  state.writing = false;\n  state.writecb = null;\n  state.length -= state.writelen;\n  state.writelen = 0;\n}\nfunction onwrite(stream, er) {\n  var state = stream._writableState;\n  var sync = state.sync;\n  var cb = state.writecb;\n  if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();\n  onwriteStateUpdate(state);\n  if (er) onwriteError(stream, state, sync, er, cb);else {\n    // Check if we're actually ready to finish, but don't emit yet\n    var finished = needFinish(state) || stream.destroyed;\n    if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n      clearBuffer(stream, state);\n    }\n    if (sync) {\n      process.nextTick(afterWrite, stream, state, finished, cb);\n    } else {\n      afterWrite(stream, state, finished, cb);\n    }\n  }\n}\nfunction afterWrite(stream, state, finished, cb) {\n  if (!finished) onwriteDrain(stream, state);\n  state.pendingcb--;\n  cb();\n  finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n  if (state.length === 0 && state.needDrain) {\n    state.needDrain = false;\n    stream.emit('drain');\n  }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n  state.bufferProcessing = true;\n  var entry = state.bufferedRequest;\n  if (stream._writev && entry && entry.next) {\n    // Fast case, write everything using _writev()\n    var l = state.bufferedRequestCount;\n    var buffer = new Array(l);\n    var holder = state.corkedRequestsFree;\n    holder.entry = entry;\n    var count = 0;\n    var allBuffers = true;\n    while (entry) {\n      buffer[count] = entry;\n      if (!entry.isBuf) allBuffers = false;\n      entry = entry.next;\n      count += 1;\n    }\n    buffer.allBuffers = allBuffers;\n    doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n    // doWrite is almost always async, defer these to save a bit of time\n    // as the hot path ends with doWrite\n    state.pendingcb++;\n    state.lastBufferedRequest = null;\n    if (holder.next) {\n      state.corkedRequestsFree = holder.next;\n      holder.next = null;\n    } else {\n      state.corkedRequestsFree = new CorkedRequest(state);\n    }\n    state.bufferedRequestCount = 0;\n  } else {\n    // Slow case, write chunks one-by-one\n    while (entry) {\n      var chunk = entry.chunk;\n      var encoding = entry.encoding;\n      var cb = entry.callback;\n      var len = state.objectMode ? 1 : chunk.length;\n      doWrite(stream, state, false, len, chunk, encoding, cb);\n      entry = entry.next;\n      state.bufferedRequestCount--;\n      // if we didn't call the onwrite immediately, then\n      // it means that we need to wait until it does.\n      // also, that means that the chunk and cb are currently\n      // being processed, so move the buffer counter past them.\n      if (state.writing) {\n        break;\n      }\n    }\n    if (entry === null) state.lastBufferedRequest = null;\n  }\n  state.bufferedRequest = entry;\n  state.bufferProcessing = false;\n}\nWritable.prototype._write = function (chunk, encoding, cb) {\n  cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));\n};\nWritable.prototype._writev = null;\nWritable.prototype.end = function (chunk, encoding, cb) {\n  var state = this._writableState;\n  if (typeof chunk === 'function') {\n    cb = chunk;\n    chunk = null;\n    encoding = null;\n  } else if (typeof encoding === 'function') {\n    cb = encoding;\n    encoding = null;\n  }\n  if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n  // .end() fully uncorks\n  if (state.corked) {\n    state.corked = 1;\n    this.uncork();\n  }\n\n  // ignore unnecessary end() calls.\n  if (!state.ending) endWritable(this, state, cb);\n  return this;\n};\nObject.defineProperty(Writable.prototype, 'writableLength', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function get() {\n    return this._writableState.length;\n  }\n});\nfunction needFinish(state) {\n  return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n  stream._final(function (err) {\n    state.pendingcb--;\n    if (err) {\n      errorOrDestroy(stream, err);\n    }\n    state.prefinished = true;\n    stream.emit('prefinish');\n    finishMaybe(stream, state);\n  });\n}\nfunction prefinish(stream, state) {\n  if (!state.prefinished && !state.finalCalled) {\n    if (typeof stream._final === 'function' && !state.destroyed) {\n      state.pendingcb++;\n      state.finalCalled = true;\n      process.nextTick(callFinal, stream, state);\n    } else {\n      state.prefinished = true;\n      stream.emit('prefinish');\n    }\n  }\n}\nfunction finishMaybe(stream, state) {\n  var need = needFinish(state);\n  if (need) {\n    prefinish(stream, state);\n    if (state.pendingcb === 0) {\n      state.finished = true;\n      stream.emit('finish');\n      if (state.autoDestroy) {\n        // In case of duplex streams we need a way to detect\n        // if the readable side is ready for autoDestroy as well\n        var rState = stream._readableState;\n        if (!rState || rState.autoDestroy && rState.endEmitted) {\n          stream.destroy();\n        }\n      }\n    }\n  }\n  return need;\n}\nfunction endWritable(stream, state, cb) {\n  state.ending = true;\n  finishMaybe(stream, state);\n  if (cb) {\n    if (state.finished) process.nextTick(cb);else stream.once('finish', cb);\n  }\n  state.ended = true;\n  stream.writable = false;\n}\nfunction onCorkedFinish(corkReq, state, err) {\n  var entry = corkReq.entry;\n  corkReq.entry = null;\n  while (entry) {\n    var cb = entry.callback;\n    state.pendingcb--;\n    cb(err);\n    entry = entry.next;\n  }\n\n  // reuse the free corkReq.\n  state.corkedRequestsFree.next = corkReq;\n}\nObject.defineProperty(Writable.prototype, 'destroyed', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function get() {\n    if (this._writableState === undefined) {\n      return false;\n    }\n    return this._writableState.destroyed;\n  },\n  set: function set(value) {\n    // we ignore the value if the stream\n    // has not been initialized yet\n    if (!this._writableState) {\n      return;\n    }\n\n    // backward compatibility, the user is explicitly\n    // managing destroyed\n    this._writableState.destroyed = value;\n  }\n});\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n  cb(err);\n};","'use strict';\n\nvar _Object$setPrototypeO;\nfunction _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\nfunction _toPropertyKey(arg) { var key = _toPrimitive(arg, \"string\"); return typeof key === \"symbol\" ? key : String(key); }\nfunction _toPrimitive(input, hint) { if (typeof input !== \"object\" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || \"default\"); if (typeof res !== \"object\") return res; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (hint === \"string\" ? String : Number)(input); }\nvar finished = require('./end-of-stream');\nvar kLastResolve = Symbol('lastResolve');\nvar kLastReject = Symbol('lastReject');\nvar kError = Symbol('error');\nvar kEnded = Symbol('ended');\nvar kLastPromise = Symbol('lastPromise');\nvar kHandlePromise = Symbol('handlePromise');\nvar kStream = Symbol('stream');\nfunction createIterResult(value, done) {\n  return {\n    value: value,\n    done: done\n  };\n}\nfunction readAndResolve(iter) {\n  var resolve = iter[kLastResolve];\n  if (resolve !== null) {\n    var data = iter[kStream].read();\n    // we defer if data is null\n    // we can be expecting either 'end' or\n    // 'error'\n    if (data !== null) {\n      iter[kLastPromise] = null;\n      iter[kLastResolve] = null;\n      iter[kLastReject] = null;\n      resolve(createIterResult(data, false));\n    }\n  }\n}\nfunction onReadable(iter) {\n  // we wait for the next tick, because it might\n  // emit an error with process.nextTick\n  process.nextTick(readAndResolve, iter);\n}\nfunction wrapForNext(lastPromise, iter) {\n  return function (resolve, reject) {\n    lastPromise.then(function () {\n      if (iter[kEnded]) {\n        resolve(createIterResult(undefined, true));\n        return;\n      }\n      iter[kHandlePromise](resolve, reject);\n    }, reject);\n  };\n}\nvar AsyncIteratorPrototype = Object.getPrototypeOf(function () {});\nvar ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = {\n  get stream() {\n    return this[kStream];\n  },\n  next: function next() {\n    var _this = this;\n    // if we have detected an error in the meanwhile\n    // reject straight away\n    var error = this[kError];\n    if (error !== null) {\n      return Promise.reject(error);\n    }\n    if (this[kEnded]) {\n      return Promise.resolve(createIterResult(undefined, true));\n    }\n    if (this[kStream].destroyed) {\n      // We need to defer via nextTick because if .destroy(err) is\n      // called, the error will be emitted via nextTick, and\n      // we cannot guarantee that there is no error lingering around\n      // waiting to be emitted.\n      return new Promise(function (resolve, reject) {\n        process.nextTick(function () {\n          if (_this[kError]) {\n            reject(_this[kError]);\n          } else {\n            resolve(createIterResult(undefined, true));\n          }\n        });\n      });\n    }\n\n    // if we have multiple next() calls\n    // we will wait for the previous Promise to finish\n    // this logic is optimized to support for await loops,\n    // where next() is only called once at a time\n    var lastPromise = this[kLastPromise];\n    var promise;\n    if (lastPromise) {\n      promise = new Promise(wrapForNext(lastPromise, this));\n    } else {\n      // fast path needed to support multiple this.push()\n      // without triggering the next() queue\n      var data = this[kStream].read();\n      if (data !== null) {\n        return Promise.resolve(createIterResult(data, false));\n      }\n      promise = new Promise(this[kHandlePromise]);\n    }\n    this[kLastPromise] = promise;\n    return promise;\n  }\n}, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () {\n  return this;\n}), _defineProperty(_Object$setPrototypeO, \"return\", function _return() {\n  var _this2 = this;\n  // destroy(err, cb) is a private API\n  // we can guarantee we have that here, because we control the\n  // Readable class this is attached to\n  return new Promise(function (resolve, reject) {\n    _this2[kStream].destroy(null, function (err) {\n      if (err) {\n        reject(err);\n        return;\n      }\n      resolve(createIterResult(undefined, true));\n    });\n  });\n}), _Object$setPrototypeO), AsyncIteratorPrototype);\nvar createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) {\n  var _Object$create;\n  var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, {\n    value: stream,\n    writable: true\n  }), _defineProperty(_Object$create, kLastResolve, {\n    value: null,\n    writable: true\n  }), _defineProperty(_Object$create, kLastReject, {\n    value: null,\n    writable: true\n  }), _defineProperty(_Object$create, kError, {\n    value: null,\n    writable: true\n  }), _defineProperty(_Object$create, kEnded, {\n    value: stream._readableState.endEmitted,\n    writable: true\n  }), _defineProperty(_Object$create, kHandlePromise, {\n    value: function value(resolve, reject) {\n      var data = iterator[kStream].read();\n      if (data) {\n        iterator[kLastPromise] = null;\n        iterator[kLastResolve] = null;\n        iterator[kLastReject] = null;\n        resolve(createIterResult(data, false));\n      } else {\n        iterator[kLastResolve] = resolve;\n        iterator[kLastReject] = reject;\n      }\n    },\n    writable: true\n  }), _Object$create));\n  iterator[kLastPromise] = null;\n  finished(stream, function (err) {\n    if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') {\n      var reject = iterator[kLastReject];\n      // reject if we are waiting for data in the Promise\n      // returned by next() and store the error\n      if (reject !== null) {\n        iterator[kLastPromise] = null;\n        iterator[kLastResolve] = null;\n        iterator[kLastReject] = null;\n        reject(err);\n      }\n      iterator[kError] = err;\n      return;\n    }\n    var resolve = iterator[kLastResolve];\n    if (resolve !== null) {\n      iterator[kLastPromise] = null;\n      iterator[kLastResolve] = null;\n      iterator[kLastReject] = null;\n      resolve(createIterResult(undefined, true));\n    }\n    iterator[kEnded] = true;\n  });\n  stream.on('readable', onReadable.bind(null, iterator));\n  return iterator;\n};\nmodule.exports = createReadableStreamAsyncIterator;","'use strict';\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\nfunction _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, \"prototype\", { writable: false }); return Constructor; }\nfunction _toPropertyKey(arg) { var key = _toPrimitive(arg, \"string\"); return typeof key === \"symbol\" ? key : String(key); }\nfunction _toPrimitive(input, hint) { if (typeof input !== \"object\" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || \"default\"); if (typeof res !== \"object\") return res; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (hint === \"string\" ? String : Number)(input); }\nvar _require = require('buffer'),\n  Buffer = _require.Buffer;\nvar _require2 = require('util'),\n  inspect = _require2.inspect;\nvar custom = inspect && inspect.custom || 'inspect';\nfunction copyBuffer(src, target, offset) {\n  Buffer.prototype.copy.call(src, target, offset);\n}\nmodule.exports = /*#__PURE__*/function () {\n  function BufferList() {\n    _classCallCheck(this, BufferList);\n    this.head = null;\n    this.tail = null;\n    this.length = 0;\n  }\n  _createClass(BufferList, [{\n    key: \"push\",\n    value: function push(v) {\n      var entry = {\n        data: v,\n        next: null\n      };\n      if (this.length > 0) this.tail.next = entry;else this.head = entry;\n      this.tail = entry;\n      ++this.length;\n    }\n  }, {\n    key: \"unshift\",\n    value: function unshift(v) {\n      var entry = {\n        data: v,\n        next: this.head\n      };\n      if (this.length === 0) this.tail = entry;\n      this.head = entry;\n      ++this.length;\n    }\n  }, {\n    key: \"shift\",\n    value: function shift() {\n      if (this.length === 0) return;\n      var ret = this.head.data;\n      if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n      --this.length;\n      return ret;\n    }\n  }, {\n    key: \"clear\",\n    value: function clear() {\n      this.head = this.tail = null;\n      this.length = 0;\n    }\n  }, {\n    key: \"join\",\n    value: function join(s) {\n      if (this.length === 0) return '';\n      var p = this.head;\n      var ret = '' + p.data;\n      while (p = p.next) ret += s + p.data;\n      return ret;\n    }\n  }, {\n    key: \"concat\",\n    value: function concat(n) {\n      if (this.length === 0) return Buffer.alloc(0);\n      var ret = Buffer.allocUnsafe(n >>> 0);\n      var p = this.head;\n      var i = 0;\n      while (p) {\n        copyBuffer(p.data, ret, i);\n        i += p.data.length;\n        p = p.next;\n      }\n      return ret;\n    }\n\n    // Consumes a specified amount of bytes or characters from the buffered data.\n  }, {\n    key: \"consume\",\n    value: function consume(n, hasStrings) {\n      var ret;\n      if (n < this.head.data.length) {\n        // `slice` is the same for buffers and strings.\n        ret = this.head.data.slice(0, n);\n        this.head.data = this.head.data.slice(n);\n      } else if (n === this.head.data.length) {\n        // First chunk is a perfect match.\n        ret = this.shift();\n      } else {\n        // Result spans more than one buffer.\n        ret = hasStrings ? this._getString(n) : this._getBuffer(n);\n      }\n      return ret;\n    }\n  }, {\n    key: \"first\",\n    value: function first() {\n      return this.head.data;\n    }\n\n    // Consumes a specified amount of characters from the buffered data.\n  }, {\n    key: \"_getString\",\n    value: function _getString(n) {\n      var p = this.head;\n      var c = 1;\n      var ret = p.data;\n      n -= ret.length;\n      while (p = p.next) {\n        var str = p.data;\n        var nb = n > str.length ? str.length : n;\n        if (nb === str.length) ret += str;else ret += str.slice(0, n);\n        n -= nb;\n        if (n === 0) {\n          if (nb === str.length) {\n            ++c;\n            if (p.next) this.head = p.next;else this.head = this.tail = null;\n          } else {\n            this.head = p;\n            p.data = str.slice(nb);\n          }\n          break;\n        }\n        ++c;\n      }\n      this.length -= c;\n      return ret;\n    }\n\n    // Consumes a specified amount of bytes from the buffered data.\n  }, {\n    key: \"_getBuffer\",\n    value: function _getBuffer(n) {\n      var ret = Buffer.allocUnsafe(n);\n      var p = this.head;\n      var c = 1;\n      p.data.copy(ret);\n      n -= p.data.length;\n      while (p = p.next) {\n        var buf = p.data;\n        var nb = n > buf.length ? buf.length : n;\n        buf.copy(ret, ret.length - n, 0, nb);\n        n -= nb;\n        if (n === 0) {\n          if (nb === buf.length) {\n            ++c;\n            if (p.next) this.head = p.next;else this.head = this.tail = null;\n          } else {\n            this.head = p;\n            p.data = buf.slice(nb);\n          }\n          break;\n        }\n        ++c;\n      }\n      this.length -= c;\n      return ret;\n    }\n\n    // Make sure the linked list only shows the minimal necessary information.\n  }, {\n    key: custom,\n    value: function value(_, options) {\n      return inspect(this, _objectSpread(_objectSpread({}, options), {}, {\n        // Only inspect one level.\n        depth: 0,\n        // It should not recurse.\n        customInspect: false\n      }));\n    }\n  }]);\n  return BufferList;\n}();","'use strict';\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n  var _this = this;\n  var readableDestroyed = this._readableState && this._readableState.destroyed;\n  var writableDestroyed = this._writableState && this._writableState.destroyed;\n  if (readableDestroyed || writableDestroyed) {\n    if (cb) {\n      cb(err);\n    } else if (err) {\n      if (!this._writableState) {\n        process.nextTick(emitErrorNT, this, err);\n      } else if (!this._writableState.errorEmitted) {\n        this._writableState.errorEmitted = true;\n        process.nextTick(emitErrorNT, this, err);\n      }\n    }\n    return this;\n  }\n\n  // we set destroyed to true before firing error callbacks in order\n  // to make it re-entrance safe in case destroy() is called within callbacks\n\n  if (this._readableState) {\n    this._readableState.destroyed = true;\n  }\n\n  // if this is a duplex stream mark the writable part as destroyed as well\n  if (this._writableState) {\n    this._writableState.destroyed = true;\n  }\n  this._destroy(err || null, function (err) {\n    if (!cb && err) {\n      if (!_this._writableState) {\n        process.nextTick(emitErrorAndCloseNT, _this, err);\n      } else if (!_this._writableState.errorEmitted) {\n        _this._writableState.errorEmitted = true;\n        process.nextTick(emitErrorAndCloseNT, _this, err);\n      } else {\n        process.nextTick(emitCloseNT, _this);\n      }\n    } else if (cb) {\n      process.nextTick(emitCloseNT, _this);\n      cb(err);\n    } else {\n      process.nextTick(emitCloseNT, _this);\n    }\n  });\n  return this;\n}\nfunction emitErrorAndCloseNT(self, err) {\n  emitErrorNT(self, err);\n  emitCloseNT(self);\n}\nfunction emitCloseNT(self) {\n  if (self._writableState && !self._writableState.emitClose) return;\n  if (self._readableState && !self._readableState.emitClose) return;\n  self.emit('close');\n}\nfunction undestroy() {\n  if (this._readableState) {\n    this._readableState.destroyed = false;\n    this._readableState.reading = false;\n    this._readableState.ended = false;\n    this._readableState.endEmitted = false;\n  }\n  if (this._writableState) {\n    this._writableState.destroyed = false;\n    this._writableState.ended = false;\n    this._writableState.ending = false;\n    this._writableState.finalCalled = false;\n    this._writableState.prefinished = false;\n    this._writableState.finished = false;\n    this._writableState.errorEmitted = false;\n  }\n}\nfunction emitErrorNT(self, err) {\n  self.emit('error', err);\n}\nfunction errorOrDestroy(stream, err) {\n  // We have tests that rely on errors being emitted\n  // in the same tick, so changing this is semver major.\n  // For now when you opt-in to autoDestroy we allow\n  // the error to be emitted nextTick. In a future\n  // semver major update we should change the default to this.\n\n  var rState = stream._readableState;\n  var wState = stream._writableState;\n  if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err);\n}\nmodule.exports = {\n  destroy: destroy,\n  undestroy: undestroy,\n  errorOrDestroy: errorOrDestroy\n};","// Ported from https://github.com/mafintosh/end-of-stream with\n// permission from the author, Mathias Buus (@mafintosh).\n\n'use strict';\n\nvar ERR_STREAM_PREMATURE_CLOSE = require('../../../errors').codes.ERR_STREAM_PREMATURE_CLOSE;\nfunction once(callback) {\n  var called = false;\n  return function () {\n    if (called) return;\n    called = true;\n    for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n      args[_key] = arguments[_key];\n    }\n    callback.apply(this, args);\n  };\n}\nfunction noop() {}\nfunction isRequest(stream) {\n  return stream.setHeader && typeof stream.abort === 'function';\n}\nfunction eos(stream, opts, callback) {\n  if (typeof opts === 'function') return eos(stream, null, opts);\n  if (!opts) opts = {};\n  callback = once(callback || noop);\n  var readable = opts.readable || opts.readable !== false && stream.readable;\n  var writable = opts.writable || opts.writable !== false && stream.writable;\n  var onlegacyfinish = function onlegacyfinish() {\n    if (!stream.writable) onfinish();\n  };\n  var writableEnded = stream._writableState && stream._writableState.finished;\n  var onfinish = function onfinish() {\n    writable = false;\n    writableEnded = true;\n    if (!readable) callback.call(stream);\n  };\n  var readableEnded = stream._readableState && stream._readableState.endEmitted;\n  var onend = function onend() {\n    readable = false;\n    readableEnded = true;\n    if (!writable) callback.call(stream);\n  };\n  var onerror = function onerror(err) {\n    callback.call(stream, err);\n  };\n  var onclose = function onclose() {\n    var err;\n    if (readable && !readableEnded) {\n      if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n      return callback.call(stream, err);\n    }\n    if (writable && !writableEnded) {\n      if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n      return callback.call(stream, err);\n    }\n  };\n  var onrequest = function onrequest() {\n    stream.req.on('finish', onfinish);\n  };\n  if (isRequest(stream)) {\n    stream.on('complete', onfinish);\n    stream.on('abort', onclose);\n    if (stream.req) onrequest();else stream.on('request', onrequest);\n  } else if (writable && !stream._writableState) {\n    // legacy streams\n    stream.on('end', onlegacyfinish);\n    stream.on('close', onlegacyfinish);\n  }\n  stream.on('end', onend);\n  stream.on('finish', onfinish);\n  if (opts.error !== false) stream.on('error', onerror);\n  stream.on('close', onclose);\n  return function () {\n    stream.removeListener('complete', onfinish);\n    stream.removeListener('abort', onclose);\n    stream.removeListener('request', onrequest);\n    if (stream.req) stream.req.removeListener('finish', onfinish);\n    stream.removeListener('end', onlegacyfinish);\n    stream.removeListener('close', onlegacyfinish);\n    stream.removeListener('finish', onfinish);\n    stream.removeListener('end', onend);\n    stream.removeListener('error', onerror);\n    stream.removeListener('close', onclose);\n  };\n}\nmodule.exports = eos;","module.exports = function () {\n  throw new Error('Readable.from is not available in the browser')\n};\n","// Ported from https://github.com/mafintosh/pump with\n// permission from the author, Mathias Buus (@mafintosh).\n\n'use strict';\n\nvar eos;\nfunction once(callback) {\n  var called = false;\n  return function () {\n    if (called) return;\n    called = true;\n    callback.apply(void 0, arguments);\n  };\n}\nvar _require$codes = require('../../../errors').codes,\n  ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS,\n  ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED;\nfunction noop(err) {\n  // Rethrow the error if it exists to avoid swallowing it\n  if (err) throw err;\n}\nfunction isRequest(stream) {\n  return stream.setHeader && typeof stream.abort === 'function';\n}\nfunction destroyer(stream, reading, writing, callback) {\n  callback = once(callback);\n  var closed = false;\n  stream.on('close', function () {\n    closed = true;\n  });\n  if (eos === undefined) eos = require('./end-of-stream');\n  eos(stream, {\n    readable: reading,\n    writable: writing\n  }, function (err) {\n    if (err) return callback(err);\n    closed = true;\n    callback();\n  });\n  var destroyed = false;\n  return function (err) {\n    if (closed) return;\n    if (destroyed) return;\n    destroyed = true;\n\n    // request.destroy just do .end - .abort is what we want\n    if (isRequest(stream)) return stream.abort();\n    if (typeof stream.destroy === 'function') return stream.destroy();\n    callback(err || new ERR_STREAM_DESTROYED('pipe'));\n  };\n}\nfunction call(fn) {\n  fn();\n}\nfunction pipe(from, to) {\n  return from.pipe(to);\n}\nfunction popCallback(streams) {\n  if (!streams.length) return noop;\n  if (typeof streams[streams.length - 1] !== 'function') return noop;\n  return streams.pop();\n}\nfunction pipeline() {\n  for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) {\n    streams[_key] = arguments[_key];\n  }\n  var callback = popCallback(streams);\n  if (Array.isArray(streams[0])) streams = streams[0];\n  if (streams.length < 2) {\n    throw new ERR_MISSING_ARGS('streams');\n  }\n  var error;\n  var destroys = streams.map(function (stream, i) {\n    var reading = i < streams.length - 1;\n    var writing = i > 0;\n    return destroyer(stream, reading, writing, function (err) {\n      if (!error) error = err;\n      if (err) destroys.forEach(call);\n      if (reading) return;\n      destroys.forEach(call);\n      callback(error);\n    });\n  });\n  return streams.reduce(pipe);\n}\nmodule.exports = pipeline;","'use strict';\n\nvar ERR_INVALID_OPT_VALUE = require('../../../errors').codes.ERR_INVALID_OPT_VALUE;\nfunction highWaterMarkFrom(options, isDuplex, duplexKey) {\n  return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;\n}\nfunction getHighWaterMark(state, options, duplexKey, isDuplex) {\n  var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);\n  if (hwm != null) {\n    if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {\n      var name = isDuplex ? duplexKey : 'highWaterMark';\n      throw new ERR_INVALID_OPT_VALUE(name, hwm);\n    }\n    return Math.floor(hwm);\n  }\n\n  // Default value\n  return state.objectMode ? 16 : 16 * 1024;\n}\nmodule.exports = {\n  getHighWaterMark: getHighWaterMark\n};","module.exports = require('events').EventEmitter;\n","module.exports = {\n\tcompareTwoStrings,\n\tfindBestMatch\n};\n\nfunction compareTwoStrings(first, second) {\n\tfirst = first.replace(/\\s+/g, '')\n\tsecond = second.replace(/\\s+/g, '')\n\n\tif (!first.length && !second.length) return 1;                   // if both are empty strings\n\tif (!first.length || !second.length) return 0;                   // if only one is empty string\n\tif (first === second) return 1;       \t\t\t\t\t\t\t // identical\n\tif (first.length === 1 && second.length === 1) return 0;         // both are 1-letter strings\n\tif (first.length < 2 || second.length < 2) return 0;\t\t\t // if either is a 1-letter string\n\n\tlet firstBigrams = new Map();\n\tfor (let i = 0; i < first.length - 1; i++) {\n\t\tconst bigram = first.substr(i, 2);\n\t\tconst count = firstBigrams.has(bigram)\n\t\t\t? firstBigrams.get(bigram) + 1\n\t\t\t: 1;\n\n\t\tfirstBigrams.set(bigram, count);\n\t};\n\n\tlet intersectionSize = 0;\n\tfor (let i = 0; i < second.length - 1; i++) {\n\t\tconst bigram = second.substr(i, 2);\n\t\tconst count = firstBigrams.has(bigram)\n\t\t\t? firstBigrams.get(bigram)\n\t\t\t: 0;\n\n\t\tif (count > 0) {\n\t\t\tfirstBigrams.set(bigram, count - 1);\n\t\t\tintersectionSize++;\n\t\t}\n\t}\n\n\treturn (2.0 * intersectionSize) / (first.length + second.length - 2);\n}\n\nfunction findBestMatch(mainString, targetStrings) {\n\tif (!areArgsValid(mainString, targetStrings)) throw new Error('Bad arguments: First argument should be a string, second should be an array of strings');\n\t\n\tconst ratings = [];\n\tlet bestMatchIndex = 0;\n\n\tfor (let i = 0; i < targetStrings.length; i++) {\n\t\tconst currentTargetString = targetStrings[i];\n\t\tconst currentRating = compareTwoStrings(mainString, currentTargetString)\n\t\tratings.push({target: currentTargetString, rating: currentRating})\n\t\tif (currentRating > ratings[bestMatchIndex].rating) {\n\t\t\tbestMatchIndex = i\n\t\t}\n\t}\n\t\n\t\n\tconst bestMatch = ratings[bestMatchIndex]\n\t\n\treturn { ratings, bestMatch, bestMatchIndex };\n}\n\nfunction flattenDeep(arr) {\n\treturn Array.isArray(arr) ? arr.reduce((a, b) => a.concat(flattenDeep(b)), []) : [arr];\n}\n\nfunction areArgsValid(mainString, targetStrings) {\n\tif (typeof mainString !== 'string') return false;\n\tif (!Array.isArray(targetStrings)) return false;\n\tif (!targetStrings.length) return false;\n\tif (targetStrings.find(s => typeof s !== 'string')) return false;\n\treturn true;\n}\n\nfunction letterPairs(str) {\n\tconst pairs = [];\n\tfor (let i = 0, max = str.length - 1; i < max; i++) pairs[i] = str.substring(i, i + 2);\n\treturn pairs;\n}\n\nfunction wordLetterPairs(str) {\n\tconst pairs = str.toUpperCase().split(' ').map(letterPairs);\n\treturn flattenDeep(pairs);\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/*<replacement>*/\n\nvar Buffer = require('safe-buffer').Buffer;\n/*</replacement>*/\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n  encoding = '' + encoding;\n  switch (encoding && encoding.toLowerCase()) {\n    case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n      return true;\n    default:\n      return false;\n  }\n};\n\nfunction _normalizeEncoding(enc) {\n  if (!enc) return 'utf8';\n  var retried;\n  while (true) {\n    switch (enc) {\n      case 'utf8':\n      case 'utf-8':\n        return 'utf8';\n      case 'ucs2':\n      case 'ucs-2':\n      case 'utf16le':\n      case 'utf-16le':\n        return 'utf16le';\n      case 'latin1':\n      case 'binary':\n        return 'latin1';\n      case 'base64':\n      case 'ascii':\n      case 'hex':\n        return enc;\n      default:\n        if (retried) return; // undefined\n        enc = ('' + enc).toLowerCase();\n        retried = true;\n    }\n  }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n  var nenc = _normalizeEncoding(enc);\n  if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n  return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n  this.encoding = normalizeEncoding(encoding);\n  var nb;\n  switch (this.encoding) {\n    case 'utf16le':\n      this.text = utf16Text;\n      this.end = utf16End;\n      nb = 4;\n      break;\n    case 'utf8':\n      this.fillLast = utf8FillLast;\n      nb = 4;\n      break;\n    case 'base64':\n      this.text = base64Text;\n      this.end = base64End;\n      nb = 3;\n      break;\n    default:\n      this.write = simpleWrite;\n      this.end = simpleEnd;\n      return;\n  }\n  this.lastNeed = 0;\n  this.lastTotal = 0;\n  this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n  if (buf.length === 0) return '';\n  var r;\n  var i;\n  if (this.lastNeed) {\n    r = this.fillLast(buf);\n    if (r === undefined) return '';\n    i = this.lastNeed;\n    this.lastNeed = 0;\n  } else {\n    i = 0;\n  }\n  if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n  return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n  if (this.lastNeed <= buf.length) {\n    buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n    return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n  }\n  buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n  this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte. If an invalid byte is detected, -2 is returned.\nfunction utf8CheckByte(byte) {\n  if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n  return byte >> 6 === 0x02 ? -1 : -2;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n  var j = buf.length - 1;\n  if (j < i) return 0;\n  var nb = utf8CheckByte(buf[j]);\n  if (nb >= 0) {\n    if (nb > 0) self.lastNeed = nb - 1;\n    return nb;\n  }\n  if (--j < i || nb === -2) return 0;\n  nb = utf8CheckByte(buf[j]);\n  if (nb >= 0) {\n    if (nb > 0) self.lastNeed = nb - 2;\n    return nb;\n  }\n  if (--j < i || nb === -2) return 0;\n  nb = utf8CheckByte(buf[j]);\n  if (nb >= 0) {\n    if (nb > 0) {\n      if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n    }\n    return nb;\n  }\n  return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// a single UTF-8 replacement character ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n  if ((buf[0] & 0xC0) !== 0x80) {\n    self.lastNeed = 0;\n    return '\\ufffd';\n  }\n  if (self.lastNeed > 1 && buf.length > 1) {\n    if ((buf[1] & 0xC0) !== 0x80) {\n      self.lastNeed = 1;\n      return '\\ufffd';\n    }\n    if (self.lastNeed > 2 && buf.length > 2) {\n      if ((buf[2] & 0xC0) !== 0x80) {\n        self.lastNeed = 2;\n        return '\\ufffd';\n      }\n    }\n  }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n  var p = this.lastTotal - this.lastNeed;\n  var r = utf8CheckExtraBytes(this, buf, p);\n  if (r !== undefined) return r;\n  if (this.lastNeed <= buf.length) {\n    buf.copy(this.lastChar, p, 0, this.lastNeed);\n    return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n  }\n  buf.copy(this.lastChar, p, 0, buf.length);\n  this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n  var total = utf8CheckIncomplete(this, buf, i);\n  if (!this.lastNeed) return buf.toString('utf8', i);\n  this.lastTotal = total;\n  var end = buf.length - (total - this.lastNeed);\n  buf.copy(this.lastChar, 0, end);\n  return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character is added when ending on a partial\n// character.\nfunction utf8End(buf) {\n  var r = buf && buf.length ? this.write(buf) : '';\n  if (this.lastNeed) return r + '\\ufffd';\n  return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n  if ((buf.length - i) % 2 === 0) {\n    var r = buf.toString('utf16le', i);\n    if (r) {\n      var c = r.charCodeAt(r.length - 1);\n      if (c >= 0xD800 && c <= 0xDBFF) {\n        this.lastNeed = 2;\n        this.lastTotal = 4;\n        this.lastChar[0] = buf[buf.length - 2];\n        this.lastChar[1] = buf[buf.length - 1];\n        return r.slice(0, -1);\n      }\n    }\n    return r;\n  }\n  this.lastNeed = 1;\n  this.lastTotal = 2;\n  this.lastChar[0] = buf[buf.length - 1];\n  return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n  var r = buf && buf.length ? this.write(buf) : '';\n  if (this.lastNeed) {\n    var end = this.lastTotal - this.lastNeed;\n    return r + this.lastChar.toString('utf16le', 0, end);\n  }\n  return r;\n}\n\nfunction base64Text(buf, i) {\n  var n = (buf.length - i) % 3;\n  if (n === 0) return buf.toString('base64', i);\n  this.lastNeed = 3 - n;\n  this.lastTotal = 3;\n  if (n === 1) {\n    this.lastChar[0] = buf[buf.length - 1];\n  } else {\n    this.lastChar[0] = buf[buf.length - 2];\n    this.lastChar[1] = buf[buf.length - 1];\n  }\n  return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n  var r = buf && buf.length ? this.write(buf) : '';\n  if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n  return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n  return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n  return buf && buf.length ? this.write(buf) : '';\n}","/*! safe-buffer. MIT License. Feross Aboukhadijeh <https://feross.org/opensource> */\n/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n  for (var key in src) {\n    dst[key] = src[key]\n  }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n  module.exports = buffer\n} else {\n  // Copy properties from require('buffer')\n  copyProps(buffer, exports)\n  exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n  return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.prototype = Object.create(Buffer.prototype)\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n  if (typeof arg === 'number') {\n    throw new TypeError('Argument must not be a number')\n  }\n  return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  var buf = Buffer(size)\n  if (fill !== undefined) {\n    if (typeof encoding === 'string') {\n      buf.fill(fill, encoding)\n    } else {\n      buf.fill(fill)\n    }\n  } else {\n    buf.fill(0)\n  }\n  return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return buffer.SlowBuffer(size)\n}\n","'use strict';\n\nvar Buffer = require('safe-buffer').Buffer;\nvar isArray = require('isarray');\nvar typedArrayBuffer = require('typed-array-buffer');\n\nvar isView = ArrayBuffer.isView || function isView(obj) {\n\ttry {\n\t\ttypedArrayBuffer(obj);\n\t\treturn true;\n\t} catch (e) {\n\t\treturn false;\n\t}\n};\n\nvar useUint8Array = typeof Uint8Array !== 'undefined';\nvar useArrayBuffer = typeof ArrayBuffer !== 'undefined'\n\t&& typeof Uint8Array !== 'undefined';\nvar useFromArrayBuffer = useArrayBuffer && (Buffer.prototype instanceof Uint8Array || Buffer.TYPED_ARRAY_SUPPORT);\n\nmodule.exports = function toBuffer(data, encoding) {\n\tif (Buffer.isBuffer(data)) {\n\t\tif (data.constructor && !('isBuffer' in data)) {\n\t\t\t// probably a SlowBuffer\n\t\t\treturn Buffer.from(data);\n\t\t}\n\t\treturn data;\n\t}\n\n\tif (typeof data === 'string') {\n\t\treturn Buffer.from(data, encoding);\n\t}\n\n\t/*\n\t * Wrap any TypedArray instances and DataViews\n\t * Makes sense only on engines with full TypedArray support -- let Buffer detect that\n\t */\n\tif (useArrayBuffer && isView(data)) {\n\t\t// Bug in Node.js <6.3.1, which treats this as out-of-bounds\n\t\tif (data.byteLength === 0) {\n\t\t\treturn Buffer.alloc(0);\n\t\t}\n\n\t\t// When Buffer is based on Uint8Array, we can just construct it from ArrayBuffer\n\t\tif (useFromArrayBuffer) {\n\t\t\tvar res = Buffer.from(data.buffer, data.byteOffset, data.byteLength);\n\t\t\t/*\n\t\t\t * Recheck result size, as offset/length doesn't work on Node.js <5.10\n\t\t\t * We just go to Uint8Array case if this fails\n\t\t\t */\n\t\t\tif (res.byteLength === data.byteLength) {\n\t\t\t\treturn res;\n\t\t\t}\n\t\t}\n\n\t\t// Convert to Uint8Array bytes and then to Buffer\n\t\tvar uint8 = data instanceof Uint8Array ? data : new Uint8Array(data.buffer, data.byteOffset, data.byteLength);\n\t\tvar result = Buffer.from(uint8);\n\n\t\t/*\n\t\t * Let's recheck that conversion succeeded\n\t\t * We have .length but not .byteLength when useFromArrayBuffer is false\n\t\t */\n\t\tif (result.length === data.byteLength) {\n\t\t\treturn result;\n\t\t}\n\t}\n\n\t/*\n\t * Uint8Array in engines where Buffer.from might not work with ArrayBuffer, just copy over\n\t * Doesn't make sense with other TypedArray instances\n\t */\n\tif (useUint8Array && data instanceof Uint8Array) {\n\t\treturn Buffer.from(data);\n\t}\n\n\tvar isArr = isArray(data);\n\tif (isArr) {\n\t\tfor (var i = 0; i < data.length; i += 1) {\n\t\t\tvar x = data[i];\n\t\t\tif (\n\t\t\t\ttypeof x !== 'number'\n\t\t\t\t|| x < 0\n\t\t\t\t|| x > 255\n\t\t\t\t|| ~~x !== x // NaN and integer check\n\t\t\t) {\n\t\t\t\tthrow new RangeError('Array items must be numbers in the range 0-255.');\n\t\t\t}\n\t\t}\n\t}\n\n\t/*\n\t * Old Buffer polyfill on an engine that doesn't have TypedArray support\n\t * Also, this is from a different Buffer polyfill implementation then we have, as instanceof check failed\n\t * Convert to our current Buffer implementation\n\t */\n\tif (\n\t\tisArr || (\n\t\t\tBuffer.isBuffer(data)\n\t\t\t&& data.constructor\n\t\t\t&& typeof data.constructor.isBuffer === 'function'\n\t\t\t&& data.constructor.isBuffer(data)\n\t\t)\n\t) {\n\t\treturn Buffer.from(data);\n\t}\n\n\tthrow new TypeError('The \"data\" argument must be a string, an Array, a Buffer, a Uint8Array, or a DataView.');\n};\n","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n  return toString.call(arr) == '[object Array]';\n};\n","/*! safe-buffer. MIT License. Feross Aboukhadijeh <https://feross.org/opensource> */\n/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n  for (var key in src) {\n    dst[key] = src[key]\n  }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n  module.exports = buffer\n} else {\n  // Copy properties from require('buffer')\n  copyProps(buffer, exports)\n  exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n  return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.prototype = Object.create(Buffer.prototype)\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n  if (typeof arg === 'number') {\n    throw new TypeError('Argument must not be a number')\n  }\n  return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  var buf = Buffer(size)\n  if (fill !== undefined) {\n    if (typeof encoding === 'string') {\n      buf.fill(fill, encoding)\n    } else {\n      buf.fill(fill)\n    }\n  } else {\n    buf.fill(0)\n  }\n  return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return buffer.SlowBuffer(size)\n}\n","/*! *****************************************************************************\r\nCopyright (c) Microsoft Corporation.\r\n\r\nPermission to use, copy, modify, and/or distribute this software for any\r\npurpose with or without fee is hereby granted.\r\n\r\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\r\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\r\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n    extendStatics = Object.setPrototypeOf ||\r\n        ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n    return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n    extendStatics(d, b);\r\n    function __() { this.constructor = d; }\r\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n}\r\n\r\nexport var __assign = function() {\r\n    __assign = Object.assign || function __assign(t) {\r\n        for (var s, i = 1, n = arguments.length; i < n; i++) {\r\n            s = arguments[i];\r\n            for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\r\n        }\r\n        return t;\r\n    }\r\n    return __assign.apply(this, arguments);\r\n}\r\n\r\nexport function __rest(s, e) {\r\n    var t = {};\r\n    for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\r\n        t[p] = s[p];\r\n    if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\r\n        for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\r\n            if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\r\n                t[p[i]] = s[p[i]];\r\n        }\r\n    return t;\r\n}\r\n\r\nexport function __decorate(decorators, target, key, desc) {\r\n    var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\r\n    if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\r\n    else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;\r\n    return c > 3 && r && Object.defineProperty(target, key, r), r;\r\n}\r\n\r\nexport function __param(paramIndex, decorator) {\r\n    return function (target, key) { decorator(target, key, paramIndex); }\r\n}\r\n\r\nexport function __metadata(metadataKey, metadataValue) {\r\n    if (typeof Reflect === \"object\" && typeof Reflect.metadata === \"function\") return Reflect.metadata(metadataKey, metadataValue);\r\n}\r\n\r\nexport function __awaiter(thisArg, _arguments, P, generator) {\r\n    function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\r\n    return new (P || (P = Promise))(function (resolve, reject) {\r\n        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\r\n        function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\r\n        function step(result) { result.done ? 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void 0 : _a.parentElement;\n    }\n    function filter$1(element, selector) {\n      return toNodes(element).filter((element2) => matches(element2, selector));\n    }\n    function matches(element, selector) {\n      return toNodes(element).some((element2) => element2.matches(selector));\n    }\n    function parents(element, selector) {\n      const elements = [];\n      while (element = parent(element)) {\n        if (!selector || matches(element, selector)) {\n          elements.push(element);\n        }\n      }\n      return elements;\n    }\n    function children(element, selector) {\n      element = toNode(element);\n      const children2 = element ? toArray(element.children) : [];\n      return selector ? filter$1(children2, selector) : children2;\n    }\n    function index(element, ref) {\n      return ref ? toNodes(element).indexOf(toNode(ref)) : children(parent(element)).indexOf(element);\n    }\n    function isSameSiteAnchor(el) {\n      el = toNode(el);\n      return el && [\"origin\", \"pathname\", \"search\"].every((part) => el[part] === location[part]);\n    }\n    function getTargetedElement(el) {\n      if (isSameSiteAnchor(el)) {\n        const { hash, ownerDocument } = toNode(el);\n        const id = decodeURIComponent(hash).slice(1);\n        return id ? ownerDocument.getElementById(id) || ownerDocument.getElementsByName(id)[0] : ownerDocument.documentElement;\n      }\n    }\n\n    function query(selector, context) {\n      return find(selector, getContext(selector, context));\n    }\n    function queryAll(selector, context) {\n      return findAll(selector, getContext(selector, context));\n    }\n    function find(selector, context) {\n      return toNode(_query(selector, toNode(context), \"querySelector\"));\n    }\n    function findAll(selector, context) {\n      return toNodes(_query(selector, toNode(context), \"querySelectorAll\"));\n    }\n    function getContext(selector, context = document) {\n      return isDocument(context) || parseSelector(selector).isContextSelector ? context : context.ownerDocument;\n    }\n    const addStarRe = /([!>+~-])(?=\\s+[!>+~-]|\\s*$)/g;\n    const splitSelectorRe = /(\\([^)]*\\)|[^,])+/g;\n    const parseSelector = memoize((selector) => {\n      let isContextSelector = false;\n      if (!selector || !isString(selector)) {\n        return {};\n      }\n      const selectors = [];\n      for (let sel of selector.match(splitSelectorRe)) {\n        sel = sel.trim().replace(addStarRe, \"$1 *\");\n        isContextSelector || (isContextSelector = [\"!\", \"+\", \"~\", \"-\", \">\"].includes(sel[0]));\n        selectors.push(sel);\n      }\n      return {\n        selector: selectors.join(\",\"),\n        selectors,\n        isContextSelector\n      };\n    });\n    const positionRe = /(\\([^)]*\\)|\\S)*/;\n    const parsePositionSelector = memoize((selector) => {\n      selector = selector.slice(1).trim();\n      const [position] = selector.match(positionRe);\n      return [position, selector.slice(position.length + 1)];\n    });\n    function _query(selector, context = document, queryFn) {\n      var _a;\n      const parsed = parseSelector(selector);\n      if (!parsed.isContextSelector) {\n        return parsed.selector ? _doQuery(context, queryFn, parsed.selector) : selector;\n      }\n      selector = \"\";\n      const isSingle = parsed.selectors.length === 1;\n      for (let sel of parsed.selectors) {\n        let positionSel;\n        let ctx = context;\n        if (sel[0] === \"!\") {\n          [positionSel, sel] = parsePositionSelector(sel);\n          ctx = (_a = context.parentElement) == null ? void 0 : _a.closest(positionSel);\n          if (!sel && isSingle) {\n            return ctx;\n          }\n        }\n        if (ctx && sel[0] === \"-\") {\n          [positionSel, sel] = parsePositionSelector(sel);\n          ctx = ctx.previousElementSibling;\n          ctx = matches(ctx, positionSel) ? ctx : null;\n          if (!sel && isSingle) {\n            return ctx;\n          }\n        }\n        if (!ctx) {\n          continue;\n        }\n        if (isSingle) {\n          if (sel[0] === \"~\" || sel[0] === \"+\") {\n            sel = `:scope > :nth-child(${index(ctx) + 1}) ${sel}`;\n            ctx = ctx.parentElement;\n          } else if (sel[0] === \">\") {\n            sel = `:scope ${sel}`;\n          }\n          return _doQuery(ctx, queryFn, sel);\n        }\n        selector += `${selector ? \",\" : \"\"}${domPath(ctx)} ${sel}`;\n      }\n      if (!isDocument(context)) {\n        context = context.ownerDocument;\n      }\n      return _doQuery(context, queryFn, selector);\n    }\n    function _doQuery(context, queryFn, selector) {\n      try {\n        return context[queryFn](selector);\n      } catch {\n        return null;\n      }\n    }\n    function domPath(element) {\n      const names = [];\n      while (element.parentNode) {\n        const id = attr(element, \"id\");\n        if (id) {\n          names.unshift(`#${escape(id)}`);\n          break;\n        } else {\n          let { tagName } = element;\n          if (tagName !== \"HTML\") {\n            tagName += `:nth-child(${index(element) + 1})`;\n          }\n          names.unshift(tagName);\n          element = element.parentNode;\n        }\n      }\n      return names.join(\" > \");\n    }\n    function escape(css) {\n      return isString(css) ? CSS.escape(css) : \"\";\n    }\n\n    function on(...args) {\n      let [targets, types, selector, listener, useCapture = false] = getArgs(args);\n      if (listener.length > 1) {\n        listener = detail(listener);\n      }\n      if (useCapture == null ? void 0 : useCapture.self) {\n        listener = selfFilter(listener);\n      }\n      if (selector) {\n        listener = delegate(selector, listener);\n      }\n      for (const type of types) {\n        for (const target of targets) {\n          target.addEventListener(type, listener, useCapture);\n        }\n      }\n      return () => off(targets, types, listener, useCapture);\n    }\n    function off(...args) {\n      let [targets, types, , listener, useCapture = false] = getArgs(args);\n      for (const type of types) {\n        for (const target of targets) {\n          target.removeEventListener(type, listener, useCapture);\n        }\n      }\n    }\n    function once(...args) {\n      const [element, types, selector, listener, useCapture = false, condition] = getArgs(args);\n      const off2 = on(\n        element,\n        types,\n        selector,\n        (e) => {\n          const result = !condition || condition(e);\n          if (result) {\n            off2();\n            listener(e, result);\n          }\n        },\n        useCapture\n      );\n      return off2;\n    }\n    function trigger(targets, event, detail2) {\n      return toEventTargets(targets).map((target) => target.dispatchEvent(createEvent(event, true, true, detail2))).every((result) => result);\n    }\n    function createEvent(e, bubbles = true, cancelable = false, detail2) {\n      return isString(e) ? new CustomEvent(e, { bubbles, cancelable, detail: detail2 }) : e;\n    }\n    function getArgs(args) {\n      args[0] = toEventTargets(args[0]);\n      if (isString(args[1])) {\n        args[1] = args[1].split(\" \");\n      }\n      if (isFunction(args[2])) {\n        args.splice(2, 0, false);\n      }\n      return args;\n    }\n    function delegate(selector, listener) {\n      return (e) => {\n        const current = selector[0] === \">\" ? findAll(selector, e.currentTarget).reverse().find((element) => element.contains(e.target)) : e.target.closest(selector);\n        if (current) {\n          e.current = current;\n          listener.call(this, e);\n          delete e.current;\n        }\n      };\n    }\n    function detail(listener) {\n      return (e) => isArray(e.detail) ? listener(e, ...e.detail) : listener(e);\n    }\n    function selfFilter(listener) {\n      return function(e) {\n        if (e.target === e.currentTarget || e.target === e.current) {\n          return listener.call(null, e);\n        }\n      };\n    }\n    function isEventTarget(target) {\n      return target && \"addEventListener\" in target;\n    }\n    function toEventTarget(target) {\n      return isEventTarget(target) ? target : toNode(target);\n    }\n    function toEventTargets(target) {\n      return isArray(target) ? target.map(toEventTarget).filter(Boolean) : isString(target) ? findAll(target) : isEventTarget(target) ? [target] : toNodes(target);\n    }\n    function isTouch(e) {\n      return e.pointerType === \"touch\" || !!e.touches;\n    }\n    function getEventPos(e) {\n      var _a, _b;\n      const { clientX: x, clientY: y } = ((_a = e.touches) == null ? void 0 : _a[0]) || ((_b = e.changedTouches) == null ? void 0 : _b[0]) || e;\n      return { x, y };\n    }\n\n    const cssNumber = {\n      \"animation-iteration-count\": true,\n      \"aspect-ratio\": true,\n      \"column-count\": true,\n      \"fill-opacity\": true,\n      \"flex-grow\": true,\n      \"flex-shrink\": true,\n      \"font-weight\": true,\n      \"line-height\": true,\n      opacity: true,\n      order: true,\n      orphans: true,\n      \"stroke-dasharray\": true,\n      \"stroke-dashoffset\": true,\n      widows: true,\n      \"z-index\": true,\n      zoom: true\n    };\n    function css(element, property, value, priority) {\n      const elements = toNodes(element);\n      for (const element2 of elements) {\n        if (isString(property)) {\n          property = propName(property);\n          if (isUndefined(value)) {\n            return getComputedStyle(element2).getPropertyValue(property);\n          } else {\n            element2.style.setProperty(\n              property,\n              isNumeric(value) && !cssNumber[property] && !isCustomProperty(property) ? `${value}px` : value || isNumber(value) ? value : \"\",\n              priority\n            );\n          }\n        } else if (isArray(property)) {\n          const props = {};\n          for (const prop of property) {\n            props[prop] = css(element2, prop);\n          }\n          return props;\n        } else if (isObject(property)) {\n          for (const prop in property) {\n            css(element2, prop, property[prop], value);\n          }\n        }\n      }\n      return elements[0];\n    }\n    function resetProps(element, props) {\n      for (const prop in props) {\n        css(element, prop, \"\");\n      }\n    }\n    const propName = memoize((name) => {\n      if (isCustomProperty(name)) {\n        return name;\n      }\n      name = hyphenate(name);\n      const { style } = document.documentElement;\n      if (name in style) {\n        return name;\n      }\n      for (const prefix of [\"webkit\", \"moz\"]) {\n        const prefixedName = `-${prefix}-${name}`;\n        if (prefixedName in style) {\n          return prefixedName;\n        }\n      }\n    });\n    function isCustomProperty(name) {\n      return startsWith(name, \"--\");\n    }\n\n    const clsTransition = \"uk-transition\";\n    const transitionEnd = \"transitionend\";\n    const transitionCanceled = \"transitioncanceled\";\n    function transition$1(element, props, duration = 400, timing = \"linear\", skipReflow) {\n      duration = Math.round(duration);\n      return Promise.all(\n        toNodes(element).map(\n          (element2) => new Promise((resolve, reject) => {\n            if (!skipReflow) {\n              element2.offsetHeight;\n            }\n            const timer = setTimeout(() => trigger(element2, transitionEnd), duration);\n            once(\n              element2,\n              [transitionEnd, transitionCanceled],\n              ({ type }) => {\n                clearTimeout(timer);\n                removeClass(element2, clsTransition);\n                resetProps(element2, transitionProps);\n                type === transitionCanceled ? reject() : resolve(element2);\n              },\n              { self: true }\n            );\n            addClass(element2, clsTransition);\n            const transitionProps = {\n              transitionProperty: Object.keys(props).map(propName).join(\",\"),\n              transitionDuration: `${duration}ms`,\n              transitionTimingFunction: timing\n            };\n            css(element2, { ...transitionProps, ...props });\n          })\n        )\n      );\n    }\n    const Transition = {\n      start: transition$1,\n      async stop(element) {\n        trigger(element, transitionEnd);\n        await Promise.resolve();\n      },\n      async cancel(element) {\n        trigger(element, transitionCanceled);\n        await Promise.resolve();\n      },\n      inProgress(element) {\n        return hasClass(element, clsTransition);\n      }\n    };\n    const clsAnimation = \"uk-animation\";\n    const activeAnimations = /* @__PURE__ */ new WeakMap();\n    function animate$2(element, animation, duration = 200, origin, out) {\n      const animateFn = async (element2) => {\n        if (!Element.prototype.getAnimations) {\n          return element2;\n        }\n        cancel(element2);\n        const existingAnimations = element2.getAnimations();\n        const classes = [\n          animation,\n          clsAnimation,\n          `${clsAnimation}-${out ? \"leave\" : \"enter\"}`,\n          origin && `uk-transform-origin-${origin}`,\n          out && `${clsAnimation}-reverse`\n        ];\n        css(element2, \"animationDuration\", `${duration}ms`);\n        addClass(element2, classes);\n        const animations = element2.getAnimations().filter((animation2) => !existingAnimations.includes(animation2));\n        const data = { animations, classes };\n        activeAnimations.set(element2, data);\n        try {\n          await Promise.all(animations.map(({ finished }) => finished));\n          return element2;\n        } finally {\n          cleanup(element2, data);\n        }\n      };\n      return Promise.all(toNodes(element).map(animateFn));\n    }\n    function cleanup(element, data) {\n      if (activeAnimations.get(element) === data) {\n        activeAnimations.delete(element);\n        css(element, \"animationDuration\", \"\");\n        removeClass(element, data.classes);\n      }\n    }\n    function cancel(elements) {\n      for (const element of toNodes(elements)) {\n        const data = activeAnimations.get(element);\n        if (data) {\n          for (const animation of data.animations) {\n            animation.cancel();\n          }\n          cleanup(element, data);\n        }\n      }\n    }\n    const Animation = {\n      in: animate$2,\n      out(element, animation, duration, origin) {\n        return animate$2(element, animation, duration, origin, true);\n      },\n      inProgress(element) {\n        return activeAnimations.has(element);\n      },\n      cancel\n    };\n\n    function ready(fn) {\n      if (document.readyState !== \"loading\") {\n        fn();\n        return;\n      }\n      once(document, \"DOMContentLoaded\", fn);\n    }\n    function isTag(element, ...tagNames) {\n      return tagNames.some((tagName) => {\n        var _a;\n        return ((_a = element == null ? void 0 : element.tagName) == null ? void 0 : _a.toLowerCase()) === tagName.toLowerCase();\n      });\n    }\n    function empty(element) {\n      element = $(element);\n      if (element) {\n        element.innerHTML = \"\";\n      }\n      return element;\n    }\n    function html(parent2, html2) {\n      return isUndefined(html2) ? $(parent2).innerHTML : append(empty(parent2), html2);\n    }\n    const prepend = applyFn(\"prepend\");\n    const append = applyFn(\"append\");\n    const before = applyFn(\"before\");\n    const after = applyFn(\"after\");\n    function applyFn(fn) {\n      return function(ref, element) {\n        var _a;\n        const nodes = toNodes(isString(element) ? fragment(element) : element);\n        (_a = $(ref)) == null ? void 0 : _a[fn](...nodes);\n        return unwrapSingle(nodes);\n      };\n    }\n    function remove$1(element) {\n      toNodes(element).forEach((element2) => element2.remove());\n    }\n    function wrapAll(element, structure) {\n      structure = toNode(before(element, structure));\n      while (structure.firstElementChild) {\n        structure = structure.firstElementChild;\n      }\n      append(structure, element);\n      return structure;\n    }\n    function wrapInner(element, structure) {\n      return toNodes(\n        toNodes(element).map(\n          (element2) => element2.hasChildNodes() ? wrapAll(toArray(element2.childNodes), structure) : append(element2, structure)\n        )\n      );\n    }\n    function unwrap(element) {\n      toNodes(element).map(parent).filter((value, index, self) => self.indexOf(value) === index).forEach((parent2) => parent2.replaceWith(...parent2.childNodes));\n    }\n    const singleTagRe = /^<(\\w+)\\s*\\/?>(?:<\\/\\1>)?$/;\n    function fragment(html2) {\n      const matches = singleTagRe.exec(html2);\n      if (matches) {\n        return document.createElement(matches[1]);\n      }\n      const container = document.createElement(\"template\");\n      container.innerHTML = html2.trim();\n      return unwrapSingle(container.content.childNodes);\n    }\n    function unwrapSingle(nodes) {\n      return nodes.length > 1 ? nodes : nodes[0];\n    }\n    function apply(node, fn) {\n      if (!isElement(node)) {\n        return;\n      }\n      fn(node);\n      node = node.firstElementChild;\n      while (node) {\n        apply(node, fn);\n        node = node.nextElementSibling;\n      }\n    }\n    function $(selector, context) {\n      return isHtml(selector) ? toNode(fragment(selector)) : find(selector, context);\n    }\n    function $$(selector, context) {\n      return isHtml(selector) ? toNodes(fragment(selector)) : findAll(selector, context);\n    }\n    function isHtml(str) {\n      return isString(str) && startsWith(str.trim(), \"<\");\n    }\n\n    const dirs$1 = {\n      width: [\"left\", \"right\"],\n      height: [\"top\", \"bottom\"]\n    };\n    function dimensions$1(element) {\n      const rect = isElement(element) ? toNode(element).getBoundingClientRect() : { height: height$1(element), width: width(element), top: 0, left: 0 };\n      return {\n        height: rect.height,\n        width: rect.width,\n        top: rect.top,\n        left: rect.left,\n        bottom: rect.top + rect.height,\n        right: rect.left + rect.width\n      };\n    }\n    function offset(element, coordinates) {\n      if (coordinates) {\n        css(element, { left: 0, top: 0 });\n      }\n      const currentOffset = dimensions$1(element);\n      if (element) {\n        const { scrollY, scrollX } = toWindow(element);\n        const offsetBy = { height: scrollY, width: scrollX };\n        for (const dir in dirs$1) {\n          for (const prop of dirs$1[dir]) {\n            currentOffset[prop] += offsetBy[dir];\n          }\n        }\n      }\n      if (!coordinates) {\n        return currentOffset;\n      }\n      for (const prop of [\"left\", \"top\"]) {\n        css(element, prop, coordinates[prop] - currentOffset[prop]);\n      }\n    }\n    function position(element) {\n      let { top, left } = offset(element);\n      const {\n        ownerDocument: { body, documentElement },\n        offsetParent\n      } = toNode(element);\n      let parent = offsetParent || documentElement;\n      while (parent && (parent === body || parent === documentElement) && css(parent, \"position\") === \"static\") {\n        parent = parent.parentNode;\n      }\n      if (isElement(parent)) {\n        const parentOffset = offset(parent);\n        top -= parentOffset.top + toFloat(css(parent, \"borderTopWidth\"));\n        left -= parentOffset.left + toFloat(css(parent, \"borderLeftWidth\"));\n      }\n      return {\n        top: top - toFloat(css(element, \"marginTop\")),\n        left: left - toFloat(css(element, \"marginLeft\"))\n      };\n    }\n    function offsetPosition(element) {\n      element = toNode(element);\n      const offset2 = [element.offsetTop, element.offsetLeft];\n      while (element = element.offsetParent) {\n        offset2[0] += element.offsetTop + toFloat(css(element, \"borderTopWidth\"));\n        offset2[1] += element.offsetLeft + toFloat(css(element, \"borderLeftWidth\"));\n        if (css(element, \"position\") === \"fixed\") {\n          const win = toWindow(element);\n          offset2[0] += win.scrollY;\n          offset2[1] += win.scrollX;\n          return offset2;\n        }\n      }\n      return offset2;\n    }\n    const height$1 = dimension(\"height\");\n    const width = dimension(\"width\");\n    function dimension(prop) {\n      const propName = ucfirst(prop);\n      return (element, value) => {\n        if (isUndefined(value)) {\n          if (isWindow(element)) {\n            return element[`inner${propName}`];\n          }\n          if (isDocument(element)) {\n            const doc = element.documentElement;\n            return Math.max(doc[`offset${propName}`], doc[`scroll${propName}`]);\n          }\n          element = toNode(element);\n          value = css(element, prop);\n          value = value === \"auto\" ? element[`offset${propName}`] : toFloat(value) || 0;\n          return value - boxModelAdjust(element, prop);\n        } else {\n          return css(\n            element,\n            prop,\n            !value && value !== 0 ? \"\" : +value + boxModelAdjust(element, prop) + \"px\"\n          );\n        }\n      };\n    }\n    function boxModelAdjust(element, prop, sizing = \"border-box\") {\n      return css(element, \"boxSizing\") === sizing ? sumBy(\n        dirs$1[prop],\n        (prop2) => toFloat(css(element, `padding-${prop2}`)) + toFloat(css(element, `border-${prop2}-width`))\n      ) : 0;\n    }\n    function flipPosition(pos) {\n      for (const dir in dirs$1) {\n        for (const i in dirs$1[dir]) {\n          if (dirs$1[dir][i] === pos) {\n            return dirs$1[dir][1 - i];\n          }\n        }\n      }\n      return pos;\n    }\n    function toPx(value, property = \"width\", element = window, offsetDim = false) {\n      if (!isString(value)) {\n        return toFloat(value);\n      }\n      return sumBy(parseCalc(value), (value2) => {\n        const unit = parseUnit(value2);\n        return unit ? percent(\n          unit === \"vh\" ? getViewportHeight() : unit === \"vw\" ? width(toWindow(element)) : offsetDim ? element[`offset${ucfirst(property)}`] : dimensions$1(element)[property],\n          value2\n        ) : value2;\n      });\n    }\n    const calcRe = /-?\\d+(?:\\.\\d+)?(?:v[wh]|%|px)?/g;\n    const parseCalc = memoize((calc) => calc.toString().replace(/\\s/g, \"\").match(calcRe) || []);\n    const unitRe$1 = /(?:v[hw]|%)$/;\n    const parseUnit = memoize((str) => (str.match(unitRe$1) || [])[0]);\n    function percent(base, value) {\n      return base * toFloat(value) / 100;\n    }\n    let vh;\n    let vhEl;\n    function getViewportHeight() {\n      if (vh) {\n        return vh;\n      }\n      if (!vhEl) {\n        vhEl = $(\"<div>\");\n        css(vhEl, {\n          height: \"100vh\",\n          position: \"fixed\"\n        });\n        on(window, \"resize\", () => vh = null);\n      }\n      append(document.body, vhEl);\n      vh = vhEl.clientHeight;\n      remove$1(vhEl);\n      return vh;\n    }\n\n    const fastdom = { read, write, clear, flush };\n    const reads = [];\n    const writes = [];\n    function read(task) {\n      reads.push(task);\n      scheduleFlush();\n      return task;\n    }\n    function write(task) {\n      writes.push(task);\n      scheduleFlush();\n      return task;\n    }\n    function clear(task) {\n      remove(reads, task);\n      remove(writes, task);\n    }\n    let scheduled = false;\n    function flush() {\n      runTasks(reads);\n      runTasks(writes.splice(0));\n      scheduled = false;\n      if (reads.length || writes.length) {\n        scheduleFlush();\n      }\n    }\n    function scheduleFlush() {\n      if (!scheduled) {\n        scheduled = true;\n        queueMicrotask(flush);\n      }\n    }\n    function runTasks(tasks) {\n      let task;\n      while (task = tasks.shift()) {\n        try {\n          task();\n        } catch (e) {\n          console.error(e);\n        }\n      }\n    }\n    function remove(array, item) {\n      const index = array.indexOf(item);\n      return ~index && array.splice(index, 1);\n    }\n\n    class MouseTracker {\n      init() {\n        this.positions = [];\n        let position;\n        this.unbind = on(document, \"mousemove\", (e) => position = getEventPos(e));\n        this.interval = setInterval(() => {\n          if (!position) {\n            return;\n          }\n          this.positions.push(position);\n          if (this.positions.length > 5) {\n            this.positions.shift();\n          }\n        }, 50);\n      }\n      cancel() {\n        var _a;\n        (_a = this.unbind) == null ? void 0 : _a.call(this);\n        clearInterval(this.interval);\n      }\n      movesTo(target) {\n        if (!this.positions || this.positions.length < 2) {\n          return false;\n        }\n        const p = dimensions$1(target);\n        const { left, right, top, bottom } = p;\n        const [prevPosition] = this.positions;\n        const position = last(this.positions);\n        const path = [prevPosition, position];\n        if (pointInRect(position, p)) {\n          return false;\n        }\n        const diagonals = [\n          [\n            { x: left, y: top },\n            { x: right, y: bottom }\n          ],\n          [\n            { x: left, y: bottom },\n            { x: right, y: top }\n          ]\n        ];\n        return diagonals.some((diagonal) => {\n          const intersection = intersect(path, diagonal);\n          return intersection && pointInRect(intersection, p);\n        });\n      }\n    }\n    function intersect([{ x: x1, y: y1 }, { x: x2, y: y2 }], [{ x: x3, y: y3 }, { x: x4, y: y4 }]) {\n      const denominator = (y4 - y3) * (x2 - x1) - (x4 - x3) * (y2 - y1);\n      if (denominator === 0) {\n        return false;\n      }\n      const ua = ((x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3)) / denominator;\n      if (ua < 0) {\n        return false;\n      }\n      return { x: x1 + ua * (x2 - x1), y: y1 + ua * (y2 - y1) };\n    }\n\n    function observeIntersection(targets, cb, options = {}, { intersecting = true } = {}) {\n      const observer = new IntersectionObserver(\n        intersecting ? (entries, observer2) => {\n          if (entries.some((entry) => entry.isIntersecting)) {\n            cb(entries, observer2);\n          }\n        } : cb,\n        options\n      );\n      for (const el of toNodes(targets)) {\n        observer.observe(el);\n      }\n      return observer;\n    }\n    const hasResizeObserver = inBrowser && window.ResizeObserver;\n    function observeResize(targets, cb, options = { box: \"border-box\" }) {\n      if (hasResizeObserver) {\n        return observe$1(ResizeObserver, targets, cb, options);\n      }\n      const off = [on(window, \"load resize\", cb), on(document, \"loadedmetadata load\", cb, true)];\n      return { disconnect: () => off.forEach((cb2) => cb2()) };\n    }\n    function observeViewportResize(cb) {\n      return { disconnect: on([window, window.visualViewport], \"resize\", cb) };\n    }\n    function observeMutation(targets, cb, options) {\n      return observe$1(MutationObserver, targets, cb, options);\n    }\n    function observe$1(Observer, targets, cb, options) {\n      const observer = new Observer(cb);\n      for (const el of toNodes(targets)) {\n        observer.observe(el, options);\n      }\n      return observer;\n    }\n\n    function play(el) {\n      if (isIFrame(el)) {\n        call(el, { func: \"playVideo\", method: \"play\" });\n      }\n      if (isHTML5(el)) {\n        el.play().catch(noop);\n      }\n    }\n    function pause(el) {\n      if (isIFrame(el)) {\n        el[stateKey] && call(el, { func: \"pauseVideo\", method: \"pause\" });\n      }\n      if (isHTML5(el)) {\n        el.pause();\n      }\n    }\n    function mute(el) {\n      if (isIFrame(el)) {\n        call(el, { func: \"mute\", method: \"setVolume\", value: 0 });\n      }\n      if (isHTML5(el)) {\n        el.muted = true;\n      }\n    }\n    function isHTML5(el) {\n      return isTag(el, \"video\");\n    }\n    function isIFrame(el) {\n      return isTag(el, \"iframe\") && (isYoutube(el) || isVimeo(el));\n    }\n    function isYoutube(el) {\n      return /\\/\\/.*?youtube(-nocookie)?\\.[a-z]+\\/(watch\\?v=[^&\\s]+|embed)|youtu\\.be\\//.test(el.src);\n    }\n    function isVimeo(el) {\n      return /vimeo\\.com\\/video\\/.*/.test(el.src);\n    }\n    async function call(el, cmd) {\n      await enableApi(el);\n      post(el, cmd);\n    }\n    function post(el, cmd) {\n      el.contentWindow.postMessage(JSON.stringify({ event: \"command\", ...cmd }), \"*\");\n    }\n    const stateKey = \"_ukPlayer\";\n    let counter = 0;\n    function enableApi(el) {\n      if (el[stateKey]) {\n        return el[stateKey];\n      }\n      const youtube = isYoutube(el);\n      const vimeo = isVimeo(el);\n      const id = ++counter;\n      let poller;\n      return el[stateKey] = new Promise((resolve) => {\n        youtube && once(el, \"load\", () => {\n          const listener = () => post(el, { event: \"listening\", id });\n          poller = setInterval(listener, 100);\n          listener();\n        });\n        once(window, \"message\", resolve, false, ({ data }) => {\n          try {\n            data = JSON.parse(data);\n            return youtube && (data == null ? void 0 : data.id) === id && data.event === \"onReady\" || vimeo && Number(data == null ? void 0 : data.player_id) === id;\n          } catch {\n          }\n        });\n        el.src = `${el.src}${includes(el.src, \"?\") ? \"&\" : \"?\"}${youtube ? \"enablejsapi=1\" : `api=1&player_id=${id}`}`;\n      }).then(() => clearInterval(poller));\n    }\n\n    function isInView(element, offsetTop = 0, offsetLeft = 0) {\n      if (!isVisible(element)) {\n        return false;\n      }\n      return intersectRect(\n        ...overflowParents(element).map((parent2) => {\n          const { top, left, bottom, right } = offsetViewport(parent2);\n          return {\n            top: top - offsetTop,\n            left: left - offsetLeft,\n            bottom: bottom + offsetTop,\n            right: right + offsetLeft\n          };\n        }).concat(offset(element))\n      );\n    }\n    function scrollIntoView(element, { offset: offsetBy = 0 } = {}) {\n      const parents2 = isVisible(element) ? scrollParents(element, false, [\"hidden\"]) : [];\n      return parents2.reduce(\n        (fn, scrollElement, i) => {\n          const { scrollTop, scrollHeight, offsetHeight } = scrollElement;\n          const viewport = offsetViewport(scrollElement);\n          const maxScroll = scrollHeight - viewport.height;\n          const { height: elHeight, top: elTop } = parents2[i - 1] ? offsetViewport(parents2[i - 1]) : offset(element);\n          let top = Math.ceil(elTop - viewport.top - offsetBy + scrollTop);\n          if (offsetBy > 0 && offsetHeight < elHeight + offsetBy) {\n            top += offsetBy;\n          } else {\n            offsetBy = 0;\n          }\n          if (top > maxScroll) {\n            offsetBy -= top - maxScroll;\n            top = maxScroll;\n          } else if (top < 0) {\n            offsetBy -= top;\n            top = 0;\n          }\n          return () => scrollTo(scrollElement, top - scrollTop, element, maxScroll).then(fn);\n        },\n        () => Promise.resolve()\n      )();\n      function scrollTo(element2, top, targetEl, maxScroll) {\n        return new Promise((resolve) => {\n          const scroll = element2.scrollTop;\n          const duration = getDuration(Math.abs(top));\n          const start = Date.now();\n          const isScrollingElement = scrollingElement(element2) === element2;\n          const targetTop = offset(targetEl).top + (isScrollingElement ? 0 : scroll);\n          let prev = 0;\n          let frames = 15;\n          (function step() {\n            const percent = ease(clamp((Date.now() - start) / duration));\n            let diff = 0;\n            if (parents2[0] === element2 && scroll + top < maxScroll) {\n              diff = offset(targetEl).top + (isScrollingElement ? 0 : element2.scrollTop) - targetTop - dimensions$1(getCoveringElement(targetEl)).height;\n            }\n            if (css(element2, \"scrollBehavior\") !== \"auto\") {\n              css(element2, \"scrollBehavior\", \"auto\");\n            }\n            element2.scrollTop = scroll + (top + diff) * percent;\n            css(element2, \"scrollBehavior\", \"\");\n            if (percent === 1 && (prev === diff || !frames--)) {\n              resolve();\n            } else {\n              prev = diff;\n              requestAnimationFrame(step);\n            }\n          })();\n        });\n      }\n      function getDuration(dist) {\n        return 40 * Math.pow(dist, 0.375);\n      }\n      function ease(k) {\n        return 0.5 * (1 - Math.cos(Math.PI * k));\n      }\n    }\n    function scrolledOver(element, startOffset = 0, endOffset = 0) {\n      if (!isVisible(element)) {\n        return 0;\n      }\n      const scrollElement = scrollParent(element, true);\n      const { scrollHeight, scrollTop } = scrollElement;\n      const { height: viewportHeight } = offsetViewport(scrollElement);\n      const maxScroll = scrollHeight - viewportHeight;\n      const elementOffsetTop = offsetPosition(element)[0] - offsetPosition(scrollElement)[0];\n      const start = Math.max(0, elementOffsetTop - viewportHeight + startOffset);\n      const end = Math.min(maxScroll, elementOffsetTop + element.offsetHeight - endOffset);\n      return start < end ? clamp((scrollTop - start) / (end - start)) : 1;\n    }\n    function scrollParents(element, scrollable = false, props = []) {\n      const scrollEl = scrollingElement(element);\n      let ancestors = parents(element).reverse();\n      ancestors = ancestors.slice(ancestors.indexOf(scrollEl) + 1);\n      const fixedIndex = findIndex(ancestors, (el) => hasPosition(el, \"fixed\"));\n      if (~fixedIndex) {\n        ancestors = ancestors.slice(fixedIndex);\n      }\n      return [scrollEl].concat(\n        ancestors.filter(\n          (parent2) => css(parent2, \"overflow\").split(\" \").some((prop) => includes([\"auto\", \"scroll\", ...props], prop)) && (!scrollable || parent2.scrollHeight > offsetViewport(parent2).height)\n        )\n      ).reverse();\n    }\n    function scrollParent(...args) {\n      return scrollParents(...args)[0];\n    }\n    function overflowParents(element) {\n      return scrollParents(element, false, [\"hidden\", \"clip\"]);\n    }\n    function offsetViewport(scrollElement) {\n      const window = toWindow(scrollElement);\n      const documentScrollingElement = scrollingElement(scrollElement);\n      const useWindow = !isNode(scrollElement) || scrollElement.contains(documentScrollingElement);\n      if (useWindow && window.visualViewport) {\n        let { height, width, scale, pageTop: top, pageLeft: left } = window.visualViewport;\n        height = Math.round(height * scale);\n        width = Math.round(width * scale);\n        return { height, width, top, left, bottom: top + height, right: left + width };\n      }\n      let rect = offset(useWindow ? window : scrollElement);\n      if (css(scrollElement, \"display\") === \"inline\") {\n        return rect;\n      }\n      const { body, documentElement } = window.document;\n      const viewportElement = useWindow ? documentScrollingElement === documentElement || // In quirks mode the scrolling element is body, even though the viewport is html\n      documentScrollingElement.clientHeight < body.clientHeight ? documentScrollingElement : body : scrollElement;\n      for (let [prop, dir, start, end] of [\n        [\"width\", \"x\", \"left\", \"right\"],\n        [\"height\", \"y\", \"top\", \"bottom\"]\n      ]) {\n        const subpixel = rect[prop] % 1;\n        rect[start] += toFloat(css(viewportElement, `border-${start}-width`));\n        rect[prop] = rect[dir] = viewportElement[`client${ucfirst(prop)}`] - (subpixel ? subpixel < 0.5 ? -subpixel : 1 - subpixel : 0);\n        rect[end] = rect[prop] + rect[start];\n      }\n      return rect;\n    }\n    function getCoveringElement(target) {\n      const { document } = toWindow(target);\n      target = target || document.body;\n      const { left, width, top } = dimensions$1(target);\n      for (const position of top ? [0, top] : [0]) {\n        let coverEl;\n        for (const el of document.elementsFromPoint(left + width / 2, position)) {\n          if (!el.contains(target) && // If e.g. Offcanvas is not yet closed\n          !hasClass(el, \"uk-togglable-leave\") && (hasPosition(el, \"fixed\") && zIndex(\n            parents(target).reverse().find(\n              (parent2) => !parent2.contains(el) && !hasPosition(parent2, \"static\")\n            )\n          ) < zIndex(el) || hasPosition(el, \"sticky\") && (!target || parent(el).contains(target))) && (!coverEl || dimensions$1(coverEl).height < dimensions$1(el).height)) {\n            coverEl = el;\n          }\n        }\n        if (coverEl) {\n          return coverEl;\n        }\n      }\n    }\n    function zIndex(element) {\n      return toFloat(css(element, \"zIndex\"));\n    }\n    function hasPosition(element, position) {\n      return css(element, \"position\") === position;\n    }\n    function scrollingElement(element) {\n      return toWindow(element).document.scrollingElement;\n    }\n\n    const dirs = [\n      [\"width\", \"x\", \"left\", \"right\"],\n      [\"height\", \"y\", \"top\", \"bottom\"]\n    ];\n    function positionAt(element, target, options) {\n      options = {\n        attach: {\n          element: [\"left\", \"top\"],\n          target: [\"left\", \"top\"],\n          ...options.attach\n        },\n        offset: [0, 0],\n        placement: [],\n        ...options\n      };\n      if (!isArray(target)) {\n        target = [target, target];\n      }\n      offset(element, getPosition(element, target, options));\n    }\n    function getPosition(element, target, options) {\n      const position = attachTo(element, target, options);\n      const { boundary, viewportOffset = 0, placement } = options;\n      let offsetPosition = position;\n      for (const [i, [prop, , start, end]] of Object.entries(dirs)) {\n        const viewport = getViewport$2(element, target[i], viewportOffset, boundary, i);\n        if (isWithin(position, viewport, i)) {\n          continue;\n        }\n        let offsetBy = 0;\n        if (placement[i] === \"flip\") {\n          const attach = options.attach.target[i];\n          if (attach === end && position[end] <= viewport[end] || attach === start && position[start] >= viewport[start]) {\n            continue;\n          }\n          offsetBy = flip(element, target, options, i)[start] - position[start];\n          const scrollArea = getScrollArea(element, target[i], viewportOffset, i);\n          if (!isWithin(applyOffset(position, offsetBy, i), scrollArea, i)) {\n            if (isWithin(position, scrollArea, i)) {\n              continue;\n            }\n            if (options.recursion) {\n              return false;\n            }\n            const newPos = flipAxis(element, target, options);\n            if (newPos && isWithin(newPos, scrollArea, 1 - i)) {\n              return newPos;\n            }\n            continue;\n          }\n        } else if (placement[i] === \"shift\") {\n          const targetDim = offset(target[i]);\n          const { offset: elOffset } = options;\n          offsetBy = clamp(\n            clamp(position[start], viewport[start], viewport[end] - position[prop]),\n            targetDim[start] - position[prop] + elOffset[i],\n            targetDim[end] - elOffset[i]\n          ) - position[start];\n        }\n        offsetPosition = applyOffset(offsetPosition, offsetBy, i);\n      }\n      return offsetPosition;\n    }\n    function attachTo(element, target, options) {\n      let { attach, offset: offsetBy } = {\n        attach: {\n          element: [\"left\", \"top\"],\n          target: [\"left\", \"top\"],\n          ...options.attach\n        },\n        offset: [0, 0],\n        ...options\n      };\n      let elOffset = offset(element);\n      for (const [i, [prop, , start, end]] of Object.entries(dirs)) {\n        const targetOffset = attach.target[i] === attach.element[i] ? offsetViewport(target[i]) : offset(target[i]);\n        elOffset = applyOffset(\n          elOffset,\n          targetOffset[start] - elOffset[start] + moveBy(attach.target[i], end, targetOffset[prop]) - moveBy(attach.element[i], end, elOffset[prop]) + +offsetBy[i],\n          i\n        );\n      }\n      return elOffset;\n    }\n    function applyOffset(position, offset2, i) {\n      const [, dir, start, end] = dirs[i];\n      const newPos = { ...position };\n      newPos[start] = position[dir] = position[start] + offset2;\n      newPos[end] += offset2;\n      return newPos;\n    }\n    function moveBy(attach, end, dim) {\n      return attach === \"center\" ? dim / 2 : attach === end ? dim : 0;\n    }\n    function getViewport$2(element, target, viewportOffset, boundary, i) {\n      let viewport = getIntersectionArea(...commonScrollParents(element, target).map(offsetViewport));\n      if (viewportOffset) {\n        viewport[dirs[i][2]] += viewportOffset;\n        viewport[dirs[i][3]] -= viewportOffset;\n      }\n      if (boundary) {\n        viewport = getIntersectionArea(\n          viewport,\n          offset(isArray(boundary) ? boundary[i] : boundary)\n        );\n      }\n      return viewport;\n    }\n    function getScrollArea(element, target, viewportOffset, i) {\n      const [prop, axis, start, end] = dirs[i];\n      const [scrollElement] = commonScrollParents(element, target);\n      const viewport = offsetViewport(scrollElement);\n      if ([\"auto\", \"scroll\"].includes(css(scrollElement, `overflow-${axis}`))) {\n        viewport[start] -= scrollElement[`scroll${ucfirst(start)}`];\n        viewport[end] = viewport[start] + scrollElement[`scroll${ucfirst(prop)}`];\n      }\n      viewport[start] += viewportOffset;\n      viewport[end] -= viewportOffset;\n      return viewport;\n    }\n    function commonScrollParents(element, target) {\n      return overflowParents(target).filter((parent) => parent.contains(element));\n    }\n    function getIntersectionArea(...rects) {\n      let area = {};\n      for (const rect of rects) {\n        for (const [, , start, end] of dirs) {\n          area[start] = Math.max(area[start] || 0, rect[start]);\n          area[end] = Math.min(...[area[end], rect[end]].filter(isNumber));\n        }\n      }\n      return area;\n    }\n    function isWithin(positionA, positionB, i) {\n      const [, , start, end] = dirs[i];\n      return positionA[start] >= positionB[start] && positionA[end] <= positionB[end];\n    }\n    function flip(element, target, { offset: offset2, attach }, i) {\n      return attachTo(element, target, {\n        attach: {\n          element: flipAttach(attach.element, i),\n          target: flipAttach(attach.target, i)\n        },\n        offset: flipOffset(offset2, i)\n      });\n    }\n    function flipAxis(element, target, options) {\n      return getPosition(element, target, {\n        ...options,\n        attach: {\n          element: options.attach.element.map(flipAttachAxis).reverse(),\n          target: options.attach.target.map(flipAttachAxis).reverse()\n        },\n        offset: [...options.offset].reverse(),\n        placement: [...options.placement].reverse(),\n        recursion: true\n      });\n    }\n    function flipAttach(attach, i) {\n      const newAttach = [...attach];\n      const index = dirs[i].indexOf(attach[i]);\n      if (~index) {\n        newAttach[i] = dirs[i][1 - index % 2 + 2];\n      }\n      return newAttach;\n    }\n    function flipAttachAxis(prop) {\n      for (let i = 0; i < dirs.length; i++) {\n        const index = dirs[i].indexOf(prop);\n        if (~index) {\n          return dirs[1 - i][index % 2 + 2];\n        }\n      }\n    }\n    function flipOffset(offset2, i) {\n      offset2 = [...offset2];\n      offset2[i] *= -1;\n      return offset2;\n    }\n\n    var util = /*#__PURE__*/Object.freeze({\n        __proto__: null,\n        $: $,\n        $$: $$,\n        Animation: Animation,\n        Dimensions: Dimensions,\n        MouseTracker: MouseTracker,\n        Transition: Transition,\n        addClass: addClass,\n        after: after,\n        append: append,\n        apply: apply,\n        assign: assign,\n        attr: attr,\n        before: before,\n        boxModelAdjust: boxModelAdjust,\n        camelize: camelize,\n        children: children,\n        clamp: clamp,\n        createEvent: createEvent,\n        css: css,\n        data: data,\n        dimensions: dimensions$1,\n        each: each,\n        empty: empty,\n        endsWith: endsWith,\n        escape: escape,\n        fastdom: fastdom,\n        filter: filter$1,\n        find: find,\n        findAll: findAll,\n        findIndex: findIndex,\n        flipPosition: flipPosition,\n        fragment: fragment,\n        getCoveringElement: getCoveringElement,\n        getEventPos: getEventPos,\n        getIndex: getIndex,\n        getTargetedElement: getTargetedElement,\n        hasAttr: hasAttr,\n        hasClass: hasClass,\n        hasOwn: hasOwn,\n        hasTouch: hasTouch,\n        height: height$1,\n        html: html,\n        hyphenate: hyphenate,\n        inBrowser: inBrowser,\n        includes: includes,\n        index: index,\n        intersectRect: intersectRect,\n        isArray: isArray,\n        isBoolean: isBoolean,\n        isDocument: isDocument,\n        isElement: isElement,\n        isEmpty: isEmpty,\n        isEqual: isEqual,\n        isFocusable: isFocusable,\n        isFunction: isFunction,\n        isInView: isInView,\n        isInput: isInput,\n        isNode: isNode,\n        isNumber: isNumber,\n        isNumeric: isNumeric,\n        isObject: isObject,\n        isPlainObject: isPlainObject,\n        isRtl: isRtl,\n        isSameSiteAnchor: isSameSiteAnchor,\n        isString: isString,\n        isTag: isTag,\n        isTouch: isTouch,\n        isUndefined: isUndefined,\n        isVisible: isVisible,\n        isVoidElement: isVoidElement,\n        isWindow: isWindow,\n        last: last,\n        matches: matches,\n        memoize: memoize,\n        mute: mute,\n        noop: noop,\n        observeIntersection: observeIntersection,\n        observeMutation: observeMutation,\n        observeResize: observeResize,\n        observeViewportResize: observeViewportResize,\n        off: off,\n        offset: offset,\n        offsetPosition: offsetPosition,\n        offsetViewport: offsetViewport,\n        on: on,\n        once: once,\n        overflowParents: overflowParents,\n        parent: parent,\n        parents: parents,\n        pause: pause,\n        pick: pick,\n        play: play,\n        pointInRect: pointInRect,\n        pointerCancel: pointerCancel,\n        pointerDown: pointerDown$1,\n        pointerEnter: pointerEnter,\n        pointerLeave: pointerLeave,\n        pointerMove: pointerMove$1,\n        pointerUp: pointerUp$1,\n        position: position,\n        positionAt: positionAt,\n        prepend: prepend,\n        propName: propName,\n        query: query,\n        queryAll: queryAll,\n        ready: ready,\n        remove: remove$1,\n        removeAttr: removeAttr,\n        removeClass: removeClass,\n        replaceClass: replaceClass,\n        resetProps: resetProps,\n        scrollIntoView: scrollIntoView,\n        scrollParent: scrollParent,\n        scrollParents: scrollParents,\n        scrolledOver: scrolledOver,\n        selFocusable: selFocusable,\n        selInput: selInput,\n        sortBy: sortBy,\n        startsWith: startsWith,\n        sumBy: sumBy,\n        swap: swap,\n        toArray: toArray,\n        toBoolean: toBoolean,\n        toEventTargets: toEventTargets,\n        toFloat: toFloat,\n        toNode: toNode,\n        toNodes: toNodes,\n        toNumber: toNumber,\n        toPx: toPx,\n        toWindow: toWindow,\n        toggleClass: toggleClass,\n        trigger: trigger,\n        ucfirst: ucfirst,\n        uniqueBy: uniqueBy,\n        unwrap: unwrap,\n        width: width,\n        wrapAll: wrapAll,\n        wrapInner: wrapInner\n    });\n\n    var Class = {\n      connected() {\n        this._cmpCls = hasClass(this.$el, this.$options.id);\n        addClass(this.$el, this.$options.id);\n      },\n      disconnected() {\n        if (!this._cmpCls) {\n          removeClass(this.$el, this.$options.id);\n        }\n      }\n    };\n\n    const units = [\"days\", \"hours\", \"minutes\", \"seconds\"];\n    var countdown = {\n      mixins: [Class],\n      props: {\n        date: String,\n        clsWrapper: String,\n        role: String,\n        reload: Boolean\n      },\n      data: {\n        date: \"\",\n        clsWrapper: \".uk-countdown-%unit%\",\n        role: \"timer\",\n        reload: false\n      },\n      connected() {\n        this.$el.role = this.role;\n        this.date = toFloat(Date.parse(this.$props.date));\n        this.started = this.end = false;\n        this.start();\n      },\n      disconnected() {\n        this.stop();\n      },\n      events: {\n        name: \"visibilitychange\",\n        el: () => document,\n        handler() {\n          if (document.hidden) {\n            this.stop();\n          } else {\n            this.start();\n          }\n        }\n      },\n      methods: {\n        start() {\n          this.stop();\n          this.update();\n        },\n        stop() {\n          if (this.timer) {\n            clearInterval(this.timer);\n            this.timer = null;\n            trigger(this.$el, \"countdownstop\");\n          }\n        },\n        update() {\n          const timespan = getTimeSpan(this.date);\n          if (!timespan.total) {\n            this.stop();\n            if (!this.end) {\n              this.end = true;\n              trigger(this.$el, \"countdownend\");\n              if (this.reload && this.started) {\n                window.location.reload();\n              }\n            }\n          } else if (!this.timer) {\n            this.started = true;\n            this.timer = setInterval(this.update, 1e3);\n            trigger(this.$el, \"countdownstart\");\n          }\n          for (const unit of units) {\n            const el = $(this.clsWrapper.replace(\"%unit%\", unit), this.$el);\n            if (!el) {\n              continue;\n            }\n            let digits = Math.trunc(timespan[unit]).toString().padStart(2, \"0\");\n            if (el.textContent !== digits) {\n              digits = digits.split(\"\");\n              if (digits.length !== el.children.length) {\n                html(el, \"<span></span>\".repeat(digits.length));\n              }\n              digits.forEach((digit, i) => el.children[i].textContent = digit);\n            }\n          }\n        }\n      }\n    };\n    function getTimeSpan(date) {\n      const total = Math.max(0, date - Date.now()) / 1e3;\n      return {\n        total,\n        seconds: total % 60,\n        minutes: total / 60 % 60,\n        hours: total / 60 / 60 % 24,\n        days: total / 60 / 60 / 24\n      };\n    }\n\n    const strats = {};\n    strats.events = strats.watch = strats.observe = strats.created = strats.beforeConnect = strats.connected = strats.beforeDisconnect = strats.disconnected = strats.destroy = concatStrat;\n    strats.args = function(parentVal, childVal) {\n      return childVal !== false && concatStrat(childVal || parentVal);\n    };\n    strats.update = function(parentVal, childVal) {\n      return concatStrat(parentVal, isFunction(childVal) ? { read: childVal } : childVal);\n    };\n    strats.props = function(parentVal, childVal) {\n      if (isArray(childVal)) {\n        const value = {};\n        for (const key of childVal) {\n          value[key] = String;\n        }\n        childVal = value;\n      }\n      return strats.methods(parentVal, childVal);\n    };\n    strats.computed = strats.methods = function(parentVal, childVal) {\n      return childVal ? parentVal ? { ...parentVal, ...childVal } : childVal : parentVal;\n    };\n    strats.i18n = strats.data = function(parentVal, childVal, vm) {\n      if (!vm) {\n        if (!childVal) {\n          return parentVal;\n        }\n        if (!parentVal) {\n          return childVal;\n        }\n        return function(vm2) {\n          return mergeFnData(parentVal, childVal, vm2);\n        };\n      }\n      return mergeFnData(parentVal, childVal, vm);\n    };\n    function mergeFnData(parentVal, childVal, vm) {\n      return strats.computed(\n        isFunction(parentVal) ? parentVal.call(vm, vm) : parentVal,\n        isFunction(childVal) ? childVal.call(vm, vm) : childVal\n      );\n    }\n    function concatStrat(parentVal, childVal) {\n      parentVal = parentVal && !isArray(parentVal) ? [parentVal] : parentVal;\n      return childVal ? parentVal ? parentVal.concat(childVal) : isArray(childVal) ? childVal : [childVal] : parentVal;\n    }\n    function defaultStrat(parentVal, childVal) {\n      return isUndefined(childVal) ? parentVal : childVal;\n    }\n    function mergeOptions(parent, child, vm) {\n      const options = {};\n      if (isFunction(child)) {\n        child = child.options;\n      }\n      if (child.extends) {\n        parent = mergeOptions(parent, child.extends, vm);\n      }\n      if (child.mixins) {\n        for (const mixin of child.mixins) {\n          parent = mergeOptions(parent, mixin, vm);\n        }\n      }\n      for (const key in parent) {\n        mergeKey(key);\n      }\n      for (const key in child) {\n        if (!hasOwn(parent, key)) {\n          mergeKey(key);\n        }\n      }\n      function mergeKey(key) {\n        options[key] = (strats[key] || defaultStrat)(parent[key], child[key], vm);\n      }\n      return options;\n    }\n    function parseOptions(options, args = []) {\n      try {\n        return options ? startsWith(options, \"{\") ? JSON.parse(options) : args.length && !includes(options, \":\") ? { [args[0]]: options } : options.split(\";\").reduce((options2, option) => {\n          const [key, value] = option.split(/:(.*)/);\n          if (key && !isUndefined(value)) {\n            options2[key.trim()] = value.trim();\n          }\n          return options2;\n        }, {}) : {};\n      } catch {\n        return {};\n      }\n    }\n    function coerce$1(type, value) {\n      if (type === Boolean) {\n        return toBoolean(value);\n      } else if (type === Number) {\n        return toNumber(value);\n      } else if (type === \"list\") {\n        return toList(value);\n      } else if (type === Object && isString(value)) {\n        return parseOptions(value);\n      }\n      return type ? type(value) : value;\n    }\n    const listRe = /,(?![^(]*\\))/;\n    function toList(value) {\n      return isArray(value) ? value : isString(value) ? value.split(listRe).map((value2) => isNumeric(value2) ? toNumber(value2) : toBoolean(value2.trim())) : [value];\n    }\n\n    function initUpdates(instance) {\n      instance._data = {};\n      instance._updates = [...instance.$options.update || []];\n      instance._disconnect.push(() => instance._updates = instance._data = null);\n    }\n    function prependUpdate(instance, update) {\n      instance._updates.unshift(update);\n    }\n    function callUpdate(instance, e = \"update\") {\n      if (!instance._connected) {\n        return;\n      }\n      if (!instance._updates.length) {\n        return;\n      }\n      if (!instance._updateCount) {\n        instance._updateCount = 0;\n        requestAnimationFrame(() => instance._updateCount = 0);\n      }\n      if (!instance._queued) {\n        instance._queued = /* @__PURE__ */ new Set();\n        fastdom.read(() => {\n          if (instance._connected) {\n            runUpdates(instance, instance._queued);\n          }\n          instance._queued = null;\n        });\n      }\n      if (instance._updateCount++ < 20) {\n        instance._queued.add(e.type || e);\n      }\n    }\n    function runUpdates(instance, types) {\n      for (const { read, write, events = [] } of instance._updates) {\n        if (!types.has(\"update\") && !events.some((type) => types.has(type))) {\n          continue;\n        }\n        let result;\n        if (read) {\n          result = read.call(instance, instance._data, types);\n          if (result && isPlainObject(result)) {\n            assign(instance._data, result);\n          }\n        }\n        if (write && result !== false) {\n          fastdom.write(() => {\n            if (instance._connected) {\n              write.call(instance, instance._data, types);\n            }\n          });\n        }\n      }\n    }\n\n    function resize(options) {\n      return observe(observeResize, options, \"resize\");\n    }\n    function intersection(options) {\n      return observe(observeIntersection, options);\n    }\n    function mutation(options) {\n      return observe(observeMutation, options);\n    }\n    function lazyload(options = {}) {\n      return intersection({\n        handler: function(entries, observer) {\n          const { targets = this.$el, preload = 5 } = options;\n          for (const el of toNodes(isFunction(targets) ? targets(this) : targets)) {\n            $$('[loading=\"lazy\"]', el).slice(0, preload - 1).forEach((el2) => removeAttr(el2, \"loading\"));\n          }\n          for (const { isIntersecting, target } of entries) {\n            isIntersecting && observer.unobserve(target);\n          }\n        },\n        ...options\n      });\n    }\n    function viewport(options) {\n      return observe((target, handler) => observeViewportResize(handler), options, \"resize\");\n    }\n    function scroll$1(options) {\n      return observe(\n        (target, handler) => ({\n          disconnect: on(toScrollTargets(target), \"scroll\", handler, { passive: true })\n        }),\n        options,\n        \"scroll\"\n      );\n    }\n    function swipe(options) {\n      return {\n        observe(target, handler) {\n          return {\n            observe: noop,\n            unobserve: noop,\n            disconnect: on(target, pointerDown$1, handler, { passive: true })\n          };\n        },\n        handler(e) {\n          if (!isTouch(e)) {\n            return;\n          }\n          const pos = getEventPos(e);\n          const target = \"tagName\" in e.target ? e.target : parent(e.target);\n          once(document, `${pointerUp$1} ${pointerCancel} scroll`, (e2) => {\n            const { x, y } = getEventPos(e2);\n            if (e2.type !== \"scroll\" && target && x && Math.abs(pos.x - x) > 100 || y && Math.abs(pos.y - y) > 100) {\n              setTimeout(() => {\n                trigger(target, \"swipe\");\n                trigger(target, `swipe${swipeDirection(pos.x, pos.y, x, y)}`);\n              });\n            }\n          });\n        },\n        ...options\n      };\n    }\n    function observe(observe2, options, emit) {\n      return {\n        observe: observe2,\n        handler() {\n          callUpdate(this, emit);\n        },\n        ...options\n      };\n    }\n    function swipeDirection(x1, y1, x2, y2) {\n      return Math.abs(x1 - x2) >= Math.abs(y1 - y2) ? x1 - x2 > 0 ? \"Left\" : \"Right\" : y1 - y2 > 0 ? \"Up\" : \"Down\";\n    }\n    function toScrollTargets(elements) {\n      return toNodes(elements).map((node) => {\n        const { ownerDocument } = node;\n        const parent2 = scrollParent(node, true);\n        return parent2 === ownerDocument.scrollingElement ? ownerDocument : parent2;\n      });\n    }\n\n    var Margin = {\n      props: {\n        margin: String,\n        firstColumn: Boolean\n      },\n      data: {\n        margin: \"uk-margin-small-top\",\n        firstColumn: \"uk-first-column\"\n      },\n      observe: [\n        mutation({\n          options: {\n            childList: true\n          }\n        }),\n        mutation({\n          options: {\n            attributes: true,\n            attributeFilter: [\"style\"]\n          }\n        }),\n        resize({\n          handler(mutations) {\n            for (const {\n              target,\n              borderBoxSize: [{ inlineSize, blockSize }]\n            } of mutations) {\n              if (target === this.$el && !inlineSize && !blockSize) {\n                return;\n              }\n            }\n            this.$emit(\"resize\");\n          },\n          target: ({ $el }) => [$el, ...children($el)]\n        })\n      ],\n      update: {\n        read() {\n          return {\n            rows: getRows(children(this.$el))\n          };\n        },\n        write({ rows }) {\n          for (const row of rows) {\n            for (const el of row) {\n              toggleClass(el, this.margin, rows[0] !== row);\n              toggleClass(el, this.firstColumn, row[isRtl ? row.length - 1 : 0] === el);\n            }\n          }\n        },\n        events: [\"resize\"]\n      }\n    };\n    function getRows(elements) {\n      const sorted = [[]];\n      const withOffset = elements.some(\n        (el, i) => i && elements[i - 1].offsetParent !== el.offsetParent\n      );\n      for (const el of elements) {\n        if (!isVisible(el)) {\n          continue;\n        }\n        const offset = getOffset(el, withOffset);\n        for (let i = sorted.length - 1; i >= 0; i--) {\n          const current = sorted[i];\n          if (!current[0]) {\n            current.push(el);\n            break;\n          }\n          const offsetCurrent = getOffset(current[0], withOffset);\n          if (offset.top >= offsetCurrent.bottom - 1 && offset.top !== offsetCurrent.top) {\n            sorted.push([el]);\n            break;\n          }\n          if (offset.bottom - 1 > offsetCurrent.top || offset.top === offsetCurrent.top) {\n            let j = current.length - 1;\n            for (; j >= 0; j--) {\n              const offsetCurrent2 = getOffset(current[j], withOffset);\n              if (offset.left >= offsetCurrent2.left) {\n                break;\n              }\n            }\n            current.splice(j + 1, 0, el);\n            break;\n          }\n          if (i === 0) {\n            sorted.unshift([el]);\n            break;\n          }\n        }\n      }\n      return sorted;\n    }\n    function getOffset(element, offset = false) {\n      let { offsetTop, offsetLeft, offsetHeight } = element;\n      if (offset) {\n        [offsetTop, offsetLeft] = offsetPosition(element);\n      }\n      return {\n        top: offsetTop,\n        left: offsetLeft,\n        bottom: offsetTop + offsetHeight\n      };\n    }\n\n    function awaitFrame() {\n      return new Promise((resolve) => requestAnimationFrame(resolve));\n    }\n    function awaitTimeout(timeout) {\n      return new Promise((resolve) => setTimeout(resolve, timeout));\n    }\n\n    const clsLeave = \"uk-transition-leave\";\n    const clsEnter = \"uk-transition-enter\";\n    function fade(action, target, duration, stagger = 0) {\n      const index = transitionIndex(target, true);\n      const propsIn = { opacity: 1 };\n      const propsOut = { opacity: 0 };\n      const isCurrentIndex = () => index === transitionIndex(target);\n      const wrapIndexFn = (fn) => () => isCurrentIndex() ? fn() : Promise.reject();\n      const leaveFn = wrapIndexFn(async () => {\n        addClass(target, clsLeave);\n        await (stagger ? getTransitionNodes(target).reduce(async (promise, child, i, array) => {\n          await promise;\n          if (!isInView(child) || !isCurrentIndex()) {\n            css(child, propsOut);\n            return;\n          }\n          await awaitTimeout(stagger);\n          const transition = Transition.start(child, propsOut, duration / 2, \"ease\");\n          if (array.length - 1 === i) {\n            await transition;\n          }\n        }, Promise.resolve()) : Transition.start(target, propsOut, duration / 2, \"ease\"));\n        removeClass(target, clsLeave);\n      });\n      const enterFn = wrapIndexFn(async () => {\n        const oldHeight = height$1(target);\n        addClass(target, clsEnter);\n        action();\n        css(stagger ? children(target) : target, propsOut);\n        height$1(target, oldHeight);\n        await awaitTimeout();\n        height$1(target, \"\");\n        const newHeight = height$1(target);\n        css(target, \"alignContent\", \"flex-start\");\n        height$1(target, oldHeight);\n        const transitions = [];\n        let targetDuration = duration / 2;\n        if (stagger) {\n          const nodes = getTransitionNodes(target);\n          css(children(target), propsOut);\n          transitions.push(\n            nodes.reduce(async (promise, child, i, array) => {\n              await promise;\n              if (!isInView(child) || !isCurrentIndex()) {\n                resetProps(child, propsIn);\n                return;\n              }\n              await awaitTimeout(stagger);\n              const transition = Transition.start(child, propsIn, duration / 2, \"ease\").then(\n                () => isCurrentIndex() && resetProps(child, propsIn)\n              );\n              if (array.length - 1 === i) {\n                await transition;\n              }\n            }, Promise.resolve())\n          );\n          targetDuration += nodes.length * stagger;\n        }\n        if (!stagger || oldHeight !== newHeight) {\n          const targetProps = { height: newHeight, ...stagger ? {} : propsIn };\n          transitions.push(Transition.start(target, targetProps, targetDuration, \"ease\"));\n        }\n        await Promise.all(transitions);\n        removeClass(target, clsEnter);\n        if (isCurrentIndex()) {\n          resetProps(target, { height: \"\", alignContent: \"\", ...propsIn });\n          delete target.dataset.transition;\n        }\n      });\n      return hasClass(target, clsLeave) ? waitTransitionend(target).then(enterFn) : hasClass(target, clsEnter) ? waitTransitionend(target).then(leaveFn).then(enterFn) : leaveFn().then(enterFn);\n    }\n    function transitionIndex(target, next) {\n      if (next) {\n        target.dataset.transition = 1 + transitionIndex(target);\n      }\n      return toNumber(target.dataset.transition) || 0;\n    }\n    function waitTransitionend(target) {\n      return Promise.all(\n        children(target).filter(Transition.inProgress).map(\n          (el) => new Promise((resolve) => once(el, \"transitionend transitioncanceled\", resolve))\n        )\n      );\n    }\n    function getTransitionNodes(target) {\n      return getRows(children(target)).flat().filter(isVisible);\n    }\n\n    async function slide(action, target, duration) {\n      await awaitFrame();\n      let nodes = children(target);\n      const currentProps = nodes.map((el) => getProps$1(el, true));\n      const targetProps = { ...css(target, [\"height\", \"padding\"]), display: \"block\" };\n      const transitionNodes = nodes.filter((node) => isInView(node));\n      const targets = nodes.concat(target);\n      await Promise.all(targets.map(Transition.cancel));\n      css(targets, \"transitionProperty\", \"none\");\n      await action();\n      const newNodes = children(target).filter((el) => !includes(nodes, el));\n      nodes = nodes.concat(newNodes);\n      await Promise.resolve();\n      css(targets, \"transitionProperty\", \"\");\n      const targetStyle = attr(target, \"style\");\n      const targetPropsTo = css(target, [\"height\", \"padding\"]);\n      const [propsTo, propsFrom] = getTransitionProps(target, nodes, currentProps);\n      const attrsTo = nodes.map((el) => ({ style: attr(el, \"style\") }));\n      transitionNodes.push(...nodes.filter((node) => isInView(node)));\n      nodes.forEach((el, i) => propsFrom[i] && css(el, propsFrom[i]));\n      css(target, targetProps);\n      trigger(target, \"scroll\");\n      await awaitFrame();\n      const transitions = nodes.map((el, i) => {\n        if (parent(el) === target && transitionNodes.includes(el)) {\n          return Transition.start(el, propsTo[i], duration, \"ease\", !newNodes.includes(el));\n        }\n      }).concat(Transition.start(target, targetPropsTo, duration, \"ease\", true));\n      try {\n        await Promise.all(transitions);\n        nodes.forEach((el, i) => {\n          attr(el, attrsTo[i]);\n          if (parent(el) === target) {\n            css(el, \"display\", propsTo[i].opacity === 0 ? \"none\" : \"\");\n          }\n        });\n        attr(target, \"style\", targetStyle);\n      } catch {\n        attr(nodes, \"style\", \"\");\n        resetProps(target, targetProps);\n      }\n    }\n    function getProps$1(el, opacity) {\n      const zIndex = css(el, \"zIndex\");\n      return isVisible(el) ? {\n        display: \"\",\n        opacity: opacity ? css(el, \"opacity\") : \"0\",\n        pointerEvents: \"none\",\n        position: \"absolute\",\n        zIndex: zIndex === \"auto\" ? index(el) : zIndex,\n        ...getPositionWithMargin(el)\n      } : false;\n    }\n    function getTransitionProps(target, nodes, currentProps) {\n      const propsTo = nodes.map(\n        (el, i) => parent(el) && i in currentProps ? currentProps[i] ? isVisible(el) ? getPositionWithMargin(el) : { opacity: 0 } : { opacity: isVisible(el) ? 1 : 0 } : false\n      );\n      const propsFrom = propsTo.map((props, i) => {\n        const from = parent(nodes[i]) === target && (currentProps[i] || getProps$1(nodes[i]));\n        if (!from) {\n          return false;\n        }\n        if (!props) {\n          delete from.opacity;\n        } else if (!(\"opacity\" in props)) {\n          const { opacity } = from;\n          if (opacity % 1) {\n            props.opacity = 1;\n          } else {\n            delete from.opacity;\n          }\n        }\n        return from;\n      });\n      return [propsTo, propsFrom];\n    }\n    function getPositionWithMargin(el) {\n      const { height, width } = dimensions$1(el);\n      return {\n        height,\n        width,\n        transform: \"\",\n        ...position(el),\n        ...css(el, [\"marginTop\", \"marginLeft\"])\n      };\n    }\n\n    var Animate = {\n      props: {\n        duration: Number,\n        animation: Boolean\n      },\n      data: {\n        duration: 150,\n        animation: \"slide\"\n      },\n      methods: {\n        animate(action, target = this.$el) {\n          const name = this.animation;\n          const animationFn = name === \"fade\" ? fade : name === \"delayed-fade\" ? (...args) => fade(...args, 40) : name ? slide : () => {\n            action();\n            return Promise.resolve();\n          };\n          return animationFn(action, target, this.duration).catch(noop);\n        }\n      }\n    };\n\n    const keyMap = {\n      TAB: 9,\n      ENTER: 13,\n      ESC: 27,\n      SPACE: 32,\n      END: 35,\n      HOME: 36,\n      LEFT: 37,\n      UP: 38,\n      RIGHT: 39,\n      DOWN: 40\n    };\n    function getNavigationIndex(keyCode, previousKey = keyMap.LEFT, nextKey = keyMap.RIGHT) {\n      switch (keyCode) {\n        case keyMap.HOME:\n          return 0;\n        case keyMap.END:\n          return \"last\";\n        case previousKey:\n          return \"previous\";\n        case nextKey:\n          return \"next\";\n      }\n      return -1;\n    }\n\n    function maybeDefaultPreventClick(e) {\n      if (e.target.closest('a[href=\"#\"],a[href=\"\"]')) {\n        e.preventDefault();\n      }\n    }\n    function onEscape(handler, isEligible = () => true) {\n      return on(document, \"keydown\", (e) => {\n        if (e.keyCode === keyMap.ESC && isEligible()) {\n          handler(e);\n        }\n      });\n    }\n    function onOutsidePointer(handler, isOutside, isEligible) {\n      return on(document, pointerDown$1, ({ target }) => {\n        if (!isOutside(target) || isEligible && !isEligible()) {\n          return;\n        }\n        once(\n          document,\n          `${pointerUp$1} ${pointerCancel} scroll`,\n          ({ defaultPrevented, type, target: newTarget }) => {\n            if (!defaultPrevented && type === pointerUp$1 && target === newTarget) {\n              handler(target);\n            }\n          },\n          true\n        );\n      });\n    }\n\n    var filter = {\n      mixins: [Animate],\n      args: \"target\",\n      props: {\n        target: String,\n        selActive: Boolean\n      },\n      data: {\n        target: \"\",\n        selActive: false,\n        attrItem: \"uk-filter-control\",\n        cls: \"uk-active\",\n        duration: 250\n      },\n      computed: {\n        children: ({ target }, $el) => $$(`${target} > *`, $el),\n        toggles: ({ attrItem }, $el) => $$(`[${attrItem}],[data-${attrItem}]`, $el)\n      },\n      watch: {\n        toggles(toggles) {\n          this.updateState();\n          const actives = $$(this.selActive, this.$el);\n          for (const toggle of toggles) {\n            if (this.selActive !== false) {\n              toggleClass(toggle, this.cls, includes(actives, toggle));\n            }\n            const button = findButton(toggle);\n            if (isTag(button, \"a\")) {\n              button.role = \"button\";\n            }\n          }\n        },\n        children(list, prev) {\n          if (prev) {\n            this.updateState();\n          }\n        }\n      },\n      events: {\n        name: \"click keydown\",\n        delegate: ({ attrItem }) => `[${attrItem}],[data-${attrItem}]`,\n        handler(e) {\n          if (e.type === \"keydown\" && e.keyCode !== keyMap.SPACE) {\n            return;\n          }\n          if (e.target.closest(\"a,button\")) {\n            maybeDefaultPreventClick(e);\n            this.apply(e.current);\n          }\n        }\n      },\n      methods: {\n        apply(el) {\n          const prevState = this.getState();\n          const newState = mergeState(el, this.attrItem, this.getState());\n          if (!isEqualState(prevState, newState)) {\n            this.setState(newState);\n          }\n        },\n        getState() {\n          return this.toggles.filter((item) => hasClass(item, this.cls)).reduce((state, el) => mergeState(el, this.attrItem, state), {\n            filter: { \"\": \"\" },\n            sort: []\n          });\n        },\n        async setState(state, animate = true) {\n          state = { filter: { \"\": \"\" }, sort: [], ...state };\n          trigger(this.$el, \"beforeFilter\", [this, state]);\n          for (const toggle of this.toggles) {\n            toggleClass(toggle, this.cls, matchFilter(toggle, this.attrItem, state));\n          }\n          await Promise.all(\n            $$(this.target, this.$el).map((target) => {\n              const filterFn = () => applyState(state, target, children(target));\n              return animate ? this.animate(filterFn, target) : filterFn();\n            })\n          );\n          trigger(this.$el, \"afterFilter\", [this]);\n        },\n        updateState() {\n          fastdom.write(() => this.setState(this.getState(), false));\n        }\n      }\n    };\n    function getFilter(el, attr) {\n      return parseOptions(data(el, attr), [\"filter\"]);\n    }\n    function isEqualState(stateA, stateB) {\n      return [\"filter\", \"sort\"].every((prop) => isEqual(stateA[prop], stateB[prop]));\n    }\n    function applyState(state, target, children) {\n      for (const el of children) {\n        css(\n          el,\n          \"display\",\n          Object.values(state.filter).every((selector) => !selector || matches(el, selector)) ? \"\" : \"none\"\n        );\n      }\n      const [sort, order] = state.sort;\n      if (sort) {\n        const sorted = sortItems(children, sort, order);\n        if (!isEqual(sorted, children)) {\n          append(target, sorted);\n        }\n      }\n    }\n    function mergeState(el, attr, state) {\n      const { filter, group, sort, order = \"asc\" } = getFilter(el, attr);\n      if (filter || isUndefined(sort)) {\n        if (group) {\n          if (filter) {\n            delete state.filter[\"\"];\n            state.filter[group] = filter;\n          } else {\n            delete state.filter[group];\n            if (isEmpty(state.filter) || \"\" in state.filter) {\n              state.filter = { \"\": filter || \"\" };\n            }\n          }\n        } else {\n          state.filter = { \"\": filter || \"\" };\n        }\n      }\n      if (!isUndefined(sort)) {\n        state.sort = [sort, order];\n      }\n      return state;\n    }\n    function matchFilter(el, attr, { filter: stateFilter = { \"\": \"\" }, sort: [stateSort, stateOrder] }) {\n      const { filter = \"\", group = \"\", sort, order = \"asc\" } = getFilter(el, attr);\n      const defaultFilterMatches = !group && filter === stateFilter[\"\"];\n      const groupFilterMatches = group in stateFilter && filter === stateFilter[group];\n      const groupResetMatches = !filter && group && !(group in stateFilter) && !stateFilter[\"\"];\n      const filterMatches = defaultFilterMatches || groupFilterMatches || groupResetMatches;\n      if (isUndefined(sort)) {\n        return filterMatches;\n      }\n      const sortMatches = stateSort === sort && stateOrder === order;\n      const hasFilter = filter || group;\n      return sortMatches && (!hasFilter || filterMatches);\n    }\n    function sortItems(nodes, sort, order) {\n      return [...nodes].sort((a, b) => {\n        const valA = data(a, sort) || \"\";\n        const valB = data(b, sort) || \"\";\n        const cmp = isNumeric(valA) && isNumeric(valB) ? valA - valB : valA.localeCompare(valB, void 0, { numeric: true });\n        return cmp * (order === \"asc\" || -1);\n      });\n    }\n    function findButton(el) {\n      return $(\"a,button\", el) || el;\n    }\n\n    var img = {\n      args: \"dataSrc\",\n      props: {\n        dataSrc: String,\n        sources: String,\n        margin: String,\n        target: String,\n        loading: String\n      },\n      data: {\n        dataSrc: \"\",\n        sources: false,\n        margin: \"50%\",\n        target: false,\n        loading: \"lazy\"\n      },\n      connected() {\n        if (this.loading !== \"lazy\") {\n          this.load();\n        } else if (isImg(this.$el)) {\n          this.$el.loading = \"lazy\";\n          setSrcAttrs(this.$el);\n        }\n      },\n      disconnected() {\n        if (this.img) {\n          this.img.onload = \"\";\n        }\n        delete this.img;\n      },\n      observe: intersection({\n        handler(entries, observer) {\n          this.load();\n          observer.disconnect();\n        },\n        options: ({ margin }) => ({ rootMargin: margin }),\n        filter: ({ loading }) => loading === \"lazy\",\n        target: ({ $el, $props }) => $props.target ? [$el, ...queryAll($props.target, $el)] : $el\n      }),\n      methods: {\n        load() {\n          if (this.img) {\n            return this.img;\n          }\n          const image = isImg(this.$el) ? this.$el : getImageFromElement(this.$el, this.dataSrc, this.sources);\n          removeAttr(image, \"loading\");\n          setSrcAttrs(this.$el, image.currentSrc);\n          return this.img = image;\n        }\n      }\n    };\n    function setSrcAttrs(el, src) {\n      if (isImg(el)) {\n        const parentNode = parent(el);\n        const elements = isTag(parentNode, \"picture\") ? children(parentNode) : [el];\n        elements.forEach((el2) => setSourceProps(el2, el2));\n      } else if (src) {\n        if (!includes(el.style.backgroundImage, src)) {\n          css(el, \"backgroundImage\", `url(${escape(src)})`);\n          trigger(el, createEvent(\"load\", false));\n        }\n      }\n    }\n    const srcProps = [\"data-src\", \"data-srcset\", \"sizes\"];\n    function setSourceProps(sourceEl, targetEl) {\n      for (const prop of srcProps) {\n        const value = data(sourceEl, prop);\n        if (value) {\n          attr(targetEl, prop.replace(/data-/g, \"\"), value);\n        }\n      }\n    }\n    function getImageFromElement(el, src, sources) {\n      const img = new Image();\n      wrapInPicture(img, sources);\n      setSourceProps(el, img);\n      img.onload = () => setSrcAttrs(el, img.currentSrc);\n      img.src = src;\n      return img;\n    }\n    function wrapInPicture(img, sources) {\n      sources = parseSources(sources);\n      if (sources.length) {\n        const picture = fragment(\"<picture>\");\n        for (const attrs of sources) {\n          const source = fragment(\"<source>\");\n          attr(source, attrs);\n          append(picture, source);\n        }\n        append(picture, img);\n      }\n    }\n    function parseSources(sources) {\n      if (!sources) {\n        return [];\n      }\n      if (startsWith(sources, \"[\")) {\n        try {\n          sources = JSON.parse(sources);\n        } catch {\n          sources = [];\n        }\n      } else {\n        sources = parseOptions(sources);\n      }\n      return (isArray(sources) ? sources : [sources]).filter((source) => !isEmpty(source));\n    }\n    function isImg(el) {\n      return isTag(el, \"img\");\n    }\n\n    let prevented;\n    function preventBackgroundScroll(el) {\n      const off = on(\n        el,\n        \"touchstart\",\n        (e) => {\n          if (e.targetTouches.length !== 1 || matches(e.target, 'input[type=\"range\"]')) {\n            return;\n          }\n          let prev = getEventPos(e).y;\n          const offMove = on(\n            el,\n            \"touchmove\",\n            (e2) => {\n              const pos = getEventPos(e2).y;\n              if (pos === prev) {\n                return;\n              }\n              prev = pos;\n              if (!scrollParents(e2.target).some((scrollParent) => {\n                if (!el.contains(scrollParent)) {\n                  return false;\n                }\n                let { scrollHeight, clientHeight } = scrollParent;\n                return clientHeight < scrollHeight;\n              })) {\n                e2.preventDefault();\n              }\n            },\n            { passive: false }\n          );\n          once(el, \"scroll touchend touchcancel\", offMove, { capture: true });\n        },\n        { passive: true }\n      );\n      if (prevented) {\n        return off;\n      }\n      prevented = true;\n      const { scrollingElement } = document;\n      const props = {\n        overflowY: CSS.supports(\"overflow\", \"clip\") ? \"clip\" : \"hidden\",\n        touchAction: \"none\",\n        scrollbarGutter: width(window) - scrollingElement.clientWidth ? \"stable\" : \"\"\n      };\n      css(scrollingElement, props);\n      return () => {\n        prevented = false;\n        off();\n        resetProps(scrollingElement, props);\n      };\n    }\n\n    var Container = {\n      props: {\n        container: Boolean\n      },\n      data: {\n        container: true\n      },\n      computed: {\n        container({ container }) {\n          return container === true && this.$container || container && $(container);\n        }\n      }\n    };\n\n    var Togglable = {\n      props: {\n        cls: Boolean,\n        animation: \"list\",\n        duration: Number,\n        velocity: Number,\n        origin: String,\n        transition: String\n      },\n      data: {\n        cls: false,\n        animation: [false],\n        duration: 200,\n        velocity: 0.2,\n        origin: false,\n        transition: \"ease\",\n        clsEnter: \"uk-togglable-enter\",\n        clsLeave: \"uk-togglable-leave\"\n      },\n      computed: {\n        hasAnimation: ({ animation }) => !!animation[0],\n        hasTransition: ({ animation }) => [\"slide\", \"reveal\"].some((transition) => startsWith(animation[0], transition))\n      },\n      methods: {\n        async toggleElement(targets, toggle, animate) {\n          const CANCELLED = {};\n          return (await Promise.all(\n            toNodes(targets).map((el) => {\n              const show = isBoolean(toggle) ? toggle : !this.isToggled(el);\n              if (!trigger(el, `before${show ? \"show\" : \"hide\"}`, [this])) {\n                return CANCELLED;\n              }\n              const promise = (isFunction(animate) ? animate : animate === false || !this.hasAnimation ? toggleInstant : this.hasTransition ? toggleTransition : toggleAnimation)(el, show, this);\n              const cls = show ? this.clsEnter : this.clsLeave;\n              addClass(el, cls);\n              trigger(el, show ? \"show\" : \"hide\", [this]);\n              const done = () => {\n                var _a;\n                removeClass(el, cls);\n                trigger(el, show ? \"shown\" : \"hidden\", [this]);\n                if (show) {\n                  (_a = $$(\"[autofocus]\", el).find(isVisible)) == null ? void 0 : _a.focus({ preventScroll: true });\n                }\n              };\n              return promise ? promise.then(done, () => {\n                removeClass(el, cls);\n                return CANCELLED;\n              }) : done();\n            })\n          )).every((r) => r !== CANCELLED);\n        },\n        isToggled(el = this.$el) {\n          el = toNode(el);\n          return hasClass(el, this.clsEnter) ? true : hasClass(el, this.clsLeave) ? false : this.cls ? hasClass(el, this.cls.split(\" \")[0]) : isVisible(el);\n        },\n        _toggle(el, toggled) {\n          if (!el) {\n            return;\n          }\n          toggled = Boolean(toggled);\n          let changed;\n          if (this.cls) {\n            changed = includes(this.cls, \" \") || toggled !== hasClass(el, this.cls);\n            changed && toggleClass(el, this.cls, includes(this.cls, \" \") ? void 0 : toggled);\n          } else {\n            changed = toggled === el.hidden;\n            changed && (el.hidden = !toggled);\n          }\n          if (changed) {\n            trigger(el, \"toggled\", [toggled, this]);\n          }\n        }\n      }\n    };\n    function toggleInstant(el, show, { _toggle }) {\n      Animation.cancel(el);\n      Transition.cancel(el);\n      return _toggle(el, show);\n    }\n    async function toggleTransition(el, show, { animation, duration, velocity, transition, _toggle }) {\n      var _a;\n      const [mode = \"reveal\", startProp = \"top\"] = ((_a = animation[0]) == null ? void 0 : _a.split(\"-\")) || [];\n      const dirs = [\n        [\"left\", \"right\"],\n        [\"top\", \"bottom\"]\n      ];\n      const dir = dirs[includes(dirs[0], startProp) ? 0 : 1];\n      const end = dir[1] === startProp;\n      const props = [\"width\", \"height\"];\n      const dimProp = props[dirs.indexOf(dir)];\n      const marginProp = `margin-${dir[0]}`;\n      const marginStartProp = `margin-${startProp}`;\n      let currentDim = dimensions$1(el)[dimProp];\n      const inProgress = Transition.inProgress(el);\n      await Transition.cancel(el);\n      if (show) {\n        _toggle(el, true);\n      }\n      const prevProps = Object.fromEntries(\n        [\n          \"padding\",\n          \"border\",\n          \"width\",\n          \"height\",\n          \"minWidth\",\n          \"minHeight\",\n          \"overflowY\",\n          \"overflowX\",\n          marginProp,\n          marginStartProp\n        ].map((key) => [key, el.style[key]])\n      );\n      const dim = dimensions$1(el);\n      const currentMargin = toFloat(css(el, marginProp));\n      const marginStart = toFloat(css(el, marginStartProp));\n      const endDim = dim[dimProp] + marginStart;\n      if (!inProgress && !show) {\n        currentDim += marginStart;\n      }\n      const [wrapper] = wrapInner(el, \"<div>\");\n      css(wrapper, {\n        boxSizing: \"border-box\",\n        height: dim.height,\n        width: dim.width,\n        ...css(el, [\n          \"overflow\",\n          \"padding\",\n          \"borderTop\",\n          \"borderRight\",\n          \"borderBottom\",\n          \"borderLeft\",\n          \"borderImage\",\n          marginStartProp\n        ])\n      });\n      css(el, {\n        padding: 0,\n        border: 0,\n        minWidth: 0,\n        minHeight: 0,\n        [marginStartProp]: 0,\n        width: dim.width,\n        height: dim.height,\n        overflow: \"hidden\",\n        [dimProp]: currentDim\n      });\n      const percent = currentDim / endDim;\n      duration = (velocity * endDim + duration) * (show ? 1 - percent : percent);\n      const endProps = { [dimProp]: show ? endDim : 0 };\n      if (end) {\n        css(el, marginProp, endDim - currentDim + currentMargin);\n        endProps[marginProp] = show ? currentMargin : endDim + currentMargin;\n      }\n      if (!end ^ mode === \"reveal\") {\n        css(wrapper, marginProp, -endDim + currentDim);\n        Transition.start(wrapper, { [marginProp]: show ? 0 : -endDim }, duration, transition);\n      }\n      try {\n        await Transition.start(el, endProps, duration, transition);\n      } finally {\n        css(el, prevProps);\n        unwrap(wrapper.firstChild);\n        if (!show) {\n          _toggle(el, false);\n        }\n      }\n    }\n    async function toggleAnimation(el, show, cmp) {\n      const { animation, duration, _toggle } = cmp;\n      if (show) {\n        _toggle(el, true);\n        return Animation.in(el, animation[0], duration, cmp.origin);\n      }\n      await Animation.out(el, animation[1] || animation[0], duration, cmp.origin);\n      _toggle(el, false);\n    }\n\n    const active$1 = [];\n    const pendingReject = /* @__PURE__ */ new WeakMap();\n    var Modal = {\n      mixins: [Class, Container, Togglable],\n      props: {\n        selPanel: String,\n        selClose: String,\n        escClose: Boolean,\n        bgClose: Boolean,\n        stack: Boolean,\n        role: String\n      },\n      data: {\n        cls: \"uk-open\",\n        escClose: true,\n        bgClose: true,\n        overlay: true,\n        stack: false,\n        role: \"dialog\"\n      },\n      computed: {\n        panel: ({ selPanel }, $el) => $(selPanel, $el),\n        transitionElement() {\n          return this.panel;\n        }\n      },\n      connected() {\n        const el = this.panel || this.$el;\n        el.role = this.role;\n        if (this.overlay) {\n          el.ariaModal = true;\n        }\n      },\n      beforeDisconnect() {\n        if (includes(active$1, this)) {\n          this.toggleElement(this.$el, false, false);\n        }\n      },\n      events: [\n        {\n          name: \"click\",\n          delegate: ({ selClose }) => `${selClose},a[href*=\"#\"]`,\n          handler(e) {\n            const { current, defaultPrevented } = e;\n            const { hash } = current;\n            if (!defaultPrevented && hash && isSameSiteAnchor(current) && !this.$el.contains($(hash))) {\n              this.hide();\n            } else if (matches(current, this.selClose)) {\n              maybeDefaultPreventClick(e);\n              this.hide();\n            }\n          }\n        },\n        {\n          name: \"toggle\",\n          self: true,\n          handler(e, toggle) {\n            if (e.defaultPrevented) {\n              return;\n            }\n            e.preventDefault();\n            this.target = toggle == null ? void 0 : toggle.$el;\n            if (this.isToggled() === includes(active$1, this)) {\n              this.toggle();\n            }\n          }\n        },\n        {\n          name: \"beforeshow\",\n          self: true,\n          handler(e) {\n            if (includes(active$1, this)) {\n              return false;\n            }\n            if (!this.stack && active$1.length) {\n              Promise.all(active$1.map((modal) => modal.hide())).then(this.show);\n              e.preventDefault();\n            } else {\n              active$1.push(this);\n            }\n          }\n        },\n        {\n          name: \"show\",\n          self: true,\n          handler() {\n            if (this.stack) {\n              css(this.$el, \"zIndex\", toFloat(css(this.$el, \"zIndex\")) + active$1.length);\n            }\n            const handlers = [\n              this.overlay && preventBackgroundFocus(this),\n              this.overlay && preventBackgroundScroll(this.$el),\n              this.bgClose && listenForBackgroundClose$1(this),\n              this.escClose && listenForEscClose$1(this)\n            ];\n            once(\n              this.$el,\n              \"hidden\",\n              () => handlers.forEach((handler) => handler && handler()),\n              { self: true }\n            );\n            addClass(document.documentElement, this.clsPage);\n            setAriaExpanded(this.target, true);\n          }\n        },\n        {\n          name: \"shown\",\n          self: true,\n          handler() {\n            if (!isFocusable(this.$el)) {\n              this.$el.tabIndex = -1;\n            }\n            if (!matches(this.$el, \":focus-within\")) {\n              this.$el.focus();\n            }\n          }\n        },\n        {\n          name: \"hidden\",\n          self: true,\n          handler() {\n            if (includes(active$1, this)) {\n              active$1.splice(active$1.indexOf(this), 1);\n            }\n            css(this.$el, \"zIndex\", \"\");\n            const { target } = this;\n            if (!active$1.some((modal) => modal.clsPage === this.clsPage)) {\n              removeClass(document.documentElement, this.clsPage);\n              queueMicrotask(() => {\n                if (isFocusable(target)) {\n                  target.focus({ preventScroll: true });\n                }\n              });\n            }\n            setAriaExpanded(target, false);\n            this.target = null;\n          }\n        }\n      ],\n      methods: {\n        toggle() {\n          return this.isToggled() ? this.hide() : this.show();\n        },\n        async show() {\n          if (this.container && parent(this.$el) !== this.container) {\n            append(this.container, this.$el);\n            await awaitFrame();\n          }\n          return this.toggleElement(this.$el, true, animate$1);\n        },\n        hide() {\n          return this.toggleElement(this.$el, false, animate$1);\n        }\n      }\n    };\n    function animate$1(el, show, { transitionElement, _toggle }) {\n      let rejectAnimation;\n      return new Promise(\n        (resolve, reject) => once(el, \"show hide\", () => {\n          var _a, _b, _c;\n          (_a = pendingReject.get(el)) == null ? void 0 : _a();\n          rejectAnimation = reject;\n          pendingReject.set(el, reject);\n          _toggle(el, show);\n          Promise.all(\n            ((_c = (_b = transitionElement == null ? void 0 : transitionElement.getAnimations) == null ? void 0 : _b.call(transitionElement)) != null ? _c : []).map(({ finished }) => finished)\n          ).then(resolve, reject);\n        })\n      ).then(() => {\n        if (pendingReject.get(el) === rejectAnimation) {\n          pendingReject.delete(el);\n        }\n      });\n    }\n    function preventBackgroundFocus(modal) {\n      return on(document, \"focusin\", (e) => {\n        if (last(active$1) !== modal || modal.$el.contains(e.target)) {\n          return;\n        }\n        const { left, top, width, height } = dimensions$1(e.target);\n        const topEl = document.elementFromPoint(left + width / 2, top + height / 2);\n        if (topEl && (e.target.contains(topEl) || topEl.contains(e.target))) {\n          return;\n        }\n        modal.$el.focus();\n      });\n    }\n    function listenForBackgroundClose$1(modal) {\n      return onOutsidePointer(\n        () => modal.hide(),\n        (target) => (!modal.overlay || modal.$el.contains(target)) && Boolean(modal.panel) && !modal.panel.contains(target),\n        () => last(active$1) === modal\n      );\n    }\n    function listenForEscClose$1(modal) {\n      return onEscape(\n        () => modal.hide(),\n        () => last(active$1) === modal\n      );\n    }\n    function setAriaExpanded(el, toggled) {\n      if (el == null ? void 0 : el.ariaExpanded) {\n        el.ariaExpanded = toggled;\n      }\n    }\n\n    var Animations$2 = {\n      slide: {\n        show(dir) {\n          return [{ transform: translate(dir * -100) }, { transform: translate() }];\n        },\n        percent(current) {\n          return translated(current);\n        },\n        translate(percent, dir) {\n          return [\n            { transform: translate(dir * -100 * percent) },\n            { transform: translate(dir * 100 * (1 - percent)) }\n          ];\n        }\n      }\n    };\n    function translated(el) {\n      return Math.abs(new DOMMatrix(css(el, \"transform\")).m41 / el.offsetWidth);\n    }\n    function translate(value = 0, unit = \"%\") {\n      return value ? `translate3d(${value + unit}, 0, 0)` : \"\";\n    }\n\n    function Transitioner$1(prev, next, dir, { animation, easing }) {\n      const { percent, translate, show = noop } = animation;\n      const props = show(dir);\n      const { promise, resolve } = withResolvers();\n      return {\n        dir,\n        show(duration, percent2 = 0, linear) {\n          const timing = linear ? \"linear\" : easing;\n          duration -= Math.round(duration * clamp(percent2, -1, 1));\n          this.translate(percent2);\n          triggerUpdate(next, \"itemin\", { percent: percent2, duration, timing, dir });\n          triggerUpdate(prev, \"itemout\", { percent: 1 - percent2, duration, timing, dir });\n          Promise.all([\n            Transition.start(next, props[1], duration, timing),\n            Transition.start(prev, props[0], duration, timing)\n          ]).then(() => {\n            this.reset();\n            resolve();\n          }, noop);\n          return promise;\n        },\n        cancel() {\n          return Transition.cancel([next, prev]);\n        },\n        reset() {\n          resetProps([next, prev], props[0]);\n        },\n        async forward(duration, percent2 = this.percent()) {\n          await this.cancel();\n          return this.show(duration, percent2, true);\n        },\n        translate(percent2) {\n          this.reset();\n          const props2 = translate(percent2, dir);\n          css(next, props2[1]);\n          css(prev, props2[0]);\n          triggerUpdate(next, \"itemtranslatein\", { percent: percent2, dir });\n          triggerUpdate(prev, \"itemtranslateout\", { percent: 1 - percent2, dir });\n        },\n        percent() {\n          return percent(prev || next, next, dir);\n        },\n        getDistance() {\n          return prev == null ? void 0 : prev.offsetWidth;\n        }\n      };\n    }\n    function triggerUpdate(el, type, data) {\n      trigger(el, createEvent(type, false, false, data));\n    }\n    function withResolvers() {\n      let resolve;\n      return { promise: new Promise((res) => resolve = res), resolve };\n    }\n\n    var I18n = {\n      props: {\n        i18n: Object\n      },\n      data: {\n        i18n: null\n      },\n      methods: {\n        t(key, ...params) {\n          var _a, _b, _c;\n          let i = 0;\n          return ((_c = ((_a = this.i18n) == null ? void 0 : _a[key]) || ((_b = this.$options.i18n) == null ? void 0 : _b[key])) == null ? void 0 : _c.replace(\n            /%s/g,\n            () => params[i++] || \"\"\n          )) || \"\";\n        }\n      }\n    };\n\n    var SliderAutoplay = {\n      props: {\n        autoplay: Boolean,\n        autoplayInterval: Number,\n        pauseOnHover: Boolean\n      },\n      data: {\n        autoplay: false,\n        autoplayInterval: 7e3,\n        pauseOnHover: true\n      },\n      connected() {\n        attr(this.list, \"aria-live\", this.autoplay ? \"off\" : \"polite\");\n        this.autoplay && this.startAutoplay();\n      },\n      disconnected() {\n        this.stopAutoplay();\n      },\n      update() {\n        attr(this.slides, \"tabindex\", \"-1\");\n      },\n      events: [\n        {\n          name: \"visibilitychange\",\n          el: () => document,\n          filter: ({ autoplay }) => autoplay,\n          handler() {\n            if (document.hidden) {\n              this.stopAutoplay();\n            } else {\n              this.startAutoplay();\n            }\n          }\n        }\n      ],\n      methods: {\n        startAutoplay() {\n          this.stopAutoplay();\n          this.interval = setInterval(() => {\n            if (!(this.stack.length || !isVisible(this.$el) || this.draggable && matches(this.$el, \":focus-within\") && !matches(this.$el, \":focus\") || this.pauseOnHover && matches(this.$el, \":hover\"))) {\n              this.show(\"next\");\n            }\n          }, this.autoplayInterval);\n        },\n        stopAutoplay() {\n          clearInterval(this.interval);\n        }\n      }\n    };\n\n    const pointerOptions = { passive: false, capture: true };\n    const pointerDown = \"touchstart mousedown\";\n    const pointerMove = \"touchmove mousemove\";\n    const pointerUp = \"touchend touchcancel mouseup click input scroll\";\n    var SliderDrag = {\n      props: {\n        draggable: Boolean\n      },\n      data: {\n        draggable: true,\n        threshold: 10,\n        angleThreshold: 45\n      },\n      created() {\n        for (const key of [\"start\", \"move\", \"end\"]) {\n          const fn = this[key];\n          this[key] = (e) => {\n            const pos = getEventPos(e);\n            if (isRtl) {\n              pos.x = -pos.x;\n            }\n            this.prevPos = isEqual(pos, this.pos) ? this.prevPos : this.pos;\n            this.pos = pos;\n            fn(e);\n          };\n        }\n      },\n      events: [\n        {\n          name: pointerDown,\n          passive: true,\n          delegate: ({ selList }) => `${selList} > *`,\n          handler(e) {\n            if (!this.draggable || this.parallax || !isTouch(e) && hasSelectableText(e.target) || e.target.closest(selInput) || e.button > 0 || this.length < 2) {\n              return;\n            }\n            this.start(e);\n          }\n        },\n        {\n          name: \"dragstart\",\n          handler(e) {\n            e.preventDefault();\n          }\n        },\n        {\n          // iOS workaround for slider stopping if swiping fast\n          // https://bugs.webkit.org/show_bug.cgi?id=184251\n          name: pointerMove,\n          el: ({ list }) => list,\n          handler: noop,\n          ...pointerOptions\n        }\n      ],\n      methods: {\n        start() {\n          this.drag = this.pos;\n          if (this._transitioner) {\n            this.percent = this._transitioner.percent();\n            this.drag.x += this._transitioner.getDistance() * this.percent * this.dir;\n            this._transitioner.cancel();\n            this._transitioner.translate(this.percent);\n            this.dragging = true;\n            this.stack = [];\n          } else {\n            this.prevIndex = this.index;\n          }\n          on(document, pointerMove, this.move, pointerOptions);\n          on(document, pointerUp, this.end, { passive: true, capture: true, once: true });\n          css(this.list, \"userSelect\", \"none\");\n        },\n        move(e) {\n          const distance = this.pos.x - this.drag.x;\n          if (distance === 0 || !this.dragging && getAngle(this.pos, this.drag) > this.angleThreshold || this.prevPos.x === this.pos.x || !this.dragging && Math.abs(distance) < this.threshold) {\n            return;\n          }\n          e.cancelable && e.preventDefault();\n          this.dragging = true;\n          this.dir = distance < 0 ? 1 : -1;\n          let { slides, prevIndex } = this;\n          let dis = Math.abs(distance);\n          let nextIndex = this.getIndex(prevIndex + this.dir);\n          let width = getDistance.call(this, prevIndex, nextIndex);\n          while (nextIndex !== prevIndex && dis > width) {\n            this.drag.x -= width * this.dir;\n            prevIndex = nextIndex;\n            dis -= width;\n            nextIndex = this.getIndex(prevIndex + this.dir);\n            width = getDistance.call(this, prevIndex, nextIndex);\n          }\n          this.percent = dis / width;\n          const prev = slides[prevIndex];\n          const next = slides[nextIndex];\n          const changed = this.index !== nextIndex;\n          const edge = prevIndex === nextIndex;\n          let itemShown;\n          for (const i of [this.index, this.prevIndex]) {\n            if (i !== nextIndex && i !== prevIndex) {\n              trigger(slides[i], \"itemhidden\", [this]);\n              if (edge) {\n                itemShown = true;\n                this.prevIndex = prevIndex;\n              }\n            }\n          }\n          if (this.index === prevIndex && this.prevIndex !== prevIndex || itemShown) {\n            trigger(slides[this.index], \"itemshown\", [this]);\n          }\n          if (changed) {\n            this.prevIndex = prevIndex;\n            this.index = nextIndex;\n            if (!edge) {\n              trigger(prev, \"beforeitemhide\", [this]);\n              trigger(prev, \"itemhide\", [this]);\n            }\n            trigger(next, \"beforeitemshow\", [this]);\n            trigger(next, \"itemshow\", [this]);\n          }\n          this._transitioner = this._translate(Math.abs(this.percent), prev, !edge && next);\n        },\n        end() {\n          off(document, pointerMove, this.move, pointerOptions);\n          if (this.dragging) {\n            setTimeout(on(this.list, \"click\", (e) => e.preventDefault(), pointerOptions));\n            this.dragging = null;\n            if (this.index === this.prevIndex) {\n              this.percent = 1 - this.percent;\n              this.dir *= -1;\n              this._show(false, this.index, true);\n              this._transitioner = null;\n            } else {\n              const dirChange = this.dir < 0 === this.prevPos.x > this.pos.x;\n              if (dirChange) {\n                trigger(this.slides[this.prevIndex], \"itemhidden\", [this]);\n                trigger(this.slides[this.index], \"itemshown\", [this]);\n                this.percent = 1 - this.percent;\n              } else {\n                this.index = this.prevIndex;\n              }\n              this.show(\n                this.dir > 0 && !dirChange || this.dir < 0 && dirChange ? \"next\" : \"previous\",\n                true\n              );\n            }\n          }\n          css(this.list, { userSelect: \"\" });\n          this.drag = this.percent = null;\n        }\n      }\n    };\n    function getDistance(prev, next) {\n      return this._getTransitioner(prev, prev !== next && next).getDistance() || this.slides[prev].offsetWidth;\n    }\n    function hasSelectableText(el) {\n      return css(el, \"userSelect\") !== \"none\" && toArray(el.childNodes).some((el2) => el2.nodeType === 3 && el2.textContent.trim());\n    }\n    function getAngle(pos1, pos2) {\n      return Math.atan2(Math.abs(pos2.y - pos1.y), Math.abs(pos2.x - pos1.x)) * 180 / Math.PI;\n    }\n\n    var VERSION = '3.25.28';\n\n    function initWatches(instance) {\n      instance._watches = [];\n      for (const watches of instance.$options.watch || []) {\n        for (const [name, watch] of Object.entries(watches)) {\n          registerWatch(instance, watch, name);\n        }\n      }\n      instance._initial = true;\n    }\n    function registerWatch(instance, watch, name) {\n      instance._watches.push({\n        name,\n        ...isPlainObject(watch) ? watch : { handler: watch }\n      });\n    }\n    function runWatches(instance, values) {\n      for (const { name, handler, immediate = true } of instance._watches) {\n        if (instance._initial && immediate || hasOwn(values, name) && !isEqual(values[name], instance[name])) {\n          handler.call(instance, instance[name], values[name]);\n        }\n      }\n      instance._initial = false;\n    }\n\n    function initComputed(instance) {\n      const { computed } = instance.$options;\n      instance._computed = {};\n      if (computed) {\n        for (const key in computed) {\n          registerComputed(instance, key, computed[key]);\n        }\n      }\n    }\n    const mutationOptions = { subtree: true, childList: true };\n    function registerComputed(instance, key, cb) {\n      instance._hasComputed = true;\n      Object.defineProperty(instance, key, {\n        enumerable: true,\n        get() {\n          const { _computed, $props, $el } = instance;\n          if (!hasOwn(_computed, key)) {\n            _computed[key] = (cb.get || cb).call(instance, $props, $el);\n            if (cb.observe && instance._computedObserver) {\n              const selector = cb.observe.call(instance, $props);\n              instance._computedObserver.observe(\n                [\"~\", \"+\", \"-\"].includes(selector[0]) ? $el.parentElement : $el.getRootNode(),\n                mutationOptions\n              );\n            }\n          }\n          return _computed[key];\n        },\n        set(value) {\n          const { _computed } = instance;\n          _computed[key] = cb.set ? cb.set.call(instance, value) : value;\n          if (isUndefined(_computed[key])) {\n            delete _computed[key];\n          }\n        }\n      });\n    }\n    function initComputedUpdates(instance) {\n      if (!instance._hasComputed) {\n        return;\n      }\n      prependUpdate(instance, {\n        read: () => runWatches(instance, resetComputed(instance)),\n        events: [\"resize\", \"computed\"]\n      });\n      instance._computedObserver = observeMutation(\n        instance.$el,\n        () => callUpdate(instance, \"computed\"),\n        mutationOptions\n      );\n      instance._disconnect.push(() => {\n        instance._computedObserver.disconnect();\n        instance._computedObserver = null;\n        resetComputed(instance);\n      });\n    }\n    function resetComputed(instance) {\n      const values = { ...instance._computed };\n      instance._computed = {};\n      return values;\n    }\n\n    function initEvents(instance) {\n      for (const event of instance.$options.events || []) {\n        if (hasOwn(event, \"handler\")) {\n          registerEvent(instance, event);\n        } else {\n          for (const key in event) {\n            registerEvent(instance, { name: key, handler: event[key] });\n          }\n        }\n      }\n    }\n    function registerEvent(instance, { name, el, handler, capture, passive, delegate, filter, self }) {\n      if (filter && !filter.call(instance, instance)) {\n        return;\n      }\n      instance._disconnect.push(\n        on(\n          el ? el.call(instance, instance) : instance.$el,\n          name,\n          delegate == null ? void 0 : delegate.call(instance, instance),\n          handler.bind(instance),\n          {\n            passive,\n            capture,\n            self\n          }\n        )\n      );\n    }\n\n    function initObservers(instance) {\n      for (const observer of instance.$options.observe || []) {\n        registerObservable(instance, observer);\n      }\n    }\n    function registerObservable(instance, observable) {\n      let { observe, target = instance.$el, handler, options, filter, args } = observable;\n      if (filter && !filter.call(instance, instance)) {\n        return;\n      }\n      const key = `_observe${instance._disconnect.length}`;\n      if (isFunction(target) && !hasOwn(instance, key)) {\n        registerComputed(instance, key, () => {\n          const targets2 = target.call(instance, instance);\n          return isArray(targets2) ? toNodes(targets2) : targets2;\n        });\n      }\n      handler = isString(handler) ? instance[handler] : handler.bind(instance);\n      if (isFunction(options)) {\n        options = options.call(instance, instance);\n      }\n      const targets = hasOwn(instance, key) ? instance[key] : target;\n      const observer = observe(targets, handler, options, args);\n      if (isFunction(target) && isArray(instance[key])) {\n        registerWatch(\n          instance,\n          { handler: updateTargets(observer, options), immediate: false },\n          key\n        );\n      }\n      instance._disconnect.push(() => observer.disconnect());\n    }\n    function updateTargets(observer, options) {\n      return (targets, prev) => {\n        for (const target of prev) {\n          if (!includes(targets, target)) {\n            if (observer.unobserve) {\n              observer.unobserve(target);\n            } else if (observer.observe) {\n              observer.disconnect();\n            }\n          }\n        }\n        for (const target of targets) {\n          if (!includes(prev, target) || !observer.unobserve) {\n            observer.observe(target, options);\n          }\n        }\n      };\n    }\n\n    function initProps(instance) {\n      const { $options, $props } = instance;\n      const props = getProps($options);\n      assign($props, props);\n      const { computed, methods } = $options;\n      for (let key in $props) {\n        if (key in props && (!computed || !hasOwn(computed, key)) && (!methods || !hasOwn(methods, key))) {\n          instance[key] = $props[key];\n        }\n      }\n    }\n    function getProps(opts) {\n      const data$1 = {};\n      const { args = [], props = {}, el, id } = opts;\n      if (!props) {\n        return data$1;\n      }\n      for (const key in props) {\n        const prop = hyphenate(key);\n        let value = data(el, prop);\n        if (isUndefined(value)) {\n          continue;\n        }\n        value = props[key] === Boolean && value === \"\" ? true : coerce$1(props[key], value);\n        if (prop === \"target\" && startsWith(value, \"_\")) {\n          continue;\n        }\n        data$1[key] = value;\n      }\n      const options = parseOptions(data(el, id), args);\n      for (const key in options) {\n        const prop = camelize(key);\n        if (!isUndefined(props[prop])) {\n          data$1[prop] = coerce$1(props[prop], options[key]);\n        }\n      }\n      return data$1;\n    }\n    const getAttributes = memoize((id, props) => {\n      const attributes = Object.keys(props);\n      const filter = attributes.concat(id).flatMap((key) => [hyphenate(key), `data-${hyphenate(key)}`]);\n      return { attributes, filter };\n    });\n    function initPropsObserver(instance) {\n      const { $options, $props } = instance;\n      const { id, props, el } = $options;\n      if (!props) {\n        return;\n      }\n      const { attributes, filter } = getAttributes(id, props);\n      const observer = new MutationObserver((records) => {\n        const data = getProps($options);\n        if (records.some(({ attributeName }) => {\n          const prop = attributeName.replace(\"data-\", \"\");\n          return (prop === id ? attributes : [camelize(prop), camelize(attributeName)]).some(\n            (prop2) => !isUndefined(data[prop2]) && data[prop2] !== $props[prop2]\n          );\n        })) {\n          instance.$reset();\n        }\n      });\n      observer.observe(el, {\n        attributes: true,\n        attributeFilter: filter\n      });\n      instance._disconnect.push(() => observer.disconnect());\n    }\n\n    function callHook(instance, hook) {\n      var _a;\n      (_a = instance.$options[hook]) == null ? void 0 : _a.forEach((handler) => handler.call(instance));\n    }\n    function callConnected(instance) {\n      if (instance._connected) {\n        return;\n      }\n      initProps(instance);\n      callHook(instance, \"beforeConnect\");\n      instance._connected = true;\n      instance._disconnect = [];\n      initEvents(instance);\n      initUpdates(instance);\n      initWatches(instance);\n      initObservers(instance);\n      initPropsObserver(instance);\n      initComputedUpdates(instance);\n      callHook(instance, \"connected\");\n      callUpdate(instance);\n    }\n    function callDisconnected(instance) {\n      if (!instance._connected) {\n        return;\n      }\n      callHook(instance, \"beforeDisconnect\");\n      instance._disconnect.forEach((off) => off());\n      instance._disconnect = null;\n      callHook(instance, \"disconnected\");\n      instance._connected = false;\n    }\n\n    let uid = 0;\n    function init$1(instance, options = {}) {\n      options.data = normalizeData(options, instance.constructor.options);\n      instance.$options = mergeOptions(instance.constructor.options, options, instance);\n      instance.$props = {};\n      instance._uid = uid++;\n      initData(instance);\n      initMethods(instance);\n      initComputed(instance);\n      callHook(instance, \"created\");\n      if (options.el) {\n        instance.$mount(options.el);\n      }\n    }\n    function initData(instance) {\n      const { data = {} } = instance.$options;\n      for (const key in data) {\n        instance.$props[key] = instance[key] = data[key];\n      }\n    }\n    function initMethods(instance) {\n      const { methods } = instance.$options;\n      if (methods) {\n        for (const key in methods) {\n          instance[key] = methods[key].bind(instance);\n        }\n      }\n    }\n    function normalizeData({ data = {} }, { args = [], props = {} }) {\n      if (isArray(data)) {\n        data = data.slice(0, args.length).reduce((data2, value, index) => {\n          if (isPlainObject(value)) {\n            assign(data2, value);\n          } else {\n            data2[args[index]] = value;\n          }\n          return data2;\n        }, {});\n      }\n      for (const key in data) {\n        if (isUndefined(data[key])) {\n          delete data[key];\n        } else if (props[key]) {\n          data[key] = coerce$1(props[key], data[key]);\n        }\n      }\n      return data;\n    }\n\n    function App(options) {\n      init$1(this, options);\n    }\n    App.util = util;\n    App.options = {};\n    App.version = VERSION;\n\n    const PREFIX = \"uk-\";\n    const elementComponents = /* @__PURE__ */ new WeakMap();\n    const components$2 = {};\n    function component(name, options) {\n      var _a, _b;\n      const id = PREFIX + hyphenate(name);\n      if (!options) {\n        if (!components$2[id].options) {\n          components$2[id] = App.extend(components$2[id]);\n        }\n        return components$2[id];\n      }\n      name = camelize(name);\n      App[name] = (element, data) => createComponent(name, element, data);\n      const opt = (_a = options.options) != null ? _a : { ...options };\n      opt.id = id;\n      opt.name = name;\n      (_b = opt.install) == null ? void 0 : _b.call(opt, App, opt, name);\n      if (App._initialized && !opt.functional) {\n        requestAnimationFrame(() => createComponent(name, `[${id}],[data-${id}]`));\n      }\n      return components$2[id] = opt;\n    }\n    function createComponent(name, element, data, ...args) {\n      const Component = component(name);\n      return Component.options.functional ? new Component({ data: isPlainObject(element) ? element : [element, data, ...args] }) : element ? $$(element).map(init)[0] : init();\n      function init(element2) {\n        const instance = getComponent(element2, name);\n        if (instance) {\n          if (data) {\n            instance.$destroy();\n          } else {\n            return instance;\n          }\n        }\n        return new Component({ el: element2, data });\n      }\n    }\n    function getComponents(element) {\n      return elementComponents.get(element) || {};\n    }\n    function getComponent(element, name) {\n      return getComponents(element)[name];\n    }\n    function attachToElement(element, instance) {\n      let components2 = elementComponents.get(element);\n      if (!components2) {\n        components2 = {};\n        elementComponents.set(element, components2);\n      }\n      components2[instance.$options.name] = instance;\n    }\n    function detachFromElement(element, instance) {\n      const components2 = elementComponents.get(element);\n      components2 == null ? true : delete components2[instance.$options.name];\n      if (isEmpty(components2)) {\n        elementComponents.delete(element);\n      }\n    }\n\n    function globalApi(App) {\n      App.component = component;\n      App.getComponents = getComponents;\n      App.getComponent = getComponent;\n      App.update = update;\n      App.use = function(plugin) {\n        if (plugin.installed) {\n          return;\n        }\n        plugin.call(null, this);\n        plugin.installed = true;\n        return this;\n      };\n      App.mixin = function(mixin, component2) {\n        component2 = (isString(component2) ? this.component(component2) : component2) || this;\n        component2.options = mergeOptions(component2.options, mixin);\n      };\n      App.extend = function(options) {\n        options || (options = {});\n        const Super = this;\n        const Sub = function UIkitComponent(options2) {\n          init$1(this, options2);\n        };\n        Sub.prototype = Object.create(Super.prototype);\n        Sub.prototype.constructor = Sub;\n        Sub.options = mergeOptions(Super.options, options);\n        Sub.super = Super;\n        Sub.extend = Super.extend;\n        return Sub;\n      };\n      let container;\n      Object.defineProperty(App, \"container\", {\n        get() {\n          return container || document.body;\n        },\n        set(element) {\n          container = $(element);\n        }\n      });\n    }\n    function update(element, e) {\n      element = element ? toNode(element) : document.body;\n      for (const parentEl of parents(element).reverse()) {\n        updateElement(parentEl, e);\n      }\n      apply(element, (element2) => updateElement(element2, e));\n    }\n    function updateElement(element, e) {\n      const components = getComponents(element);\n      for (const name in components) {\n        callUpdate(components[name], e);\n      }\n    }\n\n    function instanceApi(App) {\n      App.prototype.$mount = function(el) {\n        const instance = this;\n        attachToElement(el, instance);\n        instance.$options.el = el;\n        if (el.isConnected) {\n          callConnected(instance);\n        }\n      };\n      App.prototype.$destroy = function(removeEl = false) {\n        const instance = this;\n        const { el } = instance.$options;\n        if (el) {\n          callDisconnected(instance);\n        }\n        callHook(instance, \"destroy\");\n        if (el) {\n          detachFromElement(el, instance);\n          if (removeEl) {\n            remove$1(el);\n          }\n        }\n      };\n      App.prototype.$create = createComponent;\n      App.prototype.$emit = function(e) {\n        callUpdate(this, e);\n      };\n      App.prototype.$update = function(element = this.$el, e) {\n        update(element, e);\n      };\n      App.prototype.$reset = function() {\n        callDisconnected(this);\n        callConnected(this);\n      };\n      App.prototype.$getComponent = getComponent;\n      Object.defineProperties(App.prototype, {\n        $el: {\n          get() {\n            return this.$options.el;\n          }\n        },\n        $container: Object.getOwnPropertyDescriptor(App, \"container\")\n      });\n    }\n    let id = 1;\n    function generateId(instance, el = null) {\n      return (el == null ? void 0 : el.id) || `${instance.$options.id}-${id++}`;\n    }\n\n    var SliderNav = {\n      i18n: {\n        next: \"Next slide\",\n        previous: \"Previous slide\",\n        slideX: \"Slide %s\",\n        slideLabel: \"%s of %s\"\n      },\n      data: {\n        selNav: false,\n        role: \"region\"\n      },\n      computed: {\n        nav: ({ selNav }, $el) => $$(selNav, $el),\n        navChildren() {\n          return this.nav.flatMap((nav) => children(nav));\n        },\n        selNavItem: ({ attrItem }) => `[${attrItem}],[data-${attrItem}]`,\n        navItems(_, $el) {\n          return $$(this.selNavItem, $el);\n        }\n      },\n      watch: {\n        nav(nav, prev) {\n          attr(nav, \"role\", \"tablist\");\n          this.padNavitems();\n          if (prev) {\n            this.$emit();\n          }\n        },\n        list(list) {\n          if (isTag(list, \"ul\")) {\n            attr(list, \"role\", \"presentation\");\n          }\n        },\n        navChildren(children2) {\n          attr(children2, \"role\", \"presentation\");\n          this.padNavitems();\n          this.updateNav();\n        },\n        navItems(items) {\n          for (const el of items) {\n            const cmd = data(el, this.attrItem);\n            const button = $(\"a,button\", el) || el;\n            let ariaLabel;\n            let ariaControls = null;\n            if (isNumeric(cmd)) {\n              const item = toNumber(cmd);\n              const slide = this.slides[item];\n              if (slide) {\n                if (!slide.id) {\n                  slide.id = generateId(this, slide);\n                }\n                ariaControls = slide.id;\n              }\n              ariaLabel = this.t(\"slideX\", toFloat(cmd) + 1);\n              button.role = \"tab\";\n            } else {\n              if (this.list) {\n                if (!this.list.id) {\n                  this.list.id = generateId(this, this.list);\n                }\n                ariaControls = this.list.id;\n              }\n              ariaLabel = this.t(cmd);\n            }\n            attr(button, \"aria-controls\", ariaControls);\n            button.ariaLabel = button.ariaLabel || ariaLabel;\n          }\n        },\n        slides(slides) {\n          slides.forEach(\n            (slide, i) => attr(slide, {\n              role: this.nav.length ? \"tabpanel\" : \"group\",\n              \"aria-label\": this.t(\"slideLabel\", i + 1, this.length),\n              \"aria-roledescription\": this.nav.length ? null : \"slide\"\n            })\n          );\n          this.padNavitems();\n        }\n      },\n      connected() {\n        this.$el.role = this.role;\n        this.$el.ariaRoleDescription = \"carousel\";\n      },\n      update: [\n        {\n          write() {\n            this.navItems.concat(this.nav).forEach((el) => el && (el.hidden = this.maxIndex < 1));\n            this.updateNav();\n          },\n          events: [\"resize\"]\n        }\n      ],\n      events: [\n        {\n          name: \"click keydown\",\n          delegate: ({ selNavItem }) => selNavItem,\n          filter: ({ parallax }) => !parallax,\n          handler(e) {\n            if (e.target.closest(\"a,button\") && (e.type === \"click\" || e.keyCode === keyMap.SPACE)) {\n              maybeDefaultPreventClick(e);\n              this.show(data(e.current, this.attrItem));\n            }\n          }\n        },\n        {\n          name: \"itemshow\",\n          handler() {\n            this.updateNav();\n          }\n        },\n        {\n          name: \"keydown\",\n          delegate: ({ selNavItem }) => selNavItem,\n          filter: ({ parallax }) => !parallax,\n          handler(e) {\n            const { current, keyCode } = e;\n            const cmd = data(current, this.attrItem);\n            if (!isNumeric(cmd)) {\n              return;\n            }\n            const i = getNavigationIndex(keyCode);\n            if (~i) {\n              e.preventDefault();\n              this.show(i);\n            }\n          }\n        }\n      ],\n      methods: {\n        updateNav() {\n          const index = this.getValidIndex();\n          for (const el of this.navItems) {\n            const cmd = data(el, this.attrItem);\n            const button = $(\"a,button\", el) || el;\n            if (isNumeric(cmd)) {\n              const item = toNumber(cmd);\n              const active = item === index;\n              toggleClass(el, this.clsActive, active);\n              toggleClass(button, \"uk-disabled\", !!this.parallax);\n              button.ariaSelected = active;\n              button.tabIndex = active && !this.parallax ? null : -1;\n              if (active && button && matches(parent(el), \":focus-within\")) {\n                button.focus();\n              }\n            } else {\n              toggleClass(\n                el,\n                \"uk-invisible\",\n                this.finite && (cmd === \"previous\" && index === 0 || cmd === \"next\" && index >= this.maxIndex)\n              );\n            }\n          }\n        },\n        padNavitems() {\n          for (const nav of this.nav) {\n            const navChildren = children(nav);\n            const navItems = [];\n            for (let i = 0; i < this.length; i++) {\n              const attr2 = `${this.attrItem}=\"${i}\"`;\n              navItems[i] = navChildren.findLast((el) => el.matches(`[${attr2}]`)) || $(`<li ${attr2}><a href></a></li>`);\n            }\n            if (!isEqual(navItems, navChildren)) {\n              html(nav, navItems);\n            }\n          }\n        }\n      }\n    };\n\n    const easeOutQuad = \"cubic-bezier(0.25, 0.46, 0.45, 0.94)\";\n    const easeOutQuart = \"cubic-bezier(0.165, 0.84, 0.44, 1)\";\n    var Slider = {\n      mixins: [SliderAutoplay, SliderDrag, SliderNav, I18n],\n      props: {\n        clsActivated: String,\n        easing: String,\n        index: Number,\n        finite: Boolean,\n        velocity: Number\n      },\n      data: () => ({\n        easing: \"ease\",\n        finite: false,\n        velocity: 1,\n        index: 0,\n        prevIndex: -1,\n        stack: [],\n        percent: 0,\n        clsActive: \"uk-active\",\n        clsActivated: \"\",\n        clsEnter: \"uk-slide-enter\",\n        clsLeave: \"uk-slide-leave\",\n        clsSlideActive: \"uk-slide-active\",\n        Transitioner: false,\n        transitionOptions: {}\n      }),\n      connected() {\n        this.prevIndex = -1;\n        this.index = this.getValidIndex(this.$props.index);\n        this.stack = [];\n      },\n      disconnected() {\n        removeClass(this.slides, this.clsActive);\n      },\n      computed: {\n        duration: ({ velocity }, $el) => speedUp($el.offsetWidth / velocity),\n        list: ({ selList }, $el) => $(selList, $el),\n        maxIndex() {\n          return this.length - 1;\n        },\n        slides() {\n          return children(this.list);\n        },\n        length() {\n          return this.slides.length;\n        }\n      },\n      watch: {\n        slides(slides, prev) {\n          if (prev) {\n            this.$emit();\n          }\n        }\n      },\n      events: {\n        itemshow({ target }) {\n          addClass(target, this.clsEnter, this.clsSlideActive);\n        },\n        itemshown({ target }) {\n          removeClass(target, this.clsEnter);\n        },\n        itemhide({ target }) {\n          addClass(target, this.clsLeave);\n        },\n        itemhidden({ target }) {\n          removeClass(target, this.clsLeave, this.clsSlideActive);\n        }\n      },\n      methods: {\n        async show(index, force = false) {\n          var _a;\n          if (this.dragging || !this.length || this.parallax) {\n            return;\n          }\n          const { stack } = this;\n          const queueIndex = force ? 0 : stack.length;\n          const reset = () => {\n            stack.splice(queueIndex, 1);\n            if (stack.length) {\n              this.show(stack.shift(), true);\n            }\n          };\n          stack[force ? \"unshift\" : \"push\"](index);\n          if (!force && stack.length > 1) {\n            if (stack.length === 2) {\n              (_a = this._transitioner) == null ? void 0 : _a.forward(Math.min(this.duration, 200));\n            }\n            return;\n          }\n          const prevIndex = this.getIndex(this.index);\n          const prev = hasClass(this.slides, this.clsActive) && this.slides[prevIndex];\n          const nextIndex = this.getIndex(index, this.index);\n          const next = this.slides[nextIndex];\n          if (prev === next) {\n            reset();\n            return;\n          }\n          this.dir = getDirection(index, prevIndex);\n          this.prevIndex = prevIndex;\n          this.index = nextIndex;\n          if (prev && !trigger(prev, \"beforeitemhide\", [this]) || !trigger(next, \"beforeitemshow\", [this, prev])) {\n            this.index = this.prevIndex;\n            reset();\n            return;\n          }\n          prev && trigger(prev, \"itemhide\", [this]);\n          trigger(next, \"itemshow\", [this]);\n          await this._show(prev, next, force);\n          prev && trigger(prev, \"itemhidden\", [this]);\n          trigger(next, \"itemshown\", [this]);\n          this._transitioner = null;\n          await awaitFrame();\n          stack.shift();\n          if (stack.length) {\n            this.show(stack.shift(), true);\n          }\n        },\n        getIndex(index = this.index, prev = this.index) {\n          return clamp(\n            getIndex(index, this.slides, prev, this.finite),\n            0,\n            Math.max(0, this.maxIndex)\n          );\n        },\n        getValidIndex(index = this.index, prevIndex = this.prevIndex) {\n          return this.getIndex(index, prevIndex);\n        },\n        async _show(prev, next, force) {\n          this._transitioner = this._getTransitioner(prev, next, this.dir, {\n            easing: force ? next.offsetWidth < 600 ? easeOutQuad : easeOutQuart : this.easing,\n            ...this.transitionOptions\n          });\n          if (!force && !prev) {\n            this._translate(1);\n            return;\n          }\n          const { length } = this.stack;\n          return this._transitioner[length > 1 ? \"forward\" : \"show\"](\n            length > 1 ? Math.min(this.duration, 75 + 75 / (length - 1)) : this.duration,\n            this.percent\n          );\n        },\n        _translate(percent, prev = this.prevIndex, next = this.index) {\n          const transitioner = this._getTransitioner(prev === next ? false : prev, next);\n          transitioner.translate(percent);\n          return transitioner;\n        },\n        _getTransitioner(prev = this.prevIndex, next = this.index, dir = this.dir || 1, options = this.transitionOptions) {\n          return new this.Transitioner(\n            isNumber(prev) ? this.slides[prev] : prev,\n            isNumber(next) ? this.slides[next] : next,\n            dir * (isRtl ? -1 : 1),\n            options\n          );\n        }\n      }\n    };\n    function getDirection(index, prevIndex) {\n      return index === \"next\" ? 1 : index === \"previous\" ? -1 : index < prevIndex ? -1 : 1;\n    }\n    function speedUp(x) {\n      return 0.5 * x + 300;\n    }\n\n    var Slideshow = {\n      mixins: [Slider],\n      props: {\n        animation: String\n      },\n      data: {\n        animation: \"slide\",\n        clsActivated: \"uk-transition-active\",\n        Animations: Animations$2,\n        Transitioner: Transitioner$1\n      },\n      computed: {\n        animation({ animation, Animations: Animations2 }) {\n          return { ...Animations2[animation] || Animations2.slide, name: animation };\n        },\n        transitionOptions() {\n          return { animation: this.animation };\n        }\n      },\n      observe: resize(),\n      events: {\n        itemshow({ target }) {\n          addClass(target, this.clsActive);\n        },\n        itemshown({ target }) {\n          addClass(target, this.clsActivated);\n        },\n        itemhidden({ target }) {\n          removeClass(target, this.clsActive, this.clsActivated);\n        }\n      }\n    };\n\n    var Animations$1 = {\n      ...Animations$2,\n      fade: {\n        show() {\n          return [{ opacity: 0, zIndex: 0 }, { zIndex: -1 }];\n        },\n        percent(current) {\n          return 1 - css(current, \"opacity\");\n        },\n        translate(percent) {\n          return [{ opacity: 1 - percent, zIndex: 0 }, { zIndex: -1 }];\n        }\n      },\n      scale: {\n        show() {\n          return [{ opacity: 0, transform: scale3d(1 + 0.5), zIndex: 0 }, { zIndex: -1 }];\n        },\n        percent(current) {\n          return 1 - css(current, \"opacity\");\n        },\n        translate(percent) {\n          return [\n            { opacity: 1 - percent, transform: scale3d(1 + 0.5 * percent), zIndex: 0 },\n            { zIndex: -1 }\n          ];\n        }\n      },\n      pull: {\n        show(dir) {\n          return dir < 0 ? [\n            { transform: translate(30), zIndex: -1 },\n            { transform: translate(), zIndex: 0 }\n          ] : [\n            { transform: translate(-100), zIndex: 0 },\n            { transform: translate(), zIndex: -1 }\n          ];\n        },\n        percent(current, next, dir) {\n          return dir < 0 ? 1 - translated(next) : translated(current);\n        },\n        translate(percent, dir) {\n          return dir < 0 ? [\n            { transform: translate(30 * percent), zIndex: -1 },\n            { transform: translate(-100 * (1 - percent)), zIndex: 0 }\n          ] : [\n            { transform: translate(-percent * 100), zIndex: 0 },\n            { transform: translate(30 * (1 - percent)), zIndex: -1 }\n          ];\n        }\n      },\n      push: {\n        show(dir) {\n          return dir < 0 ? [\n            { transform: translate(100), zIndex: 0 },\n            { transform: translate(), zIndex: -1 }\n          ] : [\n            { transform: translate(-30), zIndex: -1 },\n            { transform: translate(), zIndex: 0 }\n          ];\n        },\n        percent(current, next, dir) {\n          return dir > 0 ? 1 - translated(next) : translated(current);\n        },\n        translate(percent, dir) {\n          return dir < 0 ? [\n            { transform: translate(percent * 100), zIndex: 0 },\n            { transform: translate(-30 * (1 - percent)), zIndex: -1 }\n          ] : [\n            { transform: translate(-30 * percent), zIndex: -1 },\n            { transform: translate(100 * (1 - percent)), zIndex: 0 }\n          ];\n        }\n      }\n    };\n    function scale3d(value) {\n      return `scale3d(${value}, ${value}, 1)`;\n    }\n\n    var Animations = {\n      ...Animations$2,\n      fade: {\n        show() {\n          return [{ opacity: 0 }, { opacity: 1 }];\n        },\n        percent(current) {\n          return 1 - css(current, \"opacity\");\n        },\n        translate(percent) {\n          return [{ opacity: 1 - percent }, { opacity: percent }];\n        }\n      },\n      scale: {\n        show() {\n          return [\n            { opacity: 0, transform: scale3d(1 - 0.2) },\n            { opacity: 1, transform: scale3d(1) }\n          ];\n        },\n        percent(current) {\n          return 1 - css(current, \"opacity\");\n        },\n        translate(percent) {\n          return [\n            { opacity: 1 - percent, transform: scale3d(1 - 0.2 * percent) },\n            { opacity: percent, transform: scale3d(1 - 0.2 + 0.2 * percent) }\n          ];\n        }\n      }\n    };\n\n    var LightboxPanel = {\n      i18n: {\n        counter: \"%s / %s\"\n      },\n      mixins: [Modal, Slideshow],\n      functional: true,\n      props: {\n        counter: Boolean,\n        preload: Number,\n        nav: Boolean,\n        slidenav: Boolean,\n        delayControls: Number,\n        videoAutoplay: Boolean,\n        template: String\n      },\n      data: () => ({\n        counter: false,\n        preload: 1,\n        nav: false,\n        slidenav: true,\n        delayControls: 3e3,\n        videoAutoplay: false,\n        items: [],\n        cls: \"uk-open\",\n        clsPage: \"uk-lightbox-page\",\n        clsFit: \"uk-lightbox-items-fit\",\n        clsZoom: \"uk-lightbox-zoom\",\n        attrItem: \"uk-lightbox-item\",\n        selList: \".uk-lightbox-items\",\n        selClose: \".uk-close-large\",\n        selNav: \".uk-lightbox-thumbnav, .uk-lightbox-dotnav\",\n        selCaption: \".uk-lightbox-caption\",\n        selCounter: \".uk-lightbox-counter\",\n        pauseOnHover: false,\n        velocity: 2,\n        Animations,\n        template: `<div class=\"uk-lightbox uk-overflow-hidden\">  <div class=\"uk-lightbox-items\"></div>  <div class=\"uk-position-top-right uk-position-small uk-transition-fade\" uk-inverse>  <button class=\"uk-lightbox-close uk-close-large\" type=\"button\" uk-close></button>  </div>  <div class=\"uk-lightbox-slidenav uk-position-center-left uk-position-medium uk-transition-fade\" uk-inverse>  <a href uk-slidenav-previous uk-lightbox-item=\"previous\"></a>  </div>  <div class=\"uk-lightbox-slidenav uk-position-center-right uk-position-medium uk-transition-fade\" uk-inverse>  <a href uk-slidenav-next uk-lightbox-item=\"next\"></a>  </div>  <div class=\"uk-position-center-right uk-position-medium uk-transition-fade\" uk-inverse style=\"max-height: 90vh; overflow: auto;\">  <ul class=\"uk-lightbox-thumbnav uk-lightbox-thumbnav-vertical uk-thumbnav uk-thumbnav-vertical\"></ul>  <ul class=\"uk-lightbox-dotnav uk-dotnav uk-dotnav-vertical\"></ul>  </div>  <div class=\"uk-lightbox-counter uk-text-large uk-position-top-left uk-position-small uk-transition-fade\" uk-inverse></div>  <div class=\"uk-lightbox-caption uk-position-bottom uk-text-center uk-transition-slide-bottom uk-transition-opaque\"></div>  </div>`\n      }),\n      created() {\n        let $el = $(this.template);\n        if (isTag($el, \"template\")) {\n          $el = fragment(html($el));\n        }\n        const list = $(this.selList, $el);\n        const navType = this.$props.nav;\n        remove$1($$(this.selNav, $el).filter((el) => !matches(el, `.uk-${navType}`)));\n        for (const [i, item] of this.items.entries()) {\n          append(list, \"<div>\");\n          if (navType === \"thumbnav\") {\n            wrapAll(\n              toThumbnavItem(item, this.videoAutoplay),\n              append($(this.selNav, $el), `<li uk-lightbox-item=\"${i}\"><a href></a></li>`)\n            );\n          }\n        }\n        if (!this.slidenav) {\n          remove$1($$(\".uk-lightbox-slidenav\", $el));\n        }\n        if (!this.counter) {\n          remove$1($(this.selCounter, $el));\n        }\n        addClass(list, this.clsFit);\n        const close = $(\"[uk-close]\", $el);\n        const closeLabel = this.t(\"close\");\n        if (close && closeLabel) {\n          close.dataset.i18n = JSON.stringify({ label: closeLabel });\n        }\n        this.$mount(append(this.container, $el));\n      },\n      events: [\n        {\n          name: \"click\",\n          self: true,\n          filter: ({ bgClose }) => bgClose,\n          delegate: ({ selList }) => `${selList} > *`,\n          handler(e) {\n            if (!e.defaultPrevented) {\n              this.hide();\n            }\n          }\n        },\n        {\n          name: \"click\",\n          self: true,\n          delegate: ({ clsZoom }) => `.${clsZoom}`,\n          handler(e) {\n            if (!e.defaultPrevented) {\n              toggleClass(this.list, this.clsFit);\n            }\n          }\n        },\n        {\n          name: `${pointerMove$1} ${pointerDown$1} keydown`,\n          filter: ({ delayControls }) => delayControls,\n          handler() {\n            this.showControls();\n          }\n        },\n        {\n          name: \"shown\",\n          self: true,\n          handler() {\n            this.showControls();\n          }\n        },\n        {\n          name: \"hide\",\n          self: true,\n          handler() {\n            this.hideControls();\n            removeClass(this.slides, this.clsActive);\n            Transition.stop(this.slides);\n          }\n        },\n        {\n          name: \"hidden\",\n          self: true,\n          handler() {\n            this.$destroy(true);\n          }\n        },\n        {\n          name: \"keyup\",\n          el: () => document,\n          handler({ keyCode }) {\n            if (!this.isToggled() || !this.draggable) {\n              return;\n            }\n            const i = getNavigationIndex(keyCode);\n            if (~i) {\n              this.show(i);\n            }\n          }\n        },\n        {\n          name: \"beforeitemshow\",\n          handler(e) {\n            html($(this.selCaption, this.$el), this.getItem().caption || \"\");\n            html(\n              $(this.selCounter, this.$el),\n              this.t(\"counter\", this.index + 1, this.slides.length)\n            );\n            for (let j = -this.preload; j <= this.preload; j++) {\n              this.loadItem(this.index + j);\n            }\n            if (this.isToggled()) {\n              return;\n            }\n            this.draggable = false;\n            e.preventDefault();\n            this.toggleElement(this.$el, true, false);\n            this.animation = Animations.scale;\n            removeClass(e.target, this.clsActive);\n            this.stack.splice(1, 0, this.index);\n          }\n        },\n        {\n          name: \"itemshown\",\n          handler() {\n            this.draggable = this.$props.draggable;\n          }\n        },\n        {\n          name: \"itemload\",\n          async handler(_, item) {\n            const { source: src, type, attrs = {} } = item;\n            this.setItem(item, \"<span uk-spinner uk-inverse></span>\");\n            if (!src) {\n              return;\n            }\n            let matches2;\n            const iframeAttrs = {\n              allowfullscreen: \"\",\n              style: \"max-width: 100%; box-sizing: border-box;\",\n              \"uk-responsive\": \"\",\n              \"uk-video\": Boolean(this.videoAutoplay)\n            };\n            if (type === \"image\" || isImage(src)) {\n              const img = createEl(\"img\");\n              wrapInPicture(img, item.sources);\n              attr(img, {\n                src,\n                ...pick(item, [\"alt\", \"srcset\", \"sizes\"]),\n                ...attrs\n              });\n              on(img, \"load\", () => this.setItem(item, parent(img) || img));\n              on(img, \"error\", () => this.setError(item));\n            } else if (type === \"video\" || isVideo(src)) {\n              const inline = this.videoAutoplay === \"inline\";\n              const video = createEl(\"video\", {\n                src,\n                playsinline: \"\",\n                controls: inline ? null : \"\",\n                loop: inline ? \"\" : null,\n                muted: inline ? \"\" : null,\n                poster: this.videoAutoplay ? null : item.poster,\n                \"uk-video\": Boolean(this.videoAutoplay),\n                ...attrs\n              });\n              on(video, \"loadedmetadata\", () => this.setItem(item, video));\n              on(video, \"error\", () => this.setError(item));\n            } else if (type === \"iframe\" || src.match(/\\.(html|php)($|\\?)/i)) {\n              this.setItem(\n                item,\n                createEl(\"iframe\", {\n                  src,\n                  allowfullscreen: \"\",\n                  class: \"uk-lightbox-iframe\",\n                  ...attrs\n                })\n              );\n            } else if (matches2 = src.match(\n              /\\/\\/(?:.*?youtube(-nocookie)?\\..*?(?:[?&]v=|\\/shorts\\/)|youtu\\.be\\/)([\\w-]{11})[&?]?(.*)?/\n            )) {\n              this.setItem(\n                item,\n                createEl(\"iframe\", {\n                  src: `https://www.youtube${matches2[1] || \"\"}.com/embed/${matches2[2]}${matches2[3] ? `?${matches2[3]}` : \"\"}`,\n                  width: 1920,\n                  height: 1080,\n                  ...iframeAttrs,\n                  ...attrs\n                })\n              );\n            } else if (matches2 = src.match(/\\/\\/.*?vimeo\\.[a-z]+\\/(\\d+)[&?]?(.*)?/)) {\n              try {\n                const { height, width } = await (await fetch(\n                  `https://vimeo.com/api/oembed.json?maxwidth=1920&url=${encodeURI(\n                src\n              )}`,\n                  { credentials: \"omit\" }\n                )).json();\n                this.setItem(\n                  item,\n                  createEl(\"iframe\", {\n                    src: `https://player.vimeo.com/video/${matches2[1]}${matches2[2] ? `?${matches2[2]}` : \"\"}`,\n                    width,\n                    height,\n                    ...iframeAttrs,\n                    ...attrs\n                  })\n                );\n              } catch {\n                this.setError(item);\n              }\n            }\n          }\n        },\n        {\n          name: \"itemloaded\",\n          handler() {\n            this.$emit(\"resize\");\n          }\n        }\n      ],\n      update: {\n        read() {\n          for (const media of $$(`${this.selList} :not([controls]):is(img,video)`, this.$el)) {\n            toggleClass(\n              media,\n              this.clsZoom,\n              (media.naturalHeight || media.videoHeight) - this.$el.offsetHeight > Math.max(\n                0,\n                (media.naturalWidth || media.videoWidth) - this.$el.offsetWidth\n              )\n            );\n          }\n        },\n        events: [\"resize\"]\n      },\n      methods: {\n        loadItem(index = this.index) {\n          const item = this.getItem(index);\n          if (!this.getSlide(item).childElementCount) {\n            trigger(this.$el, \"itemload\", [item]);\n          }\n        },\n        getItem(index = this.index) {\n          return this.items[getIndex(index, this.slides)];\n        },\n        setItem(item, content) {\n          trigger(this.$el, \"itemloaded\", [this, html(this.getSlide(item), content)]);\n        },\n        getSlide(item) {\n          return this.slides[this.items.indexOf(item)];\n        },\n        setError(item) {\n          this.setItem(item, '<span uk-icon=\"icon: bolt; ratio: 2\" uk-inverse></span>');\n        },\n        showControls() {\n          clearTimeout(this.controlsTimer);\n          this.controlsTimer = this.delayControls && setTimeout(this.hideControls, this.delayControls);\n          addClass(this.$el, \"uk-active\", \"uk-transition-active\");\n        },\n        hideControls() {\n          removeClass(this.$el, \"uk-active\", \"uk-transition-active\");\n        }\n      }\n    };\n    function createEl(tag, attrs) {\n      const el = fragment(`<${tag}>`);\n      attr(el, attrs);\n      return el;\n    }\n    function toThumbnavItem(item, videoAutoplay) {\n      const el = item.poster || item.thumb && (item.type === \"image\" || isImage(item.thumb)) ? createEl(\"img\", { src: item.poster || item.thumb, alt: \"\" }) : item.thumb && (item.type === \"video\" || isVideo(item.thumb)) ? createEl(\"video\", {\n        src: item.thumb,\n        loop: \"\",\n        playsinline: \"\",\n        muted: \"\",\n        \"uk-video\": videoAutoplay === \"inline\"\n      }) : createEl(\"canvas\");\n      if (item.thumbRatio) {\n        el.style.aspectRatio = item.thumbRatio;\n      }\n      return el;\n    }\n    function isImage(src) {\n      return src == null ? void 0 : src.match(/\\.(avif|jpe?g|jfif|a?png|gif|svg|webp)($|\\?)/i);\n    }\n    function isVideo(src) {\n      return src == null ? void 0 : src.match(/\\.(mp4|webm|ogv)($|\\?)/i);\n    }\n\n    const selDisabled$1 = \".uk-disabled *, .uk-disabled, [disabled]\";\n    var lightbox = {\n      install: install$3,\n      props: { toggle: String },\n      data: { toggle: \"a\" },\n      computed: {\n        toggles: ({ toggle }, $el) => $$(toggle, $el)\n      },\n      watch: {\n        toggles(toggles) {\n          this.hide();\n          for (const toggle of toggles) {\n            if (isTag(toggle, \"a\")) {\n              toggle.role = \"button\";\n            }\n          }\n        }\n      },\n      disconnected() {\n        this.hide();\n      },\n      events: {\n        name: \"click\",\n        delegate: ({ toggle }) => toggle,\n        handler(e) {\n          if (!e.defaultPrevented) {\n            e.preventDefault();\n            if (!matches(e.current, selDisabled$1)) {\n              this.show(e.current);\n            }\n          }\n        }\n      },\n      methods: {\n        show(index) {\n          let items = this.toggles.map(toItem);\n          if (this.nav === \"thumbnav\") {\n            ensureThumb.call(this, this.toggles, items);\n          }\n          items = uniqueBy(items, \"source\");\n          if (isElement(index)) {\n            const { source } = toItem(index);\n            index = findIndex(items, ({ source: src }) => source === src);\n          }\n          this.panel = this.panel || this.$create(\"lightboxPanel\", { ...this.$props, items });\n          on(this.panel.$el, \"hidden\", () => this.panel = null);\n          return this.panel.show(index);\n        },\n        hide() {\n          var _a;\n          return (_a = this.panel) == null ? void 0 : _a.hide();\n        }\n      }\n    };\n    function install$3(UIkit, Lightbox) {\n      if (!UIkit.lightboxPanel) {\n        UIkit.component(\"lightboxPanel\", LightboxPanel);\n      }\n      assign(Lightbox.props, UIkit.component(\"lightboxPanel\").options.props);\n    }\n    function ensureThumb(toggles, items) {\n      for (const [i, toggle] of Object.entries(toggles)) {\n        if (items[i].thumb) {\n          continue;\n        }\n        const parent = parents(toggle).reverse().concat(toggle).find(\n          (parent2) => this.$el.contains(parent2) && (parent2 === toggle || $$(this.toggle, parent2).length === 1)\n        );\n        if (!parent) {\n          continue;\n        }\n        const media = $(\"img,video\", parent);\n        if (media) {\n          items[i].thumb = media.currentSrc || media.poster || media.src;\n          items[i].thumbRatio = (media.naturalWidth || media.videoWidth) / (media.naturalHeight || media.videoHeight);\n        }\n      }\n    }\n    function toItem(el) {\n      const item = {};\n      for (const attribute of el.getAttributeNames()) {\n        const key = attribute.replace(/^data-/, \"\");\n        item[key === \"href\" ? \"source\" : key] = el.getAttribute(attribute);\n      }\n      item.attrs = parseOptions(item.attrs);\n      return item;\n    }\n\n    var notification = {\n      mixins: [Container],\n      functional: true,\n      args: [\"message\", \"status\"],\n      data: {\n        message: \"\",\n        status: \"\",\n        timeout: 5e3,\n        group: \"\",\n        pos: \"top-center\",\n        clsContainer: \"uk-notification\",\n        clsClose: \"uk-notification-close\",\n        clsMsg: \"uk-notification-message\"\n      },\n      install: install$2,\n      computed: {\n        marginProp: ({ pos }) => `margin-${pos.match(/[a-z]+(?=-)/)[0]}`,\n        startProps() {\n          return { opacity: 0, [this.marginProp]: -this.$el.offsetHeight };\n        }\n      },\n      created() {\n        const posClass = `${this.clsContainer}-${this.pos}`;\n        const containerAttr = `data-${this.clsContainer}-container`;\n        const container = $(`.${posClass}[${containerAttr}]`, this.container) || append(\n          this.container,\n          `<div class=\"${this.clsContainer} ${posClass}\" ${containerAttr}></div>`\n        );\n        this.$mount(\n          append(\n            container,\n            `<div class=\"${this.clsMsg}${this.status ? ` ${this.clsMsg}-${this.status}` : \"\"}\" role=\"alert\">  <a href class=\"${this.clsClose}\" data-uk-close></a>  <div>${this.message}</div>  </div>`\n          )\n        );\n      },\n      async connected() {\n        const margin = toFloat(css(this.$el, this.marginProp));\n        await Transition.start(css(this.$el, this.startProps), {\n          opacity: 1,\n          [this.marginProp]: margin\n        });\n        if (this.timeout) {\n          this.timer = setTimeout(this.close, this.timeout);\n        }\n      },\n      events: {\n        click(e) {\n          maybeDefaultPreventClick(e);\n          this.close();\n        },\n        [pointerEnter]() {\n          if (this.timer) {\n            clearTimeout(this.timer);\n          }\n        },\n        [pointerLeave]() {\n          if (this.timeout) {\n            this.timer = setTimeout(this.close, this.timeout);\n          }\n        }\n      },\n      methods: {\n        async close(immediate) {\n          const removeFn = (el) => {\n            const container = parent(el);\n            trigger(el, \"close\", [this]);\n            remove$1(el);\n            if (!(container == null ? void 0 : container.hasChildNodes())) {\n              remove$1(container);\n            }\n          };\n          if (this.timer) {\n            clearTimeout(this.timer);\n          }\n          if (!immediate) {\n            await Transition.start(this.$el, this.startProps);\n          }\n          removeFn(this.$el);\n        }\n      }\n    };\n    function install$2(UIkit) {\n      UIkit.notification.closeAll = function(group, immediate) {\n        apply(document.body, (el) => {\n          const notification = UIkit.getComponent(el, \"notification\");\n          if (notification && (!group || group === notification.group)) {\n            notification.close(immediate);\n          }\n        });\n      };\n    }\n\n    var Media = {\n      props: {\n        media: Boolean\n      },\n      data: {\n        media: false\n      },\n      connected() {\n        const media = toMedia(this.media, this.$el);\n        this.matchMedia = true;\n        if (media) {\n          this.mediaObj = window.matchMedia(media);\n          const handler = () => {\n            this.matchMedia = this.mediaObj.matches;\n            trigger(this.$el, createEvent(\"mediachange\", false, true, [this.mediaObj]));\n          };\n          this.offMediaObj = on(this.mediaObj, \"change\", () => {\n            handler();\n            this.$emit(\"resize\");\n          });\n          handler();\n        }\n      },\n      disconnected() {\n        var _a;\n        (_a = this.offMediaObj) == null ? void 0 : _a.call(this);\n      }\n    };\n    function toMedia(value, element) {\n      if (isString(value)) {\n        if (startsWith(value, \"@\")) {\n          value = toFloat(css(element, `--uk-breakpoint-${value.slice(1)}`));\n        } else if (isNaN(value)) {\n          return value;\n        }\n      }\n      return value && isNumeric(value) ? `(min-width: ${value}px)` : \"\";\n    }\n\n    function getMaxPathLength(el) {\n      return isVisible(el) ? Math.ceil(\n        Math.max(0, ...$$(\"[stroke]\", el).map((stroke) => {\n          var _a;\n          return ((_a = stroke.getTotalLength) == null ? void 0 : _a.call(stroke)) || 0;\n        }))\n      ) : 0;\n    }\n\n    const props = {\n      x: transformFn,\n      y: transformFn,\n      rotate: transformFn,\n      scale: transformFn,\n      color: colorFn,\n      backgroundColor: colorFn,\n      borderColor: colorFn,\n      blur: filterFn,\n      hue: filterFn,\n      fopacity: filterFn,\n      grayscale: filterFn,\n      invert: filterFn,\n      saturate: filterFn,\n      sepia: filterFn,\n      opacity: cssPropFn,\n      stroke: strokeFn,\n      bgx: backgroundFn,\n      bgy: backgroundFn\n    };\n    const { keys } = Object;\n    var Parallax = {\n      mixins: [Media],\n      props: fillObject(keys(props), \"list\"),\n      data: fillObject(keys(props), void 0),\n      computed: {\n        props(properties, $el) {\n          const stops = {};\n          for (const prop in properties) {\n            if (prop in props && !isUndefined(properties[prop])) {\n              stops[prop] = properties[prop].slice();\n            }\n          }\n          const result = {};\n          for (const prop in stops) {\n            result[prop] = props[prop](prop, $el, stops[prop], stops);\n          }\n          return result;\n        }\n      },\n      events: {\n        load() {\n          this.$emit();\n        }\n      },\n      methods: {\n        reset() {\n          resetProps(this.$el, this.getCss(0));\n        },\n        getCss(percent) {\n          const css2 = {};\n          for (const prop in this.props) {\n            this.props[prop](css2, clamp(percent));\n          }\n          css2.willChange = Object.keys(css2).map(propName).join(\",\");\n          return css2;\n        }\n      }\n    };\n    function transformFn(prop, el, stops) {\n      let unit = getUnit(stops) || { x: \"px\", y: \"px\", rotate: \"deg\" }[prop] || \"\";\n      let transformFn2;\n      if (prop === \"x\" || prop === \"y\") {\n        prop = `translate${ucfirst(prop)}`;\n        transformFn2 = (stop) => toFloat(toFloat(stop).toFixed(unit === \"px\" ? 0 : 6));\n      } else if (prop === \"scale\") {\n        unit = \"\";\n        transformFn2 = (stop) => {\n          var _a;\n          return getUnit([stop]) ? toPx(stop, \"width\", el, true) / el[`offset${((_a = stop.endsWith) == null ? void 0 : _a.call(stop, \"vh\")) ? \"Height\" : \"Width\"}`] : toFloat(stop);\n        };\n      }\n      if (stops.length === 1) {\n        stops.unshift(prop === \"scale\" ? 1 : 0);\n      }\n      stops = parseStops(stops, transformFn2);\n      return (css2, percent) => {\n        css2.transform = `${css2.transform || \"\"} ${prop}(${getValue(stops, percent)}${unit})`;\n      };\n    }\n    function colorFn(prop, el, stops) {\n      if (stops.length === 1) {\n        stops.unshift(getCssValue(el, prop, \"\"));\n      }\n      stops = parseStops(stops, (stop) => parseColor(el, stop));\n      return (css2, percent) => {\n        const [start, end, p] = getStop(stops, percent);\n        const value = start.map((value2, i) => {\n          value2 += p * (end[i] - value2);\n          return i === 3 ? toFloat(value2) : parseInt(value2, 10);\n        }).join(\",\");\n        css2[prop] = `rgba(${value})`;\n      };\n    }\n    function parseColor(el, color) {\n      return getCssValue(el, \"color\", color).split(/[(),]/g).slice(1, -1).concat(1).slice(0, 4).map(toFloat);\n    }\n    function filterFn(prop, el, stops) {\n      if (stops.length === 1) {\n        stops.unshift(0);\n      }\n      const unit = getUnit(stops) || { blur: \"px\", hue: \"deg\" }[prop] || \"%\";\n      prop = { fopacity: \"opacity\", hue: \"hue-rotate\" }[prop] || prop;\n      stops = parseStops(stops);\n      return (css2, percent) => {\n        const value = getValue(stops, percent);\n        css2.filter = `${css2.filter || \"\"} ${prop}(${value + unit})`;\n      };\n    }\n    function cssPropFn(prop, el, stops) {\n      if (stops.length === 1) {\n        stops.unshift(getCssValue(el, prop, \"\"));\n      }\n      stops = parseStops(stops);\n      return (css2, percent) => {\n        css2[prop] = getValue(stops, percent);\n      };\n    }\n    function strokeFn(prop, el, stops) {\n      if (stops.length === 1) {\n        stops.unshift(0);\n      }\n      const unit = getUnit(stops);\n      const length = getMaxPathLength(el);\n      stops = parseStops(stops.reverse(), (stop) => {\n        stop = toFloat(stop);\n        return unit === \"%\" ? stop * length / 100 : stop;\n      });\n      if (!stops.some(([value]) => value)) {\n        return noop;\n      }\n      css(el, \"strokeDasharray\", length);\n      return (css2, percent) => {\n        css2.strokeDashoffset = getValue(stops, percent);\n      };\n    }\n    function backgroundFn(prop, el, stops, props2) {\n      if (stops.length === 1) {\n        stops.unshift(0);\n      }\n      const attr = prop === \"bgy\" ? \"height\" : \"width\";\n      props2[prop] = parseStops(stops, (stop) => toPx(stop, attr, el));\n      const bgProps = [\"bgx\", \"bgy\"].filter((prop2) => prop2 in props2);\n      if (bgProps.length === 2 && prop === \"bgx\") {\n        return noop;\n      }\n      if (getCssValue(el, \"backgroundSize\", \"\") === \"cover\") {\n        return backgroundCoverFn(prop, el, stops, props2);\n      }\n      const positions = {};\n      for (const prop2 of bgProps) {\n        positions[prop2] = getBackgroundPos(el, prop2);\n      }\n      return setBackgroundPosFn(bgProps, positions, props2);\n    }\n    function backgroundCoverFn(prop, el, stops, props2) {\n      const dimImage = getBackgroundImageDimensions(el);\n      if (!dimImage.width) {\n        return noop;\n      }\n      const dimEl = {\n        width: el.offsetWidth,\n        height: el.offsetHeight\n      };\n      const bgProps = [\"bgx\", \"bgy\"].filter((prop2) => prop2 in props2);\n      const positions = {};\n      for (const prop2 of bgProps) {\n        const values = props2[prop2].map(([value]) => value);\n        const min = Math.min(...values);\n        const max = Math.max(...values);\n        const down = values.indexOf(min) < values.indexOf(max);\n        const diff = max - min;\n        positions[prop2] = `${(down ? -diff : 0) - (down ? min : max)}px`;\n        dimEl[prop2 === \"bgy\" ? \"height\" : \"width\"] += diff;\n      }\n      const dim = Dimensions.cover(dimImage, dimEl);\n      for (const prop2 of bgProps) {\n        const attr = prop2 === \"bgy\" ? \"height\" : \"width\";\n        const overflow = dim[attr] - dimEl[attr];\n        positions[prop2] = `max(${getBackgroundPos(el, prop2)},-${overflow}px) + ${positions[prop2]}`;\n      }\n      const fn = setBackgroundPosFn(bgProps, positions, props2);\n      return (css2, percent) => {\n        fn(css2, percent);\n        css2.backgroundSize = `${dim.width}px ${dim.height}px`;\n        css2.backgroundRepeat = \"no-repeat\";\n      };\n    }\n    function getBackgroundPos(el, prop) {\n      return getCssValue(el, `background-position-${prop.slice(-1)}`, \"\");\n    }\n    function setBackgroundPosFn(bgProps, positions, props2) {\n      return function(css2, percent) {\n        for (const prop of bgProps) {\n          const value = getValue(props2[prop], percent);\n          css2[`background-position-${prop.slice(-1)}`] = `calc(${positions[prop]} + ${value}px)`;\n        }\n      };\n    }\n    const loading = {};\n    const dimensions = {};\n    function getBackgroundImageDimensions(el) {\n      const src = css(el, \"backgroundImage\").replace(/^none|url\\([\"']?(.+?)[\"']?\\)$/, \"$1\");\n      if (dimensions[src]) {\n        return dimensions[src];\n      }\n      const image = new Image();\n      if (src) {\n        image.src = src;\n        if (!image.naturalWidth && !loading[src]) {\n          once(image, \"error load\", () => {\n            dimensions[src] = toDimensions(image);\n            trigger(el, createEvent(\"load\", false));\n          });\n          loading[src] = true;\n          return toDimensions(image);\n        }\n      }\n      return dimensions[src] = toDimensions(image);\n    }\n    function toDimensions(image) {\n      return {\n        width: image.naturalWidth,\n        height: image.naturalHeight\n      };\n    }\n    function parseStops(stops, fn = toFloat) {\n      const result = [];\n      const { length } = stops;\n      let nullIndex = 0;\n      for (let i = 0; i < length; i++) {\n        let [value, percent] = isString(stops[i]) ? stops[i].trim().split(/ (?![^(]*\\))/) : [stops[i]];\n        value = fn(value);\n        percent = percent ? toFloat(percent) / 100 : null;\n        if (i === 0) {\n          if (percent === null) {\n            percent = 0;\n          } else if (percent) {\n            result.push([value, 0]);\n          }\n        } else if (i === length - 1) {\n          if (percent === null) {\n            percent = 1;\n          } else if (percent !== 1) {\n            result.push([value, percent]);\n            percent = 1;\n          }\n        }\n        result.push([value, percent]);\n        if (percent === null) {\n          nullIndex++;\n        } else if (nullIndex) {\n          const leftPercent = result[i - nullIndex - 1][1];\n          const p = (percent - leftPercent) / (nullIndex + 1);\n          for (let j = nullIndex; j > 0; j--) {\n            result[i - j][1] = leftPercent + p * (nullIndex - j + 1);\n          }\n          nullIndex = 0;\n        }\n      }\n      return result;\n    }\n    function getStop(stops, percent) {\n      const index = findIndex(stops.slice(1), ([, targetPercent]) => percent <= targetPercent) + 1;\n      return [\n        stops[index - 1][0],\n        stops[index][0],\n        (percent - stops[index - 1][1]) / (stops[index][1] - stops[index - 1][1])\n      ];\n    }\n    function getValue(stops, percent) {\n      const [start, end, p] = getStop(stops, percent);\n      return start + (end - start) * p;\n    }\n    const unitRe = /^-?\\d+(?:\\.\\d+)?(\\S+)?/;\n    function getUnit(stops, defaultUnit) {\n      var _a;\n      for (const stop of stops) {\n        const match = (_a = stop.match) == null ? void 0 : _a.call(stop, unitRe);\n        if (match) {\n          return match[1];\n        }\n      }\n      return defaultUnit;\n    }\n    function getCssValue(el, prop, value) {\n      const prev = el.style[prop];\n      const val = css(css(el, prop, value), prop);\n      el.style[prop] = prev;\n      return val;\n    }\n    function fillObject(keys2, value) {\n      return keys2.reduce((data, prop) => {\n        data[prop] = value;\n        return data;\n      }, {});\n    }\n    function ease(percent, easing) {\n      return easing >= 0 ? Math.pow(percent, easing + 1) : 1 - Math.pow(1 - percent, 1 - easing);\n    }\n\n    var parallax = {\n      mixins: [Parallax],\n      props: {\n        target: String,\n        viewport: Number,\n        // Deprecated\n        easing: Number,\n        start: String,\n        end: String\n      },\n      data: {\n        target: false,\n        viewport: 1,\n        easing: 1,\n        start: 0,\n        end: 0\n      },\n      computed: {\n        target: ({ target }, $el) => getOffsetElement(target && query(target, $el) || $el),\n        start({ start }) {\n          return toPx(start, \"height\", this.target, true);\n        },\n        end({ end, viewport: viewport2 }) {\n          return toPx(\n            end || (viewport2 = (1 - viewport2) * 100) && `${viewport2}vh+${viewport2}%`,\n            \"height\",\n            this.target,\n            true\n          );\n        }\n      },\n      observe: [\n        viewport(),\n        scroll$1({ target: ({ target }) => target }),\n        resize({ target: ({ $el, target }) => [$el, target, scrollParent(target, true)] })\n      ],\n      update: {\n        read({ percent }, types) {\n          if (!types.has(\"scroll\") || types.has(\"resize\")) {\n            percent = false;\n          }\n          if (!isVisible(this.$el)) {\n            return false;\n          }\n          if (!this.matchMedia) {\n            return;\n          }\n          const prev = percent;\n          percent = ease(scrolledOver(this.target, this.start, this.end), this.easing);\n          return {\n            percent,\n            style: prev === percent ? false : this.getCss(percent)\n          };\n        },\n        write({ style }) {\n          if (!this.matchMedia) {\n            this.reset();\n            return;\n          }\n          style && css(this.$el, style);\n        },\n        events: [\"scroll\", \"resize\"]\n      }\n    };\n    function getOffsetElement(el) {\n      return el ? \"offsetTop\" in el ? el : getOffsetElement(parent(el)) : document.documentElement;\n    }\n\n    var SliderParallax = {\n      props: {\n        parallax: Boolean,\n        parallaxTarget: Boolean,\n        parallaxStart: String,\n        parallaxEnd: String,\n        parallaxEasing: Number\n      },\n      data: {\n        parallax: false,\n        parallaxTarget: false,\n        parallaxStart: 0,\n        parallaxEnd: 0,\n        parallaxEasing: 0\n      },\n      observe: [\n        resize({\n          target: ({ $el, parallaxTarget }) => [$el, parallaxTarget],\n          filter: ({ parallax }) => parallax\n        }),\n        scroll$1({ filter: ({ parallax }) => parallax })\n      ],\n      computed: {\n        parallaxTarget({ parallaxTarget }, $el) {\n          return parallaxTarget && query(parallaxTarget, $el) || this.list;\n        }\n      },\n      update: {\n        read() {\n          if (!this.parallax) {\n            return false;\n          }\n          const target = this.parallaxTarget;\n          if (!target) {\n            return false;\n          }\n          const start = toPx(this.parallaxStart, \"height\", target, true);\n          const end = toPx(this.parallaxEnd, \"height\", target, true);\n          const percent = ease(scrolledOver(target, start, end), this.parallaxEasing);\n          return { parallax: this.getIndexAt(percent) };\n        },\n        write({ parallax }) {\n          const [prevIndex, slidePercent] = parallax;\n          const nextIndex = this.getValidIndex(prevIndex + Math.ceil(slidePercent));\n          const prev = this.slides[prevIndex];\n          const next = this.slides[nextIndex];\n          const { triggerShow, triggerShown, triggerHide, triggerHidden } = useTriggers(this);\n          if (~this.prevIndex) {\n            for (const i of /* @__PURE__ */ new Set([this.index, this.prevIndex])) {\n              if (!includes([nextIndex, prevIndex], i)) {\n                triggerHide(this.slides[i]);\n                triggerHidden(this.slides[i]);\n              }\n            }\n          }\n          const changed = this.prevIndex !== prevIndex || this.index !== nextIndex;\n          this.dir = 1;\n          this.prevIndex = prevIndex;\n          this.index = nextIndex;\n          if (prev !== next) {\n            triggerHide(prev);\n          }\n          triggerShow(next);\n          if (changed) {\n            triggerShown(prev);\n          }\n          this._translate(prev === next ? 1 : slidePercent, prev, next);\n        },\n        events: [\"scroll\", \"resize\"]\n      },\n      methods: {\n        getIndexAt(percent) {\n          const index = percent * (this.length - 1);\n          return [Math.floor(index), index % 1];\n        }\n      }\n    };\n    function useTriggers(cmp) {\n      const { clsSlideActive, clsEnter, clsLeave } = cmp;\n      return { triggerShow, triggerShown, triggerHide, triggerHidden };\n      function triggerShow(el) {\n        if (hasClass(el, clsLeave)) {\n          triggerHide(el);\n          triggerHidden(el);\n        }\n        if (!hasClass(el, clsSlideActive)) {\n          trigger(el, \"beforeitemshow\", [cmp]);\n          trigger(el, \"itemshow\", [cmp]);\n        }\n      }\n      function triggerShown(el) {\n        if (hasClass(el, clsEnter)) {\n          trigger(el, \"itemshown\", [cmp]);\n        }\n      }\n      function triggerHide(el) {\n        if (!hasClass(el, clsSlideActive)) {\n          triggerShow(el);\n        }\n        if (hasClass(el, clsEnter)) {\n          triggerShown(el);\n        }\n        if (!hasClass(el, clsLeave)) {\n          trigger(el, \"beforeitemhide\", [cmp]);\n          trigger(el, \"itemhide\", [cmp]);\n        }\n      }\n      function triggerHidden(el) {\n        if (hasClass(el, clsLeave)) {\n          trigger(el, \"itemhidden\", [cmp]);\n        }\n      }\n    }\n\n    var SliderReactive = {\n      update: {\n        write() {\n          if (this.stack.length || this.dragging || this.parallax) {\n            return;\n          }\n          const index = this.getValidIndex();\n          if (!~this.prevIndex || this.index !== index) {\n            this.show(index);\n          } else {\n            this._translate(1);\n          }\n        },\n        events: [\"resize\"]\n      }\n    };\n\n    var SliderPreload = {\n      observe: lazyload({\n        target: ({ slides }) => slides,\n        targets: (instance) => instance.getAdjacentSlides()\n      }),\n      methods: {\n        getAdjacentSlides() {\n          return [1, -1].map((i) => this.slides[this.getIndex(this.index + i)]);\n        }\n      }\n    };\n\n    function Transitioner(prev, next, dir, { center, easing, list }) {\n      const from = prev ? getLeft(prev, list, center) : getLeft(next, list, center) + dimensions$1(next).width * dir;\n      const to = next ? getLeft(next, list, center) : from + dimensions$1(prev).width * dir * (isRtl ? -1 : 1);\n      const { promise, resolve } = withResolvers();\n      return {\n        dir,\n        show(duration, percent = 0, linear) {\n          const timing = linear ? \"linear\" : easing;\n          duration -= Math.round(duration * clamp(percent, -1, 1));\n          css(list, \"transitionProperty\", \"none\");\n          this.translate(percent);\n          css(list, \"transitionProperty\", \"\");\n          percent = prev ? percent : clamp(percent, 0, 1);\n          triggerUpdate(this.getItemIn(), \"itemin\", { percent, duration, timing, dir });\n          prev && triggerUpdate(this.getItemIn(true), \"itemout\", {\n            percent: 1 - percent,\n            duration,\n            timing,\n            dir\n          });\n          Transition.start(\n            list,\n            { transform: translate(-to * (isRtl ? -1 : 1), \"px\") },\n            duration,\n            timing\n          ).then(resolve, noop);\n          return promise;\n        },\n        cancel() {\n          return Transition.cancel(list);\n        },\n        reset() {\n          css(list, \"transform\", \"\");\n        },\n        async forward(duration, percent = this.percent()) {\n          await this.cancel();\n          return this.show(duration, percent, true);\n        },\n        translate(percent) {\n          if (percent !== this.percent()) {\n            const distance = this.getDistance() * dir * (isRtl ? -1 : 1);\n            css(\n              list,\n              \"transform\",\n              translate(\n                clamp(\n                  -to + (distance - distance * percent),\n                  -getWidth(list),\n                  dimensions$1(list).width\n                ) * (isRtl ? -1 : 1),\n                \"px\"\n              )\n            );\n          }\n          const actives = this.getActives();\n          const itemIn = this.getItemIn();\n          const itemOut = this.getItemIn(true);\n          percent = prev ? clamp(percent, -1, 1) : 0;\n          for (const slide of children(list)) {\n            const isActive = includes(actives, slide);\n            const isIn = slide === itemIn;\n            const isOut = slide === itemOut;\n            const translateIn = isIn || !isOut && (isActive || dir * (isRtl ? -1 : 1) === -1 ^ getElLeft(slide, list) > getElLeft(prev || next));\n            triggerUpdate(slide, `itemtranslate${translateIn ? \"in\" : \"out\"}`, {\n              dir,\n              percent: isOut ? 1 - percent : isIn ? percent : isActive ? 1 : 0\n            });\n          }\n        },\n        percent() {\n          return Math.abs(\n            (new DOMMatrix(css(list, \"transform\")).m41 * (isRtl ? -1 : 1) + from) / (to - from)\n          );\n        },\n        getDistance() {\n          return Math.abs(to - from);\n        },\n        getItemIn(out = false) {\n          let actives = this.getActives();\n          let nextActives = inView(list, getLeft(next || prev, list, center));\n          if (out) {\n            const temp = actives;\n            actives = nextActives;\n            nextActives = temp;\n          }\n          return nextActives[findIndex(nextActives, (el) => !includes(actives, el))];\n        },\n        getActives() {\n          return inView(list, getLeft(prev || next, list, center));\n        }\n      };\n    }\n    function getLeft(el, list, center) {\n      const left = getElLeft(el, list);\n      return center ? left - centerEl(el, list) : Math.min(left, getMax(list));\n    }\n    function getMax(list) {\n      return Math.max(0, getWidth(list) - dimensions$1(list).width);\n    }\n    function getWidth(list, index) {\n      return sumBy(children(list).slice(0, index), (el) => dimensions$1(el).width);\n    }\n    function centerEl(el, list) {\n      return (dimensions$1(list).width - dimensions$1(el).width) / 2;\n    }\n    function getElLeft(el, list) {\n      return el && (position(el).left + (isRtl ? dimensions$1(el).width - dimensions$1(list).width : 0)) * (isRtl ? -1 : 1) || 0;\n    }\n    function inView(list, listLeft) {\n      listLeft -= 1;\n      const listWidth = dimensions$1(list).width;\n      const listRight = listLeft + listWidth + 2;\n      return children(list).filter((slide) => {\n        const slideLeft = getElLeft(slide, list);\n        const slideRight = slideLeft + Math.min(dimensions$1(slide).width, listWidth);\n        return slideLeft >= listLeft && slideRight <= listRight;\n      });\n    }\n\n    var slider = {\n      mixins: [Class, Slider, SliderReactive, SliderParallax, SliderPreload],\n      props: {\n        center: Boolean,\n        sets: Boolean,\n        active: String\n      },\n      data: {\n        center: false,\n        sets: false,\n        attrItem: \"uk-slider-item\",\n        selList: \".uk-slider-items\",\n        selNav: \".uk-slider-nav\",\n        clsContainer: \"uk-slider-container\",\n        active: \"all\",\n        Transitioner\n      },\n      computed: {\n        finite({ finite }) {\n          return finite || isFinite(this.list, this.center);\n        },\n        maxIndex() {\n          if (!this.finite || this.center && !this.sets) {\n            return this.length - 1;\n          }\n          if (this.center) {\n            return last(this.sets);\n          }\n          let lft = 0;\n          const max = getMax(this.list);\n          const index = findIndex(this.slides, (el) => {\n            if (lft >= max - 5e-3) {\n              return true;\n            }\n            lft += dimensions$1(el).width;\n          });\n          return ~index ? index : this.length - 1;\n        },\n        sets({ sets: enabled }) {\n          if (!enabled || this.parallax) {\n            return;\n          }\n          let left = 0;\n          const sets = [];\n          const width = dimensions$1(this.list).width;\n          for (let i = 0; i < this.length; i++) {\n            const slideWidth = dimensions$1(this.slides[i]).width;\n            if (left + slideWidth > width) {\n              left = 0;\n            }\n            if (this.center) {\n              if (left < width / 2 && left + slideWidth + dimensions$1(this.slides[getIndex(i + 1, this.slides)]).width / 2 > width / 2) {\n                sets.push(i);\n                left = (width - slideWidth) / 2;\n              }\n            } else if (left === 0) {\n              sets.push(Math.min(i, this.maxIndex));\n            }\n            left += slideWidth;\n          }\n          if (sets.length) {\n            return sets;\n          }\n        },\n        transitionOptions() {\n          return {\n            center: this.center,\n            list: this.list\n          };\n        },\n        slides() {\n          return children(this.list).filter(isVisible);\n        }\n      },\n      connected() {\n        toggleClass(this.$el, this.clsContainer, !$(`.${this.clsContainer}`, this.$el));\n      },\n      observe: [\n        resize({\n          target: ({ list, $el }) => [$el, ...children(list)]\n        }),\n        intersection({\n          handler(entries) {\n            for (const { target, isIntersecting } of entries) {\n              target.ariaHidden = target.inert = !isIntersecting;\n            }\n          },\n          target: ({ list }) => children(list),\n          args: { intersecting: false },\n          options: ({ $el }) => ({ root: $el, rootMargin: \"0px -10px\" })\n        })\n      ],\n      update: {\n        write() {\n          for (const el of this.navItems) {\n            const index = toNumber(data(el, this.attrItem));\n            if (index !== false) {\n              el.hidden = !this.maxIndex || index > this.maxIndex || this.sets && !includes(this.sets, index);\n            }\n          }\n          this.reorder();\n          if (!this.parallax) {\n            this._translate(1);\n          }\n          this.updateActiveClasses();\n        },\n        events: [\"resize\"]\n      },\n      events: {\n        beforeitemshow(e) {\n          if (!this.dragging && this.sets && this.stack.length < 2 && !includes(this.sets, this.index)) {\n            this.index = this.getValidIndex();\n          }\n          const diff = Math.abs(\n            this.index - this.prevIndex + (this.dir > 0 && this.index < this.prevIndex || this.dir < 0 && this.index > this.prevIndex ? (this.maxIndex + 1) * this.dir : 0)\n          );\n          if (!this.dragging && diff > 1) {\n            for (let i = 0; i < diff; i++) {\n              this.stack.splice(1, 0, this.dir > 0 ? \"next\" : \"previous\");\n            }\n            e.preventDefault();\n            return;\n          }\n          const index = this.dir < 0 || !this.slides[this.prevIndex] ? this.index : this.prevIndex;\n          const avgWidth = getWidth(this.list) / this.length;\n          this.duration = speedUp(avgWidth / this.velocity) * (dimensions$1(this.slides[index]).width / avgWidth);\n          this.reorder();\n        },\n        itemshow() {\n          if (~this.prevIndex) {\n            addClass(this._getTransitioner().getItemIn(), this.clsActive);\n          }\n          this.updateActiveClasses(this.prevIndex);\n        },\n        itemshown() {\n          this.updateActiveClasses();\n        }\n      },\n      methods: {\n        reorder() {\n          if (this.finite) {\n            css(this.slides, \"order\", \"\");\n            return;\n          }\n          const index = this.dir > 0 && this.slides[this.prevIndex] ? this.prevIndex : this.index;\n          this.slides.forEach(\n            (slide, i) => css(\n              slide,\n              \"order\",\n              this.dir > 0 && i < index ? 1 : this.dir < 0 && i >= this.index ? -1 : \"\"\n            )\n          );\n          if (!this.center || !this.length) {\n            return;\n          }\n          const next = this.slides[index];\n          let width = (dimensions$1(this.list).width - dimensions$1(next).width) / 2;\n          let j = 0;\n          while (width > 0) {\n            const slideIndex = this.getIndex(--j + index, index);\n            const slide = this.slides[slideIndex];\n            css(slide, \"order\", slideIndex > index ? -2 : -1);\n            width -= dimensions$1(slide).width;\n          }\n        },\n        updateActiveClasses(currentIndex = this.index) {\n          let actives = this._getTransitioner(currentIndex).getActives();\n          if (this.active !== \"all\") {\n            actives = [this.slides[this.getValidIndex(currentIndex)]];\n          }\n          const activeClasses = [\n            this.clsActive,\n            !this.sets || includes(this.sets, toFloat(this.index)) ? this.clsActivated : \"\"\n          ];\n          for (const slide of this.slides) {\n            toggleClass(slide, activeClasses, includes(actives, slide));\n          }\n        },\n        getValidIndex(index = this.index, prevIndex = this.prevIndex) {\n          index = this.getIndex(index, prevIndex);\n          if (!this.sets) {\n            return index;\n          }\n          let prev;\n          do {\n            if (includes(this.sets, index)) {\n              return index;\n            }\n            prev = index;\n            index = this.getIndex(index + this.dir, prevIndex);\n          } while (index !== prev);\n          return index;\n        },\n        getAdjacentSlides() {\n          const { width } = dimensions$1(this.list);\n          const left = -width;\n          const right = width * 2;\n          const slideWidth = dimensions$1(this.slides[this.index]).width;\n          const slideLeft = this.center ? (width - slideWidth) / 2 : 0;\n          const slides = /* @__PURE__ */ new Set();\n          for (const i of [-1, 1]) {\n            let currentLeft = slideLeft + (i > 0 ? slideWidth : 0);\n            let j = 0;\n            do {\n              const slide = this.slides[this.getIndex(this.index + i + j++ * i)];\n              currentLeft += dimensions$1(slide).width * i;\n              slides.add(slide);\n            } while (this.length > j && currentLeft > left && currentLeft < right);\n          }\n          return [...slides];\n        },\n        getIndexAt(percent) {\n          let index = -1;\n          const scrollDist = this.center ? getWidth(this.list) - (dimensions$1(this.slides[0]).width + dimensions$1(last(this.slides)).width) / 2 : getWidth(this.list, this.maxIndex);\n          let dist = percent * scrollDist;\n          let slidePercent;\n          do {\n            const slideWidth = dimensions$1(this.slides[++index]).width;\n            const slideDist = this.center ? (slideWidth + dimensions$1(this.slides[index + 1]).width) / 2 : slideWidth;\n            slidePercent = dist / slideDist % 1;\n            dist -= slideDist;\n          } while (dist >= 0 && index < this.maxIndex);\n          return [index, slidePercent];\n        }\n      }\n    };\n    function isFinite(list, center) {\n      if (!list || list.length < 2) {\n        return true;\n      }\n      const { width: listWidth } = dimensions$1(list);\n      if (!center) {\n        return Math.ceil(getWidth(list)) < Math.trunc(listWidth + getMaxElWidth(list));\n      }\n      const slides = children(list);\n      const listHalf = Math.trunc(listWidth / 2);\n      for (const index in slides) {\n        const slide = slides[index];\n        const slideWidth = dimensions$1(slide).width;\n        const slidesInView = /* @__PURE__ */ new Set([slide]);\n        let diff = 0;\n        for (const i of [-1, 1]) {\n          let left = slideWidth / 2;\n          let j = 0;\n          while (left < listHalf) {\n            const nextSlide = slides[getIndex(+index + i + j++ * i, slides)];\n            if (slidesInView.has(nextSlide)) {\n              return true;\n            }\n            left += dimensions$1(nextSlide).width;\n            slidesInView.add(nextSlide);\n          }\n          diff = Math.max(\n            diff,\n            (slideWidth + dimensions$1(slides[getIndex(+index + i, slides)]).width) / 2 - (left - listHalf)\n          );\n        }\n        if (Math.trunc(diff) > sumBy(\n          slides.filter((slide2) => !slidesInView.has(slide2)),\n          (slide2) => dimensions$1(slide2).width\n        )) {\n          return true;\n        }\n      }\n      return false;\n    }\n    function getMaxElWidth(list) {\n      return Math.max(0, ...children(list).map((el) => dimensions$1(el).width));\n    }\n\n    var sliderParallax = {\n      mixins: [Parallax],\n      beforeConnect() {\n        this.item = this.$el.closest(`.${this.$options.id.replace(\"parallax\", \"items\")} > *`);\n      },\n      disconnected() {\n        this.item = null;\n      },\n      events: [\n        {\n          name: \"itemin itemout\",\n          self: true,\n          el: ({ item }) => item,\n          handler({ type, detail: { percent, duration, timing, dir } }) {\n            fastdom.read(() => {\n              if (!this.matchMedia) {\n                return;\n              }\n              const propsFrom = this.getCss(getCurrentPercent(type, dir, percent));\n              const propsTo = this.getCss(isIn(type) ? 0.5 : dir > 0 ? 1 : 0);\n              fastdom.write(() => {\n                css(this.$el, propsFrom);\n                Transition.start(this.$el, propsTo, duration, timing).catch(noop);\n              });\n            });\n          }\n        },\n        {\n          name: \"transitioncanceled transitionend\",\n          self: true,\n          el: ({ item }) => item,\n          handler() {\n            Transition.cancel(this.$el);\n          }\n        },\n        {\n          name: \"itemtranslatein itemtranslateout\",\n          self: true,\n          el: ({ item }) => item,\n          handler({ type, detail: { percent, dir } }) {\n            fastdom.read(() => {\n              if (!this.matchMedia) {\n                this.reset();\n                return;\n              }\n              const props = this.getCss(getCurrentPercent(type, dir, percent));\n              fastdom.write(() => css(this.$el, props));\n            });\n          }\n        }\n      ]\n    };\n    function isIn(type) {\n      return endsWith(type, \"in\");\n    }\n    function getCurrentPercent(type, dir, percent) {\n      percent /= 2;\n      return isIn(type) ^ dir < 0 ? percent : 1 - percent;\n    }\n\n    var slideshow = {\n      mixins: [Class, Slideshow, SliderReactive, SliderParallax, SliderPreload],\n      props: {\n        ratio: String,\n        minHeight: String,\n        maxHeight: String\n      },\n      data: {\n        ratio: \"16:9\",\n        minHeight: void 0,\n        maxHeight: void 0,\n        selList: \".uk-slideshow-items\",\n        attrItem: \"uk-slideshow-item\",\n        selNav: \".uk-slideshow-nav\",\n        Animations: Animations$1\n      },\n      watch: {\n        list(list) {\n          css(list, {\n            aspectRatio: this.ratio && this.ratio !== \"false\" ? this.ratio.replace(\":\", \"/\") : \"\",\n            minHeight: this.minHeight,\n            maxHeight: this.maxHeight,\n            width: \"100%\"\n          });\n        }\n      }\n    };\n\n    const pointerEnd = [pointerUp$1, pointerCancel];\n    var sortable = {\n      mixins: [Class, Animate],\n      props: {\n        group: String,\n        threshold: Number,\n        clsItem: String,\n        clsPlaceholder: String,\n        clsDrag: String,\n        clsDragState: String,\n        clsBase: String,\n        clsNoDrag: String,\n        clsEmpty: String,\n        clsCustom: String,\n        handle: String\n      },\n      data: {\n        group: false,\n        threshold: 5,\n        clsItem: \"uk-sortable-item\",\n        clsPlaceholder: \"uk-sortable-placeholder\",\n        clsDrag: \"uk-sortable-drag\",\n        clsDragState: \"uk-drag\",\n        clsBase: \"uk-sortable\",\n        clsNoDrag: \"uk-sortable-nodrag\",\n        clsEmpty: \"uk-sortable-empty\",\n        clsCustom: \"\",\n        handle: false,\n        pos: {}\n      },\n      events: {\n        name: pointerDown$1,\n        passive: false,\n        handler(e) {\n          this.init(e);\n        }\n      },\n      computed: {\n        target: (_, $el) => ($el.tBodies || [$el])[0],\n        items() {\n          return children(this.target);\n        },\n        isEmpty() {\n          return !this.items.length;\n        },\n        handles({ handle }, $el) {\n          return handle ? $$(handle, $el) : this.items;\n        }\n      },\n      watch: {\n        isEmpty(empty) {\n          toggleClass(this.target, this.clsEmpty, empty);\n        },\n        handles(handles, prev) {\n          const props = { touchAction: \"none\", userSelect: \"none\" };\n          resetProps(prev, props);\n          css(handles, props);\n        }\n      },\n      update: {\n        write(data) {\n          if (!this.drag || !parent(this.placeholder)) {\n            return;\n          }\n          const {\n            pos: { x, y },\n            origin: { offsetTop, offsetLeft },\n            placeholder\n          } = this;\n          css(this.drag, {\n            top: y - offsetTop,\n            left: x - offsetLeft\n          });\n          const sortable = this.getSortable(document.elementFromPoint(x, y));\n          if (!sortable) {\n            return;\n          }\n          const { items } = sortable;\n          if (items.some(Transition.inProgress)) {\n            return;\n          }\n          const target = findTarget(items, { x, y });\n          if (items.length && (!target || target === placeholder)) {\n            return;\n          }\n          const previous = this.getSortable(placeholder);\n          const insertTarget = findInsertTarget(\n            sortable.target,\n            target,\n            placeholder,\n            { x, y },\n            sortable === previous && data.moved !== target\n          );\n          if (insertTarget === false) {\n            return;\n          }\n          if (insertTarget && placeholder === insertTarget) {\n            return;\n          }\n          if (sortable !== previous) {\n            previous.remove(placeholder);\n            data.moved = target;\n          } else {\n            delete data.moved;\n          }\n          sortable.insert(placeholder, insertTarget);\n          this.touched.add(sortable);\n        },\n        events: [\"move\"]\n      },\n      methods: {\n        init(e) {\n          const { target, button, defaultPrevented } = e;\n          const [placeholder] = this.items.filter((el) => el.contains(target));\n          if (!placeholder || defaultPrevented || button > 0 || isInput(target) || target.closest(`.${this.clsNoDrag}`) || this.handle && !target.closest(this.handle)) {\n            return;\n          }\n          e.preventDefault();\n          this.pos = getEventPos(e);\n          this.touched = /* @__PURE__ */ new Set([this]);\n          this.placeholder = placeholder;\n          this.origin = { target, index: index(placeholder), ...this.pos };\n          on(document, pointerMove$1, this.move);\n          on(document, pointerEnd, this.end);\n          if (!this.threshold) {\n            this.start(e);\n          }\n        },\n        start(e) {\n          this.drag = appendDrag(this.$container, this.placeholder);\n          const { left, top } = dimensions$1(this.placeholder);\n          assign(this.origin, { offsetLeft: this.pos.x - left, offsetTop: this.pos.y - top });\n          addClass(this.drag, this.clsDrag, this.clsCustom);\n          addClass(this.placeholder, this.clsPlaceholder);\n          addClass(this.items, this.clsItem);\n          addClass(document.documentElement, this.clsDragState);\n          trigger(this.$el, \"start\", [this, this.placeholder]);\n          trackScroll(this.pos);\n          this.move(e);\n        },\n        move: throttle(function(e) {\n          assign(this.pos, getEventPos(e));\n          if (!this.drag && (Math.abs(this.pos.x - this.origin.x) > this.threshold || Math.abs(this.pos.y - this.origin.y) > this.threshold)) {\n            this.start(e);\n          }\n          this.$emit(\"move\");\n        }),\n        end() {\n          off(document, pointerMove$1, this.move);\n          off(document, pointerEnd, this.end);\n          if (!this.drag) {\n            return;\n          }\n          untrackScroll();\n          const sortable = this.getSortable(this.placeholder);\n          if (this === sortable) {\n            if (this.origin.index !== index(this.placeholder)) {\n              trigger(this.$el, \"moved\", [this, this.placeholder]);\n            }\n          } else {\n            trigger(sortable.$el, \"added\", [sortable, this.placeholder]);\n            trigger(this.$el, \"removed\", [this, this.placeholder]);\n          }\n          trigger(this.$el, \"stop\", [this, this.placeholder]);\n          remove$1(this.drag);\n          this.drag = null;\n          for (const { clsPlaceholder, clsItem } of this.touched) {\n            for (const sortable2 of this.touched) {\n              removeClass(sortable2.items, clsPlaceholder, clsItem);\n            }\n          }\n          this.touched = null;\n          removeClass(document.documentElement, this.clsDragState);\n        },\n        insert(element, target) {\n          addClass(this.items, this.clsItem);\n          if (target && target.previousElementSibling !== element) {\n            this.animate(() => before(target, element));\n          } else if (!target && this.target.lastElementChild !== element) {\n            this.animate(() => append(this.target, element));\n          }\n        },\n        remove(element) {\n          if (this.target.contains(element)) {\n            this.animate(() => remove$1(element));\n          }\n        },\n        getSortable(element) {\n          do {\n            const sortable = this.$getComponent(element, \"sortable\");\n            if (sortable && (sortable === this || this.group !== false && sortable.group === this.group)) {\n              return sortable;\n            }\n          } while (element = parent(element));\n        }\n      }\n    };\n    let trackTimer;\n    function trackScroll(pos) {\n      let last = Date.now();\n      trackTimer = setInterval(() => {\n        let { x, y } = pos;\n        y += document.scrollingElement.scrollTop;\n        const dist = (Date.now() - last) * 0.3;\n        last = Date.now();\n        scrollParents(document.elementFromPoint(x, pos.y)).reverse().some((scrollEl) => {\n          let { scrollTop: scroll, scrollHeight } = scrollEl;\n          const { top, bottom, height: height2 } = offsetViewport(scrollEl);\n          if (top < y && top + 35 > y) {\n            scroll -= dist;\n          } else if (bottom > y && bottom - 35 < y) {\n            scroll += dist;\n          } else {\n            return;\n          }\n          if (scroll > 0 && scroll < scrollHeight - height2) {\n            scrollEl.scrollTop = scroll;\n            return true;\n          }\n        });\n      }, 15);\n    }\n    function untrackScroll() {\n      clearInterval(trackTimer);\n    }\n    function appendDrag(container, element) {\n      let clone;\n      if (isTag(element, \"li\", \"tr\")) {\n        clone = $(\"<div>\");\n        append(clone, element.cloneNode(true).children);\n        for (const attribute of element.getAttributeNames()) {\n          attr(clone, attribute, element.getAttribute(attribute));\n        }\n      } else {\n        clone = element.cloneNode(true);\n      }\n      append(container, clone);\n      css(clone, \"margin\", \"0\", \"important\");\n      css(clone, {\n        boxSizing: \"border-box\",\n        width: element.offsetWidth,\n        height: element.offsetHeight,\n        padding: css(element, \"padding\")\n      });\n      height$1(clone.firstElementChild, height$1(element.firstElementChild));\n      return clone;\n    }\n    function findTarget(items, point) {\n      return items[findIndex(items, (item) => pointInRect(point, dimensions$1(item)))];\n    }\n    function findInsertTarget(list, target, placeholder, point, sameList) {\n      if (!children(list).length) {\n        return;\n      }\n      const rect = dimensions$1(target);\n      if (!sameList) {\n        if (!isHorizontal(list, placeholder)) {\n          return point.y < rect.top + rect.height / 2 ? target : target.nextElementSibling;\n        }\n        return target;\n      }\n      const placeholderRect = dimensions$1(placeholder);\n      const sameRow = linesIntersect(\n        [rect.top, rect.bottom],\n        [placeholderRect.top, placeholderRect.bottom]\n      );\n      const [pointerPos, lengthProp, startProp, endProp] = sameRow ? [point.x, \"width\", \"left\", \"right\"] : [point.y, \"height\", \"top\", \"bottom\"];\n      const diff = placeholderRect[lengthProp] < rect[lengthProp] ? rect[lengthProp] - placeholderRect[lengthProp] : 0;\n      if (placeholderRect[startProp] < rect[startProp]) {\n        if (diff && pointerPos < rect[startProp] + diff) {\n          return false;\n        }\n        return target.nextElementSibling;\n      }\n      if (diff && pointerPos > rect[endProp] - diff) {\n        return false;\n      }\n      return target;\n    }\n    function isHorizontal(list, placeholder) {\n      const single = children(list).length === 1;\n      if (single) {\n        append(list, placeholder);\n      }\n      const items = children(list);\n      const isHorizontal2 = items.some((el, i) => {\n        const rectA = dimensions$1(el);\n        return items.slice(i + 1).some((el2) => {\n          const rectB = dimensions$1(el2);\n          return !linesIntersect([rectA.left, rectA.right], [rectB.left, rectB.right]);\n        });\n      });\n      if (single) {\n        remove$1(placeholder);\n      }\n      return isHorizontal2;\n    }\n    function linesIntersect(lineA, lineB) {\n      return lineA[1] > lineB[0] && lineB[1] > lineA[0];\n    }\n    function throttle(fn) {\n      let throttled;\n      return function(...args) {\n        if (!throttled) {\n          throttled = true;\n          fn.call(this, ...args);\n          requestAnimationFrame(() => throttled = false);\n        }\n      };\n    }\n\n    var Position = {\n      props: {\n        pos: String,\n        offset: Boolean,\n        flip: Boolean,\n        shift: Boolean,\n        inset: Boolean\n      },\n      data: {\n        pos: `bottom-${isRtl ? \"right\" : \"left\"}`,\n        offset: false,\n        flip: true,\n        shift: true,\n        inset: false\n      },\n      connected() {\n        this.pos = this.$props.pos.split(\"-\").concat(\"center\").slice(0, 2);\n        [this.dir, this.align] = this.pos;\n        this.axis = includes([\"top\", \"bottom\"], this.dir) ? \"y\" : \"x\";\n      },\n      methods: {\n        positionAt(element, target, boundary) {\n          let offset = [this.getPositionOffset(element), this.getShiftOffset(element)];\n          const placement = [this.flip && \"flip\", this.shift && \"shift\"];\n          const attach = {\n            element: [this.inset ? this.dir : flipPosition(this.dir), this.align],\n            target: [this.dir, this.align]\n          };\n          if (this.axis === \"y\") {\n            for (const prop in attach) {\n              attach[prop].reverse();\n            }\n            offset.reverse();\n            placement.reverse();\n          }\n          const restoreScrollPosition = storeScrollPosition(element);\n          const elDim = dimensions$1(element);\n          css(element, { top: -elDim.height, left: -elDim.width });\n          positionAt(element, target, {\n            attach,\n            offset,\n            boundary,\n            placement,\n            viewportOffset: this.getViewportOffset(element)\n          });\n          restoreScrollPosition();\n        },\n        getPositionOffset(element = this.$el) {\n          return toPx(\n            this.offset === false ? css(element, \"--uk-position-offset\") : this.offset,\n            this.axis === \"x\" ? \"width\" : \"height\",\n            element\n          ) * (includes([\"left\", \"top\"], this.dir) ? -1 : 1) * (this.inset ? -1 : 1);\n        },\n        getShiftOffset(element = this.$el) {\n          return this.align === \"center\" ? 0 : toPx(\n            css(element, \"--uk-position-shift-offset\"),\n            this.axis === \"y\" ? \"width\" : \"height\",\n            element\n          ) * (includes([\"left\", \"top\"], this.align) ? 1 : -1);\n        },\n        getViewportOffset(element) {\n          return toPx(css(element, \"--uk-position-viewport-offset\"));\n        }\n      }\n    };\n    function storeScrollPosition(element) {\n      const scrollElement = scrollParent(element);\n      const { scrollTop } = scrollElement;\n      return () => {\n        if (scrollTop !== scrollElement.scrollTop) {\n          scrollElement.scrollTop = scrollTop;\n        }\n      };\n    }\n\n    var tooltip = {\n      mixins: [Container, Togglable, Position],\n      data: {\n        pos: \"top\",\n        animation: [\"uk-animation-scale-up\"],\n        duration: 100,\n        cls: \"uk-active\"\n      },\n      connected() {\n        makeFocusable(this.$el);\n      },\n      disconnected() {\n        this.hide();\n      },\n      methods: {\n        show() {\n          if (this.isToggled(this.tooltip || null)) {\n            return;\n          }\n          const { delay = 0, title } = parseProps(this.$options);\n          if (!title) {\n            return;\n          }\n          const titleAttr = attr(this.$el, \"title\");\n          const off = on(this.$el, [\"blur\", pointerLeave], (e) => !isTouch(e) && this.hide());\n          this.reset = () => {\n            attr(this.$el, { title: titleAttr, \"aria-describedby\": null });\n            off();\n          };\n          const id = generateId(this);\n          attr(this.$el, { title: null, \"aria-describedby\": id });\n          clearTimeout(this.showTimer);\n          this.showTimer = setTimeout(() => this._show(title, id), delay);\n        },\n        async hide() {\n          var _a;\n          if (matches(this.$el, \"input:focus\")) {\n            return;\n          }\n          clearTimeout(this.showTimer);\n          if (this.isToggled(this.tooltip || null)) {\n            await this.toggleElement(this.tooltip, false, false);\n          }\n          (_a = this.reset) == null ? void 0 : _a.call(this);\n          remove$1(this.tooltip);\n          this.tooltip = null;\n        },\n        async _show(title, id) {\n          this.tooltip = append(\n            this.container,\n            `<div id=\"${id}\" class=\"uk-${this.$options.name}\" role=\"tooltip\">  <div class=\"uk-${this.$options.name}-inner\">${title}</div>  </div>`\n          );\n          on(this.tooltip, \"toggled\", (e, toggled) => {\n            if (!toggled) {\n              return;\n            }\n            const update = () => this.positionAt(this.tooltip, this.$el);\n            update();\n            const [dir, align] = getAlignment(this.tooltip, this.$el, this.pos);\n            this.origin = this.axis === \"y\" ? `${flipPosition(dir)}-${align}` : `${align}-${flipPosition(dir)}`;\n            const handlers = [\n              once(\n                document,\n                `keydown ${pointerDown$1}`,\n                this.hide,\n                false,\n                (e2) => e2.type === pointerDown$1 && !this.$el.contains(e2.target) || e2.type === \"keydown\" && e2.keyCode === keyMap.ESC\n              ),\n              on([document, ...overflowParents(this.$el)], \"scroll\", update, {\n                passive: true\n              })\n            ];\n            once(this.tooltip, \"hide\", () => handlers.forEach((handler) => handler()), {\n              self: true\n            });\n          });\n          if (!await this.toggleElement(this.tooltip, true)) {\n            this.hide();\n          }\n        }\n      },\n      events: {\n        // Clicking a button does not give it focus on all browsers and platforms\n        // https://developer.mozilla.org/en-US/docs/Web/HTML/Element/button#clicking_and_focus\n        [`focus ${pointerEnter} ${pointerDown$1}`](e) {\n          if ((!isTouch(e) || e.type === pointerDown$1) && document.readyState !== \"loading\") {\n            this.show();\n          }\n        }\n      }\n    };\n    function makeFocusable(el) {\n      if (!isFocusable(el)) {\n        el.tabIndex = 0;\n      }\n    }\n    function getAlignment(el, target, [dir, align]) {\n      const elOffset = offset(el);\n      const targetOffset = offset(target);\n      const properties = [\n        [\"left\", \"right\"],\n        [\"top\", \"bottom\"]\n      ];\n      for (const props2 of properties) {\n        if (elOffset[props2[0]] >= targetOffset[props2[1]]) {\n          dir = props2[1];\n          break;\n        }\n        if (elOffset[props2[1]] <= targetOffset[props2[0]]) {\n          dir = props2[0];\n          break;\n        }\n      }\n      const props = includes(properties[0], dir) ? properties[1] : properties[0];\n      align = props.find((prop) => elOffset[prop] === targetOffset[prop]) || \"center\";\n      return [dir, align];\n    }\n    function parseProps(options) {\n      const { el, id, data: data$1 } = options;\n      return {\n        title: data(el, \"title\"),\n        delay: data(el, \"delay\"),\n        ...parseOptions(data(el, id), [\"title\"]),\n        ...data$1\n      };\n    }\n\n    var upload = {\n      mixins: [I18n],\n      i18n: {\n        invalidMime: \"Invalid File Type: %s\",\n        invalidName: \"Invalid File Name: %s\",\n        invalidSize: \"Invalid File Size: %s Kilobytes Max\"\n      },\n      props: {\n        allow: String,\n        clsDragover: String,\n        concurrent: Number,\n        maxSize: Number,\n        method: String,\n        mime: String,\n        multiple: Boolean,\n        name: String,\n        params: Object,\n        type: String,\n        url: String\n      },\n      data: {\n        allow: false,\n        clsDragover: \"uk-dragover\",\n        concurrent: 1,\n        maxSize: 0,\n        method: \"POST\",\n        mime: false,\n        multiple: false,\n        name: \"files[]\",\n        params: {},\n        type: \"\",\n        url: \"\",\n        abort: noop,\n        beforeAll: noop,\n        beforeSend: noop,\n        complete: noop,\n        completeAll: noop,\n        error: noop,\n        fail: noop,\n        load: noop,\n        loadEnd: noop,\n        loadStart: noop,\n        progress: noop\n      },\n      events: {\n        change(e) {\n          if (!matches(e.target, 'input[type=\"file\"]')) {\n            return;\n          }\n          e.preventDefault();\n          if (e.target.files) {\n            this.upload(e.target.files);\n          }\n          e.target.value = \"\";\n        },\n        drop(e) {\n          stop(e);\n          const transfer = e.dataTransfer;\n          if (!(transfer == null ? void 0 : transfer.files)) {\n            return;\n          }\n          removeClass(this.$el, this.clsDragover);\n          this.upload(transfer.files);\n        },\n        dragenter(e) {\n          stop(e);\n        },\n        dragover(e) {\n          stop(e);\n          addClass(this.$el, this.clsDragover);\n        },\n        dragleave(e) {\n          stop(e);\n          removeClass(this.$el, this.clsDragover);\n        }\n      },\n      methods: {\n        async upload(files) {\n          try {\n            files = toArray(files);\n            if (!files.length) {\n              return;\n            }\n            if (!this.multiple) {\n              files = files.slice(0, 1);\n            }\n            trigger(this.$el, \"upload\", [files]);\n            for (const file of files) {\n              if (this.maxSize && this.maxSize * 1e3 < file.size) {\n                this.fail(this.t(\"invalidSize\", this.maxSize));\n                return;\n              }\n              if (this.allow && !match$1(this.allow, file.name)) {\n                this.fail(this.t(\"invalidName\", this.allow));\n                return;\n              }\n              if (this.mime && !match$1(this.mime, file.type)) {\n                this.fail(this.t(\"invalidMime\", this.mime));\n                return;\n              }\n            }\n            await this.beforeAll(this, files);\n            const size = this.concurrent;\n            for (let i = 0; i < files.length; i += size) {\n              const data = new FormData();\n              files.slice(i, i + size).forEach((file) => data.append(this.name, file));\n              for (const key in this.params) {\n                data.append(key, this.params[key]);\n              }\n              const xhr = await ajax(this.url, {\n                data,\n                method: this.method,\n                responseType: this.type,\n                beforeSend: (env) => {\n                  const { xhr: xhr2 } = env;\n                  on(xhr2.upload, \"progress\", this.progress);\n                  for (const type of [\"loadStart\", \"load\", \"loadEnd\", \"abort\"]) {\n                    on(xhr2, type.toLowerCase(), this[type]);\n                  }\n                  return this.beforeSend(env);\n                }\n              });\n              this.complete(xhr);\n              if (i + size >= files.length) {\n                this.completeAll(xhr);\n              }\n            }\n          } catch (e) {\n            if ((e == null ? void 0 : e.name) !== \"AbortError\") {\n              this.error(e);\n            }\n          }\n        }\n      }\n    };\n    function match$1(pattern, path) {\n      const expression = pattern.replace(\n        /\\*\\*|[.*+?^${}()|[\\]\\\\]/g,\n        (s) => {\n          var _a;\n          return (_a = { \"**\": \".*\", \"*\": \"[^/]+\", \"?\": \"[^/]\", \"|\": \"|\" }[s]) != null ? _a : `\\\\${s}`;\n        }\n      );\n      return new RegExp(`^(?:${expression})$`, \"i\").test(path);\n    }\n    function stop(e) {\n      e.preventDefault();\n      e.stopPropagation();\n    }\n    async function ajax(url, options) {\n      const env = {\n        url,\n        data: null,\n        method: \"GET\",\n        headers: {},\n        xhr: new XMLHttpRequest(),\n        beforeSend: noop,\n        responseType: \"\",\n        ...options\n      };\n      if (await env.beforeSend(env) === false) {\n        throw abortError(env.xhr);\n      }\n      return send(env.url, env);\n    }\n    function send(url, env) {\n      return new Promise((resolve, reject) => {\n        const { xhr } = env;\n        for (const prop in env) {\n          if (prop in xhr) {\n            try {\n              xhr[prop] = env[prop];\n            } catch {\n            }\n          }\n        }\n        xhr.open(env.method.toUpperCase(), url);\n        for (const header in env.headers) {\n          xhr.setRequestHeader(header, env.headers[header]);\n        }\n        on(xhr, \"load\", () => {\n          if (xhr.status === 0 || xhr.status >= 200 && xhr.status < 300 || xhr.status === 304) {\n            resolve(xhr);\n          } else {\n            reject(\n              assign(Error(xhr.statusText), {\n                xhr,\n                status: xhr.status\n              })\n            );\n          }\n        });\n        on(xhr, \"error\", () => reject(assign(Error(\"Network Error\"), { xhr })));\n        on(xhr, \"timeout\", () => reject(assign(Error(\"Network Timeout\"), { xhr })));\n        on(xhr, \"abort\", () => reject(abortError(xhr)));\n        xhr.send(env.data);\n      });\n    }\n    function abortError(xhr) {\n      return assign(Error(\"Network Abort\"), { xhr, name: \"AbortError\" });\n    }\n\n    var components$1 = /*#__PURE__*/Object.freeze({\n        __proto__: null,\n        Countdown: countdown,\n        Filter: filter,\n        Lightbox: lightbox,\n        LightboxPanel: LightboxPanel,\n        Notification: notification,\n        Parallax: parallax,\n        Slider: slider,\n        SliderParallax: sliderParallax,\n        Slideshow: slideshow,\n        SlideshowParallax: sliderParallax,\n        Sortable: sortable,\n        Tooltip: tooltip,\n        Upload: upload\n    });\n\n    function boot(App) {\n      if (inBrowser && window.MutationObserver) {\n        if (document.body) {\n          requestAnimationFrame(() => init(App));\n        } else {\n          new MutationObserver((records, observer) => {\n            if (document.body) {\n              init(App);\n              observer.disconnect();\n            }\n          }).observe(document.documentElement, { childList: true });\n        }\n      }\n    }\n    function init(App) {\n      trigger(document, \"uikit:init\", App);\n      if (document.body) {\n        apply(document.body, connect);\n      }\n      new MutationObserver(handleMutation).observe(document, {\n        subtree: true,\n        childList: true,\n        attributes: true\n      });\n      App._initialized = true;\n    }\n    function handleMutation(records) {\n      var _a;\n      for (const { addedNodes, removedNodes, target, attributeName } of records) {\n        for (const node of addedNodes) {\n          apply(node, connect);\n        }\n        for (const node of removedNodes) {\n          apply(node, disconnect);\n        }\n        const name = attributeName && getComponentName(attributeName);\n        if (name) {\n          if (hasAttr(target, attributeName)) {\n            createComponent(name, target);\n          } else {\n            (_a = getComponent(target, name)) == null ? void 0 : _a.$destroy();\n          }\n        }\n      }\n    }\n    function connect(node) {\n      const components2 = getComponents(node);\n      for (const name in components2) {\n        callConnected(components2[name]);\n      }\n      for (const attributeName of node.getAttributeNames()) {\n        const name = getComponentName(attributeName);\n        name && createComponent(name, node);\n      }\n    }\n    function disconnect(node) {\n      const components2 = getComponents(node);\n      for (const name in components2) {\n        callDisconnected(components2[name]);\n      }\n    }\n    function getComponentName(attribute) {\n      if (startsWith(attribute, \"data-\")) {\n        attribute = attribute.slice(5);\n      }\n      const cmp = components$2[attribute];\n      return cmp && (cmp.options || cmp).name;\n    }\n\n    globalApi(App);\n    instanceApi(App);\n\n    const wrappers = /* @__PURE__ */ new WeakMap();\n    var Accordion = {\n      mixins: [Class, Togglable],\n      props: {\n        animation: Boolean,\n        targets: String,\n        active: null,\n        collapsible: Boolean,\n        multiple: Boolean,\n        toggle: String,\n        content: String,\n        offset: Number\n      },\n      data: {\n        targets: \"> *\",\n        active: false,\n        animation: true,\n        collapsible: true,\n        multiple: false,\n        clsOpen: \"uk-open\",\n        toggle: \".uk-accordion-title\",\n        content: \".uk-accordion-content\",\n        offset: 0\n      },\n      computed: {\n        items: ({ targets }, $el) => $$(targets, $el),\n        toggles({ toggle }) {\n          return this.items.map((item) => $(toggle, item));\n        },\n        contents({ content }) {\n          return this.items.map(\n            (item) => {\n              var _a;\n              return ((_a = wrappers.get(item)) == null ? void 0 : _a.firstElementChild) || $(content, item);\n            }\n          );\n        }\n      },\n      watch: {\n        items(items, prev) {\n          if (prev || hasClass(items, this.clsOpen)) {\n            return;\n          }\n          const active = this.active !== false && items[Number(this.active)] || !this.collapsible && items[0];\n          if (active) {\n            this.toggle(active, false);\n          }\n        },\n        toggles() {\n          this.$emit();\n        },\n        contents(items) {\n          for (const el of items) {\n            const isOpen = hasClass(\n              this.items.find((item) => item.contains(el)),\n              this.clsOpen\n            );\n            hide(el, !isOpen);\n          }\n          this.$emit();\n        }\n      },\n      observe: lazyload(),\n      events: [\n        {\n          name: \"click keydown\",\n          delegate: ({ targets, $props }) => `${targets} ${$props.toggle}`,\n          handler(e) {\n            if (e.type === \"keydown\" && e.keyCode !== keyMap.SPACE) {\n              return;\n            }\n            const item = index(this.toggles, e.current);\n            if (item === -1) {\n              return;\n            }\n            maybeDefaultPreventClick(e);\n            const off = keepScrollPosition(e.target);\n            this.toggle(item).finally(off);\n          }\n        },\n        {\n          name: \"show hide shown hidden\",\n          self: true,\n          delegate: ({ targets }) => targets,\n          handler() {\n            this.$emit();\n          }\n        }\n      ],\n      update() {\n        const activeItems = filter$1(this.items, `.${this.clsOpen}`);\n        for (const index2 in this.items) {\n          const toggle = this.toggles[index2];\n          const content = this.contents[index2];\n          if (!toggle || !content) {\n            continue;\n          }\n          toggle.id = generateId(this, toggle);\n          content.id = generateId(this, content);\n          const active = includes(activeItems, this.items[index2]);\n          attr(toggle, {\n            role: isTag(toggle, \"a\") ? \"button\" : null,\n            \"aria-controls\": content.id,\n            \"aria-expanded\": active,\n            \"aria-disabled\": !this.collapsible && activeItems.length < 2 && active\n          });\n          attr(content, { role: \"region\", \"aria-labelledby\": toggle.id });\n          if (isTag(content, \"ul\")) {\n            attr(children(content), \"role\", \"presentation\");\n          }\n        }\n      },\n      methods: {\n        toggle(item, animate) {\n          item = this.items[getIndex(item, this.items)];\n          let items = [item];\n          const activeItems = filter$1(this.items, `.${this.clsOpen}`);\n          if (!this.multiple && !includes(activeItems, items[0])) {\n            items = items.concat(activeItems);\n          }\n          if (!this.collapsible && activeItems.length < 2 && includes(activeItems, item)) {\n            items = [];\n          }\n          return Promise.all(\n            items.map(\n              (el) => this.toggleElement(el, !includes(activeItems, el), (el2, show) => {\n                toggleClass(el2, this.clsOpen, show);\n                if (animate === false || !this.animation) {\n                  hide($(this.content, el2), !show);\n                  return;\n                }\n                return transition(el2, show, this);\n              })\n            )\n          );\n        }\n      }\n    };\n    function hide(el, hide2) {\n      el && (el.hidden = hide2);\n    }\n    async function transition(el, show, { content, duration, velocity, transition: transition2 }) {\n      let wrapper = wrappers.get(el);\n      content = (wrapper == null ? void 0 : wrapper.firstElementChild) || $(content, el);\n      if (!wrapper) {\n        wrapper = wrapAll(content, \"<div>\");\n        wrappers.set(el, wrapper);\n      }\n      css(wrapper, \"overflow\", \"hidden\");\n      const currentHeight = toFloat(css(wrapper, \"height\"));\n      await Transition.cancel(wrapper);\n      hide(content, false);\n      const endHeight = sumBy([\"marginTop\", \"marginBottom\"], (prop) => css(content, prop)) + dimensions$1(content).height;\n      const percent = currentHeight / endHeight;\n      duration = endHeight ? (velocity * endHeight + duration) * (show ? 1 - percent : percent) : 0;\n      css(wrapper, \"height\", currentHeight);\n      await Transition.start(wrapper, { height: show ? endHeight : 0 }, duration, transition2);\n      unwrap(content);\n      wrappers.delete(el);\n      if (!show) {\n        hide(content, true);\n      }\n    }\n    function keepScrollPosition(el) {\n      const scrollElement = scrollParent(el, true);\n      let frame;\n      (function scroll() {\n        frame = requestAnimationFrame(() => {\n          const { top } = dimensions$1(el);\n          if (top < 0) {\n            scrollElement.scrollTop += top;\n          }\n          scroll();\n        });\n      })();\n      return () => requestAnimationFrame(() => cancelAnimationFrame(frame));\n    }\n\n    var alert = {\n      mixins: [Class, Togglable],\n      args: \"animation\",\n      props: {\n        animation: Boolean,\n        close: String\n      },\n      data: {\n        animation: true,\n        selClose: \".uk-alert-close\",\n        duration: 150\n      },\n      events: {\n        name: \"click\",\n        delegate: ({ selClose }) => selClose,\n        handler(e) {\n          maybeDefaultPreventClick(e);\n          this.close();\n        }\n      },\n      methods: {\n        async close() {\n          await this.toggleElement(this.$el, false, this.animation ? animate : false);\n          this.$destroy(true);\n        }\n      }\n    };\n    function animate(el, show, { duration, transition, velocity }) {\n      const height = toFloat(css(el, \"height\"));\n      css(el, \"height\", height);\n      return Transition.start(\n        el,\n        {\n          height: 0,\n          marginTop: 0,\n          marginBottom: 0,\n          paddingTop: 0,\n          paddingBottom: 0,\n          borderTop: 0,\n          borderBottom: 0,\n          opacity: 0\n        },\n        velocity * height + duration,\n        transition\n      );\n    }\n\n    var Video = {\n      args: \"autoplay\",\n      props: {\n        automute: Boolean,\n        autoplay: Boolean,\n        restart: Boolean,\n        hoverTarget: Boolean\n      },\n      data: {\n        automute: false,\n        autoplay: true,\n        restart: false,\n        hoverTarget: false\n      },\n      beforeConnect() {\n        const isVideo = isTag(this.$el, \"video\");\n        if (this.autoplay === \"inview\" && isVideo && !hasAttr(this.$el, \"preload\")) {\n          this.$el.preload = \"none\";\n        }\n        if (!isVideo && !hasAttr(this.$el, \"allow\")) {\n          this.$el.allow = \"autoplay\";\n        }\n        if (this.autoplay === \"hover\") {\n          if (isVideo) {\n            this.$el.tabIndex = 0;\n          } else {\n            this.autoplay = true;\n          }\n        }\n        if (this.automute || hasAttr(this.$el, \"muted\")) {\n          mute(this.$el);\n        }\n      },\n      events: [\n        {\n          name: `${pointerEnter} focusin`,\n          el: ({ hoverTarget, $el }) => query(hoverTarget, $el) || $el,\n          filter: ({ autoplay }) => autoplay === \"hover\",\n          handler(e) {\n            if (!isTouch(e) || !isPlaying(this.$el)) {\n              play(this.$el);\n            } else {\n              pauseHover(this.$el, this.restart);\n            }\n          }\n        },\n        {\n          name: `${pointerLeave} focusout`,\n          el: ({ hoverTarget, $el }) => query(hoverTarget, $el) || $el,\n          filter: ({ autoplay }) => autoplay === \"hover\",\n          handler(e) {\n            if (!isTouch(e)) {\n              pauseHover(this.$el, this.restart);\n            }\n          }\n        }\n      ],\n      observe: [\n        intersection({\n          filter: ({ $el }) => $el.preload === \"none\",\n          handler([{ target }]) {\n            target.preload = \"\";\n            this.$reset();\n          }\n        }),\n        intersection({\n          filter: ({ $el, autoplay }) => autoplay !== \"hover\" && $el.preload !== \"none\",\n          handler([{ isIntersecting, target }]) {\n            if (!document.fullscreenElement) {\n              if (isIntersecting) {\n                if (this.autoplay) {\n                  play(target);\n                }\n              } else {\n                pauseHover(target, this.restart);\n              }\n            }\n          },\n          args: { intersecting: false },\n          options: ({ $el, autoplay }) => ({\n            root: autoplay === \"inview\" ? null : parent($el).closest(\":not(a)\")\n          })\n        })\n      ]\n    };\n    function isPlaying(videoEl) {\n      return !videoEl.paused && !videoEl.ended;\n    }\n    function pauseHover(el, restart) {\n      pause(el);\n      if (restart && isTag(el, \"video\")) {\n        el.currentTime = 0;\n      }\n    }\n\n    var cover = {\n      mixins: [Video],\n      props: {\n        width: Number,\n        height: Number\n      },\n      data: {\n        automute: true\n      },\n      created() {\n        this.useObjectFit = isTag(this.$el, \"img\", \"video\");\n      },\n      observe: resize({\n        target: ({ $el }) => getPositionedParent($el) || parent($el),\n        filter: ({ useObjectFit }) => !useObjectFit\n      }),\n      update: {\n        read() {\n          if (this.useObjectFit) {\n            return false;\n          }\n          const { $el, width = $el.clientWidth, height = $el.clientHeight } = this;\n          const el = getPositionedParent($el) || parent($el);\n          const dim = Dimensions.cover(\n            { width, height },\n            { width: el.offsetWidth, height: el.offsetHeight }\n          );\n          return dim.width && dim.height ? dim : false;\n        },\n        write({ height, width }) {\n          css(this.$el, { height, width });\n        },\n        events: [\"resize\"]\n      }\n    };\n    function getPositionedParent(el) {\n      while (el = parent(el)) {\n        if (css(el, \"position\") !== \"static\") {\n          return el;\n        }\n      }\n    }\n\n    let active;\n    var drop = {\n      mixins: [Class, Container, Position, Togglable],\n      args: \"pos\",\n      props: {\n        mode: \"list\",\n        toggle: Boolean,\n        boundary: Boolean,\n        boundaryX: Boolean,\n        boundaryY: Boolean,\n        target: Boolean,\n        targetX: Boolean,\n        targetY: Boolean,\n        stretch: Boolean,\n        delayShow: Number,\n        delayHide: Number,\n        autoUpdate: Boolean,\n        animateOut: Boolean,\n        bgScroll: Boolean,\n        closeOnScroll: Boolean\n      },\n      data: {\n        mode: [\"click\", \"hover\"],\n        toggle: \"- *\",\n        boundary: false,\n        boundaryX: false,\n        boundaryY: false,\n        target: false,\n        targetX: false,\n        targetY: false,\n        stretch: false,\n        delayShow: 0,\n        delayHide: 800,\n        autoUpdate: true,\n        animateOut: false,\n        bgScroll: true,\n        animation: [\"uk-animation-fade\"],\n        cls: \"uk-open\",\n        container: false,\n        closeOnScroll: false,\n        selClose: \".uk-drop-close\"\n      },\n      computed: {\n        boundary({ boundary, boundaryX, boundaryY }, $el) {\n          return [\n            query(boundaryX || boundary, $el) || window,\n            query(boundaryY || boundary, $el) || window\n          ];\n        },\n        target({ target, targetX, targetY }, $el) {\n          targetX || (targetX = target || this.targetEl);\n          targetY || (targetY = target || this.targetEl);\n          return [\n            targetX === true ? window : query(targetX, $el),\n            targetY === true ? window : query(targetY, $el)\n          ];\n        }\n      },\n      created() {\n        this.tracker = new MouseTracker();\n      },\n      connected() {\n        addClass(this.$el, \"uk-drop\");\n        if (this.toggle && !this.targetEl) {\n          this.targetEl = createToggleComponent(this);\n        }\n        attr(this.targetEl, \"aria-expanded\", false);\n        this._style = pick(this.$el.style, [\"width\", \"height\"]);\n      },\n      disconnected() {\n        if (this.isActive()) {\n          this.hide(false);\n          active = null;\n        }\n        css(this.$el, this._style);\n      },\n      events: [\n        {\n          name: \"click\",\n          delegate: ({ selClose }) => selClose,\n          handler(e) {\n            maybeDefaultPreventClick(e);\n            this.hide(false);\n          }\n        },\n        {\n          name: \"click\",\n          delegate: () => 'a[href*=\"#\"]',\n          handler({ defaultPrevented, current }) {\n            const { hash } = current;\n            if (!defaultPrevented && hash && isSameSiteAnchor(current) && !this.$el.contains($(hash))) {\n              this.hide(false);\n            }\n          }\n        },\n        {\n          name: \"beforescroll\",\n          handler() {\n            this.hide(false);\n          }\n        },\n        {\n          name: \"toggle\",\n          self: true,\n          handler(e, toggle) {\n            e.preventDefault();\n            if (this.isToggled()) {\n              this.hide(false);\n            } else {\n              this.show(toggle == null ? void 0 : toggle.$el, false);\n            }\n          }\n        },\n        {\n          name: \"toggleshow\",\n          self: true,\n          handler(e, toggle) {\n            e.preventDefault();\n            this.show(toggle == null ? void 0 : toggle.$el);\n          }\n        },\n        {\n          name: \"togglehide\",\n          self: true,\n          handler(e) {\n            e.preventDefault();\n            if (!matches(this.$el, \":focus,:hover\")) {\n              this.hide();\n            }\n          }\n        },\n        {\n          name: `${pointerEnter} focusin`,\n          filter: ({ mode }) => includes(mode, \"hover\"),\n          handler(e) {\n            if (!isTouch(e)) {\n              this.clearTimers();\n            }\n          }\n        },\n        {\n          name: `${pointerLeave} focusout`,\n          filter: ({ mode }) => includes(mode, \"hover\"),\n          handler(e) {\n            if (!isTouch(e) && e.relatedTarget) {\n              this.hide();\n            }\n          }\n        },\n        {\n          name: \"toggled\",\n          self: true,\n          handler(e, toggled) {\n            if (toggled) {\n              this.clearTimers();\n              this.position();\n            }\n          }\n        },\n        {\n          name: \"show\",\n          self: true,\n          handler() {\n            active = this;\n            this.tracker.init();\n            attr(this.targetEl, \"aria-expanded\", true);\n            setAriaOwns(this);\n            const handlers = [\n              listenForResize(this),\n              listenForEscClose(this),\n              listenForBackgroundClose(this),\n              this.autoUpdate && listenForScroll(this),\n              this.closeOnScroll && listenForScrollClose(this)\n            ];\n            once(this.$el, \"hide\", () => handlers.forEach((handler) => handler && handler()), {\n              self: true\n            });\n            if (!this.bgScroll) {\n              once(this.$el, \"hidden\", preventBackgroundScroll(this.$el), { self: true });\n            }\n          }\n        },\n        {\n          name: \"beforehide\",\n          self: true,\n          handler() {\n            this.clearTimers();\n          }\n        },\n        {\n          name: \"hide\",\n          handler({ target }) {\n            if (this.$el !== target) {\n              active = active === null && this.$el.contains(target) && this.isToggled() ? this : active;\n              return;\n            }\n            active = this.isActive() ? null : active;\n            this.tracker.cancel();\n            attr(this.targetEl, \"aria-expanded\", false);\n            attr(parent(this.targetEl), \"aria-owns\", null);\n          }\n        }\n      ],\n      update: {\n        write() {\n          if (this.isToggled() && !hasClass(this.$el, this.clsEnter)) {\n            this.position();\n          }\n        }\n      },\n      methods: {\n        show(target = this.targetEl, delay = true) {\n          if (this.isToggled() && target && this.targetEl && target !== this.targetEl) {\n            this.hide(false, false);\n          }\n          this.targetEl = target;\n          this.clearTimers();\n          if (this.isActive()) {\n            return;\n          }\n          if (active) {\n            if (delay && active.isDelaying()) {\n              this.showTimer = setTimeout(() => matches(target, \":hover\") && this.show(), 10);\n              return;\n            }\n            let prev;\n            while (active && prev !== active && !active.$el.contains(this.$el)) {\n              prev = active;\n              active.hide(false, false);\n            }\n            delay = false;\n          }\n          if (this.container && parent(this.$el) !== this.container) {\n            append(this.container, this.$el);\n          }\n          addClass(this.$el, this.clsEnter);\n          this.showTimer = setTimeout(\n            () => this.toggleElement(this.$el, true),\n            delay && this.delayShow || 0\n          );\n        },\n        hide(delay = true, animate = true) {\n          const hide = () => {\n            removeClass(this.$el, this.clsEnter);\n            this.toggleElement(this.$el, false, this.animateOut && animate);\n          };\n          this.clearTimers();\n          this.isDelayedHide = delay;\n          if (delay && this.isDelaying()) {\n            this.hideTimer = setTimeout(this.hide, 50);\n          } else if (delay && this.delayHide) {\n            this.hideTimer = setTimeout(hide, this.delayHide);\n          } else {\n            hide();\n          }\n        },\n        clearTimers() {\n          clearTimeout(this.showTimer);\n          clearTimeout(this.hideTimer);\n          this.showTimer = null;\n          this.hideTimer = null;\n        },\n        isActive() {\n          return active === this;\n        },\n        isDelaying() {\n          return [this.$el, ...$$(\".uk-drop\", this.$el)].some((el) => this.tracker.movesTo(el));\n        },\n        position() {\n          const restoreScrollPosition = storeScrollPosition(this.$el);\n          removeClass(this.$el, \"uk-drop-stack\");\n          css(this.$el, this._style);\n          this.$el.hidden = true;\n          const viewports = this.target.map((target) => getViewport$1(this.$el, target));\n          const viewportOffset = this.getViewportOffset(this.$el);\n          const dirs = [\n            [0, [\"x\", \"width\", \"left\", \"right\"]],\n            [1, [\"y\", \"height\", \"top\", \"bottom\"]]\n          ];\n          for (const [i, [axis, prop]] of dirs) {\n            if (this.axis !== axis && includes([axis, true], this.stretch)) {\n              css(this.$el, {\n                [prop]: Math.min(\n                  offset(this.boundary[i])[prop],\n                  viewports[i][prop] - 2 * viewportOffset\n                ),\n                [`overflow-${axis}`]: \"auto\"\n              });\n            }\n          }\n          const maxWidth = viewports[0].width - 2 * viewportOffset;\n          this.$el.hidden = false;\n          css(this.$el, \"maxWidth\", \"\");\n          if (this.$el.offsetWidth > maxWidth) {\n            addClass(this.$el, \"uk-drop-stack\");\n          }\n          css(this.$el, \"maxWidth\", maxWidth);\n          this.positionAt(this.$el, this.target, this.boundary);\n          for (const [i, [axis, prop, start, end]] of dirs) {\n            if (this.axis === axis && includes([axis, true], this.stretch)) {\n              const positionOffset = Math.abs(this.getPositionOffset());\n              const targetOffset = offset(this.target[i]);\n              const elOffset = offset(this.$el);\n              css(this.$el, {\n                [prop]: (targetOffset[start] > elOffset[start] ? targetOffset[this.inset ? end : start] - Math.max(\n                  offset(this.boundary[i])[start],\n                  viewports[i][start] + viewportOffset\n                ) : Math.min(\n                  offset(this.boundary[i])[end],\n                  viewports[i][end] - viewportOffset\n                ) - targetOffset[this.inset ? start : end]) - positionOffset,\n                [`overflow-${axis}`]: \"auto\"\n              });\n              this.positionAt(this.$el, this.target, this.boundary);\n            }\n          }\n          restoreScrollPosition();\n        }\n      }\n    };\n    function getViewport$1(el, target) {\n      return offsetViewport(overflowParents(target).find((parent2) => parent2.contains(el)));\n    }\n    function createToggleComponent(drop) {\n      const target = drop.$el;\n      const el = query(drop.toggle, target);\n      if (el) {\n        drop.$create(\"toggle\", el, { target, mode: drop.mode });\n        target.id = generateId(drop, target);\n        attr(el, \"aria-controls\", target.id);\n      }\n      return el;\n    }\n    function setAriaOwns({ targetEl, $el }) {\n      const owner = parent(targetEl);\n      if (owner && !owner.contains($el)) {\n        attr(owner, \"aria-owns\", $el.id);\n      }\n    }\n    function listenForResize(drop) {\n      const update = () => drop.$emit();\n      const off = [\n        observeViewportResize(update),\n        observeResize(overflowParents(drop.$el).concat(drop.target), update)\n      ];\n      return () => off.forEach((observer) => observer.disconnect());\n    }\n    function listenForScroll(drop, fn = () => drop.$emit()) {\n      return on([document, ...overflowParents(drop.$el)], \"scroll\", fn, {\n        passive: true\n      });\n    }\n    function listenForEscClose(drop) {\n      return onEscape(() => drop.hide(false));\n    }\n    function listenForScrollClose(drop) {\n      return listenForScroll(drop, () => drop.hide(false));\n    }\n    function listenForBackgroundClose(drop) {\n      return onOutsidePointer(\n        (target) => {\n          var _a;\n          if (!((_a = drop.targetEl) == null ? void 0 : _a.contains(target))) {\n            drop.hide(false);\n          }\n        },\n        (target) => !drop.$el.contains(target)\n      );\n    }\n\n    var Dropnav = {\n      mixins: [Class, Container],\n      props: {\n        align: String,\n        boundary: Boolean,\n        dropbar: Boolean,\n        dropbarAnchor: Boolean,\n        duration: Number,\n        mode: Boolean,\n        offset: Boolean,\n        stretch: Boolean,\n        delayShow: Boolean,\n        delayHide: Boolean,\n        target: Boolean,\n        targetX: Boolean,\n        targetY: Boolean,\n        animation: Boolean,\n        animateOut: Boolean,\n        closeOnScroll: Boolean\n      },\n      data: {\n        align: isRtl ? \"right\" : \"left\",\n        clsDrop: \"uk-dropdown\",\n        clsDropbar: \"uk-dropnav-dropbar\",\n        boundary: true,\n        dropbar: false,\n        dropbarAnchor: false,\n        flip: true,\n        delayShow: 160,\n        duration: 200,\n        container: false,\n        selNavItem: \"> li > a, > ul > li > a\"\n      },\n      computed: {\n        dropbarAnchor: ({ dropbarAnchor }, $el) => query(dropbarAnchor, $el) || $el,\n        dropbar({ dropbar }) {\n          if (!dropbar) {\n            return null;\n          }\n          dropbar = this._dropbar || query(dropbar, this.$el) || $(`+ .${this.clsDropbar}`, this.$el);\n          return dropbar || (this._dropbar = $(\"<div>\"));\n        },\n        dropContainer(_, $el) {\n          return this.container || $el;\n        },\n        dropdowns({ clsDrop }, $el) {\n          var _a;\n          const dropdowns = $$(`.${clsDrop}`, $el);\n          if (this.dropContainer !== $el) {\n            for (const el of $$(`.${clsDrop}`, this.dropContainer)) {\n              const target = (_a = this.getDropdown(el)) == null ? void 0 : _a.targetEl;\n              if (!includes(dropdowns, el) && target && this.$el.contains(target)) {\n                dropdowns.push(el);\n              }\n            }\n          }\n          return dropdowns;\n        },\n        items({ selNavItem }, $el) {\n          return $$(selNavItem, $el);\n        }\n      },\n      watch: {\n        dropbar(dropbar) {\n          addClass(\n            dropbar,\n            \"uk-dropbar\",\n            \"uk-dropbar-top\",\n            this.clsDropbar,\n            `uk-${this.$options.name}-dropbar`\n          );\n        },\n        dropdowns() {\n          this.initializeDropdowns();\n        }\n      },\n      connected() {\n        this.initializeDropdowns();\n        preventInitialPointerEnter(this.$el);\n      },\n      disconnected() {\n        remove$1(this._dropbar);\n        delete this._dropbar;\n      },\n      events: [\n        {\n          name: \"mouseover focusin\",\n          delegate: ({ selNavItem }) => selNavItem,\n          handler({ current }) {\n            const active2 = this.getActive();\n            if (active2 && includes(active2.mode, \"hover\") && active2.targetEl && !current.contains(active2.targetEl) && !active2.isDelaying()) {\n              active2.hide(false);\n            }\n          }\n        },\n        {\n          name: \"keydown\",\n          self: true,\n          delegate: ({ selNavItem }) => selNavItem,\n          handler(e) {\n            var _a;\n            const { current, keyCode } = e;\n            const active2 = this.getActive();\n            if (keyCode === keyMap.DOWN) {\n              if ((active2 == null ? void 0 : active2.targetEl) === current) {\n                e.preventDefault();\n                (_a = $(selFocusable, active2.$el)) == null ? void 0 : _a.focus();\n              } else {\n                const dropdown = this.dropdowns.find(\n                  (el) => {\n                    var _a2;\n                    return ((_a2 = this.getDropdown(el)) == null ? void 0 : _a2.targetEl) === current;\n                  }\n                );\n                if (dropdown) {\n                  e.preventDefault();\n                  current.click();\n                  once(dropdown, \"show\", (e2) => {\n                    var _a2;\n                    return (_a2 = $(selFocusable, e2.target)) == null ? void 0 : _a2.focus();\n                  });\n                }\n              }\n            }\n            handleNavItemNavigation(e, this.items, active2);\n          }\n        },\n        {\n          name: \"keydown\",\n          el: ({ dropContainer }) => dropContainer,\n          delegate: ({ clsDrop }) => `.${clsDrop}`,\n          handler(e) {\n            var _a;\n            const { current, keyCode, target } = e;\n            if (isInput(target) || !includes(this.dropdowns, current)) {\n              return;\n            }\n            const active2 = this.getActive();\n            const next = getNavigationIndex(keyCode, keyMap.UP, keyMap.DOWN);\n            if (~next) {\n              e.preventDefault();\n              const elements = $$(selFocusable, current);\n              elements[getIndex(\n                next,\n                elements,\n                findIndex(elements, (el) => matches(el, \":focus\"))\n              )].focus();\n              return;\n            }\n            if (keyCode === keyMap.ESC) {\n              (_a = active2.targetEl) == null ? void 0 : _a.focus();\n            }\n            handleNavItemNavigation(e, this.items, active2);\n          }\n        },\n        {\n          name: \"mouseleave\",\n          el: ({ dropbar }) => dropbar,\n          filter: ({ dropbar }) => dropbar,\n          handler() {\n            const active2 = this.getActive();\n            if (active2 && includes(active2.mode, \"hover\") && !this.dropdowns.some((el) => matches(el, \":hover\"))) {\n              active2.hide();\n            }\n          }\n        },\n        {\n          name: \"beforeshow\",\n          el: ({ dropContainer }) => dropContainer,\n          filter: ({ dropbar }) => dropbar,\n          handler({ target }) {\n            if (!this.isDropbarDrop(target)) {\n              return;\n            }\n            if (this.dropbar.previousElementSibling !== this.dropbarAnchor) {\n              after(this.dropbarAnchor, this.dropbar);\n            }\n            addClass(target, `${this.clsDrop}-dropbar`);\n          }\n        },\n        {\n          name: \"show\",\n          el: ({ dropContainer }) => dropContainer,\n          filter: ({ dropbar }) => dropbar,\n          handler({ target }) {\n            if (!this.isDropbarDrop(target)) {\n              return;\n            }\n            const drop = this.getDropdown(target);\n            const adjustHeight = () => {\n              const maxBottom = Math.max(\n                ...parents(target, `.${this.clsDrop}`).concat(target).map((el) => offset(el).bottom)\n              );\n              offset(this.dropbar, {\n                left: offset(this.dropbar).left,\n                top: this.getDropbarOffset(drop.getPositionOffset())\n              });\n              this.transitionTo(\n                maxBottom - offset(this.dropbar).top + toFloat(css(target, \"marginBottom\")),\n                target\n              );\n            };\n            this._observer = observeResize([drop.$el, ...drop.target], adjustHeight);\n            adjustHeight();\n          }\n        },\n        {\n          name: \"beforehide\",\n          el: ({ dropContainer }) => dropContainer,\n          filter: ({ dropbar }) => dropbar,\n          handler(e) {\n            const active2 = this.getActive();\n            if (matches(this.dropbar, \":hover\") && active2.$el === e.target && this.isDropbarDrop(active2.$el) && includes(active2.mode, \"hover\") && active2.isDelayedHide && !this.items.some((el) => active2.targetEl !== el && matches(el, \":focus\"))) {\n              e.preventDefault();\n            }\n          }\n        },\n        {\n          name: \"hide\",\n          el: ({ dropContainer }) => dropContainer,\n          filter: ({ dropbar }) => dropbar,\n          handler({ target }) {\n            var _a;\n            if (!this.isDropbarDrop(target)) {\n              return;\n            }\n            (_a = this._observer) == null ? void 0 : _a.disconnect();\n            const active2 = this.getActive();\n            if (!active2 || active2.$el === target) {\n              this.transitionTo(0);\n            }\n          }\n        }\n      ],\n      methods: {\n        getActive() {\n          var _a;\n          return includes(this.dropdowns, (_a = active) == null ? void 0 : _a.$el) && active;\n        },\n        async transitionTo(newHeight, el) {\n          const { dropbar } = this;\n          const oldHeight = height$1(dropbar);\n          el = oldHeight < newHeight && el;\n          await Transition.cancel([el, dropbar]);\n          if (el) {\n            const diff = offset(el).top - offset(dropbar).top - oldHeight;\n            if (diff > 0) {\n              css(el, \"transitionDelay\", `${diff / newHeight * this.duration}ms`);\n            }\n          }\n          css(el, \"clipPath\", `polygon(0 0,100% 0,100% ${oldHeight}px,0 ${oldHeight}px)`);\n          height$1(dropbar, oldHeight);\n          await Promise.all([\n            Transition.start(dropbar, { height: newHeight }, this.duration),\n            Transition.start(\n              el,\n              { clipPath: `polygon(0 0,100% 0,100% ${newHeight}px,0 ${newHeight}px)` },\n              this.duration\n            ).finally(() => css(el, { clipPath: \"\", transitionDelay: \"\" }))\n          ]).catch(noop);\n        },\n        getDropdown(el) {\n          return this.$getComponent(el, \"drop\") || this.$getComponent(el, \"dropdown\");\n        },\n        isDropbarDrop(el) {\n          return includes(this.dropdowns, el) && hasClass(el, this.clsDrop);\n        },\n        getDropbarOffset(offsetTop) {\n          const { $el, target, targetY } = this;\n          const { top, height: height2 } = offset(query(targetY || target || $el, $el));\n          return top + height2 + offsetTop;\n        },\n        initializeDropdowns() {\n          this.$create(\n            \"drop\",\n            this.dropdowns.filter((el) => !this.getDropdown(el)),\n            {\n              ...this.$props,\n              flip: this.flip && !this.$props.dropbar,\n              shift: true,\n              pos: `bottom-${this.align}`,\n              boundary: false,\n              boundaryX: this.boundary === true ? this.$el : this.boundary\n            }\n          );\n        }\n      }\n    };\n    function handleNavItemNavigation(e, toggles, active2) {\n      var _a, _b, _c;\n      const { current, keyCode } = e;\n      const next = getNavigationIndex(keyCode);\n      if (~next) {\n        e.preventDefault();\n        (_a = active2.hide) == null ? void 0 : _a.call(active2, false);\n        toggles[getIndex(next, toggles, toggles.indexOf(active2.targetEl || current))].focus();\n      } else if (keyCode === keyMap.TAB) {\n        (_b = active2.targetEl) == null ? void 0 : _b.focus();\n        (_c = active2.hide) == null ? void 0 : _c.call(active2, false);\n      }\n    }\n    function preventInitialPointerEnter(el) {\n      const off = () => handlers.forEach((handler) => handler());\n      const handlers = [\n        once(el.ownerDocument, pointerMove$1, (e) => el.contains(e.target) || off()),\n        on(el, `mouseenter ${pointerEnter}`, (e) => e.stopPropagation(), { capture: true }),\n        on(el, `mouseleave ${pointerLeave}`, off, { capture: true })\n      ];\n    }\n\n    var formCustom = {\n      mixins: [Class],\n      args: \"target\",\n      props: {\n        target: Boolean\n      },\n      data: {\n        target: false\n      },\n      computed: {\n        input: (_, $el) => $(selInput, $el),\n        state() {\n          return this.input.nextElementSibling;\n        },\n        target({ target }, $el) {\n          return target && (target === true && parent(this.input) === $el && this.input.nextElementSibling || $(target, $el));\n        }\n      },\n      update() {\n        var _a;\n        const { target, input } = this;\n        if (!target) {\n          return;\n        }\n        let option;\n        const prop = isInput(target) ? \"value\" : \"textContent\";\n        const prev = target[prop];\n        const value = ((_a = input.files) == null ? void 0 : _a[0]) ? input.files[0].name : matches(input, \"select\") && (option = $$(\"option\", input).find((el) => el.selected)) ? option.textContent : input.value;\n        if (prev !== value) {\n          target[prop] = value;\n        }\n      },\n      events: [\n        {\n          name: \"change\",\n          handler() {\n            this.$emit();\n          }\n        },\n        {\n          name: \"reset\",\n          el: ({ $el }) => $el.closest(\"form\"),\n          handler() {\n            this.$emit();\n          }\n        }\n      ]\n    };\n\n    var grid = {\n      extends: Margin,\n      mixins: [Class],\n      name: \"grid\",\n      props: {\n        masonry: Boolean,\n        parallax: String,\n        parallaxStart: String,\n        parallaxEnd: String,\n        parallaxJustify: Boolean\n      },\n      data: {\n        margin: \"uk-grid-margin\",\n        clsStack: \"uk-grid-stack\",\n        masonry: false,\n        parallax: 0,\n        parallaxStart: 0,\n        parallaxEnd: 0,\n        parallaxJustify: false\n      },\n      connected() {\n        this.masonry && addClass(this.$el, \"uk-flex-top\", \"uk-flex-wrap-top\");\n      },\n      observe: scroll$1({ filter: ({ parallax, parallaxJustify }) => parallax || parallaxJustify }),\n      update: [\n        {\n          write({ rows }) {\n            toggleClass(this.$el, this.clsStack, !rows.some((row) => row.length > 1));\n          },\n          events: [\"resize\"]\n        },\n        {\n          read(data) {\n            const { rows } = data;\n            let { masonry, parallax, parallaxJustify, margin } = this;\n            parallax = Math.max(0, toPx(parallax));\n            if (!(masonry || parallax || parallaxJustify) || positionedAbsolute(rows) || rows[0].some(\n              (el, i) => rows.some((row) => row[i] && row[i].offsetWidth !== el.offsetWidth)\n            )) {\n              return data.translates = data.scrollColumns = false;\n            }\n            let gutter = getGutter(rows, margin);\n            let columns;\n            let translates;\n            if (masonry) {\n              [columns, translates] = applyMasonry(rows, gutter, masonry === \"next\");\n            } else {\n              columns = transpose(rows);\n            }\n            const columnHeights = columns.map(\n              (column) => sumBy(column, \"offsetHeight\") + gutter * (column.length - 1)\n            );\n            const height = Math.max(0, ...columnHeights);\n            let scrollColumns;\n            let parallaxStart;\n            let parallaxEnd;\n            if (parallax || parallaxJustify) {\n              scrollColumns = columnHeights.map(\n                (hgt, i) => parallaxJustify ? height - hgt + parallax : parallax / (i % 2 || 8)\n              );\n              if (!parallaxJustify) {\n                parallax = Math.max(\n                  ...columnHeights.map((hgt, i) => hgt + scrollColumns[i] - height)\n                );\n              }\n              parallaxStart = toPx(this.parallaxStart, \"height\", this.$el, true);\n              parallaxEnd = toPx(this.parallaxEnd, \"height\", this.$el, true);\n            }\n            return {\n              columns,\n              translates,\n              scrollColumns,\n              parallaxStart,\n              parallaxEnd,\n              padding: parallax,\n              height: translates ? height : \"\"\n            };\n          },\n          write({ height, padding }) {\n            css(this.$el, \"paddingBottom\", padding || \"\");\n            height !== false && css(this.$el, \"height\", height);\n          },\n          events: [\"resize\"]\n        },\n        {\n          read({ rows, scrollColumns, parallaxStart, parallaxEnd }) {\n            return {\n              scrolled: scrollColumns && !positionedAbsolute(rows) ? scrolledOver(this.$el, parallaxStart, parallaxEnd) : false\n            };\n          },\n          write({ columns, scrolled, scrollColumns, translates }) {\n            if (!scrolled && !translates) {\n              return;\n            }\n            columns.forEach(\n              (column, i) => column.forEach((el, j) => {\n                let [x, y] = translates && translates[i][j] || [0, 0];\n                if (scrolled) {\n                  y += scrolled * scrollColumns[i];\n                }\n                css(el, \"transform\", `translate(${x}px, ${y}px)`);\n              })\n            );\n          },\n          events: [\"scroll\", \"resize\"]\n        }\n      ]\n    };\n    function positionedAbsolute(rows) {\n      return rows.flat().some((el) => css(el, \"position\") === \"absolute\");\n    }\n    function applyMasonry(rows, gutter, next) {\n      const columns = [];\n      const translates = [];\n      const columnHeights = Array(rows[0].length).fill(0);\n      let rowHeights = 0;\n      for (let row of rows) {\n        const cells = isRtl ? row.slice().reverse() : row;\n        let height = 0;\n        for (const j in cells) {\n          const { offsetWidth, offsetHeight } = cells[j];\n          const index = next ? j : columnHeights.indexOf(Math.min(...columnHeights));\n          push(columns, index, cells[j]);\n          push(translates, index, [\n            (index - j) * offsetWidth * (isRtl ? -1 : 1),\n            columnHeights[index] - rowHeights\n          ]);\n          columnHeights[index] += offsetHeight + gutter;\n          height = Math.max(height, offsetHeight);\n        }\n        rowHeights += height + gutter;\n      }\n      return [columns, translates];\n    }\n    function getGutter(rows, cls) {\n      const node = rows.flat().find((el) => hasClass(el, cls));\n      return toFloat(node ? css(node, \"marginTop\") : css(rows[0][0], \"paddingLeft\"));\n    }\n    function transpose(rows) {\n      const columns = [];\n      for (const row of rows) {\n        for (const i in row) {\n          push(columns, i, row[i]);\n        }\n      }\n      return columns;\n    }\n    function push(array, index, value) {\n      if (!array[index]) {\n        array[index] = [];\n      }\n      array[index].push(value);\n    }\n\n    var heightMatch = {\n      args: \"target\",\n      props: {\n        target: String,\n        row: Boolean\n      },\n      data: {\n        target: \"> *\",\n        row: true\n      },\n      computed: {\n        elements: ({ target }, $el) => $$(target, $el)\n      },\n      observe: resize({\n        target: ({ $el, elements }) => [$el, ...elements.flatMap((el) => [el, ...el.children])]\n      }),\n      events: {\n        // Hidden elements may change height when fonts load\n        name: \"loadingdone\",\n        el: () => document.fonts,\n        handler() {\n          this.$emit(\"resize\");\n        }\n      },\n      update: {\n        read() {\n          return {\n            rows: (this.row ? getRows(this.elements) : [this.elements]).map(match)\n          };\n        },\n        write({ rows }) {\n          for (const { heights, elements } of rows) {\n            elements.forEach((el, i) => css(el, \"minHeight\", heights[i]));\n          }\n        },\n        events: [\"resize\"]\n      }\n    };\n    function match(elements) {\n      if (elements.length < 2) {\n        return { heights: [\"\"], elements };\n      }\n      let heights = elements.map(getHeight);\n      const max = Math.max(...heights);\n      return {\n        heights: elements.map((el, i) => heights[i].toFixed(2) === max.toFixed(2) ? \"\" : max),\n        elements\n      };\n    }\n    function getHeight(element) {\n      const style = pick(element.style, [\"display\", \"minHeight\"]);\n      if (!isVisible(element)) {\n        css(element, \"display\", \"block\", \"important\");\n      }\n      css(element, \"minHeight\", \"\");\n      const height = dimensions$1(element).height - boxModelAdjust(element, \"height\", \"content-box\");\n      css(element, style);\n      return height;\n    }\n\n    var heightPlaceholder = {\n      args: \"target\",\n      props: {\n        target: String\n      },\n      data: {\n        target: \"\"\n      },\n      computed: {\n        target: {\n          get: ({ target }, $el) => query(target, $el),\n          observe: ({ target }) => target\n        }\n      },\n      observe: resize({ target: ({ target }) => target }),\n      update: {\n        read() {\n          return this.target ? { height: this.target.offsetHeight } : false;\n        },\n        write({ height }) {\n          css(this.$el, \"minHeight\", height);\n        },\n        events: [\"resize\"]\n      }\n    };\n\n    var heightViewport = {\n      mixins: [Media],\n      props: {\n        expand: Boolean,\n        offsetTop: Boolean,\n        offsetBottom: Boolean,\n        min: Number,\n        property: String\n      },\n      data: {\n        expand: false,\n        offsetTop: false,\n        offsetBottom: false,\n        min: 0,\n        property: \"min-height\"\n      },\n      // check for offsetTop change\n      observe: [\n        viewport({ filter: ({ expand }) => expand }),\n        resize({ target: ({ $el }) => scrollParents($el) })\n      ],\n      update: {\n        read() {\n          if (!isVisible(this.$el)) {\n            return false;\n          }\n          if (!this.matchMedia) {\n            return { minHeight: false };\n          }\n          const box = boxModelAdjust(this.$el, \"height\", \"content-box\");\n          const { body, scrollingElement } = document;\n          const scrollElement = scrollParent(this.$el);\n          const { height: viewportHeight } = offsetViewport(\n            scrollElement === body ? scrollingElement : scrollElement\n          );\n          const isScrollingElement = scrollingElement === scrollElement || body === scrollElement;\n          let minHeight = `calc(${isScrollingElement ? \"100vh\" : `${viewportHeight}px`}`;\n          if (this.expand) {\n            const diff = dimensions$1(scrollElement).height - dimensions$1(this.$el).height;\n            minHeight += ` - ${diff}px`;\n          } else {\n            if (this.offsetTop) {\n              if (isScrollingElement) {\n                const offsetTopEl = this.offsetTop === true ? this.$el : query(this.offsetTop, this.$el);\n                const { top } = offset(offsetTopEl);\n                minHeight += top > 0 && top < viewportHeight / 2 ? ` - ${top}px` : \"\";\n              } else {\n                minHeight += ` - ${boxModelAdjust(scrollElement, \"height\", css(scrollElement, \"boxSizing\"))}px`;\n              }\n            }\n            if (this.offsetBottom === true) {\n              minHeight += ` - ${dimensions$1(this.$el.nextElementSibling).height}px`;\n            } else if (isNumeric(this.offsetBottom)) {\n              minHeight += ` - ${this.offsetBottom}vh`;\n            } else if (this.offsetBottom && endsWith(this.offsetBottom, \"px\")) {\n              minHeight += ` - ${toFloat(this.offsetBottom)}px`;\n            } else if (isString(this.offsetBottom)) {\n              minHeight += ` - ${dimensions$1(query(this.offsetBottom, this.$el)).height}px`;\n            }\n          }\n          minHeight += `${box ? ` - ${box}px` : \"\"})`;\n          return { minHeight };\n        },\n        write({ minHeight }) {\n          css(\n            this.$el,\n            this.property,\n            minHeight === false ? \"\" : `max(${this.min || 0}px, ${minHeight})`\n          );\n        },\n        events: [\"resize\"]\n      }\n    };\n\n    var accordionIcon = \"<svg width=\\\"13\\\" height=\\\"13\\\" viewBox=\\\"0 0 13 13\\\"><style>.uk-accordion-icon svg&gt;[class*=&quot;line-&quot;]{transition:0.2s ease-out;transition-property:transform, opacity;transform-origin:center}[aria-expanded=&quot;true&quot;] .uk-accordion-icon svg&gt;.line-1{transform:rotate(-45deg);opacity:0}[aria-expanded=&quot;true&quot;] .uk-accordion-icon svg&gt;.line-2{transform:rotate(90deg)}</style><rect width=\\\"13\\\" height=\\\"1\\\" fill=\\\"#000\\\" x=\\\"0\\\" y=\\\"6\\\" class=\\\"line-1\\\"/><rect width=\\\"1\\\" height=\\\"13\\\" fill=\\\"#000\\\" x=\\\"6\\\" y=\\\"0\\\" class=\\\"line-2\\\"/></svg>\";\n\n    var closeIcon = \"<svg width=\\\"14\\\" height=\\\"14\\\" viewBox=\\\"0 0 14 14\\\"><line fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.1\\\" x1=\\\"1\\\" y1=\\\"1\\\" x2=\\\"13\\\" y2=\\\"13\\\"/><line fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.1\\\" x1=\\\"13\\\" y1=\\\"1\\\" x2=\\\"1\\\" y2=\\\"13\\\"/></svg>\";\n\n    var closeLarge = \"<svg width=\\\"20\\\" height=\\\"20\\\" viewBox=\\\"0 0 20 20\\\"><line fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.4\\\" x1=\\\"1\\\" y1=\\\"1\\\" x2=\\\"19\\\" y2=\\\"19\\\"/><line fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.4\\\" x1=\\\"19\\\" y1=\\\"1\\\" x2=\\\"1\\\" y2=\\\"19\\\"/></svg>\";\n\n    var dropParentIcon = \"<svg width=\\\"12\\\" height=\\\"12\\\" viewBox=\\\"0 0 12 12\\\"><polyline fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.1\\\" points=\\\"1 3.5 6 8.5 11 3.5\\\"/></svg>\";\n\n    var marker = \"<svg width=\\\"20\\\" height=\\\"20\\\" viewBox=\\\"0 0 20 20\\\"><rect width=\\\"1\\\" height=\\\"11\\\" x=\\\"9\\\" y=\\\"4\\\"/><rect width=\\\"11\\\" height=\\\"1\\\" x=\\\"4\\\" y=\\\"9\\\"/></svg>\";\n\n    var navParentIconLarge = \"<svg width=\\\"14\\\" height=\\\"14\\\" viewBox=\\\"0 0 14 14\\\"><polyline fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.1\\\" points=\\\"1 4 7 10 13 4\\\"/></svg>\";\n\n    var navParentIcon = \"<svg width=\\\"12\\\" height=\\\"12\\\" viewBox=\\\"0 0 12 12\\\"><polyline fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.1\\\" points=\\\"1 3.5 6 8.5 11 3.5\\\"/></svg>\";\n\n    var navbarParentIcon = \"<svg width=\\\"12\\\" height=\\\"12\\\" viewBox=\\\"0 0 12 12\\\"><polyline fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.1\\\" points=\\\"1 3.5 6 8.5 11 3.5\\\"/></svg>\";\n\n    var navbarToggleIcon = \"<svg width=\\\"20\\\" height=\\\"20\\\" viewBox=\\\"0 0 20 20\\\"><style>.uk-navbar-toggle-icon svg&gt;[class*=&quot;line-&quot;]{transition:0.2s ease-in-out;transition-property:transform, opacity;transform-origin:center;opacity:1}.uk-navbar-toggle-icon svg&gt;.line-3{opacity:0}[aria-expanded=&quot;true&quot;].uk-navbar-toggle-icon svg&gt;.line-3,[aria-expanded=&quot;true&quot;]&gt;.uk-navbar-toggle-icon svg&gt;.line-3{opacity:1}[aria-expanded=&quot;true&quot;].uk-navbar-toggle-icon svg&gt;.line-2,[aria-expanded=&quot;true&quot;]&gt;.uk-navbar-toggle-icon svg&gt;.line-2{transform:rotate(45deg)}[aria-expanded=&quot;true&quot;].uk-navbar-toggle-icon svg&gt;.line-3,[aria-expanded=&quot;true&quot;]&gt;.uk-navbar-toggle-icon svg&gt;.line-3{transform:rotate(-45deg)}[aria-expanded=&quot;true&quot;].uk-navbar-toggle-icon svg&gt;.line-1,[aria-expanded=&quot;true&quot;]&gt;.uk-navbar-toggle-icon svg&gt;.line-1,[aria-expanded=&quot;true&quot;].uk-navbar-toggle-icon svg&gt;.line-4,[aria-expanded=&quot;true&quot;]&gt;.uk-navbar-toggle-icon svg&gt;.line-4{opacity:0}[aria-expanded=&quot;true&quot;].uk-navbar-toggle-icon svg&gt;.line-1,[aria-expanded=&quot;true&quot;]&gt;.uk-navbar-toggle-icon svg&gt;.line-1{transform:translateY(6px) scaleX(0)}[aria-expanded=&quot;true&quot;].uk-navbar-toggle-icon svg&gt;.line-4,[aria-expanded=&quot;true&quot;]&gt;.uk-navbar-toggle-icon svg&gt;.line-4{transform:translateY(-6px) scaleX(0)}</style><rect width=\\\"20\\\" height=\\\"2\\\" y=\\\"3\\\" class=\\\"line-1\\\"/><rect width=\\\"20\\\" height=\\\"2\\\" y=\\\"9\\\" class=\\\"line-2\\\"/><rect width=\\\"20\\\" height=\\\"2\\\" y=\\\"9\\\" class=\\\"line-3\\\"/><rect width=\\\"20\\\" height=\\\"2\\\" y=\\\"15\\\" class=\\\"line-4\\\"/></svg>\";\n\n    var overlayIcon = \"<svg width=\\\"40\\\" height=\\\"40\\\" viewBox=\\\"0 0 40 40\\\"><rect width=\\\"1\\\" height=\\\"40\\\" x=\\\"19\\\" y=\\\"0\\\"/><rect width=\\\"40\\\" height=\\\"1\\\" x=\\\"0\\\" y=\\\"19\\\"/></svg>\";\n\n    var paginationNext = \"<svg width=\\\"7\\\" height=\\\"12\\\" viewBox=\\\"0 0 7 12\\\"><polyline fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.2\\\" points=\\\"1 1 6 6 1 11\\\"/></svg>\";\n\n    var paginationPrevious = \"<svg width=\\\"7\\\" height=\\\"12\\\" viewBox=\\\"0 0 7 12\\\"><polyline fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.2\\\" points=\\\"6 1 1 6 6 11\\\"/></svg>\";\n\n    var searchIcon = \"<svg width=\\\"20\\\" height=\\\"20\\\" viewBox=\\\"0 0 20 20\\\"><circle fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.1\\\" cx=\\\"9\\\" cy=\\\"9\\\" r=\\\"7\\\"/><path fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.1\\\" d=\\\"M14,14 L18,18 L14,14 Z\\\"/></svg>\";\n\n    var searchLarge = \"<svg width=\\\"40\\\" height=\\\"40\\\" viewBox=\\\"0 0 40 40\\\"><circle fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.8\\\" cx=\\\"17.5\\\" cy=\\\"17.5\\\" r=\\\"16.5\\\"/><line fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.8\\\" x1=\\\"38\\\" y1=\\\"39\\\" x2=\\\"29\\\" y2=\\\"30\\\"/></svg>\";\n\n    var searchMedium = \"<svg width=\\\"24\\\" height=\\\"24\\\" viewBox=\\\"0 0 24 24\\\"><circle fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.1\\\" cx=\\\"10.5\\\" cy=\\\"10.5\\\" r=\\\"9.5\\\"/><line fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.1\\\" x1=\\\"23\\\" y1=\\\"23\\\" x2=\\\"17\\\" y2=\\\"17\\\"/></svg>\";\n\n    var slidenavNextLarge = \"<svg width=\\\"25\\\" height=\\\"40\\\" viewBox=\\\"0 0 25 40\\\"><polyline fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"2\\\" points=\\\"4.002,38.547 22.527,20.024 4,1.5\\\"/></svg>\";\n\n    var slidenavNext = \"<svg width=\\\"14\\\" height=\\\"24\\\" viewBox=\\\"0 0 14 24\\\"><polyline fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.4\\\" points=\\\"1.225,23 12.775,12 1.225,1\\\"/></svg>\";\n\n    var slidenavPreviousLarge = \"<svg width=\\\"25\\\" height=\\\"40\\\" viewBox=\\\"0 0 25 40\\\"><polyline fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"2\\\" points=\\\"20.527,1.5 2,20.024 20.525,38.547\\\"/></svg>\";\n\n    var slidenavPrevious = \"<svg width=\\\"14\\\" height=\\\"24\\\" viewBox=\\\"0 0 14 24\\\"><polyline fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.4\\\" points=\\\"12.775,1 1.225,12 12.775,23\\\"/></svg>\";\n\n    var spinner = \"<svg width=\\\"30\\\" height=\\\"30\\\" viewBox=\\\"0 0 30 30\\\"><circle fill=\\\"none\\\" stroke=\\\"#000\\\" cx=\\\"15\\\" cy=\\\"15\\\" r=\\\"14\\\"/></svg>\";\n\n    var totop = \"<svg width=\\\"18\\\" height=\\\"10\\\" viewBox=\\\"0 0 18 10\\\"><polyline fill=\\\"none\\\" stroke=\\\"#000\\\" stroke-width=\\\"1.2\\\" points=\\\"1 9 9 1 17 9\\\"/></svg>\";\n\n    var Svg = {\n      args: \"src\",\n      props: {\n        width: Number,\n        height: Number,\n        ratio: Number\n      },\n      data: {\n        ratio: 1\n      },\n      connected() {\n        this.svg = this.getSvg().then((el) => {\n          if (!this._connected) {\n            return;\n          }\n          const svg = insertSVG(el, this.$el);\n          if (this.svgEl && svg !== this.svgEl) {\n            remove$1(this.svgEl);\n          }\n          applyWidthAndHeight.call(this, svg, el);\n          return this.svgEl = svg;\n        }, noop);\n      },\n      disconnected() {\n        this.svg.then((svg) => {\n          if (this._connected) {\n            return;\n          }\n          if (isVoidElement(this.$el)) {\n            this.$el.hidden = false;\n          }\n          remove$1(svg);\n          this.svgEl = null;\n        });\n        this.svg = null;\n      },\n      methods: {\n        async getSvg() {\n        }\n      }\n    };\n    function insertSVG(el, root) {\n      if (isVoidElement(root) || isTag(root, \"canvas\")) {\n        root.hidden = true;\n        const next = root.nextElementSibling;\n        return equals(el, next) ? next : after(root, el);\n      }\n      const last = root.lastElementChild;\n      return equals(el, last) ? last : append(root, el);\n    }\n    function equals(el, other) {\n      return isTag(el, \"svg\") && isTag(other, \"svg\") && el.innerHTML === other.innerHTML;\n    }\n    function applyWidthAndHeight(el, ref) {\n      const props = [\"width\", \"height\"];\n      let dimensions = props.map((prop) => this[prop]);\n      if (!dimensions.some((val) => val)) {\n        dimensions = props.map((prop) => attr(ref, prop));\n      }\n      const viewBox = attr(ref, \"viewBox\");\n      if (viewBox && !dimensions.some((val) => val)) {\n        dimensions = viewBox.split(\" \").slice(2);\n      }\n      dimensions.forEach((val, i) => attr(el, props[i], toFloat(val) * this.ratio || null));\n    }\n    function parseSVG(svg, icon) {\n      if (icon && includes(svg, \"<symbol\")) {\n        svg = parseSymbols(svg)[icon] || svg;\n      }\n      return toNodes(fragment(svg)).find(isElement);\n    }\n    const symbolRe = /<symbol([^]*?id=(['\"])(.+?)\\2[^]*?<\\/)symbol>/g;\n    const parseSymbols = memoize(function(svg) {\n      const symbols = {};\n      let match;\n      while (match = symbolRe.exec(svg)) {\n        symbols[match[3]] = `<svg ${match[1]}svg>`;\n      }\n      return symbols;\n    });\n\n    const icons = {\n      spinner,\n      totop,\n      marker,\n      \"accordion-icon\": accordionIcon,\n      \"close-icon\": closeIcon,\n      \"close-large\": closeLarge,\n      \"drop-parent-icon\": dropParentIcon,\n      \"nav-parent-icon\": navParentIcon,\n      \"nav-parent-icon-large\": navParentIconLarge,\n      \"navbar-parent-icon\": navbarParentIcon,\n      \"navbar-toggle-icon\": navbarToggleIcon,\n      \"overlay-icon\": overlayIcon,\n      \"pagination-next\": paginationNext,\n      \"pagination-previous\": paginationPrevious,\n      \"search-icon\": searchIcon,\n      \"search-medium\": searchMedium,\n      \"search-large\": searchLarge,\n      \"search-toggle-icon\": searchIcon,\n      \"slidenav-next\": slidenavNext,\n      \"slidenav-next-large\": slidenavNextLarge,\n      \"slidenav-previous\": slidenavPrevious,\n      \"slidenav-previous-large\": slidenavPreviousLarge\n    };\n    const Icon = {\n      install: install$1,\n      mixins: [Svg],\n      args: \"icon\",\n      props: { icon: String },\n      isIcon: true,\n      beforeConnect() {\n        addClass(this.$el, \"uk-icon\");\n      },\n      async connected() {\n        const svg = await this.svg;\n        if (svg) {\n          svg.ariaHidden = true;\n        }\n      },\n      methods: {\n        async getSvg() {\n          const icon = getIcon(this.icon);\n          if (!icon) {\n            throw \"Icon not found.\";\n          }\n          return icon;\n        }\n      }\n    };\n    const IconComponent = {\n      args: false,\n      extends: Icon,\n      data: (vm) => ({\n        icon: hyphenate(vm.constructor.options.name)\n      }),\n      beforeConnect() {\n        addClass(this.$el, this.$options.id);\n      }\n    };\n    const NavParentIcon = {\n      extends: IconComponent,\n      beforeConnect() {\n        const icon = this.$props.icon;\n        this.icon = this.$el.closest(\".uk-nav-primary\") ? `${icon}-large` : icon;\n      }\n    };\n    const Search = {\n      extends: IconComponent,\n      mixins: [I18n],\n      i18n: { toggle: \"Open Search\", submit: \"Submit Search\" },\n      beforeConnect() {\n        const isToggle = hasClass(this.$el, \"uk-search-toggle\") || hasClass(this.$el, \"uk-navbar-toggle\");\n        this.icon = isToggle ? \"search-toggle-icon\" : hasClass(this.$el, \"uk-search-icon\") && this.$el.closest(\".uk-search-large\") ? \"search-large\" : this.$el.closest(\".uk-search-medium\") ? \"search-medium\" : this.$props.icon;\n        if (hasAttr(this.$el, \"aria-label\")) {\n          return;\n        }\n        if (isToggle) {\n          this.$el.ariaLabel = this.t(\"toggle\");\n        } else {\n          const button = this.$el.closest(\"a,button\");\n          if (button) {\n            button.ariaLabel = this.t(\"submit\");\n          }\n        }\n      }\n    };\n    const Spinner = {\n      extends: IconComponent,\n      beforeConnect() {\n        this.$el.role = \"status\";\n      },\n      methods: {\n        async getSvg() {\n          const icon = await Icon.methods.getSvg.call(this);\n          if (this.ratio !== 1) {\n            css($(\"circle\", icon), \"strokeWidth\", 1 / this.ratio);\n          }\n          return icon;\n        }\n      }\n    };\n    const ButtonComponent = {\n      extends: IconComponent,\n      mixins: [I18n],\n      beforeConnect() {\n        const button = this.$el.closest(\"a,button\");\n        attr(button, \"role\", this.role !== null && isTag(button, \"a\") ? \"button\" : this.role);\n        const label = this.t(\"label\");\n        if (label && !hasAttr(button, \"aria-label\")) {\n          attr(button, \"aria-label\", label);\n        }\n      }\n    };\n    const Slidenav = {\n      extends: ButtonComponent,\n      beforeConnect() {\n        addClass(this.$el, \"uk-slidenav\");\n        const icon = this.$props.icon;\n        this.icon = hasClass(this.$el, \"uk-slidenav-large\") ? `${icon}-large` : icon;\n      }\n    };\n    const NavbarToggleIcon = {\n      extends: ButtonComponent,\n      i18n: { label: \"Open menu\" },\n      beforeConnect() {\n        const button = this.$el.closest(\"a,button\");\n        if (button) {\n          button.ariaExpanded = false;\n        }\n      }\n    };\n    const Close = {\n      extends: ButtonComponent,\n      i18n: { label: \"Close\" },\n      beforeConnect() {\n        this.icon = `close-${hasClass(this.$el, \"uk-close-large\") ? \"large\" : \"icon\"}`;\n      }\n    };\n    const Marker = {\n      extends: ButtonComponent,\n      i18n: { label: \"Open\" }\n    };\n    const Totop = {\n      extends: ButtonComponent,\n      i18n: { label: \"Back to top\" }\n    };\n    const PaginationNext = {\n      extends: ButtonComponent,\n      i18n: { label: \"Next page\" },\n      data: { role: null }\n    };\n    const PaginationPrevious = {\n      extends: ButtonComponent,\n      i18n: { label: \"Previous page\" },\n      data: { role: null }\n    };\n    const parsed = {};\n    function install$1(UIkit) {\n      UIkit.icon.add = (name, svg) => {\n        const added = isString(name) ? { [name]: svg } : name;\n        each(added, (svg2, name2) => {\n          icons[name2] = svg2;\n          delete parsed[name2];\n        });\n        if (UIkit._initialized) {\n          apply(\n            document.body,\n            (el) => each(UIkit.getComponents(el), (cmp) => {\n              cmp.$options.isIcon && cmp.icon in added && cmp.$reset();\n            })\n          );\n        }\n      };\n    }\n    const aliases = { twitter: \"x\" };\n    function getIcon(icon) {\n      icon = aliases[icon] || icon;\n      if (!icons[icon]) {\n        return null;\n      }\n      if (!parsed[icon]) {\n        parsed[icon] = parseSVG(icons[applyRtl(icon)] || icons[icon]);\n      }\n      return parsed[icon].cloneNode(true);\n    }\n    function applyRtl(icon) {\n      return isRtl ? swap(swap(icon, \"left\", \"right\"), \"previous\", \"next\") : icon;\n    }\n\n    var inverse = {\n      props: {\n        target: String,\n        selActive: String\n      },\n      data: {\n        target: false,\n        selActive: false\n      },\n      connected() {\n        this.isIntersecting = 0;\n      },\n      computed: {\n        target: ({ target }, $el) => target ? $$(target, $el) : $el\n      },\n      watch: {\n        target: {\n          handler() {\n            queueMicrotask(() => this.$reset());\n          },\n          immediate: false\n        }\n      },\n      observe: [\n        intersection({\n          handler(entries) {\n            this.isIntersecting = entries.reduce(\n              (sum, { isIntersecting }) => sum + (isIntersecting ? 1 : this.isIntersecting ? -1 : 0),\n              this.isIntersecting\n            );\n            this.$emit();\n          },\n          target: ({ target }) => target,\n          args: { intersecting: false }\n        }),\n        mutation({\n          target: ({ target }) => target,\n          options: { attributes: true, attributeFilter: [\"class\"] }\n        }),\n        {\n          target: ({ target }) => target,\n          observe: (target, handler) => {\n            const observer = observeResize(\n              [...toNodes(target), document.documentElement],\n              handler\n            );\n            const listener = [\n              on(document, \"scroll itemshown itemhidden\", handler, {\n                passive: true,\n                capture: true\n              }),\n              on(document, \"show hide transitionstart\", (e) => {\n                handler();\n                return observer.observe(e.target);\n              }),\n              on(document, \"shown hidden transitionend transitioncancel\", (e) => {\n                handler();\n                return observer.unobserve(e.target);\n              })\n            ];\n            return {\n              observe: observer.observe.bind(observer),\n              unobserve: observer.unobserve.bind(observer),\n              disconnect() {\n                observer.disconnect();\n                listener.forEach((off) => off());\n              }\n            };\n          },\n          handler() {\n            this.$emit();\n          }\n        }\n      ],\n      update: {\n        read() {\n          if (!this.isIntersecting) {\n            return false;\n          }\n          for (const target of toNodes(this.target)) {\n            let color = !this.selActive || matches(target, this.selActive) ? findTargetColor(target) : \"\";\n            if (color !== false) {\n              replaceClass(target, \"uk-light uk-dark\", color);\n            }\n          }\n        }\n      }\n    };\n    function findTargetColor(target) {\n      const dim = dimensions$1(target);\n      const viewport = dimensions$1(window);\n      if (!intersectRect(dim, viewport)) {\n        return false;\n      }\n      const { left, top, height, width } = dim;\n      let last = \"\";\n      for (const percent of [0.25, 0.5, 0.75]) {\n        const elements = target.ownerDocument.elementsFromPoint(\n          Math.max(0, Math.min(left + width * percent, viewport.width - 1)),\n          Math.max(0, Math.min(top + height / 2, viewport.height - 1))\n        );\n        for (const element of elements) {\n          if (target.contains(element) || !checkVisibility(element) || element.closest('[class*=\"-leave\"]') && elements.some((el) => element !== el && matches(el, '[class*=\"-enter\"]'))) {\n            continue;\n          }\n          const color = css(element, \"--uk-inverse\");\n          if (color) {\n            if (color === last) {\n              return `uk-${color}`;\n            }\n            last = color;\n            break;\n          }\n        }\n      }\n      return last ? `uk-${last}` : \"\";\n    }\n    function checkVisibility(element) {\n      if (css(element, \"visibility\") !== \"visible\") {\n        return false;\n      }\n      while (element) {\n        if (css(element, \"opacity\") === \"0\") {\n          return false;\n        }\n        element = parent(element);\n      }\n      return true;\n    }\n\n    var leader = {\n      mixins: [Class, Media],\n      props: {\n        fill: String\n      },\n      data: {\n        fill: \"\",\n        clsWrapper: \"uk-leader-fill\",\n        clsHide: \"uk-leader-hide\",\n        attrFill: \"data-fill\"\n      },\n      computed: {\n        fill: ({ fill }, $el) => fill || css($el, \"--uk-leader-fill-content\")\n      },\n      connected() {\n        [this.wrapper] = wrapInner(this.$el, `<span class=\"${this.clsWrapper}\">`);\n      },\n      disconnected() {\n        unwrap(this.wrapper.childNodes);\n      },\n      observe: resize(),\n      update: {\n        read() {\n          const width = Math.trunc(this.$el.offsetWidth / 2);\n          return {\n            width,\n            fill: this.fill,\n            hide: !this.matchMedia\n          };\n        },\n        write({ width, fill, hide }) {\n          toggleClass(this.wrapper, this.clsHide, hide);\n          attr(this.wrapper, this.attrFill, new Array(width).join(fill));\n        },\n        events: [\"resize\"]\n      }\n    };\n\n    var modal = {\n      install,\n      mixins: [Modal],\n      data: {\n        clsPage: \"uk-modal-page\",\n        selPanel: \".uk-modal-dialog\",\n        selClose: '[class*=\"uk-modal-close\"]'\n      },\n      events: [\n        {\n          name: \"fullscreenchange webkitendfullscreen\",\n          capture: true,\n          handler(e) {\n            if (isTag(e.target, \"video\") && this.isToggled() && !document.fullscreenElement) {\n              this.hide();\n            }\n          }\n        },\n        {\n          name: \"show\",\n          self: true,\n          handler() {\n            if (hasClass(this.panel, \"uk-margin-auto-vertical\")) {\n              addClass(this.$el, \"uk-flex\");\n            } else {\n              css(this.$el, \"display\", \"block\");\n            }\n            height$1(this.$el);\n          }\n        },\n        {\n          name: \"hidden\",\n          self: true,\n          handler() {\n            css(this.$el, \"display\", \"\");\n            removeClass(this.$el, \"uk-flex\");\n          }\n        }\n      ]\n    };\n    function install({ modal }) {\n      modal.dialog = function(content, options) {\n        const dialog = modal($(`<div><div class=\"uk-modal-dialog\">${content}</div></div>`), {\n          stack: true,\n          role: \"alertdialog\",\n          ...options\n        });\n        dialog.show();\n        on(\n          dialog.$el,\n          \"hidden\",\n          async () => {\n            await Promise.resolve();\n            dialog.$destroy(true);\n          },\n          { self: true }\n        );\n        return dialog;\n      };\n      modal.alert = function(message, options) {\n        return openDialog(\n          ({ i18n }) => `<div class=\"uk-modal-body\">${isString(message) ? message : html(message)}</div>  <div class=\"uk-modal-footer uk-text-right\">  <button class=\"uk-button uk-button-primary uk-modal-close\" type=\"button\" autofocus>${i18n.ok}</button>  </div>`,\n          options\n        );\n      };\n      modal.confirm = function(message, options) {\n        return openDialog(\n          ({ i18n }) => `<form>  <div class=\"uk-modal-body\">${isString(message) ? message : html(message)}</div>  <div class=\"uk-modal-footer uk-text-right\">  <button class=\"uk-button uk-button-default uk-modal-close\" type=\"button\">${i18n.cancel}</button>  <button class=\"uk-button uk-button-primary\" autofocus>${i18n.ok}</button>  </div>  </form>`,\n          options,\n          () => Promise.reject()\n        );\n      };\n      modal.prompt = function(message, value, options) {\n        const promise = openDialog(\n          ({ i18n }) => `<form class=\"uk-form-stacked\">  <div class=\"uk-modal-body\">  <label>${isString(message) ? message : html(message)}</label>  <input class=\"uk-input\" autofocus>  </div>  <div class=\"uk-modal-footer uk-text-right\">  <button class=\"uk-button uk-button-default uk-modal-close\" type=\"button\">${i18n.cancel}</button>  <button class=\"uk-button uk-button-primary\">${i18n.ok}</button>  </div>  </form>`,\n          options,\n          () => null,\n          () => input.value\n        );\n        const { $el } = promise.dialog;\n        const input = $(\"input\", $el);\n        input.value = value || \"\";\n        on($el, \"show\", () => input.select());\n        return promise;\n      };\n      modal.i18n = {\n        ok: \"Ok\",\n        cancel: \"Cancel\"\n      };\n      function openDialog(tmpl, options, hideFn = noop, submitFn = noop) {\n        options = {\n          bgClose: false,\n          escClose: true,\n          ...options,\n          i18n: { ...modal.i18n, ...options == null ? void 0 : options.i18n }\n        };\n        const dialog = modal.dialog(tmpl(options), options);\n        return assign(\n          new Promise((resolve) => {\n            const off = on(dialog.$el, \"hide\", () => resolve(hideFn()));\n            on(dialog.$el, \"submit\", \"form\", (e) => {\n              e.preventDefault();\n              resolve(submitFn(dialog));\n              off();\n              dialog.hide();\n            });\n          }),\n          { dialog }\n        );\n      }\n    }\n\n    var nav = {\n      extends: Accordion,\n      data: {\n        targets: \"> .uk-parent\",\n        toggle: \"> a\",\n        content: \"> ul\"\n      }\n    };\n\n    const clsNavbarTransparent = \"uk-navbar-transparent\";\n    var navbar = {\n      extends: Dropnav,\n      props: {\n        dropbarTransparentMode: Boolean\n      },\n      data: {\n        flip: false,\n        autoUpdate: false,\n        delayShow: 200,\n        clsDrop: \"uk-navbar-dropdown\",\n        selNavItem: \".uk-navbar-nav > li > a,a.uk-navbar-item,button.uk-navbar-item,.uk-navbar-item a,.uk-navbar-item button,.uk-navbar-toggle\",\n        // Simplify with :where() selector once browser target is Safari 14+\n        dropbarTransparentMode: false\n      },\n      computed: {\n        navbarContainer: (_, $el) => $el.closest(\".uk-navbar-container\")\n      },\n      watch: {\n        items() {\n          const justify = hasClass(this.$el, \"uk-navbar-justify\");\n          const containers = $$(\".uk-navbar-nav, .uk-navbar-left, .uk-navbar-right\", this.$el);\n          for (const container of containers) {\n            const items = justify ? $$(\".uk-navbar-nav > li > a, .uk-navbar-item, .uk-navbar-toggle\", container).length : \"\";\n            css(container, \"flexGrow\", items);\n          }\n        }\n      },\n      events: [\n        {\n          name: \"show\",\n          el: ({ dropContainer }) => dropContainer,\n          handler({ target }) {\n            if (this.getTransparentMode(target) === \"remove\" && hasClass(this.navbarContainer, clsNavbarTransparent)) {\n              removeClass(this.navbarContainer, clsNavbarTransparent);\n              this._transparent = true;\n            }\n          }\n        },\n        {\n          name: \"hide\",\n          el: ({ dropContainer }) => dropContainer,\n          async handler() {\n            await awaitTimeout();\n            if (this._transparent && (!active || !this.dropContainer.contains(active.$el))) {\n              addClass(this.navbarContainer, clsNavbarTransparent);\n              this._transparent = null;\n            }\n          }\n        }\n      ],\n      methods: {\n        getTransparentMode(el) {\n          if (!this.navbarContainer) {\n            return;\n          }\n          if (this.dropbar && this.isDropbarDrop(el)) {\n            return this.dropbarTransparentMode;\n          }\n          const drop = this.getDropdown(el);\n          if (drop && hasClass(el, \"uk-dropbar\")) {\n            return drop.inset ? \"behind\" : \"remove\";\n          }\n        },\n        getDropbarOffset(offsetTop) {\n          const { top, height } = offset(this.navbarContainer);\n          return top + (this.dropbarTransparentMode === \"behind\" ? 0 : height + offsetTop);\n        }\n      }\n    };\n\n    var offcanvas = {\n      mixins: [Modal],\n      args: \"mode\",\n      props: {\n        mode: String,\n        flip: Boolean,\n        overlay: Boolean,\n        swiping: Boolean\n      },\n      data: {\n        mode: \"slide\",\n        flip: false,\n        overlay: false,\n        clsPage: \"uk-offcanvas-page\",\n        clsContainer: \"uk-offcanvas-container\",\n        selPanel: \".uk-offcanvas-bar\",\n        clsFlip: \"uk-offcanvas-flip\",\n        clsContainerAnimation: \"uk-offcanvas-container-animation\",\n        clsSidebarAnimation: \"uk-offcanvas-bar-animation\",\n        clsMode: \"uk-offcanvas\",\n        clsOverlay: \"uk-offcanvas-overlay\",\n        selClose: \".uk-offcanvas-close\",\n        container: false,\n        swiping: true\n      },\n      computed: {\n        clsFlip: ({ flip, clsFlip }) => flip ? clsFlip : \"\",\n        clsOverlay: ({ overlay, clsOverlay }) => overlay ? clsOverlay : \"\",\n        clsMode: ({ mode, clsMode }) => `${clsMode}-${mode}`,\n        clsSidebarAnimation: ({ mode, clsSidebarAnimation }) => mode === \"none\" || mode === \"reveal\" ? \"\" : clsSidebarAnimation,\n        clsContainerAnimation: ({ mode, clsContainerAnimation }) => mode !== \"push\" && mode !== \"reveal\" ? \"\" : clsContainerAnimation,\n        transitionElement({ mode }) {\n          return mode === \"reveal\" ? parent(this.panel) : this.panel;\n        }\n      },\n      observe: swipe({ filter: ({ swiping }) => swiping }),\n      update: {\n        read() {\n          if (this.isToggled() && !isVisible(this.$el)) {\n            this.hide();\n          }\n        },\n        events: [\"resize\"]\n      },\n      events: [\n        {\n          name: \"touchmove\",\n          self: true,\n          passive: false,\n          filter: ({ overlay }) => overlay,\n          handler(e) {\n            e.cancelable && e.preventDefault();\n          }\n        },\n        {\n          name: \"show\",\n          self: true,\n          handler() {\n            if (this.mode === \"reveal\" && !hasClass(parent(this.panel), this.clsMode)) {\n              addClass(wrapAll(this.panel, \"<div>\"), this.clsMode);\n            }\n            const { body, scrollingElement } = document;\n            addClass(body, this.clsContainer, this.clsFlip);\n            css(body, \"touchAction\", \"pan-y pinch-zoom\");\n            css(this.$el, \"display\", \"block\");\n            css(this.panel, \"maxWidth\", scrollingElement.clientWidth);\n            addClass(this.$el, this.clsOverlay);\n            addClass(\n              this.panel,\n              this.clsSidebarAnimation,\n              this.mode === \"reveal\" ? \"\" : this.clsMode\n            );\n            height$1(body);\n            addClass(body, this.clsContainerAnimation);\n            this.clsContainerAnimation && suppressUserScale();\n          }\n        },\n        {\n          name: \"hide\",\n          self: true,\n          handler() {\n            removeClass(document.body, this.clsContainerAnimation);\n            css(document.body, \"touchAction\", \"\");\n          }\n        },\n        {\n          name: \"hidden\",\n          self: true,\n          handler() {\n            this.clsContainerAnimation && resumeUserScale();\n            if (this.mode === \"reveal\" && hasClass(parent(this.panel), this.clsMode)) {\n              unwrap(this.panel);\n            }\n            removeClass(this.panel, this.clsSidebarAnimation, this.clsMode);\n            removeClass(this.$el, this.clsOverlay);\n            css(this.$el, \"display\", \"\");\n            css(this.panel, \"maxWidth\", \"\");\n            removeClass(document.body, this.clsContainer, this.clsFlip);\n          }\n        },\n        {\n          name: \"swipeLeft swipeRight\",\n          handler(e) {\n            if (this.isToggled() && endsWith(e.type, \"Left\") ^ this.flip) {\n              this.hide();\n            }\n          }\n        }\n      ]\n    };\n    function suppressUserScale() {\n      getViewport().content += \",user-scalable=0\";\n    }\n    function resumeUserScale() {\n      const viewport = getViewport();\n      viewport.content = viewport.content.replace(/,user-scalable=0$/, \"\");\n    }\n    function getViewport() {\n      return $('meta[name=\"viewport\"]', document.head) || append(document.head, '<meta name=\"viewport\">');\n    }\n\n    var overflowAuto = {\n      mixins: [Class],\n      props: {\n        selContainer: String,\n        selContent: String,\n        minHeight: Number\n      },\n      data: {\n        selContainer: \".uk-modal\",\n        selContent: \".uk-modal-dialog\",\n        minHeight: 150\n      },\n      computed: {\n        container: ({ selContainer }, $el) => $el.closest(selContainer),\n        content: ({ selContent }, $el) => $el.closest(selContent)\n      },\n      observe: resize({\n        target: ({ container, content }) => [container, content]\n      }),\n      update: {\n        read() {\n          if (!this.content || !this.container || !isVisible(this.$el)) {\n            return false;\n          }\n          return {\n            max: Math.max(\n              this.minHeight,\n              height(this.container) - (dimensions$1(this.content).height - height(this.$el))\n            )\n          };\n        },\n        write({ max }) {\n          css(this.$el, { minHeight: this.minHeight, maxHeight: max });\n        },\n        events: [\"resize\"]\n      }\n    };\n    function height(el) {\n      return dimensions$1(el).height - boxModelAdjust(el, \"height\", css(el, \"boxSizing\"));\n    }\n\n    var overflowFade = {\n      data: {\n        threshold: 5,\n        fadeDuration: 0.05\n      },\n      events: [\n        {\n          name: \"scroll\",\n          self: true,\n          passive: true,\n          handler() {\n            this.$emit();\n          }\n        },\n        {\n          name: pointerDown$1,\n          handler: handleMouseDrag\n        }\n      ],\n      observe: [\n        mutation({\n          options: {\n            subtree: true,\n            childList: true\n          }\n        }),\n        resize({\n          target: ({ $el }) => [$el, ...children($el)]\n        })\n      ],\n      update: {\n        read() {\n          return {\n            overflow: [\n              this.$el.scrollWidth - this.$el.clientWidth,\n              this.$el.scrollHeight - this.$el.clientHeight\n            ]\n          };\n        },\n        write({ overflow }) {\n          for (let i = 0; i < 2; i++) {\n            toggleClass(\n              this.$el,\n              `${this.$options.id}-${i ? \"vertical\" : \"horizontal\"}`,\n              overflow[i] && !overflow[i - 1]\n            );\n            if (!overflow[i - 1]) {\n              const dir = i ? \"Top\" : \"Left\";\n              const percent = overflow[i] ? this.$el[`scroll${dir}`] / overflow[i] : 0;\n              const toValue = (value) => overflow[i] ? clamp((this.fadeDuration - value) / this.fadeDuration) : 1;\n              css(this.$el, {\n                \"--uk-overflow-fade-start-opacity\": toValue(percent),\n                \"--uk-overflow-fade-end-opacity\": toValue(1 - percent)\n              });\n            }\n          }\n        },\n        events: [\"resize\"]\n      }\n    };\n    function handleMouseDrag(e) {\n      const { target, button, defaultPrevented } = e;\n      if (defaultPrevented || button > 0 || isTouch(e) || target.closest(selInput) || isInput(target)) {\n        return;\n      }\n      e.preventDefault();\n      const pointerOptions = { passive: false, capture: true };\n      const { $el: el, threshold, $options } = this;\n      let started;\n      const off = on(document, pointerMove$1, move(e), pointerOptions);\n      on(document, [pointerUp$1, pointerCancel], end, { capture: true, once: true });\n      function move(e2) {\n        let origin = getEventPos(e2);\n        let pos = origin;\n        let lastPos = pos;\n        return function(e3) {\n          lastPos = pos;\n          pos = getEventPos(e3);\n          const isVertical = hasClass(el, `${$options.id}-vertical`);\n          const prop = isVertical ? \"y\" : \"x\";\n          started || (started = Math.abs(pos[prop] - origin[prop]) > threshold);\n          if (started) {\n            const delta = lastPos[prop] - pos[prop];\n            el[isVertical ? \"scrollTop\" : \"scrollLeft\"] += delta;\n          }\n        };\n      }\n      function end() {\n        off();\n        if (started) {\n          setTimeout(on(el, \"click\", (e2) => e2.preventDefault(), pointerOptions));\n        }\n      }\n    }\n\n    var responsive = {\n      props: [\"width\", \"height\"],\n      connected() {\n        addClass(this.$el, \"uk-responsive-width\");\n        css(this.$el, \"aspectRatio\", `${this.width}/${this.height}`);\n      }\n    };\n\n    var scroll = {\n      props: {\n        offset: Number\n      },\n      data: {\n        offset: 0\n      },\n      connected() {\n        registerClick(this);\n      },\n      disconnected() {\n        unregisterClick(this);\n      },\n      methods: {\n        async scrollTo(el) {\n          el = el && $(el) || document.body;\n          if (trigger(this.$el, \"beforescroll\", [this, el])) {\n            await scrollIntoView(el, { offset: this.offset });\n            if (!isFocusable(el)) {\n              attr(el, \"tabindex\", \"-1\");\n              once(el, \"blur\", () => attr(el, \"tabindex\", null));\n            }\n            el.focus({ preventScroll: true });\n            trigger(this.$el, \"scrolled\", [this, el]);\n          }\n        }\n      }\n    };\n    const instances = /* @__PURE__ */ new Set();\n    function registerClick(cmp) {\n      if (!instances.size) {\n        on(document, \"click\", clickHandler);\n      }\n      instances.add(cmp);\n    }\n    function unregisterClick(cmp) {\n      instances.delete(cmp);\n      if (!instances.size) {\n        off(document, \"click\", clickHandler);\n      }\n    }\n    function clickHandler(e) {\n      if (e.defaultPrevented) {\n        return;\n      }\n      for (const instance of instances) {\n        if (instance.$el.contains(e.target) && isSameSiteAnchor(instance.$el)) {\n          e.preventDefault();\n          if (window.location.href !== instance.$el.href) {\n            window.history.pushState({}, \"\", instance.$el.href);\n          }\n          instance.scrollTo(getTargetedElement(instance.$el));\n        }\n      }\n    }\n\n    const clsInView = \"uk-scrollspy-inview\";\n    var scrollspy = {\n      args: \"cls\",\n      props: {\n        cls: String,\n        target: String,\n        hidden: Boolean,\n        margin: String,\n        repeat: Boolean,\n        delay: Number\n      },\n      data: () => ({\n        cls: \"\",\n        target: false,\n        hidden: true,\n        margin: \"-1px\",\n        repeat: false,\n        delay: 0\n      }),\n      computed: {\n        elements: ({ target }, $el) => target ? $$(target, $el) : [$el]\n      },\n      watch: {\n        elements(elements) {\n          if (this.hidden) {\n            css(filter$1(elements, `:not(.${clsInView})`), \"opacity\", 0);\n          }\n        }\n      },\n      connected() {\n        this.elementData = /* @__PURE__ */ new Map();\n      },\n      disconnected() {\n        for (const [el, state] of this.elementData.entries()) {\n          removeClass(el, clsInView, state.cls || \"\");\n        }\n        delete this.elementData;\n      },\n      observe: intersection({\n        target: ({ elements }) => elements,\n        handler(records) {\n          const elements = this.elementData;\n          for (const { target: el, isIntersecting } of records) {\n            if (!elements.has(el)) {\n              elements.set(el, {\n                cls: data(el, \"uk-scrollspy-class\") || this.cls\n              });\n            }\n            const state = elements.get(el);\n            if (!this.repeat && state.show) {\n              continue;\n            }\n            state.show = isIntersecting;\n          }\n          this.$emit();\n        },\n        options: ({ margin }) => ({ rootMargin: margin }),\n        args: { intersecting: false }\n      }),\n      update: [\n        {\n          write(data) {\n            for (const [el, state] of this.elementData.entries()) {\n              if (state.show && !state.inview && !state.queued) {\n                state.queued = true;\n                data.promise = (data.promise || Promise.resolve()).then(async () => {\n                  await awaitTimeout(state.show ? this.delay : 0);\n                  this.toggle(el, true);\n                  setTimeout(() => {\n                    state.queued = false;\n                    this.$emit();\n                  }, 300);\n                });\n              } else if (!state.show && state.inview && !state.queued && this.repeat) {\n                this.toggle(el, false);\n              }\n            }\n          }\n        }\n      ],\n      methods: {\n        toggle(el, inview) {\n          var _a, _b, _c;\n          const state = (_a = this.elementData) == null ? void 0 : _a.get(el);\n          if (!state) {\n            return;\n          }\n          (_b = state.off) == null ? void 0 : _b.call(state);\n          css(el, \"opacity\", !inview && this.hidden ? 0 : \"\");\n          toggleClass(el, clsInView, inview);\n          toggleClass(el, state.cls);\n          const match = state.cls.match(/\\buk-animation-[\\w-]+/g);\n          if (match) {\n            const animations = inview && ((_c = el.getAnimations) == null ? void 0 : _c.call(el)) || [];\n            let active = true;\n            state.off = () => active = false;\n            const cleanup = () => active && removeClass(el, match);\n            Promise.all(animations.map(({ finished }) => finished)).then(cleanup, cleanup);\n          }\n          trigger(el, inview ? \"inview\" : \"outview\");\n          state.inview = inview;\n        }\n      }\n    };\n\n    var scrollspyNav = {\n      props: {\n        cls: String,\n        closest: Boolean,\n        scroll: Boolean,\n        target: String,\n        offset: Number\n      },\n      data: {\n        cls: \"uk-active\",\n        closest: false,\n        scroll: false,\n        target: 'a[href]:not([role=\"button\"])',\n        offset: 0\n      },\n      computed: {\n        links: {\n          get({ target }, $el) {\n            return $$(target, $el).filter(getTargetedElement);\n          },\n          observe: () => \"*\"\n        },\n        targets() {\n          return this.links.map((el) => getTargetedElement(el));\n        },\n        elements({ closest }) {\n          return this.links.map((el) => el.closest(closest || \"*\"));\n        }\n      },\n      watch: {\n        links(links) {\n          if (this.scroll) {\n            this.$create(\"scroll\", links, { offset: this.offset });\n          }\n        }\n      },\n      observe: [intersection(), scroll$1()],\n      update: [\n        {\n          read() {\n            const { targets } = this;\n            const { length } = targets;\n            if (!length || !isVisible(this.$el)) {\n              return false;\n            }\n            const scrollElement = scrollParent(targets, true);\n            const { scrollTop, scrollHeight } = scrollElement;\n            const viewport = offsetViewport(scrollElement);\n            const max = scrollHeight - viewport.height;\n            let active = false;\n            if (scrollTop >= max) {\n              active = length - 1;\n            } else {\n              const offsetBy = this.offset + dimensions$1(getCoveringElement()).height + viewport.height * 0.1;\n              for (let i = 0; i < targets.length; i++) {\n                if (offset(targets[i]).top - viewport.top - offsetBy > 0) {\n                  break;\n                }\n                active = +i;\n              }\n            }\n            return { active };\n          },\n          write({ active }) {\n            const { elements } = this;\n            const changed = active !== false && !hasClass(elements[active], this.cls);\n            for (let i = 0; i < elements.length; i++) {\n              toggleClass(elements[i], this.cls, +i === active);\n            }\n            if (changed) {\n              trigger(this.$el, \"active\", [active, elements[active]]);\n            }\n          },\n          events: [\"scroll\", \"resize\"]\n        }\n      ]\n    };\n\n    var sticky = {\n      mixins: [Class, Media],\n      props: {\n        position: String,\n        top: null,\n        bottom: null,\n        start: null,\n        end: null,\n        offset: String,\n        offsetEnd: String,\n        overflowFlip: Boolean,\n        animation: String,\n        clsActive: String,\n        clsInactive: String,\n        clsFixed: String,\n        clsBelow: String,\n        selTarget: String,\n        showOnUp: Boolean,\n        targetOffset: Number\n      },\n      data: {\n        position: \"top\",\n        top: false,\n        bottom: false,\n        start: false,\n        end: false,\n        offset: 0,\n        offsetEnd: 0,\n        overflowFlip: false,\n        animation: \"\",\n        clsActive: \"uk-active\",\n        clsInactive: \"\",\n        clsFixed: \"uk-sticky-fixed\",\n        clsBelow: \"uk-sticky-below\",\n        selTarget: \"\",\n        showOnUp: false,\n        targetOffset: false\n      },\n      computed: {\n        target: ({ selTarget }, $el) => selTarget && $(selTarget, $el) || $el\n      },\n      connected() {\n        this.start = coerce(this.start || this.top);\n        this.end = coerce(this.end || this.bottom);\n        this.placeholder = $(\"+ .uk-sticky-placeholder\", this.$el) || $('<div class=\"uk-sticky-placeholder\"></div>');\n        this.isFixed = false;\n        this.setActive(false);\n      },\n      beforeDisconnect() {\n        if (this.isFixed) {\n          this.hide();\n          removeClass(this.target, this.clsInactive);\n        }\n        reset(this.$el);\n        remove$1(this.placeholder);\n        this.placeholder = null;\n      },\n      observe: [\n        viewport(),\n        scroll$1({ target: () => document.scrollingElement }),\n        resize({\n          target: ({ $el }) => [$el, getVisibleParent($el), document.scrollingElement],\n          handler(entries) {\n            this.$emit(\n              this._data.resized && entries.some(({ target }) => target === getVisibleParent(this.$el)) ? \"update\" : \"resize\"\n            );\n            this._data.resized = true;\n          }\n        })\n      ],\n      events: [\n        {\n          name: \"load hashchange popstate\",\n          el: () => window,\n          filter: ({ targetOffset }) => targetOffset !== false,\n          async handler() {\n            const { scrollingElement } = document;\n            if (!location.hash || scrollingElement.scrollTop === 0) {\n              return;\n            }\n            await awaitTimeout();\n            const targetOffset = offset($(location.hash));\n            const elOffset = offset(this.$el);\n            if (this.isFixed && intersectRect(targetOffset, elOffset)) {\n              scrollingElement.scrollTop = Math.ceil(\n                targetOffset.top - elOffset.height - toPx(this.targetOffset, \"height\", this.placeholder) - toPx(this.offset, \"height\", this.placeholder)\n              );\n            }\n          }\n        }\n      ],\n      update: [\n        {\n          read({ height, width, margin, sticky }, types) {\n            this.inactive = !this.matchMedia || !isVisible(this.$el) || !this.$el.offsetHeight;\n            if (this.inactive) {\n              return;\n            }\n            const dynamicViewport = height$1(window);\n            const maxScrollHeight = Math.max(\n              0,\n              document.scrollingElement.scrollHeight - dynamicViewport\n            );\n            if (!maxScrollHeight) {\n              this.inactive = true;\n              return;\n            }\n            const hide = this.isFixed && types.has(\"update\");\n            if (hide) {\n              preventTransition(this.target);\n              this.hide();\n            }\n            if (!this.active) {\n              ({ height, width } = dimensions$1(this.$el));\n              margin = css(this.$el, \"margin\");\n            }\n            if (hide) {\n              this.show();\n            }\n            const viewport2 = toPx(\"100vh\", \"height\");\n            let position = this.position;\n            if (this.overflowFlip && height > viewport2) {\n              position = position === \"top\" ? \"bottom\" : \"top\";\n            }\n            const referenceElement = this.isFixed ? this.placeholder : this.$el;\n            let [offset$1, offsetEnd] = [this.offset, this.offsetEnd].map(\n              (value) => toPx(value, \"height\", sticky ? this.$el : referenceElement)\n            );\n            if (position === \"bottom\" && (height < dynamicViewport || this.overflowFlip)) {\n              offset$1 += dynamicViewport - height;\n            }\n            const elementBox = height + offset$1 + offsetEnd;\n            const overflow = this.overflowFlip ? 0 : Math.max(0, elementBox - viewport2);\n            const topOffset = offset(referenceElement).top - // offset possible `transform: translateY` animation 'uk-animation-slide-top' while hiding\n            new DOMMatrix(css(referenceElement, \"transform\")).m42;\n            const elHeight = dimensions$1(this.$el).height;\n            const start = (this.start === false ? topOffset : parseProp(this.start, this.$el, topOffset)) - offset$1;\n            const end = this.end === false ? maxScrollHeight : Math.min(\n              maxScrollHeight,\n              parseProp(this.end, this.$el, topOffset + height, true) - elHeight - offset$1 + overflow\n            );\n            sticky = !this.showOnUp && start + offset$1 === topOffset && end === Math.min(\n              maxScrollHeight,\n              parseProp(true, this.$el, 0, true) - elHeight - offset$1 + overflow\n            ) && css(getVisibleParent(this.$el), \"overflowY\") !== \"hidden\";\n            return {\n              start,\n              end,\n              offset: offset$1,\n              overflow,\n              height,\n              elHeight,\n              width,\n              margin,\n              top: offsetPosition(referenceElement)[0],\n              sticky,\n              viewport: viewport2,\n              maxScrollHeight\n            };\n          },\n          write({ height, width, margin, offset, sticky }) {\n            if (this.inactive || sticky || !this.isFixed) {\n              reset(this.$el);\n            }\n            if (this.inactive) {\n              return;\n            }\n            if (sticky) {\n              height = width = margin = 0;\n              css(this.$el, { position: \"sticky\", top: offset });\n            }\n            const { placeholder } = this;\n            css(placeholder, { height, width, margin });\n            if (parent(placeholder) !== parent(this.$el) || sticky ^ index(placeholder) < index(this.$el)) {\n              (sticky ? before : after)(this.$el, placeholder);\n              placeholder.hidden = true;\n            }\n          },\n          events: [\"resize\"]\n        },\n        {\n          read({\n            scroll: prevScroll = 0,\n            dir: prevDir = \"down\",\n            overflow,\n            overflowScroll = 0,\n            start,\n            end,\n            elHeight,\n            height,\n            sticky,\n            maxScrollHeight\n          }) {\n            const scroll2 = Math.min(document.scrollingElement.scrollTop, maxScrollHeight);\n            const dir = prevScroll <= scroll2 ? \"down\" : \"up\";\n            const referenceElement = this.isFixed ? this.placeholder : this.$el;\n            return {\n              dir,\n              prevDir,\n              scroll: scroll2,\n              prevScroll,\n              below: scroll2 > offset(referenceElement).top + (sticky ? Math.min(height, elHeight) : height),\n              offsetParentTop: offset(referenceElement.offsetParent).top,\n              overflowScroll: clamp(\n                overflowScroll + clamp(scroll2, start, end) - clamp(prevScroll, start, end),\n                0,\n                overflow\n              )\n            };\n          },\n          write(data, types) {\n            const isScrollUpdate = types.has(\"scroll\");\n            const {\n              initTimestamp = 0,\n              dir,\n              prevDir,\n              scroll: scroll2,\n              prevScroll = 0,\n              top,\n              start,\n              below\n            } = data;\n            if (scroll2 < 0 || scroll2 === prevScroll && isScrollUpdate || this.showOnUp && !isScrollUpdate && !this.isFixed) {\n              return;\n            }\n            const now = Date.now();\n            if (now - initTimestamp > 300 || dir !== prevDir) {\n              data.initScroll = scroll2;\n              data.initTimestamp = now;\n            }\n            if (this.showOnUp && !this.isFixed && Math.abs(data.initScroll - scroll2) <= 30 && Math.abs(prevScroll - scroll2) <= 10) {\n              return;\n            }\n            if (this.inactive || scroll2 < start || this.showOnUp && (scroll2 <= start || dir === \"down\" && isScrollUpdate || dir === \"up\" && !this.isFixed && !below)) {\n              if (!this.isFixed) {\n                if (Animation.inProgress(this.$el) && top > scroll2) {\n                  Animation.cancel(this.$el);\n                  this.hide();\n                }\n                return;\n              }\n              if (this.animation && below) {\n                if (hasClass(this.$el, \"uk-animation-leave\")) {\n                  return;\n                }\n                Animation.out(this.$el, this.animation).then(() => this.hide(), noop);\n              } else {\n                this.hide();\n              }\n            } else if (this.isFixed) {\n              this.update();\n            } else if (this.animation && below) {\n              this.show();\n              Animation.in(this.$el, this.animation).catch(noop);\n            } else {\n              preventTransition(this.target);\n              this.show();\n            }\n          },\n          events: [\"resize\", \"resizeViewport\", \"scroll\"]\n        }\n      ],\n      methods: {\n        show() {\n          this.isFixed = true;\n          this.update();\n          this.placeholder.hidden = false;\n        },\n        hide() {\n          const { offset, sticky } = this._data;\n          this.setActive(false);\n          removeClass(this.$el, this.clsFixed, this.clsBelow);\n          if (sticky) {\n            css(this.$el, \"top\", offset);\n          } else {\n            reset(this.$el);\n          }\n          this.placeholder.hidden = true;\n          this.isFixed = false;\n        },\n        update() {\n          let {\n            width,\n            scroll: scroll2 = 0,\n            overflow,\n            overflowScroll = 0,\n            start,\n            end,\n            offset,\n            offsetParentTop,\n            sticky,\n            below\n          } = this._data;\n          const active = start !== 0 || scroll2 > start;\n          if (!sticky) {\n            let position = \"fixed\";\n            if (scroll2 > end) {\n              offset += end - offsetParentTop + overflowScroll - overflow;\n              position = \"absolute\";\n            }\n            css(this.$el, { position, width, marginTop: 0 }, \"important\");\n          }\n          css(this.$el, \"top\", offset - overflowScroll);\n          this.setActive(active);\n          toggleClass(this.$el, this.clsBelow, below);\n          addClass(this.$el, this.clsFixed);\n        },\n        setActive(active) {\n          const prev = this.active;\n          this.active = active;\n          if (active) {\n            replaceClass(this.target, this.clsInactive, this.clsActive);\n            prev !== active && trigger(this.$el, \"active\");\n          } else {\n            replaceClass(this.target, this.clsActive, this.clsInactive);\n            if (prev !== active) {\n              preventTransition(this.target);\n              trigger(this.$el, \"inactive\");\n            }\n          }\n        }\n      }\n    };\n    function parseProp(value, el, propOffset, padding) {\n      if (!value) {\n        return 0;\n      }\n      if (isNumeric(value) || isString(value) && value.match(/^-?\\d/)) {\n        return propOffset + toPx(value, \"height\", el, true);\n      } else {\n        const refElement = value === true ? getVisibleParent(el) : query(value, el);\n        return offset(refElement).bottom - (padding && (refElement == null ? void 0 : refElement.contains(el)) ? toFloat(css(refElement, \"paddingBottom\")) + toFloat(css(refElement, \"borderBottomWidth\")) : 0);\n      }\n    }\n    function coerce(value) {\n      if (value === \"true\") {\n        return true;\n      } else if (value === \"false\") {\n        return false;\n      }\n      return value;\n    }\n    function reset(el) {\n      css(el, { position: \"\", top: \"\", marginTop: \"\", width: \"\" });\n    }\n    const clsTransitionDisable = \"uk-transition-disable\";\n    async function preventTransition(element) {\n      if (!hasClass(element, clsTransitionDisable)) {\n        addClass(element, clsTransitionDisable);\n        await awaitFrame();\n        removeClass(element, clsTransitionDisable);\n      }\n    }\n    function getVisibleParent(element) {\n      while (element = parent(element)) {\n        if (isVisible(element)) {\n          return element;\n        }\n      }\n    }\n\n    var svg = {\n      mixins: [Svg],\n      args: \"src\",\n      props: {\n        src: String,\n        icon: String,\n        attributes: \"list\",\n        strokeAnimation: Boolean\n      },\n      data: {\n        strokeAnimation: false\n      },\n      observe: [\n        mutation({\n          async handler() {\n            const svg = await this.svg;\n            if (svg) {\n              applyAttributes.call(this, svg);\n            }\n          },\n          options: {\n            attributes: true,\n            attributeFilter: [\"id\", \"class\", \"style\"]\n          }\n        })\n      ],\n      async connected() {\n        if (includes(this.src, \"#\")) {\n          [this.src, this.icon] = this.src.split(\"#\", 2);\n        }\n        const svg = await this.svg;\n        if (svg) {\n          applyAttributes.call(this, svg);\n          if (this.strokeAnimation) {\n            applyAnimation(svg);\n          }\n        }\n      },\n      methods: {\n        async getSvg() {\n          if (isTag(this.$el, \"img\") && !this.$el.complete && this.$el.loading === \"lazy\") {\n            await new Promise((resolve) => once(this.$el, \"load\", resolve));\n          }\n          return parseSVG(await loadSVG(this.src), this.icon) || Promise.reject(\"SVG not found.\");\n        }\n      }\n    };\n    function applyAttributes(el) {\n      const { $el } = this;\n      addClass(el, attr($el, \"class\"), \"uk-svg\");\n      for (let i = 0; i < $el.style.length; i++) {\n        const prop = $el.style[i];\n        css(el, prop, css($el, prop));\n      }\n      for (const attribute in this.attributes) {\n        const [prop, value] = this.attributes[attribute].split(\":\", 2);\n        attr(el, prop, value);\n      }\n      el.ariaHidden = this.$el.ariaHidden;\n      if (!this.$el.id) {\n        removeAttr(el, \"id\");\n      }\n    }\n    const loadSVG = memoize(async (src) => {\n      if (src) {\n        const response = await fetch(src);\n        if (/^image\\/svg\\+xml\\s*(;|$)/i.test(response.headers.get(\"Content-Type\"))) {\n          return response.text();\n        }\n      }\n      return Promise.reject();\n    });\n    function applyAnimation(el) {\n      const length = getMaxPathLength(el);\n      if (length) {\n        css(el, \"--uk-animation-stroke\", length);\n      }\n    }\n\n    const selDisabled = \".uk-disabled *, .uk-disabled, [disabled]\";\n    var Switcher = {\n      mixins: [Togglable],\n      args: \"connect\",\n      props: {\n        connect: String,\n        toggle: String,\n        itemNav: String,\n        active: Number,\n        followFocus: Boolean,\n        swiping: Boolean\n      },\n      data: {\n        connect: \"~.uk-switcher\",\n        toggle: \"> * > :first-child\",\n        itemNav: false,\n        active: 0,\n        cls: \"uk-active\",\n        attrItem: \"uk-switcher-item\",\n        selVertical: \".uk-nav\",\n        followFocus: false,\n        swiping: true\n      },\n      computed: {\n        connects: {\n          get: ({ connect }, $el) => queryAll(connect, $el),\n          observe: ({ connect }) => connect\n        },\n        connectChildren() {\n          return this.connects.flatMap((el) => children(el));\n        },\n        toggles: ({ toggle }, $el) => $$(toggle, $el),\n        children(_, $el) {\n          return children($el).filter(\n            (child) => this.toggles.some((toggle) => child.contains(toggle))\n          );\n        }\n      },\n      watch: {\n        connects(connects) {\n          if (this.swiping) {\n            css(connects, \"touchAction\", \"pan-y pinch-zoom\");\n          }\n          this.$emit();\n        },\n        connectChildren() {\n          let index = Math.max(0, this.index());\n          for (const el of this.connects) {\n            children(el).forEach((child, i) => toggleClass(child, this.cls, i === index));\n          }\n          this.$emit();\n        },\n        toggles() {\n          this.$emit();\n          const active = this.index();\n          this.show(~active ? active : this.next(this.active));\n        }\n      },\n      connected() {\n        this.$el.role = \"tablist\";\n      },\n      observe: [\n        lazyload({ targets: ({ connectChildren }) => connectChildren }),\n        swipe({ target: ({ connects }) => connects, filter: ({ swiping }) => swiping })\n      ],\n      events: [\n        {\n          name: \"click keydown\",\n          delegate: ({ toggle }) => toggle,\n          handler(e) {\n            if (!matches(e.current, selDisabled) && (e.type === \"click\" || e.keyCode === keyMap.SPACE)) {\n              maybeDefaultPreventClick(e);\n              this.show(e.current);\n            }\n          }\n        },\n        {\n          name: \"keydown\",\n          delegate: ({ toggle }) => toggle,\n          handler(e) {\n            const { current, keyCode } = e;\n            const isVertical = matches(this.$el, this.selVertical);\n            const i = getNavigationIndex(\n              keyCode,\n              isVertical ? keyMap.UP : keyMap.LEFT,\n              isVertical ? keyMap.DOWN : keyMap.RIGHT\n            );\n            if (~i) {\n              e.preventDefault();\n              const next = this.toggles[this.next(i, this.toggles.indexOf(current))];\n              next.focus();\n              if (this.followFocus) {\n                this.show(next);\n              }\n            }\n          }\n        },\n        {\n          name: \"click\",\n          el: ({ $el, connects, itemNav }) => connects.concat(itemNav ? queryAll(itemNav, $el) : []),\n          delegate: ({ attrItem }) => `[${attrItem}],[data-${attrItem}]`,\n          handler(e) {\n            if (e.target.closest(\"a,button\")) {\n              maybeDefaultPreventClick(e);\n              this.show(data(e.current, this.attrItem));\n            }\n          }\n        },\n        {\n          name: \"swipeRight swipeLeft\",\n          filter: ({ swiping }) => swiping,\n          el: ({ connects }) => connects,\n          handler({ type }) {\n            this.show(endsWith(type, \"Left\") ? \"next\" : \"previous\");\n          }\n        }\n      ],\n      update() {\n        var _a;\n        for (const el of this.connects) {\n          if (isTag(el, \"ul\")) {\n            el.role = \"presentation\";\n          }\n        }\n        attr(children(this.$el), \"role\", \"presentation\");\n        for (const index in this.toggles) {\n          const toggle = this.toggles[index];\n          const item = (_a = this.connects[0]) == null ? void 0 : _a.children[index];\n          toggle.role = \"tab\";\n          if (!item) {\n            continue;\n          }\n          toggle.id = generateId(this, toggle);\n          item.id = generateId(this, item);\n          attr(toggle, \"aria-controls\", item.id);\n          attr(item, { role: \"tabpanel\", \"aria-labelledby\": toggle.id });\n        }\n        attr(this.$el, \"aria-orientation\", matches(this.$el, this.selVertical) ? \"vertical\" : null);\n      },\n      methods: {\n        index() {\n          return findIndex(this.children, (el) => hasClass(el, this.cls));\n        },\n        next(item, prev = this.index()) {\n          if (isNumeric(item)) {\n            for (let i = 0; i < this.toggles.length; i++) {\n              let index = getIndex(i + +item, this.toggles);\n              if (!matches(this.toggles[index], selDisabled)) {\n                return index;\n              }\n            }\n          }\n          const toggles = this.toggles.filter((el) => !matches(el, selDisabled));\n          return getIndex(\n            toggles[getIndex(item, toggles, toggles.indexOf(this.toggles[prev]))],\n            this.toggles\n          );\n        },\n        show(item) {\n          const prev = this.index();\n          const next = this.next(item);\n          this.children.forEach((child, i) => {\n            toggleClass(child, this.cls, next === i);\n            attr(this.toggles[i], {\n              \"aria-selected\": next === i,\n              tabindex: next === i ? null : -1\n            });\n          });\n          const animate = prev >= 0 && prev !== next;\n          this.connects.forEach(async ({ children: children2 }) => {\n            const actives = toArray(children2).filter(\n              (child, i) => i !== next && hasClass(child, this.cls)\n            );\n            if (await this.toggleElement(actives, false, animate)) {\n              await this.toggleElement(children2[next], true, animate);\n            }\n          });\n        }\n      }\n    };\n\n    var tab = {\n      mixins: [Class],\n      extends: Switcher,\n      props: {\n        media: Boolean\n      },\n      data: {\n        media: 960,\n        attrItem: \"uk-tab-item\",\n        selVertical: \".uk-tab-left,.uk-tab-right\"\n      },\n      connected() {\n        const cls = hasClass(this.$el, \"uk-tab-left\") ? \"uk-tab-left\" : hasClass(this.$el, \"uk-tab-right\") ? \"uk-tab-right\" : false;\n        if (cls) {\n          this.$create(\"toggle\", this.$el, { cls, mode: \"media\", media: this.media });\n        }\n      }\n    };\n\n    var toggle = {\n      mixins: [Media, Togglable],\n      args: \"target\",\n      props: {\n        href: String,\n        target: null,\n        mode: \"list\",\n        queued: Boolean\n      },\n      data: {\n        href: false,\n        target: false,\n        mode: \"click\",\n        queued: true\n      },\n      computed: {\n        target: {\n          get: ({ target }, $el) => {\n            target = queryAll(target || $el.hash, $el);\n            return target.length ? target : [$el];\n          },\n          observe: ({ target }) => target\n        }\n      },\n      connected() {\n        if (!includes(this.mode, \"media\")) {\n          if (!isFocusable(this.$el)) {\n            this.$el.tabIndex = 0;\n          }\n          if (!this.cls && isTag(this.$el, \"a\")) {\n            this.$el.role = \"button\";\n          }\n        }\n      },\n      observe: lazyload({ targets: ({ target }) => target }),\n      events: [\n        {\n          name: pointerDown$1,\n          filter: ({ mode }) => includes(mode, \"hover\"),\n          handler(e) {\n            this._preventClick = null;\n            if (!isTouch(e) || isBoolean(this._showState) || this.$el.disabled) {\n              return;\n            }\n            trigger(this.$el, \"focus\");\n            once(\n              document,\n              pointerDown$1,\n              () => trigger(this.$el, \"blur\"),\n              true,\n              (e2) => !this.$el.contains(e2.target)\n            );\n            if (includes(this.mode, \"click\")) {\n              this._preventClick = true;\n            }\n          }\n        },\n        {\n          name: `${pointerEnter} ${pointerLeave} focus blur`,\n          filter: ({ mode }) => includes(mode, \"hover\"),\n          handler(e) {\n            if (isTouch(e) || this.$el.disabled || document.readyState === \"loading\") {\n              return;\n            }\n            const show = includes([pointerEnter, \"focus\"], e.type);\n            const expanded = this.isToggled(this.target);\n            if (!show && (!isBoolean(this._showState) || e.type === pointerLeave && matches(this.$el, \":focus\") || e.type === \"blur\" && matches(this.$el, \":hover\"))) {\n              if (expanded === this._showState) {\n                this._showState = null;\n              }\n              return;\n            }\n            if (show && isBoolean(this._showState) && expanded !== this._showState) {\n              return;\n            }\n            this._showState = show ? expanded : null;\n            this.toggle(`toggle${show ? \"show\" : \"hide\"}`);\n          }\n        },\n        {\n          name: \"keydown\",\n          filter: ({ $el, mode }) => includes(mode, \"click\") && !isTag($el, \"input\"),\n          handler(e) {\n            if (e.keyCode === keyMap.SPACE || e.keyCode === keyMap.ENTER) {\n              e.preventDefault();\n              this.$el.click();\n            }\n          }\n        },\n        {\n          name: \"click\",\n          filter: ({ mode }) => [\"click\", \"hover\"].some((m) => includes(mode, m)),\n          handler(e) {\n            if (e.defaultPrevented) {\n              return;\n            }\n            const link = e.target.closest(\"a[href]\");\n            const isButtonLike = isSameSiteAnchor(link) && (!link.hash || matches(this.target, link.hash));\n            if (this._preventClick || isButtonLike || link && !this.isToggled(this.target)) {\n              e.preventDefault();\n            }\n            if (!this._preventClick && includes(this.mode, \"click\") && (!link || isButtonLike || e.defaultPrevented)) {\n              this.toggle();\n            }\n          }\n        },\n        {\n          name: \"mediachange\",\n          filter: ({ mode }) => includes(mode, \"media\"),\n          el: ({ target }) => target,\n          handler(e, mediaObj) {\n            if (mediaObj.matches ^ this.isToggled(this.target)) {\n              this.toggle();\n            }\n          }\n        }\n      ],\n      methods: {\n        async toggle(type) {\n          if (!trigger(this.target, type || \"toggle\", [this])) {\n            return;\n          }\n          if (hasAttr(this.$el, \"aria-expanded\")) {\n            this.$el.ariaExpanded = !this.isToggled(this.target);\n          }\n          if (!this.queued) {\n            return this.toggleElement(this.target);\n          }\n          const leaving = this.target.filter((el) => hasClass(el, this.clsLeave));\n          if (leaving.length) {\n            for (const el of this.target) {\n              const isLeaving = includes(leaving, el);\n              this.toggleElement(el, isLeaving, isLeaving);\n            }\n            return;\n          }\n          const toggled = this.target.filter(this.isToggled);\n          if (await this.toggleElement(toggled, false)) {\n            await this.toggleElement(\n              this.target.filter((el) => !includes(toggled, el)),\n              true\n            );\n          }\n        }\n      }\n    };\n\n    var components = /*#__PURE__*/Object.freeze({\n        __proto__: null,\n        Accordion: Accordion,\n        AccordionIcon: IconComponent,\n        Alert: alert,\n        Close: Close,\n        Cover: cover,\n        Drop: drop,\n        DropParentIcon: IconComponent,\n        Dropdown: drop,\n        Dropnav: Dropnav,\n        FormCustom: formCustom,\n        Grid: grid,\n        HeightMatch: heightMatch,\n        HeightPlaceholder: heightPlaceholder,\n        HeightViewport: heightViewport,\n        Icon: Icon,\n        Img: img,\n        Inverse: inverse,\n        Leader: leader,\n        Margin: Margin,\n        Marker: Marker,\n        Modal: modal,\n        Nav: nav,\n        NavParentIcon: NavParentIcon,\n        Navbar: navbar,\n        NavbarParentIcon: IconComponent,\n        NavbarToggleIcon: NavbarToggleIcon,\n        Offcanvas: offcanvas,\n        OverflowAuto: overflowAuto,\n        OverflowFade: overflowFade,\n        OverlayIcon: IconComponent,\n        PaginationNext: PaginationNext,\n        PaginationPrevious: PaginationPrevious,\n        Responsive: responsive,\n        Scroll: scroll,\n        Scrollspy: scrollspy,\n        ScrollspyNav: scrollspyNav,\n        SearchIcon: Search,\n        SlidenavNext: Slidenav,\n        SlidenavPrevious: Slidenav,\n        Spinner: Spinner,\n        Sticky: sticky,\n        Svg: svg,\n        Switcher: Switcher,\n        Tab: tab,\n        Toggle: toggle,\n        Totop: Totop,\n        Video: Video\n    });\n\n    each(components, (component, name) => App.component(name, component));\n    boot(App);\n\n    each(components$1, (component, name) => App.component(name, component));\n\n    return App;\n\n}));\n","\n/**\n * Module exports.\n */\n\nmodule.exports = deprecate;\n\n/**\n * Mark that a method should not be used.\n * Returns a modified function which warns once by default.\n *\n * If `localStorage.noDeprecation = true` is set, then it is a no-op.\n *\n * If `localStorage.throwDeprecation = true` is set, then deprecated functions\n * will throw an Error when invoked.\n *\n * If `localStorage.traceDeprecation = true` is set, then deprecated functions\n * will invoke `console.trace()` instead of `console.error()`.\n *\n * @param {Function} fn - the function to deprecate\n * @param {String} msg - the string to print to the console when `fn` is invoked\n * @returns {Function} a new \"deprecated\" version of `fn`\n * @api public\n */\n\nfunction deprecate (fn, msg) {\n  if (config('noDeprecation')) {\n    return fn;\n  }\n\n  var warned = false;\n  function deprecated() {\n    if (!warned) {\n      if (config('throwDeprecation')) {\n        throw new Error(msg);\n      } else if (config('traceDeprecation')) {\n        console.trace(msg);\n      } else {\n        console.warn(msg);\n      }\n      warned = true;\n    }\n    return fn.apply(this, arguments);\n  }\n\n  return deprecated;\n}\n\n/**\n * Checks `localStorage` for boolean values for the given `name`.\n *\n * @param {String} name\n * @returns {Boolean}\n * @api private\n */\n\nfunction config (name) {\n  // accessing global.localStorage can trigger a DOMException in sandboxed iframes\n  try {\n    if (!global.localStorage) return false;\n  } catch (_) {\n    return false;\n  }\n  var val = global.localStorage[name];\n  if (null == val) return false;\n  return String(val).toLowerCase() === 'true';\n}\n","var indexOf = function (xs, item) {\n    if (xs.indexOf) return xs.indexOf(item);\n    else for (var i = 0; i < xs.length; i++) {\n        if (xs[i] === item) return i;\n    }\n    return -1;\n};\nvar Object_keys = function (obj) {\n    if (Object.keys) return Object.keys(obj)\n    else {\n        var res = [];\n        for (var key in obj) res.push(key)\n        return res;\n    }\n};\n\nvar forEach = function (xs, fn) {\n    if (xs.forEach) return xs.forEach(fn)\n    else for (var i = 0; i < xs.length; i++) {\n        fn(xs[i], i, xs);\n    }\n};\n\nvar defineProp = (function() {\n    try {\n        Object.defineProperty({}, '_', {});\n        return function(obj, name, value) {\n            Object.defineProperty(obj, name, {\n                writable: true,\n                enumerable: false,\n                configurable: true,\n                value: value\n            })\n        };\n    } catch(e) {\n        return function(obj, name, value) {\n            obj[name] = value;\n        };\n    }\n}());\n\nvar globals = ['Array', 'Boolean', 'Date', 'Error', 'EvalError', 'Function',\n'Infinity', 'JSON', 'Math', 'NaN', 'Number', 'Object', 'RangeError',\n'ReferenceError', 'RegExp', 'String', 'SyntaxError', 'TypeError', 'URIError',\n'decodeURI', 'decodeURIComponent', 'encodeURI', 'encodeURIComponent', 'escape',\n'eval', 'isFinite', 'isNaN', 'parseFloat', 'parseInt', 'undefined', 'unescape'];\n\nfunction Context() {}\nContext.prototype = {};\n\nvar Script = exports.Script = function NodeScript (code) {\n    if (!(this instanceof Script)) return new Script(code);\n    this.code = code;\n};\n\nScript.prototype.runInContext = function (context) {\n    if (!(context instanceof Context)) {\n        throw new TypeError(\"needs a 'context' argument.\");\n    }\n    \n    var iframe = document.createElement('iframe');\n    if (!iframe.style) iframe.style = {};\n    iframe.style.display = 'none';\n    \n    document.body.appendChild(iframe);\n    \n    var win = iframe.contentWindow;\n    var wEval = win.eval, wExecScript = win.execScript;\n\n    if (!wEval && wExecScript) {\n        // win.eval() magically appears when this is called in IE:\n        wExecScript.call(win, 'null');\n        wEval = win.eval;\n    }\n    \n    forEach(Object_keys(context), function (key) {\n        win[key] = context[key];\n    });\n    forEach(globals, function (key) {\n        if (context[key]) {\n            win[key] = context[key];\n        }\n    });\n    \n    var winKeys = Object_keys(win);\n\n    var res = wEval.call(win, this.code);\n    \n    forEach(Object_keys(win), function (key) {\n        // Avoid copying circular objects like `top` and `window` by only\n        // updating existing context properties or new properties in the `win`\n        // that was only introduced after the eval.\n        if (key in context || indexOf(winKeys, key) === -1) {\n            context[key] = win[key];\n        }\n    });\n\n    forEach(globals, function (key) {\n        if (!(key in context)) {\n            defineProp(context, key, win[key]);\n        }\n    });\n    \n    document.body.removeChild(iframe);\n    \n    return res;\n};\n\nScript.prototype.runInThisContext = function () {\n    return eval(this.code); // maybe...\n};\n\nScript.prototype.runInNewContext = function (context) {\n    var ctx = Script.createContext(context);\n    var res = this.runInContext(ctx);\n\n    if (context) {\n        forEach(Object_keys(ctx), function (key) {\n            context[key] = ctx[key];\n        });\n    }\n\n    return res;\n};\n\nforEach(Object_keys(Script.prototype), function (name) {\n    exports[name] = Script[name] = function (code) {\n        var s = Script(code);\n        return s[name].apply(s, [].slice.call(arguments, 1));\n    };\n});\n\nexports.isContext = function (context) {\n    return context instanceof Context;\n};\n\nexports.createScript = function (code) {\n    return exports.Script(code);\n};\n\nexports.createContext = Script.createContext = function (context) {\n    var copy = new Context();\n    if(typeof context === 'object') {\n        forEach(Object_keys(context), function (key) {\n            copy[key] = context[key];\n        });\n    }\n    return copy;\n};\n","'use strict';\n\nvar forEach = require('for-each');\nvar availableTypedArrays = require('available-typed-arrays');\nvar callBind = require('call-bind');\nvar callBound = require('call-bound');\nvar gOPD = require('gopd');\nvar getProto = require('get-proto');\n\nvar $toString = callBound('Object.prototype.toString');\nvar hasToStringTag = require('has-tostringtag/shams')();\n\nvar g = typeof globalThis === 'undefined' ? global : globalThis;\nvar typedArrays = availableTypedArrays();\n\nvar $slice = callBound('String.prototype.slice');\n\n/** @type {<T = unknown>(array: readonly T[], value: unknown) => number} */\nvar $indexOf = callBound('Array.prototype.indexOf', true) || function indexOf(array, value) {\n\tfor (var i = 0; i < array.length; i += 1) {\n\t\tif (array[i] === value) {\n\t\t\treturn i;\n\t\t}\n\t}\n\treturn -1;\n};\n\n/** @typedef {import('./types').Getter} Getter */\n/** @type {import('./types').Cache} */\nvar cache = { __proto__: null };\nif (hasToStringTag && gOPD && getProto) {\n\tforEach(typedArrays, function (typedArray) {\n\t\tvar arr = new g[typedArray]();\n\t\tif (Symbol.toStringTag in arr && getProto) {\n\t\t\tvar proto = getProto(arr);\n\t\t\t// @ts-expect-error TS won't narrow inside a closure\n\t\t\tvar descriptor = gOPD(proto, Symbol.toStringTag);\n\t\t\tif (!descriptor && proto) {\n\t\t\t\tvar superProto = getProto(proto);\n\t\t\t\t// @ts-expect-error TS won't narrow inside a closure\n\t\t\t\tdescriptor = gOPD(superProto, Symbol.toStringTag);\n\t\t\t}\n\t\t\t// @ts-expect-error TODO: fix\n\t\t\tcache['$' + typedArray] = callBind(descriptor.get);\n\t\t}\n\t});\n} else {\n\tforEach(typedArrays, function (typedArray) {\n\t\tvar arr = new g[typedArray]();\n\t\tvar fn = arr.slice || arr.set;\n\t\tif (fn) {\n\t\t\tcache[\n\t\t\t\t/** @type {`$${import('.').TypedArrayName}`} */ ('$' + typedArray)\n\t\t\t] = /** @type {import('./types').BoundSlice | import('./types').BoundSet} */ (\n\t\t\t\t// @ts-expect-error TODO FIXME\n\t\t\t\tcallBind(fn)\n\t\t\t);\n\t\t}\n\t});\n}\n\n/** @type {(value: object) => false | import('.').TypedArrayName} */\nvar tryTypedArrays = function tryAllTypedArrays(value) {\n\t/** @type {ReturnType<typeof tryAllTypedArrays>} */ var found = false;\n\tforEach(\n\t\t/** @type {Record<`\\$${import('.').TypedArrayName}`, Getter>} */ (cache),\n\t\t/** @type {(getter: Getter, name: `\\$${import('.').TypedArrayName}`) => void} */\n\t\tfunction (getter, typedArray) {\n\t\t\tif (!found) {\n\t\t\t\ttry {\n\t\t\t\t\t// @ts-expect-error a throw is fine here\n\t\t\t\t\tif ('$' + getter(value) === typedArray) {\n\t\t\t\t\t\tfound = /** @type {import('.').TypedArrayName} */ ($slice(typedArray, 1));\n\t\t\t\t\t}\n\t\t\t\t} catch (e) { /**/ }\n\t\t\t}\n\t\t}\n\t);\n\treturn found;\n};\n\n/** @type {(value: object) => false | import('.').TypedArrayName} */\nvar trySlices = function tryAllSlices(value) {\n\t/** @type {ReturnType<typeof tryAllSlices>} */ var found = false;\n\tforEach(\n\t\t/** @type {Record<`\\$${import('.').TypedArrayName}`, Getter>} */(cache),\n\t\t/** @type {(getter: Getter, name: `\\$${import('.').TypedArrayName}`) => void} */ function (getter, name) {\n\t\t\tif (!found) {\n\t\t\t\ttry {\n\t\t\t\t\t// @ts-expect-error a throw is fine here\n\t\t\t\t\tgetter(value);\n\t\t\t\t\tfound = /** @type {import('.').TypedArrayName} */ ($slice(name, 1));\n\t\t\t\t} catch (e) { /**/ }\n\t\t\t}\n\t\t}\n\t);\n\treturn found;\n};\n\n/** @type {import('.')} */\nmodule.exports = function whichTypedArray(value) {\n\tif (!value || typeof value !== 'object') { return false; }\n\tif (!hasToStringTag) {\n\t\t/** @type {string} */\n\t\tvar tag = $slice($toString(value), 8, -1);\n\t\tif ($indexOf(typedArrays, tag) > -1) {\n\t\t\treturn tag;\n\t\t}\n\t\tif (tag !== 'Object') {\n\t\t\treturn false;\n\t\t}\n\t\t// node < 0.6 hits here on real Typed Arrays\n\t\treturn trySlices(value);\n\t}\n\tif (!gOPD) { return null; } // unknown engine\n\treturn tryTypedArrays(value);\n};\n","//#region lib/utils.js\nconst arr = [];\narr.forEach;\narr.slice;\nconst UNSAFE_KEYS$1 = [\n\t\"__proto__\",\n\t\"constructor\",\n\t\"prototype\"\n];\nfunction isSafeUrlSegmentBase(v) {\n\tif (typeof v !== \"string\") return false;\n\tif (v.length === 0 || v.length > 128) return false;\n\tif (UNSAFE_KEYS$1.indexOf(v) > -1) return false;\n\tif (v.indexOf(\"..\") > -1) return false;\n\tif (v.indexOf(\"\\\\\") > -1) return false;\n\tif (/[?#%:\\s]/.test(v)) return false;\n\tif (/[\\x00-\\x1F\\x7F]/.test(v)) return false;\n\treturn true;\n}\nfunction isSafeLangUrlSegment(v) {\n\tif (!isSafeUrlSegmentBase(v)) return false;\n\tif (v.indexOf(\"/\") > -1 || v.indexOf(\"@\") > -1) return false;\n\treturn true;\n}\nfunction isSafeNsUrlSegment(v) {\n\tif (!isSafeUrlSegmentBase(v)) return false;\n\tif (v.indexOf(\"//\") > -1) return false;\n\treturn true;\n}\nconst SAFETY_CHECK_BY_KEY = {\n\tlng: isSafeLangUrlSegment,\n\tns: isSafeNsUrlSegment\n};\nfunction sanitizeLogValue(v) {\n\tif (typeof v !== \"string\") return v;\n\treturn v.replace(/[\\r\\n\\x00-\\x1F\\x7F]/g, \" \");\n}\nfunction redactUrlCredentials(u) {\n\tif (typeof u !== \"string\" || u.length === 0) return u;\n\ttry {\n\t\tconst parsed = new URL(u);\n\t\tif (parsed.username || parsed.password) {\n\t\t\tparsed.username = \"\";\n\t\t\tparsed.password = \"\";\n\t\t\treturn parsed.toString();\n\t\t}\n\t\treturn u;\n\t} catch (e) {\n\t\treturn u.replace(/(\\/\\/)[^/@\\s]+@/g, \"$1\");\n\t}\n}\nfunction hasXMLHttpRequest() {\n\treturn typeof XMLHttpRequest === \"function\" || typeof XMLHttpRequest === \"object\";\n}\n/**\n* Determine whether the given `maybePromise` is a Promise.\n*\n* @param {*} maybePromise\n*\n* @returns {Boolean}\n*/\nfunction isPromise(maybePromise) {\n\treturn !!maybePromise && typeof maybePromise.then === \"function\";\n}\n/**\n* Convert any value to a Promise than will resolve to this value.\n*\n* @param {*} maybePromise\n*\n* @returns {Promise}\n*/\nfunction makePromise(maybePromise) {\n\tif (isPromise(maybePromise)) return maybePromise;\n\treturn Promise.resolve(maybePromise);\n}\nconst interpolationRegexp = /\\{\\{(.+?)\\}\\}/g;\nfunction interpolateUrl(str, data) {\n\tlet unsafe = false;\n\tconst result = str.replace(interpolationRegexp, (match, key) => {\n\t\tconst k = key.trim();\n\t\tif (UNSAFE_KEYS$1.indexOf(k) > -1) return match;\n\t\tconst value = data[k];\n\t\tif (value == null) return match;\n\t\tconst check = SAFETY_CHECK_BY_KEY[k] || isSafeLangUrlSegment;\n\t\tconst segments = String(value).split(\"+\");\n\t\tfor (const seg of segments) if (!check(seg)) {\n\t\t\tunsafe = true;\n\t\t\treturn match;\n\t\t}\n\t\treturn segments.join(\"+\");\n\t});\n\treturn unsafe ? null : result;\n}\n//#endregion\n//#region lib/request.js\nconst g = typeof globalThis !== \"undefined\" ? globalThis : typeof global !== \"undefined\" ? global : typeof window !== \"undefined\" ? window : void 0;\nlet fetchApi;\nif (typeof fetch === \"function\") fetchApi = fetch;\nelse if (g && typeof g.fetch === \"function\") fetchApi = g.fetch;\nconst XmlHttpRequestApi = hasXMLHttpRequest() && g ? g.XMLHttpRequest : void 0;\nconst ActiveXObjectApi = typeof ActiveXObject === \"function\" && g ? g.ActiveXObject : void 0;\nconst UNSAFE_KEYS = [\n\t\"__proto__\",\n\t\"constructor\",\n\t\"prototype\"\n];\nconst addQueryString = (url, params) => {\n\tif (params && typeof params === \"object\") {\n\t\tlet queryString = \"\";\n\t\tfor (const paramName of Object.keys(params)) {\n\t\t\tif (UNSAFE_KEYS.indexOf(paramName) > -1) continue;\n\t\t\tqueryString += \"&\" + encodeURIComponent(paramName) + \"=\" + encodeURIComponent(params[paramName]);\n\t\t}\n\t\tif (!queryString) return url;\n\t\turl = url + (url.indexOf(\"?\") !== -1 ? \"&\" : \"?\") + queryString.slice(1);\n\t}\n\treturn url;\n};\nconst fetchIt = (url, fetchOptions, callback, altFetch) => {\n\tconst resolver = (response) => {\n\t\tif (!response.ok) return callback(response.statusText || \"Error\", { status: response.status });\n\t\tresponse.text().then((data) => {\n\t\t\tcallback(null, {\n\t\t\t\tstatus: response.status,\n\t\t\t\tdata\n\t\t\t});\n\t\t}).catch(callback);\n\t};\n\tif (altFetch) {\n\t\tconst altResponse = altFetch(url, fetchOptions);\n\t\tif (altResponse instanceof Promise) {\n\t\t\taltResponse.then(resolver).catch(callback);\n\t\t\treturn;\n\t\t}\n\t}\n\tif (typeof fetch === \"function\") fetch(url, fetchOptions).then(resolver).catch(callback);\n\telse fetchApi(url, fetchOptions).then(resolver).catch(callback);\n};\nconst requestWithFetch = (options, url, payload, callback) => {\n\tif (options.queryStringParams) url = addQueryString(url, options.queryStringParams);\n\tconst headers = { ...typeof options.customHeaders === \"function\" ? options.customHeaders() : options.customHeaders };\n\tif (typeof window === \"undefined\" && typeof global !== \"undefined\" && typeof global.process !== \"undefined\" && global.process.versions && global.process.versions.node) headers[\"User-Agent\"] = `i18next-http-backend (node/${global.process.version}; ${global.process.platform} ${global.process.arch})`;\n\tif (payload) headers[\"Content-Type\"] = \"application/json\";\n\tconst reqOptions = typeof options.requestOptions === \"function\" ? options.requestOptions(payload) : options.requestOptions;\n\tconst fetchOptions = {\n\t\tmethod: payload ? \"POST\" : \"GET\",\n\t\tbody: payload ? options.stringify(payload) : void 0,\n\t\theaders,\n\t\t...options._omitFetchOptions ? {} : reqOptions\n\t};\n\tconst altFetch = typeof options.alternateFetch === \"function\" && options.alternateFetch.length >= 1 ? options.alternateFetch : void 0;\n\ttry {\n\t\tfetchIt(url, fetchOptions, callback, altFetch);\n\t} catch (e) {\n\t\tif (!reqOptions || Object.keys(reqOptions).length === 0 || !e.message || e.message.indexOf(\"not implemented\") < 0) return callback(e);\n\t\ttry {\n\t\t\tObject.keys(reqOptions).forEach((opt) => {\n\t\t\t\tdelete fetchOptions[opt];\n\t\t\t});\n\t\t\tfetchIt(url, fetchOptions, callback, altFetch);\n\t\t\toptions._omitFetchOptions = true;\n\t\t} catch (err) {\n\t\t\tcallback(err);\n\t\t}\n\t}\n};\nconst requestWithXmlHttpRequest = (options, url, payload, callback) => {\n\tif (payload && typeof payload === \"object\") payload = addQueryString(\"\", payload).slice(1);\n\tif (options.queryStringParams) url = addQueryString(url, options.queryStringParams);\n\ttry {\n\t\tconst x = XmlHttpRequestApi ? new XmlHttpRequestApi() : new ActiveXObjectApi(\"MSXML2.XMLHTTP.3.0\");\n\t\tx.open(payload ? \"POST\" : \"GET\", url, 1);\n\t\tif (!options.crossDomain) x.setRequestHeader(\"X-Requested-With\", \"XMLHttpRequest\");\n\t\tx.withCredentials = !!options.withCredentials;\n\t\tif (payload) x.setRequestHeader(\"Content-Type\", \"application/x-www-form-urlencoded\");\n\t\tif (x.overrideMimeType) x.overrideMimeType(\"application/json\");\n\t\tlet h = options.customHeaders;\n\t\th = typeof h === \"function\" ? h() : h;\n\t\tif (h) for (const i of Object.keys(h)) {\n\t\t\tif (UNSAFE_KEYS.indexOf(i) > -1) continue;\n\t\t\tx.setRequestHeader(i, h[i]);\n\t\t}\n\t\tx.onreadystatechange = () => {\n\t\t\tx.readyState > 3 && callback(x.status >= 400 ? x.statusText : null, {\n\t\t\t\tstatus: x.status,\n\t\t\t\tdata: x.responseText\n\t\t\t});\n\t\t};\n\t\tx.send(payload);\n\t} catch (e) {\n\t\tconsole && console.log(e);\n\t}\n};\nconst request = (options, url, payload, callback) => {\n\tif (typeof payload === \"function\") {\n\t\tcallback = payload;\n\t\tpayload = void 0;\n\t}\n\tcallback = callback || (() => {});\n\tif (fetchApi && url.indexOf(\"file:\") !== 0) return requestWithFetch(options, url, payload, callback);\n\tif (hasXMLHttpRequest() || typeof ActiveXObject === \"function\") return requestWithXmlHttpRequest(options, url, payload, callback);\n\tcallback(/* @__PURE__ */ new Error(\"No fetch and no xhr implementation found!\"));\n};\n//#endregion\n//#region lib/index.js\nconst getDefaults = () => {\n\treturn {\n\t\tloadPath: \"/locales/{{lng}}/{{ns}}.json\",\n\t\taddPath: \"/locales/add/{{lng}}/{{ns}}\",\n\t\tparse: (data) => JSON.parse(data),\n\t\tstringify: JSON.stringify,\n\t\tparsePayload: (namespace, key, fallbackValue) => ({ [key]: fallbackValue || \"\" }),\n\t\tparseLoadPayload: (languages, namespaces) => void 0,\n\t\trequest,\n\t\treloadInterval: typeof window !== \"undefined\" ? false : 3600 * 1e3,\n\t\tcustomHeaders: {},\n\t\tqueryStringParams: {},\n\t\tcrossDomain: false,\n\t\twithCredentials: false,\n\t\toverrideMimeType: false,\n\t\trequestOptions: {\n\t\t\tmode: \"cors\",\n\t\t\tcredentials: \"same-origin\",\n\t\t\tcache: \"default\"\n\t\t}\n\t};\n};\nvar Backend = class {\n\tconstructor(services, options = {}, allOptions = {}) {\n\t\tthis.services = services;\n\t\tthis.options = options;\n\t\tthis.allOptions = allOptions;\n\t\tthis.type = \"backend\";\n\t\tthis.init(services, options, allOptions);\n\t}\n\tinit(services, options = {}, allOptions = {}) {\n\t\tthis.services = services;\n\t\tthis.options = {\n\t\t\t...getDefaults(),\n\t\t\t...this.options || {},\n\t\t\t...options\n\t\t};\n\t\tthis.allOptions = allOptions;\n\t\tif (this.services && this.options.reloadInterval) {\n\t\t\tconst timer = setInterval(() => this.reload(), this.options.reloadInterval);\n\t\t\tif (typeof timer === \"object\" && typeof timer.unref === \"function\") timer.unref();\n\t\t}\n\t}\n\treadMulti(languages, namespaces, callback) {\n\t\tthis._readAny(languages, languages, namespaces, namespaces, callback);\n\t}\n\tread(language, namespace, callback) {\n\t\tthis._readAny([language], language, [namespace], namespace, callback);\n\t}\n\t_readAny(languages, loadUrlLanguages, namespaces, loadUrlNamespaces, callback) {\n\t\tlet loadPath = this.options.loadPath;\n\t\tif (typeof this.options.loadPath === \"function\") loadPath = this.options.loadPath(languages, namespaces);\n\t\tloadPath = makePromise(loadPath);\n\t\tloadPath.then((resolvedLoadPath) => {\n\t\t\tif (!resolvedLoadPath) return callback(null, {});\n\t\t\tconst url = interpolateUrl(resolvedLoadPath, {\n\t\t\t\tlng: languages.join(\"+\"),\n\t\t\t\tns: namespaces.join(\"+\")\n\t\t\t});\n\t\t\tif (url == null) {\n\t\t\t\tconst safeLngs = languages.map(sanitizeLogValue).join(\", \");\n\t\t\t\tconst safeNss = namespaces.map(sanitizeLogValue).join(\", \");\n\t\t\t\treturn callback(/* @__PURE__ */ new Error(\"i18next-http-backend: unsafe lng/ns value — refusing to build request URL for languages=[\" + safeLngs + \"] namespaces=[\" + safeNss + \"]\"), false);\n\t\t\t}\n\t\t\tthis.loadUrl(url, callback, loadUrlLanguages, loadUrlNamespaces);\n\t\t});\n\t}\n\tloadUrl(url, callback, languages, namespaces) {\n\t\tconst lng = typeof languages === \"string\" ? [languages] : languages;\n\t\tconst ns = typeof namespaces === \"string\" ? [namespaces] : namespaces;\n\t\tconst payload = this.options.parseLoadPayload(lng, ns);\n\t\tconst safeUrl = sanitizeLogValue(redactUrlCredentials(url));\n\t\tthis.options.request(this.options, url, payload, (err, res) => {\n\t\t\tif (res && (res.status >= 500 && res.status < 600 || !res.status)) return callback(\"failed loading \" + safeUrl + \"; status code: \" + res.status, true);\n\t\t\tif (res && res.status >= 400 && res.status < 500) return callback(\"failed loading \" + safeUrl + \"; status code: \" + res.status, false);\n\t\t\tif (!res && err && err.message) {\n\t\t\t\tconst errorMessage = err.message.toLowerCase();\n\t\t\t\tif ([\n\t\t\t\t\t\"failed\",\n\t\t\t\t\t\"fetch\",\n\t\t\t\t\t\"network\",\n\t\t\t\t\t\"load\"\n\t\t\t\t].find((term) => errorMessage.indexOf(term) > -1)) return callback(\"failed loading \" + safeUrl + \": \" + sanitizeLogValue(err.message), true);\n\t\t\t}\n\t\t\tif (err) return callback(err, false);\n\t\t\tlet ret, parseErr;\n\t\t\ttry {\n\t\t\t\tif (typeof res.data === \"string\") ret = this.options.parse(res.data, languages, namespaces);\n\t\t\t\telse ret = res.data;\n\t\t\t} catch (e) {\n\t\t\t\tparseErr = \"failed parsing \" + safeUrl + \" to json\";\n\t\t\t}\n\t\t\tif (parseErr) return callback(parseErr, false);\n\t\t\tcallback(null, ret);\n\t\t});\n\t}\n\tcreate(languages, namespace, key, fallbackValue, callback) {\n\t\tif (!this.options.addPath) return;\n\t\tif (typeof languages === \"string\") languages = [languages];\n\t\tconst payload = this.options.parsePayload(namespace, key, fallbackValue);\n\t\tlet finished = 0;\n\t\tconst dataArray = [];\n\t\tconst resArray = [];\n\t\tlanguages.forEach((lng) => {\n\t\t\tlet addPath = this.options.addPath;\n\t\t\tif (typeof this.options.addPath === \"function\") addPath = this.options.addPath(lng, namespace);\n\t\t\tconst url = interpolateUrl(addPath, {\n\t\t\t\tlng,\n\t\t\t\tns: namespace\n\t\t\t});\n\t\t\tif (url == null) {\n\t\t\t\tfinished += 1;\n\t\t\t\tif (callback && finished === languages.length) callback(dataArray, resArray);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis.options.request(this.options, url, payload, (data, res) => {\n\t\t\t\tfinished += 1;\n\t\t\t\tdataArray.push(data);\n\t\t\t\tresArray.push(res);\n\t\t\t\tif (finished === languages.length) {\n\t\t\t\t\tif (typeof callback === \"function\") callback(dataArray, resArray);\n\t\t\t\t}\n\t\t\t});\n\t\t});\n\t}\n\treload() {\n\t\tconst { backendConnector, languageUtils, logger } = this.services;\n\t\tconst currentLanguage = backendConnector.language;\n\t\tif (currentLanguage && currentLanguage.toLowerCase() === \"cimode\") return;\n\t\tconst toLoad = [];\n\t\tconst append = (lng) => {\n\t\t\tlanguageUtils.toResolveHierarchy(lng).forEach((l) => {\n\t\t\t\tif (toLoad.indexOf(l) < 0) toLoad.push(l);\n\t\t\t});\n\t\t};\n\t\tappend(currentLanguage);\n\t\tif (this.allOptions.preload) this.allOptions.preload.forEach((l) => append(l));\n\t\ttoLoad.forEach((lng) => {\n\t\t\tthis.allOptions.ns.forEach((ns) => {\n\t\t\t\tbackendConnector.read(lng, ns, \"read\", null, null, (err, data) => {\n\t\t\t\t\tif (err) logger.warn(`loading namespace ${ns} for language ${lng} failed`, err);\n\t\t\t\t\tif (!err && data) logger.log(`loaded namespace ${ns} for language ${lng}`, data);\n\t\t\t\t\tbackendConnector.loaded(`${lng}|${ns}`, err, data);\n\t\t\t\t});\n\t\t\t});\n\t\t});\n\t}\n};\nBackend.type = \"backend\";\n//#endregion\nexport { Backend as default };\n","import _typeof from '@babel/runtime/helpers/esm/typeof';\nimport _classCallCheck from '@babel/runtime/helpers/esm/classCallCheck';\nimport _createClass from '@babel/runtime/helpers/esm/createClass';\nimport _assertThisInitialized from '@babel/runtime/helpers/esm/assertThisInitialized';\nimport _inherits from '@babel/runtime/helpers/esm/inherits';\nimport _possibleConstructorReturn from '@babel/runtime/helpers/esm/possibleConstructorReturn';\nimport _getPrototypeOf from '@babel/runtime/helpers/esm/getPrototypeOf';\nimport _defineProperty from '@babel/runtime/helpers/esm/defineProperty';\nimport _toArray from '@babel/runtime/helpers/esm/toArray';\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) { symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); } keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nvar consoleLogger = {\n  type: 'logger',\n  log: function log(args) {\n    this.output('log', args);\n  },\n  warn: function warn(args) {\n    this.output('warn', args);\n  },\n  error: function error(args) {\n    this.output('error', args);\n  },\n  output: function output(type, args) {\n    if (console && console[type]) console[type].apply(console, args);\n  }\n};\n\nvar Logger = function () {\n  function Logger(concreteLogger) {\n    var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n    _classCallCheck(this, Logger);\n\n    this.init(concreteLogger, options);\n  }\n\n  _createClass(Logger, [{\n    key: \"init\",\n    value: function init(concreteLogger) {\n      var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n      this.prefix = options.prefix || 'i18next:';\n      this.logger = concreteLogger || consoleLogger;\n      this.options = options;\n      this.debug = options.debug;\n    }\n  }, {\n    key: \"setDebug\",\n    value: function setDebug(bool) {\n      this.debug = bool;\n    }\n  }, {\n    key: \"log\",\n    value: function log() {\n      for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n        args[_key] = arguments[_key];\n      }\n\n      return this.forward(args, 'log', '', true);\n    }\n  }, {\n    key: \"warn\",\n    value: function warn() {\n      for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n        args[_key2] = arguments[_key2];\n      }\n\n      return this.forward(args, 'warn', '', true);\n    }\n  }, {\n    key: \"error\",\n    value: function error() {\n      for (var _len3 = arguments.length, args = new Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {\n        args[_key3] = arguments[_key3];\n      }\n\n      return this.forward(args, 'error', '');\n    }\n  }, {\n    key: \"deprecate\",\n    value: function deprecate() {\n      for (var _len4 = arguments.length, args = new Array(_len4), _key4 = 0; _key4 < _len4; _key4++) {\n        args[_key4] = arguments[_key4];\n      }\n\n      return this.forward(args, 'warn', 'WARNING DEPRECATED: ', true);\n    }\n  }, {\n    key: \"forward\",\n    value: function forward(args, lvl, prefix, debugOnly) {\n      if (debugOnly && !this.debug) return null;\n      if (typeof args[0] === 'string') args[0] = \"\".concat(prefix).concat(this.prefix, \" \").concat(args[0]);\n      return this.logger[lvl](args);\n    }\n  }, {\n    key: \"create\",\n    value: function create(moduleName) {\n      return new Logger(this.logger, _objectSpread(_objectSpread({}, {\n        prefix: \"\".concat(this.prefix, \":\").concat(moduleName, \":\")\n      }), this.options));\n    }\n  }, {\n    key: \"clone\",\n    value: function clone(options) {\n      options = options || this.options;\n      options.prefix = options.prefix || this.prefix;\n      return new Logger(this.logger, options);\n    }\n  }]);\n\n  return Logger;\n}();\n\nvar baseLogger = new Logger();\n\nvar EventEmitter = function () {\n  function EventEmitter() {\n    _classCallCheck(this, EventEmitter);\n\n    this.observers = {};\n  }\n\n  _createClass(EventEmitter, [{\n    key: \"on\",\n    value: function on(events, listener) {\n      var _this = this;\n\n      events.split(' ').forEach(function (event) {\n        _this.observers[event] = _this.observers[event] || [];\n\n        _this.observers[event].push(listener);\n      });\n      return this;\n    }\n  }, {\n    key: \"off\",\n    value: function off(event, listener) {\n      if (!this.observers[event]) return;\n\n      if (!listener) {\n        delete this.observers[event];\n        return;\n      }\n\n      this.observers[event] = this.observers[event].filter(function (l) {\n        return l !== listener;\n      });\n    }\n  }, {\n    key: \"emit\",\n    value: function emit(event) {\n      for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n        args[_key - 1] = arguments[_key];\n      }\n\n      if (this.observers[event]) {\n        var cloned = [].concat(this.observers[event]);\n        cloned.forEach(function (observer) {\n          observer.apply(void 0, args);\n        });\n      }\n\n      if (this.observers['*']) {\n        var _cloned = [].concat(this.observers['*']);\n\n        _cloned.forEach(function (observer) {\n          observer.apply(observer, [event].concat(args));\n        });\n      }\n    }\n  }]);\n\n  return EventEmitter;\n}();\n\nfunction defer() {\n  var res;\n  var rej;\n  var promise = new Promise(function (resolve, reject) {\n    res = resolve;\n    rej = reject;\n  });\n  promise.resolve = res;\n  promise.reject = rej;\n  return promise;\n}\nfunction makeString(object) {\n  if (object == null) return '';\n  return '' + object;\n}\nfunction copy(a, s, t) {\n  a.forEach(function (m) {\n    if (s[m]) t[m] = s[m];\n  });\n}\n\nfunction getLastOfPath(object, path, Empty) {\n  function cleanKey(key) {\n    return key && key.indexOf('###') > -1 ? key.replace(/###/g, '.') : key;\n  }\n\n  function canNotTraverseDeeper() {\n    return !object || typeof object === 'string';\n  }\n\n  var stack = typeof path !== 'string' ? [].concat(path) : path.split('.');\n\n  while (stack.length > 1) {\n    if (canNotTraverseDeeper()) return {};\n    var key = cleanKey(stack.shift());\n    if (!object[key] && Empty) object[key] = new Empty();\n\n    if (Object.prototype.hasOwnProperty.call(object, key)) {\n      object = object[key];\n    } else {\n      object = {};\n    }\n  }\n\n  if (canNotTraverseDeeper()) return {};\n  return {\n    obj: object,\n    k: cleanKey(stack.shift())\n  };\n}\n\nfunction setPath(object, path, newValue) {\n  var _getLastOfPath = getLastOfPath(object, path, Object),\n      obj = _getLastOfPath.obj,\n      k = _getLastOfPath.k;\n\n  obj[k] = newValue;\n}\nfunction pushPath(object, path, newValue, concat) {\n  var _getLastOfPath2 = getLastOfPath(object, path, Object),\n      obj = _getLastOfPath2.obj,\n      k = _getLastOfPath2.k;\n\n  obj[k] = obj[k] || [];\n  if (concat) obj[k] = obj[k].concat(newValue);\n  if (!concat) obj[k].push(newValue);\n}\nfunction getPath(object, path) {\n  var _getLastOfPath3 = getLastOfPath(object, path),\n      obj = _getLastOfPath3.obj,\n      k = _getLastOfPath3.k;\n\n  if (!obj) return undefined;\n  return obj[k];\n}\nfunction getPathWithDefaults(data, defaultData, key) {\n  var value = getPath(data, key);\n\n  if (value !== undefined) {\n    return value;\n  }\n\n  return getPath(defaultData, key);\n}\nfunction deepExtend(target, source, overwrite) {\n  for (var prop in source) {\n    if (prop !== '__proto__' && prop !== 'constructor') {\n      if (prop in target) {\n        if (typeof target[prop] === 'string' || target[prop] instanceof String || typeof source[prop] === 'string' || source[prop] instanceof String) {\n          if (overwrite) target[prop] = source[prop];\n        } else {\n          deepExtend(target[prop], source[prop], overwrite);\n        }\n      } else {\n        target[prop] = source[prop];\n      }\n    }\n  }\n\n  return target;\n}\nfunction regexEscape(str) {\n  return str.replace(/[\\-\\[\\]\\/\\{\\}\\(\\)\\*\\+\\?\\.\\\\\\^\\$\\|]/g, '\\\\$&');\n}\nvar _entityMap = {\n  '&': '&amp;',\n  '<': '&lt;',\n  '>': '&gt;',\n  '\"': '&quot;',\n  \"'\": '&#39;',\n  '/': '&#x2F;'\n};\nfunction escape(data) {\n  if (typeof data === 'string') {\n    return data.replace(/[&<>\"'\\/]/g, function (s) {\n      return _entityMap[s];\n    });\n  }\n\n  return data;\n}\nvar isIE10 = typeof window !== 'undefined' && window.navigator && typeof window.navigator.userAgentData === 'undefined' && window.navigator.userAgent && window.navigator.userAgent.indexOf('MSIE') > -1;\nvar chars = [' ', ',', '?', '!', ';'];\nfunction looksLikeObjectPath(key, nsSeparator, keySeparator) {\n  nsSeparator = nsSeparator || '';\n  keySeparator = keySeparator || '';\n  var possibleChars = chars.filter(function (c) {\n    return nsSeparator.indexOf(c) < 0 && keySeparator.indexOf(c) < 0;\n  });\n  if (possibleChars.length === 0) return true;\n  var r = new RegExp(\"(\".concat(possibleChars.map(function (c) {\n    return c === '?' ? '\\\\?' : c;\n  }).join('|'), \")\"));\n  var matched = !r.test(key);\n\n  if (!matched) {\n    var ki = key.indexOf(keySeparator);\n\n    if (ki > 0 && !r.test(key.substring(0, ki))) {\n      matched = true;\n    }\n  }\n\n  return matched;\n}\n\nfunction ownKeys$1(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) { symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); } keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread$1(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys$1(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys$1(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction deepFind(obj, path) {\n  var keySeparator = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '.';\n  if (!obj) return undefined;\n  if (obj[path]) return obj[path];\n  var paths = path.split(keySeparator);\n  var current = obj;\n\n  for (var i = 0; i < paths.length; ++i) {\n    if (!current) return undefined;\n\n    if (typeof current[paths[i]] === 'string' && i + 1 < paths.length) {\n      return undefined;\n    }\n\n    if (current[paths[i]] === undefined) {\n      var j = 2;\n      var p = paths.slice(i, i + j).join(keySeparator);\n      var mix = current[p];\n\n      while (mix === undefined && paths.length > i + j) {\n        j++;\n        p = paths.slice(i, i + j).join(keySeparator);\n        mix = current[p];\n      }\n\n      if (mix === undefined) return undefined;\n      if (mix === null) return null;\n\n      if (path.endsWith(p)) {\n        if (typeof mix === 'string') return mix;\n        if (p && typeof mix[p] === 'string') return mix[p];\n      }\n\n      var joinedPath = paths.slice(i + j).join(keySeparator);\n      if (joinedPath) return deepFind(mix, joinedPath, keySeparator);\n      return undefined;\n    }\n\n    current = current[paths[i]];\n  }\n\n  return current;\n}\n\nvar ResourceStore = function (_EventEmitter) {\n  _inherits(ResourceStore, _EventEmitter);\n\n  var _super = _createSuper(ResourceStore);\n\n  function ResourceStore(data) {\n    var _this;\n\n    var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {\n      ns: ['translation'],\n      defaultNS: 'translation'\n    };\n\n    _classCallCheck(this, ResourceStore);\n\n    _this = _super.call(this);\n\n    if (isIE10) {\n      EventEmitter.call(_assertThisInitialized(_this));\n    }\n\n    _this.data = data || {};\n    _this.options = options;\n\n    if (_this.options.keySeparator === undefined) {\n      _this.options.keySeparator = '.';\n    }\n\n    if (_this.options.ignoreJSONStructure === undefined) {\n      _this.options.ignoreJSONStructure = true;\n    }\n\n    return _this;\n  }\n\n  _createClass(ResourceStore, [{\n    key: \"addNamespaces\",\n    value: function addNamespaces(ns) {\n      if (this.options.ns.indexOf(ns) < 0) {\n        this.options.ns.push(ns);\n      }\n    }\n  }, {\n    key: \"removeNamespaces\",\n    value: function removeNamespaces(ns) {\n      var index = this.options.ns.indexOf(ns);\n\n      if (index > -1) {\n        this.options.ns.splice(index, 1);\n      }\n    }\n  }, {\n    key: \"getResource\",\n    value: function getResource(lng, ns, key) {\n      var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n      var keySeparator = options.keySeparator !== undefined ? options.keySeparator : this.options.keySeparator;\n      var ignoreJSONStructure = options.ignoreJSONStructure !== undefined ? options.ignoreJSONStructure : this.options.ignoreJSONStructure;\n      var path = [lng, ns];\n      if (key && typeof key !== 'string') path = path.concat(key);\n      if (key && typeof key === 'string') path = path.concat(keySeparator ? key.split(keySeparator) : key);\n\n      if (lng.indexOf('.') > -1) {\n        path = lng.split('.');\n      }\n\n      var result = getPath(this.data, path);\n      if (result || !ignoreJSONStructure || typeof key !== 'string') return result;\n      return deepFind(this.data && this.data[lng] && this.data[lng][ns], key, keySeparator);\n    }\n  }, {\n    key: \"addResource\",\n    value: function addResource(lng, ns, key, value) {\n      var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {\n        silent: false\n      };\n      var keySeparator = this.options.keySeparator;\n      if (keySeparator === undefined) keySeparator = '.';\n      var path = [lng, ns];\n      if (key) path = path.concat(keySeparator ? key.split(keySeparator) : key);\n\n      if (lng.indexOf('.') > -1) {\n        path = lng.split('.');\n        value = ns;\n        ns = path[1];\n      }\n\n      this.addNamespaces(ns);\n      setPath(this.data, path, value);\n      if (!options.silent) this.emit('added', lng, ns, key, value);\n    }\n  }, {\n    key: \"addResources\",\n    value: function addResources(lng, ns, resources) {\n      var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {\n        silent: false\n      };\n\n      for (var m in resources) {\n        if (typeof resources[m] === 'string' || Object.prototype.toString.apply(resources[m]) === '[object Array]') this.addResource(lng, ns, m, resources[m], {\n          silent: true\n        });\n      }\n\n      if (!options.silent) this.emit('added', lng, ns, resources);\n    }\n  }, {\n    key: \"addResourceBundle\",\n    value: function addResourceBundle(lng, ns, resources, deep, overwrite) {\n      var options = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : {\n        silent: false\n      };\n      var path = [lng, ns];\n\n      if (lng.indexOf('.') > -1) {\n        path = lng.split('.');\n        deep = resources;\n        resources = ns;\n        ns = path[1];\n      }\n\n      this.addNamespaces(ns);\n      var pack = getPath(this.data, path) || {};\n\n      if (deep) {\n        deepExtend(pack, resources, overwrite);\n      } else {\n        pack = _objectSpread$1(_objectSpread$1({}, pack), resources);\n      }\n\n      setPath(this.data, path, pack);\n      if (!options.silent) this.emit('added', lng, ns, resources);\n    }\n  }, {\n    key: \"removeResourceBundle\",\n    value: function removeResourceBundle(lng, ns) {\n      if (this.hasResourceBundle(lng, ns)) {\n        delete this.data[lng][ns];\n      }\n\n      this.removeNamespaces(ns);\n      this.emit('removed', lng, ns);\n    }\n  }, {\n    key: \"hasResourceBundle\",\n    value: function hasResourceBundle(lng, ns) {\n      return this.getResource(lng, ns) !== undefined;\n    }\n  }, {\n    key: \"getResourceBundle\",\n    value: function getResourceBundle(lng, ns) {\n      if (!ns) ns = this.options.defaultNS;\n      if (this.options.compatibilityAPI === 'v1') return _objectSpread$1(_objectSpread$1({}, {}), this.getResource(lng, ns));\n      return this.getResource(lng, ns);\n    }\n  }, {\n    key: \"getDataByLanguage\",\n    value: function getDataByLanguage(lng) {\n      return this.data[lng];\n    }\n  }, {\n    key: \"hasLanguageSomeTranslations\",\n    value: function hasLanguageSomeTranslations(lng) {\n      var data = this.getDataByLanguage(lng);\n      var n = data && Object.keys(data) || [];\n      return !!n.find(function (v) {\n        return data[v] && Object.keys(data[v]).length > 0;\n      });\n    }\n  }, {\n    key: \"toJSON\",\n    value: function toJSON() {\n      return this.data;\n    }\n  }]);\n\n  return ResourceStore;\n}(EventEmitter);\n\nvar postProcessor = {\n  processors: {},\n  addPostProcessor: function addPostProcessor(module) {\n    this.processors[module.name] = module;\n  },\n  handle: function handle(processors, value, key, options, translator) {\n    var _this = this;\n\n    processors.forEach(function (processor) {\n      if (_this.processors[processor]) value = _this.processors[processor].process(value, key, options, translator);\n    });\n    return value;\n  }\n};\n\nfunction ownKeys$2(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) { symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); } keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread$2(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys$2(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys$2(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _createSuper$1(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct$1(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _isNativeReflectConstruct$1() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }\nvar checkedLoadedFor = {};\n\nvar Translator = function (_EventEmitter) {\n  _inherits(Translator, _EventEmitter);\n\n  var _super = _createSuper$1(Translator);\n\n  function Translator(services) {\n    var _this;\n\n    var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n    _classCallCheck(this, Translator);\n\n    _this = _super.call(this);\n\n    if (isIE10) {\n      EventEmitter.call(_assertThisInitialized(_this));\n    }\n\n    copy(['resourceStore', 'languageUtils', 'pluralResolver', 'interpolator', 'backendConnector', 'i18nFormat', 'utils'], services, _assertThisInitialized(_this));\n    _this.options = options;\n\n    if (_this.options.keySeparator === undefined) {\n      _this.options.keySeparator = '.';\n    }\n\n    _this.logger = baseLogger.create('translator');\n    return _this;\n  }\n\n  _createClass(Translator, [{\n    key: \"changeLanguage\",\n    value: function changeLanguage(lng) {\n      if (lng) this.language = lng;\n    }\n  }, {\n    key: \"exists\",\n    value: function exists(key) {\n      var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {\n        interpolation: {}\n      };\n\n      if (key === undefined || key === null) {\n        return false;\n      }\n\n      var resolved = this.resolve(key, options);\n      return resolved && resolved.res !== undefined;\n    }\n  }, {\n    key: \"extractFromKey\",\n    value: function extractFromKey(key, options) {\n      var nsSeparator = options.nsSeparator !== undefined ? options.nsSeparator : this.options.nsSeparator;\n      if (nsSeparator === undefined) nsSeparator = ':';\n      var keySeparator = options.keySeparator !== undefined ? options.keySeparator : this.options.keySeparator;\n      var namespaces = options.ns || this.options.defaultNS || [];\n      var wouldCheckForNsInKey = nsSeparator && key.indexOf(nsSeparator) > -1;\n      var seemsNaturalLanguage = !this.options.userDefinedKeySeparator && !options.keySeparator && !this.options.userDefinedNsSeparator && !options.nsSeparator && !looksLikeObjectPath(key, nsSeparator, keySeparator);\n\n      if (wouldCheckForNsInKey && !seemsNaturalLanguage) {\n        var m = key.match(this.interpolator.nestingRegexp);\n\n        if (m && m.length > 0) {\n          return {\n            key: key,\n            namespaces: namespaces\n          };\n        }\n\n        var parts = key.split(nsSeparator);\n        if (nsSeparator !== keySeparator || nsSeparator === keySeparator && this.options.ns.indexOf(parts[0]) > -1) namespaces = parts.shift();\n        key = parts.join(keySeparator);\n      }\n\n      if (typeof namespaces === 'string') namespaces = [namespaces];\n      return {\n        key: key,\n        namespaces: namespaces\n      };\n    }\n  }, {\n    key: \"translate\",\n    value: function translate(keys, options, lastKey) {\n      var _this2 = this;\n\n      if (_typeof(options) !== 'object' && this.options.overloadTranslationOptionHandler) {\n        options = this.options.overloadTranslationOptionHandler(arguments);\n      }\n\n      if (!options) options = {};\n      if (keys === undefined || keys === null) return '';\n      if (!Array.isArray(keys)) keys = [String(keys)];\n      var returnDetails = options.returnDetails !== undefined ? options.returnDetails : this.options.returnDetails;\n      var keySeparator = options.keySeparator !== undefined ? options.keySeparator : this.options.keySeparator;\n\n      var _this$extractFromKey = this.extractFromKey(keys[keys.length - 1], options),\n          key = _this$extractFromKey.key,\n          namespaces = _this$extractFromKey.namespaces;\n\n      var namespace = namespaces[namespaces.length - 1];\n      var lng = options.lng || this.language;\n      var appendNamespaceToCIMode = options.appendNamespaceToCIMode || this.options.appendNamespaceToCIMode;\n\n      if (lng && lng.toLowerCase() === 'cimode') {\n        if (appendNamespaceToCIMode) {\n          var nsSeparator = options.nsSeparator || this.options.nsSeparator;\n\n          if (returnDetails) {\n            resolved.res = \"\".concat(namespace).concat(nsSeparator).concat(key);\n            return resolved;\n          }\n\n          return \"\".concat(namespace).concat(nsSeparator).concat(key);\n        }\n\n        if (returnDetails) {\n          resolved.res = key;\n          return resolved;\n        }\n\n        return key;\n      }\n\n      var resolved = this.resolve(keys, options);\n      var res = resolved && resolved.res;\n      var resUsedKey = resolved && resolved.usedKey || key;\n      var resExactUsedKey = resolved && resolved.exactUsedKey || key;\n      var resType = Object.prototype.toString.apply(res);\n      var noObject = ['[object Number]', '[object Function]', '[object RegExp]'];\n      var joinArrays = options.joinArrays !== undefined ? options.joinArrays : this.options.joinArrays;\n      var handleAsObjectInI18nFormat = !this.i18nFormat || this.i18nFormat.handleAsObject;\n      var handleAsObject = typeof res !== 'string' && typeof res !== 'boolean' && typeof res !== 'number';\n\n      if (handleAsObjectInI18nFormat && res && handleAsObject && noObject.indexOf(resType) < 0 && !(typeof joinArrays === 'string' && resType === '[object Array]')) {\n        if (!options.returnObjects && !this.options.returnObjects) {\n          if (!this.options.returnedObjectHandler) {\n            this.logger.warn('accessing an object - but returnObjects options is not enabled!');\n          }\n\n          var r = this.options.returnedObjectHandler ? this.options.returnedObjectHandler(resUsedKey, res, _objectSpread$2(_objectSpread$2({}, options), {}, {\n            ns: namespaces\n          })) : \"key '\".concat(key, \" (\").concat(this.language, \")' returned an object instead of string.\");\n\n          if (returnDetails) {\n            resolved.res = r;\n            return resolved;\n          }\n\n          return r;\n        }\n\n        if (keySeparator) {\n          var resTypeIsArray = resType === '[object Array]';\n          var copy = resTypeIsArray ? [] : {};\n          var newKeyToUse = resTypeIsArray ? resExactUsedKey : resUsedKey;\n\n          for (var m in res) {\n            if (Object.prototype.hasOwnProperty.call(res, m)) {\n              var deepKey = \"\".concat(newKeyToUse).concat(keySeparator).concat(m);\n              copy[m] = this.translate(deepKey, _objectSpread$2(_objectSpread$2({}, options), {\n                joinArrays: false,\n                ns: namespaces\n              }));\n              if (copy[m] === deepKey) copy[m] = res[m];\n            }\n          }\n\n          res = copy;\n        }\n      } else if (handleAsObjectInI18nFormat && typeof joinArrays === 'string' && resType === '[object Array]') {\n        res = res.join(joinArrays);\n        if (res) res = this.extendTranslation(res, keys, options, lastKey);\n      } else {\n        var usedDefault = false;\n        var usedKey = false;\n        var needsPluralHandling = options.count !== undefined && typeof options.count !== 'string';\n        var hasDefaultValue = Translator.hasDefaultValue(options);\n        var defaultValueSuffix = needsPluralHandling ? this.pluralResolver.getSuffix(lng, options.count, options) : '';\n        var defaultValue = options[\"defaultValue\".concat(defaultValueSuffix)] || options.defaultValue;\n\n        if (!this.isValidLookup(res) && hasDefaultValue) {\n          usedDefault = true;\n          res = defaultValue;\n        }\n\n        if (!this.isValidLookup(res)) {\n          usedKey = true;\n          res = key;\n        }\n\n        var missingKeyNoValueFallbackToKey = options.missingKeyNoValueFallbackToKey || this.options.missingKeyNoValueFallbackToKey;\n        var resForMissing = missingKeyNoValueFallbackToKey && usedKey ? undefined : res;\n        var updateMissing = hasDefaultValue && defaultValue !== res && this.options.updateMissing;\n\n        if (usedKey || usedDefault || updateMissing) {\n          this.logger.log(updateMissing ? 'updateKey' : 'missingKey', lng, namespace, key, updateMissing ? defaultValue : res);\n\n          if (keySeparator) {\n            var fk = this.resolve(key, _objectSpread$2(_objectSpread$2({}, options), {}, {\n              keySeparator: false\n            }));\n            if (fk && fk.res) this.logger.warn('Seems the loaded translations were in flat JSON format instead of nested. Either set keySeparator: false on init or make sure your translations are published in nested format.');\n          }\n\n          var lngs = [];\n          var fallbackLngs = this.languageUtils.getFallbackCodes(this.options.fallbackLng, options.lng || this.language);\n\n          if (this.options.saveMissingTo === 'fallback' && fallbackLngs && fallbackLngs[0]) {\n            for (var i = 0; i < fallbackLngs.length; i++) {\n              lngs.push(fallbackLngs[i]);\n            }\n          } else if (this.options.saveMissingTo === 'all') {\n            lngs = this.languageUtils.toResolveHierarchy(options.lng || this.language);\n          } else {\n            lngs.push(options.lng || this.language);\n          }\n\n          var send = function send(l, k, specificDefaultValue) {\n            var defaultForMissing = hasDefaultValue && specificDefaultValue !== res ? specificDefaultValue : resForMissing;\n\n            if (_this2.options.missingKeyHandler) {\n              _this2.options.missingKeyHandler(l, namespace, k, defaultForMissing, updateMissing, options);\n            } else if (_this2.backendConnector && _this2.backendConnector.saveMissing) {\n              _this2.backendConnector.saveMissing(l, namespace, k, defaultForMissing, updateMissing, options);\n            }\n\n            _this2.emit('missingKey', l, namespace, k, res);\n          };\n\n          if (this.options.saveMissing) {\n            if (this.options.saveMissingPlurals && needsPluralHandling) {\n              lngs.forEach(function (language) {\n                _this2.pluralResolver.getSuffixes(language, options).forEach(function (suffix) {\n                  send([language], key + suffix, options[\"defaultValue\".concat(suffix)] || defaultValue);\n                });\n              });\n            } else {\n              send(lngs, key, defaultValue);\n            }\n          }\n        }\n\n        res = this.extendTranslation(res, keys, options, resolved, lastKey);\n        if (usedKey && res === key && this.options.appendNamespaceToMissingKey) res = \"\".concat(namespace, \":\").concat(key);\n\n        if ((usedKey || usedDefault) && this.options.parseMissingKeyHandler) {\n          if (this.options.compatibilityAPI !== 'v1') {\n            res = this.options.parseMissingKeyHandler(this.options.appendNamespaceToMissingKey ? \"\".concat(namespace, \":\").concat(key) : key, usedDefault ? res : undefined);\n          } else {\n            res = this.options.parseMissingKeyHandler(res);\n          }\n        }\n      }\n\n      if (returnDetails) {\n        resolved.res = res;\n        return resolved;\n      }\n\n      return res;\n    }\n  }, {\n    key: \"extendTranslation\",\n    value: function extendTranslation(res, key, options, resolved, lastKey) {\n      var _this3 = this;\n\n      if (this.i18nFormat && this.i18nFormat.parse) {\n        res = this.i18nFormat.parse(res, _objectSpread$2(_objectSpread$2({}, this.options.interpolation.defaultVariables), options), resolved.usedLng, resolved.usedNS, resolved.usedKey, {\n          resolved: resolved\n        });\n      } else if (!options.skipInterpolation) {\n        if (options.interpolation) this.interpolator.init(_objectSpread$2(_objectSpread$2({}, options), {\n          interpolation: _objectSpread$2(_objectSpread$2({}, this.options.interpolation), options.interpolation)\n        }));\n        var skipOnVariables = typeof res === 'string' && (options && options.interpolation && options.interpolation.skipOnVariables !== undefined ? options.interpolation.skipOnVariables : this.options.interpolation.skipOnVariables);\n        var nestBef;\n\n        if (skipOnVariables) {\n          var nb = res.match(this.interpolator.nestingRegexp);\n          nestBef = nb && nb.length;\n        }\n\n        var data = options.replace && typeof options.replace !== 'string' ? options.replace : options;\n        if (this.options.interpolation.defaultVariables) data = _objectSpread$2(_objectSpread$2({}, this.options.interpolation.defaultVariables), data);\n        res = this.interpolator.interpolate(res, data, options.lng || this.language, options);\n\n        if (skipOnVariables) {\n          var na = res.match(this.interpolator.nestingRegexp);\n          var nestAft = na && na.length;\n          if (nestBef < nestAft) options.nest = false;\n        }\n\n        if (options.nest !== false) res = this.interpolator.nest(res, function () {\n          for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n            args[_key] = arguments[_key];\n          }\n\n          if (lastKey && lastKey[0] === args[0] && !options.context) {\n            _this3.logger.warn(\"It seems you are nesting recursively key: \".concat(args[0], \" in key: \").concat(key[0]));\n\n            return null;\n          }\n\n          return _this3.translate.apply(_this3, args.concat([key]));\n        }, options);\n        if (options.interpolation) this.interpolator.reset();\n      }\n\n      var postProcess = options.postProcess || this.options.postProcess;\n      var postProcessorNames = typeof postProcess === 'string' ? [postProcess] : postProcess;\n\n      if (res !== undefined && res !== null && postProcessorNames && postProcessorNames.length && options.applyPostProcessor !== false) {\n        res = postProcessor.handle(postProcessorNames, res, key, this.options && this.options.postProcessPassResolved ? _objectSpread$2({\n          i18nResolved: resolved\n        }, options) : options, this);\n      }\n\n      return res;\n    }\n  }, {\n    key: \"resolve\",\n    value: function resolve(keys) {\n      var _this4 = this;\n\n      var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n      var found;\n      var usedKey;\n      var exactUsedKey;\n      var usedLng;\n      var usedNS;\n      if (typeof keys === 'string') keys = [keys];\n      keys.forEach(function (k) {\n        if (_this4.isValidLookup(found)) return;\n\n        var extracted = _this4.extractFromKey(k, options);\n\n        var key = extracted.key;\n        usedKey = key;\n        var namespaces = extracted.namespaces;\n        if (_this4.options.fallbackNS) namespaces = namespaces.concat(_this4.options.fallbackNS);\n        var needsPluralHandling = options.count !== undefined && typeof options.count !== 'string';\n\n        var needsZeroSuffixLookup = needsPluralHandling && !options.ordinal && options.count === 0 && _this4.pluralResolver.shouldUseIntlApi();\n\n        var needsContextHandling = options.context !== undefined && (typeof options.context === 'string' || typeof options.context === 'number') && options.context !== '';\n        var codes = options.lngs ? options.lngs : _this4.languageUtils.toResolveHierarchy(options.lng || _this4.language, options.fallbackLng);\n        namespaces.forEach(function (ns) {\n          if (_this4.isValidLookup(found)) return;\n          usedNS = ns;\n\n          if (!checkedLoadedFor[\"\".concat(codes[0], \"-\").concat(ns)] && _this4.utils && _this4.utils.hasLoadedNamespace && !_this4.utils.hasLoadedNamespace(usedNS)) {\n            checkedLoadedFor[\"\".concat(codes[0], \"-\").concat(ns)] = true;\n\n            _this4.logger.warn(\"key \\\"\".concat(usedKey, \"\\\" for languages \\\"\").concat(codes.join(', '), \"\\\" won't get resolved as namespace \\\"\").concat(usedNS, \"\\\" was not yet loaded\"), 'This means something IS WRONG in your setup. You access the t function before i18next.init / i18next.loadNamespace / i18next.changeLanguage was done. Wait for the callback or Promise to resolve before accessing it!!!');\n          }\n\n          codes.forEach(function (code) {\n            if (_this4.isValidLookup(found)) return;\n            usedLng = code;\n            var finalKeys = [key];\n\n            if (_this4.i18nFormat && _this4.i18nFormat.addLookupKeys) {\n              _this4.i18nFormat.addLookupKeys(finalKeys, key, code, ns, options);\n            } else {\n              var pluralSuffix;\n              if (needsPluralHandling) pluralSuffix = _this4.pluralResolver.getSuffix(code, options.count, options);\n              var zeroSuffix = \"\".concat(_this4.options.pluralSeparator, \"zero\");\n\n              if (needsPluralHandling) {\n                finalKeys.push(key + pluralSuffix);\n\n                if (needsZeroSuffixLookup) {\n                  finalKeys.push(key + zeroSuffix);\n                }\n              }\n\n              if (needsContextHandling) {\n                var contextKey = \"\".concat(key).concat(_this4.options.contextSeparator).concat(options.context);\n                finalKeys.push(contextKey);\n\n                if (needsPluralHandling) {\n                  finalKeys.push(contextKey + pluralSuffix);\n\n                  if (needsZeroSuffixLookup) {\n                    finalKeys.push(contextKey + zeroSuffix);\n                  }\n                }\n              }\n            }\n\n            var possibleKey;\n\n            while (possibleKey = finalKeys.pop()) {\n              if (!_this4.isValidLookup(found)) {\n                exactUsedKey = possibleKey;\n                found = _this4.getResource(code, ns, possibleKey, options);\n              }\n            }\n          });\n        });\n      });\n      return {\n        res: found,\n        usedKey: usedKey,\n        exactUsedKey: exactUsedKey,\n        usedLng: usedLng,\n        usedNS: usedNS\n      };\n    }\n  }, {\n    key: \"isValidLookup\",\n    value: function isValidLookup(res) {\n      return res !== undefined && !(!this.options.returnNull && res === null) && !(!this.options.returnEmptyString && res === '');\n    }\n  }, {\n    key: \"getResource\",\n    value: function getResource(code, ns, key) {\n      var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n      if (this.i18nFormat && this.i18nFormat.getResource) return this.i18nFormat.getResource(code, ns, key, options);\n      return this.resourceStore.getResource(code, ns, key, options);\n    }\n  }], [{\n    key: \"hasDefaultValue\",\n    value: function hasDefaultValue(options) {\n      var prefix = 'defaultValue';\n\n      for (var option in options) {\n        if (Object.prototype.hasOwnProperty.call(options, option) && prefix === option.substring(0, prefix.length) && undefined !== options[option]) {\n          return true;\n        }\n      }\n\n      return false;\n    }\n  }]);\n\n  return Translator;\n}(EventEmitter);\n\nfunction capitalize(string) {\n  return string.charAt(0).toUpperCase() + string.slice(1);\n}\n\nvar LanguageUtil = function () {\n  function LanguageUtil(options) {\n    _classCallCheck(this, LanguageUtil);\n\n    this.options = options;\n    this.supportedLngs = this.options.supportedLngs || false;\n    this.logger = baseLogger.create('languageUtils');\n  }\n\n  _createClass(LanguageUtil, [{\n    key: \"getScriptPartFromCode\",\n    value: function getScriptPartFromCode(code) {\n      if (!code || code.indexOf('-') < 0) return null;\n      var p = code.split('-');\n      if (p.length === 2) return null;\n      p.pop();\n      if (p[p.length - 1].toLowerCase() === 'x') return null;\n      return this.formatLanguageCode(p.join('-'));\n    }\n  }, {\n    key: \"getLanguagePartFromCode\",\n    value: function getLanguagePartFromCode(code) {\n      if (!code || code.indexOf('-') < 0) return code;\n      var p = code.split('-');\n      return this.formatLanguageCode(p[0]);\n    }\n  }, {\n    key: \"formatLanguageCode\",\n    value: function formatLanguageCode(code) {\n      if (typeof code === 'string' && code.indexOf('-') > -1) {\n        var specialCases = ['hans', 'hant', 'latn', 'cyrl', 'cans', 'mong', 'arab'];\n        var p = code.split('-');\n\n        if (this.options.lowerCaseLng) {\n          p = p.map(function (part) {\n            return part.toLowerCase();\n          });\n        } else if (p.length === 2) {\n          p[0] = p[0].toLowerCase();\n          p[1] = p[1].toUpperCase();\n          if (specialCases.indexOf(p[1].toLowerCase()) > -1) p[1] = capitalize(p[1].toLowerCase());\n        } else if (p.length === 3) {\n          p[0] = p[0].toLowerCase();\n          if (p[1].length === 2) p[1] = p[1].toUpperCase();\n          if (p[0] !== 'sgn' && p[2].length === 2) p[2] = p[2].toUpperCase();\n          if (specialCases.indexOf(p[1].toLowerCase()) > -1) p[1] = capitalize(p[1].toLowerCase());\n          if (specialCases.indexOf(p[2].toLowerCase()) > -1) p[2] = capitalize(p[2].toLowerCase());\n        }\n\n        return p.join('-');\n      }\n\n      return this.options.cleanCode || this.options.lowerCaseLng ? code.toLowerCase() : code;\n    }\n  }, {\n    key: \"isSupportedCode\",\n    value: function isSupportedCode(code) {\n      if (this.options.load === 'languageOnly' || this.options.nonExplicitSupportedLngs) {\n        code = this.getLanguagePartFromCode(code);\n      }\n\n      return !this.supportedLngs || !this.supportedLngs.length || this.supportedLngs.indexOf(code) > -1;\n    }\n  }, {\n    key: \"getBestMatchFromCodes\",\n    value: function getBestMatchFromCodes(codes) {\n      var _this = this;\n\n      if (!codes) return null;\n      var found;\n      codes.forEach(function (code) {\n        if (found) return;\n\n        var cleanedLng = _this.formatLanguageCode(code);\n\n        if (!_this.options.supportedLngs || _this.isSupportedCode(cleanedLng)) found = cleanedLng;\n      });\n\n      if (!found && this.options.supportedLngs) {\n        codes.forEach(function (code) {\n          if (found) return;\n\n          var lngOnly = _this.getLanguagePartFromCode(code);\n\n          if (_this.isSupportedCode(lngOnly)) return found = lngOnly;\n          found = _this.options.supportedLngs.find(function (supportedLng) {\n            if (supportedLng.indexOf(lngOnly) === 0) return supportedLng;\n          });\n        });\n      }\n\n      if (!found) found = this.getFallbackCodes(this.options.fallbackLng)[0];\n      return found;\n    }\n  }, {\n    key: \"getFallbackCodes\",\n    value: function getFallbackCodes(fallbacks, code) {\n      if (!fallbacks) return [];\n      if (typeof fallbacks === 'function') fallbacks = fallbacks(code);\n      if (typeof fallbacks === 'string') fallbacks = [fallbacks];\n      if (Object.prototype.toString.apply(fallbacks) === '[object Array]') return fallbacks;\n      if (!code) return fallbacks[\"default\"] || [];\n      var found = fallbacks[code];\n      if (!found) found = fallbacks[this.getScriptPartFromCode(code)];\n      if (!found) found = fallbacks[this.formatLanguageCode(code)];\n      if (!found) found = fallbacks[this.getLanguagePartFromCode(code)];\n      if (!found) found = fallbacks[\"default\"];\n      return found || [];\n    }\n  }, {\n    key: \"toResolveHierarchy\",\n    value: function toResolveHierarchy(code, fallbackCode) {\n      var _this2 = this;\n\n      var fallbackCodes = this.getFallbackCodes(fallbackCode || this.options.fallbackLng || [], code);\n      var codes = [];\n\n      var addCode = function addCode(c) {\n        if (!c) return;\n\n        if (_this2.isSupportedCode(c)) {\n          codes.push(c);\n        } else {\n          _this2.logger.warn(\"rejecting language code not found in supportedLngs: \".concat(c));\n        }\n      };\n\n      if (typeof code === 'string' && code.indexOf('-') > -1) {\n        if (this.options.load !== 'languageOnly') addCode(this.formatLanguageCode(code));\n        if (this.options.load !== 'languageOnly' && this.options.load !== 'currentOnly') addCode(this.getScriptPartFromCode(code));\n        if (this.options.load !== 'currentOnly') addCode(this.getLanguagePartFromCode(code));\n      } else if (typeof code === 'string') {\n        addCode(this.formatLanguageCode(code));\n      }\n\n      fallbackCodes.forEach(function (fc) {\n        if (codes.indexOf(fc) < 0) addCode(_this2.formatLanguageCode(fc));\n      });\n      return codes;\n    }\n  }]);\n\n  return LanguageUtil;\n}();\n\nvar sets = [{\n  lngs: ['ach', 'ak', 'am', 'arn', 'br', 'fil', 'gun', 'ln', 'mfe', 'mg', 'mi', 'oc', 'pt', 'pt-BR', 'tg', 'tl', 'ti', 'tr', 'uz', 'wa'],\n  nr: [1, 2],\n  fc: 1\n}, {\n  lngs: ['af', 'an', 'ast', 'az', 'bg', 'bn', 'ca', 'da', 'de', 'dev', 'el', 'en', 'eo', 'es', 'et', 'eu', 'fi', 'fo', 'fur', 'fy', 'gl', 'gu', 'ha', 'hi', 'hu', 'hy', 'ia', 'it', 'kk', 'kn', 'ku', 'lb', 'mai', 'ml', 'mn', 'mr', 'nah', 'nap', 'nb', 'ne', 'nl', 'nn', 'no', 'nso', 'pa', 'pap', 'pms', 'ps', 'pt-PT', 'rm', 'sco', 'se', 'si', 'so', 'son', 'sq', 'sv', 'sw', 'ta', 'te', 'tk', 'ur', 'yo'],\n  nr: [1, 2],\n  fc: 2\n}, {\n  lngs: ['ay', 'bo', 'cgg', 'fa', 'ht', 'id', 'ja', 'jbo', 'ka', 'km', 'ko', 'ky', 'lo', 'ms', 'sah', 'su', 'th', 'tt', 'ug', 'vi', 'wo', 'zh'],\n  nr: [1],\n  fc: 3\n}, {\n  lngs: ['be', 'bs', 'cnr', 'dz', 'hr', 'ru', 'sr', 'uk'],\n  nr: [1, 2, 5],\n  fc: 4\n}, {\n  lngs: ['ar'],\n  nr: [0, 1, 2, 3, 11, 100],\n  fc: 5\n}, {\n  lngs: ['cs', 'sk'],\n  nr: [1, 2, 5],\n  fc: 6\n}, {\n  lngs: ['csb', 'pl'],\n  nr: [1, 2, 5],\n  fc: 7\n}, {\n  lngs: ['cy'],\n  nr: [1, 2, 3, 8],\n  fc: 8\n}, {\n  lngs: ['fr'],\n  nr: [1, 2],\n  fc: 9\n}, {\n  lngs: ['ga'],\n  nr: [1, 2, 3, 7, 11],\n  fc: 10\n}, {\n  lngs: ['gd'],\n  nr: [1, 2, 3, 20],\n  fc: 11\n}, {\n  lngs: ['is'],\n  nr: [1, 2],\n  fc: 12\n}, {\n  lngs: ['jv'],\n  nr: [0, 1],\n  fc: 13\n}, {\n  lngs: ['kw'],\n  nr: [1, 2, 3, 4],\n  fc: 14\n}, {\n  lngs: ['lt'],\n  nr: [1, 2, 10],\n  fc: 15\n}, {\n  lngs: ['lv'],\n  nr: [1, 2, 0],\n  fc: 16\n}, {\n  lngs: ['mk'],\n  nr: [1, 2],\n  fc: 17\n}, {\n  lngs: ['mnk'],\n  nr: [0, 1, 2],\n  fc: 18\n}, {\n  lngs: ['mt'],\n  nr: [1, 2, 11, 20],\n  fc: 19\n}, {\n  lngs: ['or'],\n  nr: [2, 1],\n  fc: 2\n}, {\n  lngs: ['ro'],\n  nr: [1, 2, 20],\n  fc: 20\n}, {\n  lngs: ['sl'],\n  nr: [5, 1, 2, 3],\n  fc: 21\n}, {\n  lngs: ['he', 'iw'],\n  nr: [1, 2, 20, 21],\n  fc: 22\n}];\nvar _rulesPluralsTypes = {\n  1: function _(n) {\n    return Number(n > 1);\n  },\n  2: function _(n) {\n    return Number(n != 1);\n  },\n  3: function _(n) {\n    return 0;\n  },\n  4: function _(n) {\n    return Number(n % 10 == 1 && n % 100 != 11 ? 0 : n % 10 >= 2 && n % 10 <= 4 && (n % 100 < 10 || n % 100 >= 20) ? 1 : 2);\n  },\n  5: function _(n) {\n    return Number(n == 0 ? 0 : n == 1 ? 1 : n == 2 ? 2 : n % 100 >= 3 && n % 100 <= 10 ? 3 : n % 100 >= 11 ? 4 : 5);\n  },\n  6: function _(n) {\n    return Number(n == 1 ? 0 : n >= 2 && n <= 4 ? 1 : 2);\n  },\n  7: function _(n) {\n    return Number(n == 1 ? 0 : n % 10 >= 2 && n % 10 <= 4 && (n % 100 < 10 || n % 100 >= 20) ? 1 : 2);\n  },\n  8: function _(n) {\n    return Number(n == 1 ? 0 : n == 2 ? 1 : n != 8 && n != 11 ? 2 : 3);\n  },\n  9: function _(n) {\n    return Number(n >= 2);\n  },\n  10: function _(n) {\n    return Number(n == 1 ? 0 : n == 2 ? 1 : n < 7 ? 2 : n < 11 ? 3 : 4);\n  },\n  11: function _(n) {\n    return Number(n == 1 || n == 11 ? 0 : n == 2 || n == 12 ? 1 : n > 2 && n < 20 ? 2 : 3);\n  },\n  12: function _(n) {\n    return Number(n % 10 != 1 || n % 100 == 11);\n  },\n  13: function _(n) {\n    return Number(n !== 0);\n  },\n  14: function _(n) {\n    return Number(n == 1 ? 0 : n == 2 ? 1 : n == 3 ? 2 : 3);\n  },\n  15: function _(n) {\n    return Number(n % 10 == 1 && n % 100 != 11 ? 0 : n % 10 >= 2 && (n % 100 < 10 || n % 100 >= 20) ? 1 : 2);\n  },\n  16: function _(n) {\n    return Number(n % 10 == 1 && n % 100 != 11 ? 0 : n !== 0 ? 1 : 2);\n  },\n  17: function _(n) {\n    return Number(n == 1 || n % 10 == 1 && n % 100 != 11 ? 0 : 1);\n  },\n  18: function _(n) {\n    return Number(n == 0 ? 0 : n == 1 ? 1 : 2);\n  },\n  19: function _(n) {\n    return Number(n == 1 ? 0 : n == 0 || n % 100 > 1 && n % 100 < 11 ? 1 : n % 100 > 10 && n % 100 < 20 ? 2 : 3);\n  },\n  20: function _(n) {\n    return Number(n == 1 ? 0 : n == 0 || n % 100 > 0 && n % 100 < 20 ? 1 : 2);\n  },\n  21: function _(n) {\n    return Number(n % 100 == 1 ? 1 : n % 100 == 2 ? 2 : n % 100 == 3 || n % 100 == 4 ? 3 : 0);\n  },\n  22: function _(n) {\n    return Number(n == 1 ? 0 : n == 2 ? 1 : (n < 0 || n > 10) && n % 10 == 0 ? 2 : 3);\n  }\n};\nvar deprecatedJsonVersions = ['v1', 'v2', 'v3'];\nvar suffixesOrder = {\n  zero: 0,\n  one: 1,\n  two: 2,\n  few: 3,\n  many: 4,\n  other: 5\n};\n\nfunction createRules() {\n  var rules = {};\n  sets.forEach(function (set) {\n    set.lngs.forEach(function (l) {\n      rules[l] = {\n        numbers: set.nr,\n        plurals: _rulesPluralsTypes[set.fc]\n      };\n    });\n  });\n  return rules;\n}\n\nvar PluralResolver = function () {\n  function PluralResolver(languageUtils) {\n    var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n    _classCallCheck(this, PluralResolver);\n\n    this.languageUtils = languageUtils;\n    this.options = options;\n    this.logger = baseLogger.create('pluralResolver');\n\n    if ((!this.options.compatibilityJSON || this.options.compatibilityJSON === 'v4') && (typeof Intl === 'undefined' || !Intl.PluralRules)) {\n      this.options.compatibilityJSON = 'v3';\n      this.logger.error('Your environment seems not to be Intl API compatible, use an Intl.PluralRules polyfill. Will fallback to the compatibilityJSON v3 format handling.');\n    }\n\n    this.rules = createRules();\n  }\n\n  _createClass(PluralResolver, [{\n    key: \"addRule\",\n    value: function addRule(lng, obj) {\n      this.rules[lng] = obj;\n    }\n  }, {\n    key: \"getRule\",\n    value: function getRule(code) {\n      var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n      if (this.shouldUseIntlApi()) {\n        try {\n          return new Intl.PluralRules(code, {\n            type: options.ordinal ? 'ordinal' : 'cardinal'\n          });\n        } catch (_unused) {\n          return;\n        }\n      }\n\n      return this.rules[code] || this.rules[this.languageUtils.getLanguagePartFromCode(code)];\n    }\n  }, {\n    key: \"needsPlural\",\n    value: function needsPlural(code) {\n      var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n      var rule = this.getRule(code, options);\n\n      if (this.shouldUseIntlApi()) {\n        return rule && rule.resolvedOptions().pluralCategories.length > 1;\n      }\n\n      return rule && rule.numbers.length > 1;\n    }\n  }, {\n    key: \"getPluralFormsOfKey\",\n    value: function getPluralFormsOfKey(code, key) {\n      var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n      return this.getSuffixes(code, options).map(function (suffix) {\n        return \"\".concat(key).concat(suffix);\n      });\n    }\n  }, {\n    key: \"getSuffixes\",\n    value: function getSuffixes(code) {\n      var _this = this;\n\n      var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n      var rule = this.getRule(code, options);\n\n      if (!rule) {\n        return [];\n      }\n\n      if (this.shouldUseIntlApi()) {\n        return rule.resolvedOptions().pluralCategories.sort(function (pluralCategory1, pluralCategory2) {\n          return suffixesOrder[pluralCategory1] - suffixesOrder[pluralCategory2];\n        }).map(function (pluralCategory) {\n          return \"\".concat(_this.options.prepend).concat(pluralCategory);\n        });\n      }\n\n      return rule.numbers.map(function (number) {\n        return _this.getSuffix(code, number, options);\n      });\n    }\n  }, {\n    key: \"getSuffix\",\n    value: function getSuffix(code, count) {\n      var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n      var rule = this.getRule(code, options);\n\n      if (rule) {\n        if (this.shouldUseIntlApi()) {\n          return \"\".concat(this.options.prepend).concat(rule.select(count));\n        }\n\n        return this.getSuffixRetroCompatible(rule, count);\n      }\n\n      this.logger.warn(\"no plural rule found for: \".concat(code));\n      return '';\n    }\n  }, {\n    key: \"getSuffixRetroCompatible\",\n    value: function getSuffixRetroCompatible(rule, count) {\n      var _this2 = this;\n\n      var idx = rule.noAbs ? rule.plurals(count) : rule.plurals(Math.abs(count));\n      var suffix = rule.numbers[idx];\n\n      if (this.options.simplifyPluralSuffix && rule.numbers.length === 2 && rule.numbers[0] === 1) {\n        if (suffix === 2) {\n          suffix = 'plural';\n        } else if (suffix === 1) {\n          suffix = '';\n        }\n      }\n\n      var returnSuffix = function returnSuffix() {\n        return _this2.options.prepend && suffix.toString() ? _this2.options.prepend + suffix.toString() : suffix.toString();\n      };\n\n      if (this.options.compatibilityJSON === 'v1') {\n        if (suffix === 1) return '';\n        if (typeof suffix === 'number') return \"_plural_\".concat(suffix.toString());\n        return returnSuffix();\n      } else if (this.options.compatibilityJSON === 'v2') {\n        return returnSuffix();\n      } else if (this.options.simplifyPluralSuffix && rule.numbers.length === 2 && rule.numbers[0] === 1) {\n        return returnSuffix();\n      }\n\n      return this.options.prepend && idx.toString() ? this.options.prepend + idx.toString() : idx.toString();\n    }\n  }, {\n    key: \"shouldUseIntlApi\",\n    value: function shouldUseIntlApi() {\n      return !deprecatedJsonVersions.includes(this.options.compatibilityJSON);\n    }\n  }]);\n\n  return PluralResolver;\n}();\n\nfunction ownKeys$3(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) { symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); } keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread$3(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys$3(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys$3(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nvar Interpolator = function () {\n  function Interpolator() {\n    var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n\n    _classCallCheck(this, Interpolator);\n\n    this.logger = baseLogger.create('interpolator');\n    this.options = options;\n\n    this.format = options.interpolation && options.interpolation.format || function (value) {\n      return value;\n    };\n\n    this.init(options);\n  }\n\n  _createClass(Interpolator, [{\n    key: \"init\",\n    value: function init() {\n      var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n      if (!options.interpolation) options.interpolation = {\n        escapeValue: true\n      };\n      var iOpts = options.interpolation;\n      this.escape = iOpts.escape !== undefined ? iOpts.escape : escape;\n      this.escapeValue = iOpts.escapeValue !== undefined ? iOpts.escapeValue : true;\n      this.useRawValueToEscape = iOpts.useRawValueToEscape !== undefined ? iOpts.useRawValueToEscape : false;\n      this.prefix = iOpts.prefix ? regexEscape(iOpts.prefix) : iOpts.prefixEscaped || '{{';\n      this.suffix = iOpts.suffix ? regexEscape(iOpts.suffix) : iOpts.suffixEscaped || '}}';\n      this.formatSeparator = iOpts.formatSeparator ? iOpts.formatSeparator : iOpts.formatSeparator || ',';\n      this.unescapePrefix = iOpts.unescapeSuffix ? '' : iOpts.unescapePrefix || '-';\n      this.unescapeSuffix = this.unescapePrefix ? '' : iOpts.unescapeSuffix || '';\n      this.nestingPrefix = iOpts.nestingPrefix ? regexEscape(iOpts.nestingPrefix) : iOpts.nestingPrefixEscaped || regexEscape('$t(');\n      this.nestingSuffix = iOpts.nestingSuffix ? regexEscape(iOpts.nestingSuffix) : iOpts.nestingSuffixEscaped || regexEscape(')');\n      this.nestingOptionsSeparator = iOpts.nestingOptionsSeparator ? iOpts.nestingOptionsSeparator : iOpts.nestingOptionsSeparator || ',';\n      this.maxReplaces = iOpts.maxReplaces ? iOpts.maxReplaces : 1000;\n      this.alwaysFormat = iOpts.alwaysFormat !== undefined ? iOpts.alwaysFormat : false;\n      this.resetRegExp();\n    }\n  }, {\n    key: \"reset\",\n    value: function reset() {\n      if (this.options) this.init(this.options);\n    }\n  }, {\n    key: \"resetRegExp\",\n    value: function resetRegExp() {\n      var regexpStr = \"\".concat(this.prefix, \"(.+?)\").concat(this.suffix);\n      this.regexp = new RegExp(regexpStr, 'g');\n      var regexpUnescapeStr = \"\".concat(this.prefix).concat(this.unescapePrefix, \"(.+?)\").concat(this.unescapeSuffix).concat(this.suffix);\n      this.regexpUnescape = new RegExp(regexpUnescapeStr, 'g');\n      var nestingRegexpStr = \"\".concat(this.nestingPrefix, \"(.+?)\").concat(this.nestingSuffix);\n      this.nestingRegexp = new RegExp(nestingRegexpStr, 'g');\n    }\n  }, {\n    key: \"interpolate\",\n    value: function interpolate(str, data, lng, options) {\n      var _this = this;\n\n      var match;\n      var value;\n      var replaces;\n      var defaultData = this.options && this.options.interpolation && this.options.interpolation.defaultVariables || {};\n\n      function regexSafe(val) {\n        return val.replace(/\\$/g, '$$$$');\n      }\n\n      var handleFormat = function handleFormat(key) {\n        if (key.indexOf(_this.formatSeparator) < 0) {\n          var path = getPathWithDefaults(data, defaultData, key);\n          return _this.alwaysFormat ? _this.format(path, undefined, lng, _objectSpread$3(_objectSpread$3(_objectSpread$3({}, options), data), {}, {\n            interpolationkey: key\n          })) : path;\n        }\n\n        var p = key.split(_this.formatSeparator);\n        var k = p.shift().trim();\n        var f = p.join(_this.formatSeparator).trim();\n        return _this.format(getPathWithDefaults(data, defaultData, k), f, lng, _objectSpread$3(_objectSpread$3(_objectSpread$3({}, options), data), {}, {\n          interpolationkey: k\n        }));\n      };\n\n      this.resetRegExp();\n      var missingInterpolationHandler = options && options.missingInterpolationHandler || this.options.missingInterpolationHandler;\n      var skipOnVariables = options && options.interpolation && options.interpolation.skipOnVariables !== undefined ? options.interpolation.skipOnVariables : this.options.interpolation.skipOnVariables;\n      var todos = [{\n        regex: this.regexpUnescape,\n        safeValue: function safeValue(val) {\n          return regexSafe(val);\n        }\n      }, {\n        regex: this.regexp,\n        safeValue: function safeValue(val) {\n          return _this.escapeValue ? regexSafe(_this.escape(val)) : regexSafe(val);\n        }\n      }];\n      todos.forEach(function (todo) {\n        replaces = 0;\n\n        while (match = todo.regex.exec(str)) {\n          var matchedVar = match[1].trim();\n          value = handleFormat(matchedVar);\n\n          if (value === undefined) {\n            if (typeof missingInterpolationHandler === 'function') {\n              var temp = missingInterpolationHandler(str, match, options);\n              value = typeof temp === 'string' ? temp : '';\n            } else if (options && options.hasOwnProperty(matchedVar)) {\n              value = '';\n            } else if (skipOnVariables) {\n              value = match[0];\n              continue;\n            } else {\n              _this.logger.warn(\"missed to pass in variable \".concat(matchedVar, \" for interpolating \").concat(str));\n\n              value = '';\n            }\n          } else if (typeof value !== 'string' && !_this.useRawValueToEscape) {\n            value = makeString(value);\n          }\n\n          var safeValue = todo.safeValue(value);\n          str = str.replace(match[0], safeValue);\n\n          if (skipOnVariables) {\n            todo.regex.lastIndex += value.length;\n            todo.regex.lastIndex -= match[0].length;\n          } else {\n            todo.regex.lastIndex = 0;\n          }\n\n          replaces++;\n\n          if (replaces >= _this.maxReplaces) {\n            break;\n          }\n        }\n      });\n      return str;\n    }\n  }, {\n    key: \"nest\",\n    value: function nest(str, fc) {\n      var _this2 = this;\n\n      var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n      var match;\n      var value;\n\n      var clonedOptions = _objectSpread$3({}, options);\n\n      clonedOptions.applyPostProcessor = false;\n      delete clonedOptions.defaultValue;\n\n      function handleHasOptions(key, inheritedOptions) {\n        var sep = this.nestingOptionsSeparator;\n        if (key.indexOf(sep) < 0) return key;\n        var c = key.split(new RegExp(\"\".concat(sep, \"[ ]*{\")));\n        var optionsString = \"{\".concat(c[1]);\n        key = c[0];\n        optionsString = this.interpolate(optionsString, clonedOptions);\n        var matchedSingleQuotes = optionsString.match(/'/g);\n        var matchedDoubleQuotes = optionsString.match(/\"/g);\n\n        if (matchedSingleQuotes && matchedSingleQuotes.length % 2 === 0 && !matchedDoubleQuotes || matchedDoubleQuotes.length % 2 !== 0) {\n          optionsString = optionsString.replace(/'/g, '\"');\n        }\n\n        try {\n          clonedOptions = JSON.parse(optionsString);\n          if (inheritedOptions) clonedOptions = _objectSpread$3(_objectSpread$3({}, inheritedOptions), clonedOptions);\n        } catch (e) {\n          this.logger.warn(\"failed parsing options string in nesting for key \".concat(key), e);\n          return \"\".concat(key).concat(sep).concat(optionsString);\n        }\n\n        delete clonedOptions.defaultValue;\n        return key;\n      }\n\n      while (match = this.nestingRegexp.exec(str)) {\n        var formatters = [];\n        var doReduce = false;\n\n        if (match[0].indexOf(this.formatSeparator) !== -1 && !/{.*}/.test(match[1])) {\n          var r = match[1].split(this.formatSeparator).map(function (elem) {\n            return elem.trim();\n          });\n          match[1] = r.shift();\n          formatters = r;\n          doReduce = true;\n        }\n\n        value = fc(handleHasOptions.call(this, match[1].trim(), clonedOptions), clonedOptions);\n        if (value && match[0] === str && typeof value !== 'string') return value;\n        if (typeof value !== 'string') value = makeString(value);\n\n        if (!value) {\n          this.logger.warn(\"missed to resolve \".concat(match[1], \" for nesting \").concat(str));\n          value = '';\n        }\n\n        if (doReduce) {\n          value = formatters.reduce(function (v, f) {\n            return _this2.format(v, f, options.lng, _objectSpread$3(_objectSpread$3({}, options), {}, {\n              interpolationkey: match[1].trim()\n            }));\n          }, value.trim());\n        }\n\n        str = str.replace(match[0], value);\n        this.regexp.lastIndex = 0;\n      }\n\n      return str;\n    }\n  }]);\n\n  return Interpolator;\n}();\n\nfunction ownKeys$4(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) { symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); } keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread$4(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys$4(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys$4(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction parseFormatStr(formatStr) {\n  var formatName = formatStr.toLowerCase().trim();\n  var formatOptions = {};\n\n  if (formatStr.indexOf('(') > -1) {\n    var p = formatStr.split('(');\n    formatName = p[0].toLowerCase().trim();\n    var optStr = p[1].substring(0, p[1].length - 1);\n\n    if (formatName === 'currency' && optStr.indexOf(':') < 0) {\n      if (!formatOptions.currency) formatOptions.currency = optStr.trim();\n    } else if (formatName === 'relativetime' && optStr.indexOf(':') < 0) {\n      if (!formatOptions.range) formatOptions.range = optStr.trim();\n    } else {\n      var opts = optStr.split(';');\n      opts.forEach(function (opt) {\n        if (!opt) return;\n\n        var _opt$split = opt.split(':'),\n            _opt$split2 = _toArray(_opt$split),\n            key = _opt$split2[0],\n            rest = _opt$split2.slice(1);\n\n        var val = rest.join(':').trim().replace(/^'+|'+$/g, '');\n        if (!formatOptions[key.trim()]) formatOptions[key.trim()] = val;\n        if (val === 'false') formatOptions[key.trim()] = false;\n        if (val === 'true') formatOptions[key.trim()] = true;\n        if (!isNaN(val)) formatOptions[key.trim()] = parseInt(val, 10);\n      });\n    }\n  }\n\n  return {\n    formatName: formatName,\n    formatOptions: formatOptions\n  };\n}\n\nfunction createCachedFormatter(fn) {\n  var cache = {};\n  return function invokeFormatter(val, lng, options) {\n    var key = lng + JSON.stringify(options);\n    var formatter = cache[key];\n\n    if (!formatter) {\n      formatter = fn(lng, options);\n      cache[key] = formatter;\n    }\n\n    return formatter(val);\n  };\n}\n\nvar Formatter = function () {\n  function Formatter() {\n    var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n\n    _classCallCheck(this, Formatter);\n\n    this.logger = baseLogger.create('formatter');\n    this.options = options;\n    this.formats = {\n      number: createCachedFormatter(function (lng, options) {\n        var formatter = new Intl.NumberFormat(lng, options);\n        return function (val) {\n          return formatter.format(val);\n        };\n      }),\n      currency: createCachedFormatter(function (lng, options) {\n        var formatter = new Intl.NumberFormat(lng, _objectSpread$4(_objectSpread$4({}, options), {}, {\n          style: 'currency'\n        }));\n        return function (val) {\n          return formatter.format(val);\n        };\n      }),\n      datetime: createCachedFormatter(function (lng, options) {\n        var formatter = new Intl.DateTimeFormat(lng, _objectSpread$4({}, options));\n        return function (val) {\n          return formatter.format(val);\n        };\n      }),\n      relativetime: createCachedFormatter(function (lng, options) {\n        var formatter = new Intl.RelativeTimeFormat(lng, _objectSpread$4({}, options));\n        return function (val) {\n          return formatter.format(val, options.range || 'day');\n        };\n      }),\n      list: createCachedFormatter(function (lng, options) {\n        var formatter = new Intl.ListFormat(lng, _objectSpread$4({}, options));\n        return function (val) {\n          return formatter.format(val);\n        };\n      })\n    };\n    this.init(options);\n  }\n\n  _createClass(Formatter, [{\n    key: \"init\",\n    value: function init(services) {\n      var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {\n        interpolation: {}\n      };\n      var iOpts = options.interpolation;\n      this.formatSeparator = iOpts.formatSeparator ? iOpts.formatSeparator : iOpts.formatSeparator || ',';\n    }\n  }, {\n    key: \"add\",\n    value: function add(name, fc) {\n      this.formats[name.toLowerCase().trim()] = fc;\n    }\n  }, {\n    key: \"addCached\",\n    value: function addCached(name, fc) {\n      this.formats[name.toLowerCase().trim()] = createCachedFormatter(fc);\n    }\n  }, {\n    key: \"format\",\n    value: function format(value, _format, lng, options) {\n      var _this = this;\n\n      var formats = _format.split(this.formatSeparator);\n\n      var result = formats.reduce(function (mem, f) {\n        var _parseFormatStr = parseFormatStr(f),\n            formatName = _parseFormatStr.formatName,\n            formatOptions = _parseFormatStr.formatOptions;\n\n        if (_this.formats[formatName]) {\n          var formatted = mem;\n\n          try {\n            var valOptions = options && options.formatParams && options.formatParams[options.interpolationkey] || {};\n            var l = valOptions.locale || valOptions.lng || options.locale || options.lng || lng;\n            formatted = _this.formats[formatName](mem, l, _objectSpread$4(_objectSpread$4(_objectSpread$4({}, formatOptions), options), valOptions));\n          } catch (error) {\n            _this.logger.warn(error);\n          }\n\n          return formatted;\n        } else {\n          _this.logger.warn(\"there was no format function for \".concat(formatName));\n        }\n\n        return mem;\n      }, value);\n      return result;\n    }\n  }]);\n\n  return Formatter;\n}();\n\nfunction ownKeys$5(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) { symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); } keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread$5(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys$5(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys$5(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _createSuper$2(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct$2(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _isNativeReflectConstruct$2() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction removePending(q, name) {\n  if (q.pending[name] !== undefined) {\n    delete q.pending[name];\n    q.pendingCount--;\n  }\n}\n\nvar Connector = function (_EventEmitter) {\n  _inherits(Connector, _EventEmitter);\n\n  var _super = _createSuper$2(Connector);\n\n  function Connector(backend, store, services) {\n    var _this;\n\n    var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n\n    _classCallCheck(this, Connector);\n\n    _this = _super.call(this);\n\n    if (isIE10) {\n      EventEmitter.call(_assertThisInitialized(_this));\n    }\n\n    _this.backend = backend;\n    _this.store = store;\n    _this.services = services;\n    _this.languageUtils = services.languageUtils;\n    _this.options = options;\n    _this.logger = baseLogger.create('backendConnector');\n    _this.waitingReads = [];\n    _this.maxParallelReads = options.maxParallelReads || 10;\n    _this.readingCalls = 0;\n    _this.maxRetries = options.maxRetries >= 0 ? options.maxRetries : 5;\n    _this.retryTimeout = options.retryTimeout >= 1 ? options.retryTimeout : 350;\n    _this.state = {};\n    _this.queue = [];\n\n    if (_this.backend && _this.backend.init) {\n      _this.backend.init(services, options.backend, options);\n    }\n\n    return _this;\n  }\n\n  _createClass(Connector, [{\n    key: \"queueLoad\",\n    value: function queueLoad(languages, namespaces, options, callback) {\n      var _this2 = this;\n\n      var toLoad = {};\n      var pending = {};\n      var toLoadLanguages = {};\n      var toLoadNamespaces = {};\n      languages.forEach(function (lng) {\n        var hasAllNamespaces = true;\n        namespaces.forEach(function (ns) {\n          var name = \"\".concat(lng, \"|\").concat(ns);\n\n          if (!options.reload && _this2.store.hasResourceBundle(lng, ns)) {\n            _this2.state[name] = 2;\n          } else if (_this2.state[name] < 0) ; else if (_this2.state[name] === 1) {\n            if (pending[name] === undefined) pending[name] = true;\n          } else {\n            _this2.state[name] = 1;\n            hasAllNamespaces = false;\n            if (pending[name] === undefined) pending[name] = true;\n            if (toLoad[name] === undefined) toLoad[name] = true;\n            if (toLoadNamespaces[ns] === undefined) toLoadNamespaces[ns] = true;\n          }\n        });\n        if (!hasAllNamespaces) toLoadLanguages[lng] = true;\n      });\n\n      if (Object.keys(toLoad).length || Object.keys(pending).length) {\n        this.queue.push({\n          pending: pending,\n          pendingCount: Object.keys(pending).length,\n          loaded: {},\n          errors: [],\n          callback: callback\n        });\n      }\n\n      return {\n        toLoad: Object.keys(toLoad),\n        pending: Object.keys(pending),\n        toLoadLanguages: Object.keys(toLoadLanguages),\n        toLoadNamespaces: Object.keys(toLoadNamespaces)\n      };\n    }\n  }, {\n    key: \"loaded\",\n    value: function loaded(name, err, data) {\n      var s = name.split('|');\n      var lng = s[0];\n      var ns = s[1];\n      if (err) this.emit('failedLoading', lng, ns, err);\n\n      if (data) {\n        this.store.addResourceBundle(lng, ns, data);\n      }\n\n      this.state[name] = err ? -1 : 2;\n      var loaded = {};\n      this.queue.forEach(function (q) {\n        pushPath(q.loaded, [lng], ns);\n        removePending(q, name);\n        if (err) q.errors.push(err);\n\n        if (q.pendingCount === 0 && !q.done) {\n          Object.keys(q.loaded).forEach(function (l) {\n            if (!loaded[l]) loaded[l] = {};\n            var loadedKeys = q.loaded[l];\n\n            if (loadedKeys.length) {\n              loadedKeys.forEach(function (ns) {\n                if (loaded[l][ns] === undefined) loaded[l][ns] = true;\n              });\n            }\n          });\n          q.done = true;\n\n          if (q.errors.length) {\n            q.callback(q.errors);\n          } else {\n            q.callback();\n          }\n        }\n      });\n      this.emit('loaded', loaded);\n      this.queue = this.queue.filter(function (q) {\n        return !q.done;\n      });\n    }\n  }, {\n    key: \"read\",\n    value: function read(lng, ns, fcName) {\n      var _this3 = this;\n\n      var tried = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;\n      var wait = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : this.retryTimeout;\n      var callback = arguments.length > 5 ? arguments[5] : undefined;\n      if (!lng.length) return callback(null, {});\n\n      if (this.readingCalls >= this.maxParallelReads) {\n        this.waitingReads.push({\n          lng: lng,\n          ns: ns,\n          fcName: fcName,\n          tried: tried,\n          wait: wait,\n          callback: callback\n        });\n        return;\n      }\n\n      this.readingCalls++;\n      return this.backend[fcName](lng, ns, function (err, data) {\n        _this3.readingCalls--;\n\n        if (_this3.waitingReads.length > 0) {\n          var next = _this3.waitingReads.shift();\n\n          _this3.read(next.lng, next.ns, next.fcName, next.tried, next.wait, next.callback);\n        }\n\n        if (err && data && tried < _this3.maxRetries) {\n          setTimeout(function () {\n            _this3.read.call(_this3, lng, ns, fcName, tried + 1, wait * 2, callback);\n          }, wait);\n          return;\n        }\n\n        callback(err, data);\n      });\n    }\n  }, {\n    key: \"prepareLoading\",\n    value: function prepareLoading(languages, namespaces) {\n      var _this4 = this;\n\n      var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n      var callback = arguments.length > 3 ? arguments[3] : undefined;\n\n      if (!this.backend) {\n        this.logger.warn('No backend was added via i18next.use. Will not load resources.');\n        return callback && callback();\n      }\n\n      if (typeof languages === 'string') languages = this.languageUtils.toResolveHierarchy(languages);\n      if (typeof namespaces === 'string') namespaces = [namespaces];\n      var toLoad = this.queueLoad(languages, namespaces, options, callback);\n\n      if (!toLoad.toLoad.length) {\n        if (!toLoad.pending.length) callback();\n        return null;\n      }\n\n      toLoad.toLoad.forEach(function (name) {\n        _this4.loadOne(name);\n      });\n    }\n  }, {\n    key: \"load\",\n    value: function load(languages, namespaces, callback) {\n      this.prepareLoading(languages, namespaces, {}, callback);\n    }\n  }, {\n    key: \"reload\",\n    value: function reload(languages, namespaces, callback) {\n      this.prepareLoading(languages, namespaces, {\n        reload: true\n      }, callback);\n    }\n  }, {\n    key: \"loadOne\",\n    value: function loadOne(name) {\n      var _this5 = this;\n\n      var prefix = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : '';\n      var s = name.split('|');\n      var lng = s[0];\n      var ns = s[1];\n      this.read(lng, ns, 'read', undefined, undefined, function (err, data) {\n        if (err) _this5.logger.warn(\"\".concat(prefix, \"loading namespace \").concat(ns, \" for language \").concat(lng, \" failed\"), err);\n        if (!err && data) _this5.logger.log(\"\".concat(prefix, \"loaded namespace \").concat(ns, \" for language \").concat(lng), data);\n\n        _this5.loaded(name, err, data);\n      });\n    }\n  }, {\n    key: \"saveMissing\",\n    value: function saveMissing(languages, namespace, key, fallbackValue, isUpdate) {\n      var options = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : {};\n\n      if (this.services.utils && this.services.utils.hasLoadedNamespace && !this.services.utils.hasLoadedNamespace(namespace)) {\n        this.logger.warn(\"did not save key \\\"\".concat(key, \"\\\" as the namespace \\\"\").concat(namespace, \"\\\" was not yet loaded\"), 'This means something IS WRONG in your setup. You access the t function before i18next.init / i18next.loadNamespace / i18next.changeLanguage was done. Wait for the callback or Promise to resolve before accessing it!!!');\n        return;\n      }\n\n      if (key === undefined || key === null || key === '') return;\n\n      if (this.backend && this.backend.create) {\n        this.backend.create(languages, namespace, key, fallbackValue, null, _objectSpread$5(_objectSpread$5({}, options), {}, {\n          isUpdate: isUpdate\n        }));\n      }\n\n      if (!languages || !languages[0]) return;\n      this.store.addResource(languages[0], namespace, key, fallbackValue);\n    }\n  }]);\n\n  return Connector;\n}(EventEmitter);\n\nfunction get() {\n  return {\n    debug: false,\n    initImmediate: true,\n    ns: ['translation'],\n    defaultNS: ['translation'],\n    fallbackLng: ['dev'],\n    fallbackNS: false,\n    supportedLngs: false,\n    nonExplicitSupportedLngs: false,\n    load: 'all',\n    preload: false,\n    simplifyPluralSuffix: true,\n    keySeparator: '.',\n    nsSeparator: ':',\n    pluralSeparator: '_',\n    contextSeparator: '_',\n    partialBundledLanguages: false,\n    saveMissing: false,\n    updateMissing: false,\n    saveMissingTo: 'fallback',\n    saveMissingPlurals: true,\n    missingKeyHandler: false,\n    missingInterpolationHandler: false,\n    postProcess: false,\n    postProcessPassResolved: false,\n    returnNull: true,\n    returnEmptyString: true,\n    returnObjects: false,\n    joinArrays: false,\n    returnedObjectHandler: false,\n    parseMissingKeyHandler: false,\n    appendNamespaceToMissingKey: false,\n    appendNamespaceToCIMode: false,\n    overloadTranslationOptionHandler: function handle(args) {\n      var ret = {};\n      if (_typeof(args[1]) === 'object') ret = args[1];\n      if (typeof args[1] === 'string') ret.defaultValue = args[1];\n      if (typeof args[2] === 'string') ret.tDescription = args[2];\n\n      if (_typeof(args[2]) === 'object' || _typeof(args[3]) === 'object') {\n        var options = args[3] || args[2];\n        Object.keys(options).forEach(function (key) {\n          ret[key] = options[key];\n        });\n      }\n\n      return ret;\n    },\n    interpolation: {\n      escapeValue: true,\n      format: function format(value, _format, lng, options) {\n        return value;\n      },\n      prefix: '{{',\n      suffix: '}}',\n      formatSeparator: ',',\n      unescapePrefix: '-',\n      nestingPrefix: '$t(',\n      nestingSuffix: ')',\n      nestingOptionsSeparator: ',',\n      maxReplaces: 1000,\n      skipOnVariables: true\n    }\n  };\n}\nfunction transformOptions(options) {\n  if (typeof options.ns === 'string') options.ns = [options.ns];\n  if (typeof options.fallbackLng === 'string') options.fallbackLng = [options.fallbackLng];\n  if (typeof options.fallbackNS === 'string') options.fallbackNS = [options.fallbackNS];\n\n  if (options.supportedLngs && options.supportedLngs.indexOf('cimode') < 0) {\n    options.supportedLngs = options.supportedLngs.concat(['cimode']);\n  }\n\n  return options;\n}\n\nfunction ownKeys$6(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) { symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); } keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread$6(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys$6(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys$6(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _createSuper$3(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct$3(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _isNativeReflectConstruct$3() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction noop() {}\n\nfunction bindMemberFunctions(inst) {\n  var mems = Object.getOwnPropertyNames(Object.getPrototypeOf(inst));\n  mems.forEach(function (mem) {\n    if (typeof inst[mem] === 'function') {\n      inst[mem] = inst[mem].bind(inst);\n    }\n  });\n}\n\nvar I18n = function (_EventEmitter) {\n  _inherits(I18n, _EventEmitter);\n\n  var _super = _createSuper$3(I18n);\n\n  function I18n() {\n    var _this;\n\n    var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n    var callback = arguments.length > 1 ? arguments[1] : undefined;\n\n    _classCallCheck(this, I18n);\n\n    _this = _super.call(this);\n\n    if (isIE10) {\n      EventEmitter.call(_assertThisInitialized(_this));\n    }\n\n    _this.options = transformOptions(options);\n    _this.services = {};\n    _this.logger = baseLogger;\n    _this.modules = {\n      external: []\n    };\n    bindMemberFunctions(_assertThisInitialized(_this));\n\n    if (callback && !_this.isInitialized && !options.isClone) {\n      if (!_this.options.initImmediate) {\n        _this.init(options, callback);\n\n        return _possibleConstructorReturn(_this, _assertThisInitialized(_this));\n      }\n\n      setTimeout(function () {\n        _this.init(options, callback);\n      }, 0);\n    }\n\n    return _this;\n  }\n\n  _createClass(I18n, [{\n    key: \"init\",\n    value: function init() {\n      var _this2 = this;\n\n      var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n      var callback = arguments.length > 1 ? arguments[1] : undefined;\n\n      if (typeof options === 'function') {\n        callback = options;\n        options = {};\n      }\n\n      if (!options.defaultNS && options.defaultNS !== false && options.ns) {\n        if (typeof options.ns === 'string') {\n          options.defaultNS = options.ns;\n        } else if (options.ns.indexOf('translation') < 0) {\n          options.defaultNS = options.ns[0];\n        }\n      }\n\n      var defOpts = get();\n      this.options = _objectSpread$6(_objectSpread$6(_objectSpread$6({}, defOpts), this.options), transformOptions(options));\n\n      if (this.options.compatibilityAPI !== 'v1') {\n        this.options.interpolation = _objectSpread$6(_objectSpread$6({}, defOpts.interpolation), this.options.interpolation);\n      }\n\n      if (options.keySeparator !== undefined) {\n        this.options.userDefinedKeySeparator = options.keySeparator;\n      }\n\n      if (options.nsSeparator !== undefined) {\n        this.options.userDefinedNsSeparator = options.nsSeparator;\n      }\n\n      function createClassOnDemand(ClassOrObject) {\n        if (!ClassOrObject) return null;\n        if (typeof ClassOrObject === 'function') return new ClassOrObject();\n        return ClassOrObject;\n      }\n\n      if (!this.options.isClone) {\n        if (this.modules.logger) {\n          baseLogger.init(createClassOnDemand(this.modules.logger), this.options);\n        } else {\n          baseLogger.init(null, this.options);\n        }\n\n        var formatter;\n\n        if (this.modules.formatter) {\n          formatter = this.modules.formatter;\n        } else if (typeof Intl !== 'undefined') {\n          formatter = Formatter;\n        }\n\n        var lu = new LanguageUtil(this.options);\n        this.store = new ResourceStore(this.options.resources, this.options);\n        var s = this.services;\n        s.logger = baseLogger;\n        s.resourceStore = this.store;\n        s.languageUtils = lu;\n        s.pluralResolver = new PluralResolver(lu, {\n          prepend: this.options.pluralSeparator,\n          compatibilityJSON: this.options.compatibilityJSON,\n          simplifyPluralSuffix: this.options.simplifyPluralSuffix\n        });\n\n        if (formatter && (!this.options.interpolation.format || this.options.interpolation.format === defOpts.interpolation.format)) {\n          s.formatter = createClassOnDemand(formatter);\n          s.formatter.init(s, this.options);\n          this.options.interpolation.format = s.formatter.format.bind(s.formatter);\n        }\n\n        s.interpolator = new Interpolator(this.options);\n        s.utils = {\n          hasLoadedNamespace: this.hasLoadedNamespace.bind(this)\n        };\n        s.backendConnector = new Connector(createClassOnDemand(this.modules.backend), s.resourceStore, s, this.options);\n        s.backendConnector.on('*', function (event) {\n          for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n            args[_key - 1] = arguments[_key];\n          }\n\n          _this2.emit.apply(_this2, [event].concat(args));\n        });\n\n        if (this.modules.languageDetector) {\n          s.languageDetector = createClassOnDemand(this.modules.languageDetector);\n          s.languageDetector.init(s, this.options.detection, this.options);\n        }\n\n        if (this.modules.i18nFormat) {\n          s.i18nFormat = createClassOnDemand(this.modules.i18nFormat);\n          if (s.i18nFormat.init) s.i18nFormat.init(this);\n        }\n\n        this.translator = new Translator(this.services, this.options);\n        this.translator.on('*', function (event) {\n          for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {\n            args[_key2 - 1] = arguments[_key2];\n          }\n\n          _this2.emit.apply(_this2, [event].concat(args));\n        });\n        this.modules.external.forEach(function (m) {\n          if (m.init) m.init(_this2);\n        });\n      }\n\n      this.format = this.options.interpolation.format;\n      if (!callback) callback = noop;\n\n      if (this.options.fallbackLng && !this.services.languageDetector && !this.options.lng) {\n        var codes = this.services.languageUtils.getFallbackCodes(this.options.fallbackLng);\n        if (codes.length > 0 && codes[0] !== 'dev') this.options.lng = codes[0];\n      }\n\n      if (!this.services.languageDetector && !this.options.lng) {\n        this.logger.warn('init: no languageDetector is used and no lng is defined');\n      }\n\n      var storeApi = ['getResource', 'hasResourceBundle', 'getResourceBundle', 'getDataByLanguage'];\n      storeApi.forEach(function (fcName) {\n        _this2[fcName] = function () {\n          var _this2$store;\n\n          return (_this2$store = _this2.store)[fcName].apply(_this2$store, arguments);\n        };\n      });\n      var storeApiChained = ['addResource', 'addResources', 'addResourceBundle', 'removeResourceBundle'];\n      storeApiChained.forEach(function (fcName) {\n        _this2[fcName] = function () {\n          var _this2$store2;\n\n          (_this2$store2 = _this2.store)[fcName].apply(_this2$store2, arguments);\n\n          return _this2;\n        };\n      });\n      var deferred = defer();\n\n      var load = function load() {\n        var finish = function finish(err, t) {\n          if (_this2.isInitialized && !_this2.initializedStoreOnce) _this2.logger.warn('init: i18next is already initialized. You should call init just once!');\n          _this2.isInitialized = true;\n          if (!_this2.options.isClone) _this2.logger.log('initialized', _this2.options);\n\n          _this2.emit('initialized', _this2.options);\n\n          deferred.resolve(t);\n          callback(err, t);\n        };\n\n        if (_this2.languages && _this2.options.compatibilityAPI !== 'v1' && !_this2.isInitialized) return finish(null, _this2.t.bind(_this2));\n\n        _this2.changeLanguage(_this2.options.lng, finish);\n      };\n\n      if (this.options.resources || !this.options.initImmediate) {\n        load();\n      } else {\n        setTimeout(load, 0);\n      }\n\n      return deferred;\n    }\n  }, {\n    key: \"loadResources\",\n    value: function loadResources(language) {\n      var _this3 = this;\n\n      var callback = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : noop;\n      var usedCallback = callback;\n      var usedLng = typeof language === 'string' ? language : this.language;\n      if (typeof language === 'function') usedCallback = language;\n\n      if (!this.options.resources || this.options.partialBundledLanguages) {\n        if (usedLng && usedLng.toLowerCase() === 'cimode') return usedCallback();\n        var toLoad = [];\n\n        var append = function append(lng) {\n          if (!lng) return;\n\n          var lngs = _this3.services.languageUtils.toResolveHierarchy(lng);\n\n          lngs.forEach(function (l) {\n            if (toLoad.indexOf(l) < 0) toLoad.push(l);\n          });\n        };\n\n        if (!usedLng) {\n          var fallbacks = this.services.languageUtils.getFallbackCodes(this.options.fallbackLng);\n          fallbacks.forEach(function (l) {\n            return append(l);\n          });\n        } else {\n          append(usedLng);\n        }\n\n        if (this.options.preload) {\n          this.options.preload.forEach(function (l) {\n            return append(l);\n          });\n        }\n\n        this.services.backendConnector.load(toLoad, this.options.ns, function (e) {\n          if (!e && !_this3.resolvedLanguage && _this3.language) _this3.setResolvedLanguage(_this3.language);\n          usedCallback(e);\n        });\n      } else {\n        usedCallback(null);\n      }\n    }\n  }, {\n    key: \"reloadResources\",\n    value: function reloadResources(lngs, ns, callback) {\n      var deferred = defer();\n      if (!lngs) lngs = this.languages;\n      if (!ns) ns = this.options.ns;\n      if (!callback) callback = noop;\n      this.services.backendConnector.reload(lngs, ns, function (err) {\n        deferred.resolve();\n        callback(err);\n      });\n      return deferred;\n    }\n  }, {\n    key: \"use\",\n    value: function use(module) {\n      if (!module) throw new Error('You are passing an undefined module! Please check the object you are passing to i18next.use()');\n      if (!module.type) throw new Error('You are passing a wrong module! Please check the object you are passing to i18next.use()');\n\n      if (module.type === 'backend') {\n        this.modules.backend = module;\n      }\n\n      if (module.type === 'logger' || module.log && module.warn && module.error) {\n        this.modules.logger = module;\n      }\n\n      if (module.type === 'languageDetector') {\n        this.modules.languageDetector = module;\n      }\n\n      if (module.type === 'i18nFormat') {\n        this.modules.i18nFormat = module;\n      }\n\n      if (module.type === 'postProcessor') {\n        postProcessor.addPostProcessor(module);\n      }\n\n      if (module.type === 'formatter') {\n        this.modules.formatter = module;\n      }\n\n      if (module.type === '3rdParty') {\n        this.modules.external.push(module);\n      }\n\n      return this;\n    }\n  }, {\n    key: \"setResolvedLanguage\",\n    value: function setResolvedLanguage(l) {\n      if (!l || !this.languages) return;\n      if (['cimode', 'dev'].indexOf(l) > -1) return;\n\n      for (var li = 0; li < this.languages.length; li++) {\n        var lngInLngs = this.languages[li];\n        if (['cimode', 'dev'].indexOf(lngInLngs) > -1) continue;\n\n        if (this.store.hasLanguageSomeTranslations(lngInLngs)) {\n          this.resolvedLanguage = lngInLngs;\n          break;\n        }\n      }\n    }\n  }, {\n    key: \"changeLanguage\",\n    value: function changeLanguage(lng, callback) {\n      var _this4 = this;\n\n      this.isLanguageChangingTo = lng;\n      var deferred = defer();\n      this.emit('languageChanging', lng);\n\n      var setLngProps = function setLngProps(l) {\n        _this4.language = l;\n        _this4.languages = _this4.services.languageUtils.toResolveHierarchy(l);\n        _this4.resolvedLanguage = undefined;\n\n        _this4.setResolvedLanguage(l);\n      };\n\n      var done = function done(err, l) {\n        if (l) {\n          setLngProps(l);\n\n          _this4.translator.changeLanguage(l);\n\n          _this4.isLanguageChangingTo = undefined;\n\n          _this4.emit('languageChanged', l);\n\n          _this4.logger.log('languageChanged', l);\n        } else {\n          _this4.isLanguageChangingTo = undefined;\n        }\n\n        deferred.resolve(function () {\n          return _this4.t.apply(_this4, arguments);\n        });\n        if (callback) callback(err, function () {\n          return _this4.t.apply(_this4, arguments);\n        });\n      };\n\n      var setLng = function setLng(lngs) {\n        if (!lng && !lngs && _this4.services.languageDetector) lngs = [];\n        var l = typeof lngs === 'string' ? lngs : _this4.services.languageUtils.getBestMatchFromCodes(lngs);\n\n        if (l) {\n          if (!_this4.language) {\n            setLngProps(l);\n          }\n\n          if (!_this4.translator.language) _this4.translator.changeLanguage(l);\n          if (_this4.services.languageDetector) _this4.services.languageDetector.cacheUserLanguage(l);\n        }\n\n        _this4.loadResources(l, function (err) {\n          done(err, l);\n        });\n      };\n\n      if (!lng && this.services.languageDetector && !this.services.languageDetector.async) {\n        setLng(this.services.languageDetector.detect());\n      } else if (!lng && this.services.languageDetector && this.services.languageDetector.async) {\n        this.services.languageDetector.detect(setLng);\n      } else {\n        setLng(lng);\n      }\n\n      return deferred;\n    }\n  }, {\n    key: \"getFixedT\",\n    value: function getFixedT(lng, ns, keyPrefix) {\n      var _this5 = this;\n\n      var fixedT = function fixedT(key, opts) {\n        var options;\n\n        if (_typeof(opts) !== 'object') {\n          for (var _len3 = arguments.length, rest = new Array(_len3 > 2 ? _len3 - 2 : 0), _key3 = 2; _key3 < _len3; _key3++) {\n            rest[_key3 - 2] = arguments[_key3];\n          }\n\n          options = _this5.options.overloadTranslationOptionHandler([key, opts].concat(rest));\n        } else {\n          options = _objectSpread$6({}, opts);\n        }\n\n        options.lng = options.lng || fixedT.lng;\n        options.lngs = options.lngs || fixedT.lngs;\n        options.ns = options.ns || fixedT.ns;\n        options.keyPrefix = options.keyPrefix || keyPrefix || fixedT.keyPrefix;\n        var keySeparator = _this5.options.keySeparator || '.';\n        var resultKey = options.keyPrefix ? \"\".concat(options.keyPrefix).concat(keySeparator).concat(key) : key;\n        return _this5.t(resultKey, options);\n      };\n\n      if (typeof lng === 'string') {\n        fixedT.lng = lng;\n      } else {\n        fixedT.lngs = lng;\n      }\n\n      fixedT.ns = ns;\n      fixedT.keyPrefix = keyPrefix;\n      return fixedT;\n    }\n  }, {\n    key: \"t\",\n    value: function t() {\n      var _this$translator;\n\n      return this.translator && (_this$translator = this.translator).translate.apply(_this$translator, arguments);\n    }\n  }, {\n    key: \"exists\",\n    value: function exists() {\n      var _this$translator2;\n\n      return this.translator && (_this$translator2 = this.translator).exists.apply(_this$translator2, arguments);\n    }\n  }, {\n    key: \"setDefaultNamespace\",\n    value: function setDefaultNamespace(ns) {\n      this.options.defaultNS = ns;\n    }\n  }, {\n    key: \"hasLoadedNamespace\",\n    value: function hasLoadedNamespace(ns) {\n      var _this6 = this;\n\n      var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n      if (!this.isInitialized) {\n        this.logger.warn('hasLoadedNamespace: i18next was not initialized', this.languages);\n        return false;\n      }\n\n      if (!this.languages || !this.languages.length) {\n        this.logger.warn('hasLoadedNamespace: i18n.languages were undefined or empty', this.languages);\n        return false;\n      }\n\n      var lng = this.resolvedLanguage || this.languages[0];\n      var fallbackLng = this.options ? this.options.fallbackLng : false;\n      var lastLng = this.languages[this.languages.length - 1];\n      if (lng.toLowerCase() === 'cimode') return true;\n\n      var loadNotPending = function loadNotPending(l, n) {\n        var loadState = _this6.services.backendConnector.state[\"\".concat(l, \"|\").concat(n)];\n\n        return loadState === -1 || loadState === 2;\n      };\n\n      if (options.precheck) {\n        var preResult = options.precheck(this, loadNotPending);\n        if (preResult !== undefined) return preResult;\n      }\n\n      if (this.hasResourceBundle(lng, ns)) return true;\n      if (!this.services.backendConnector.backend || this.options.resources && !this.options.partialBundledLanguages) return true;\n      if (loadNotPending(lng, ns) && (!fallbackLng || loadNotPending(lastLng, ns))) return true;\n      return false;\n    }\n  }, {\n    key: \"loadNamespaces\",\n    value: function loadNamespaces(ns, callback) {\n      var _this7 = this;\n\n      var deferred = defer();\n\n      if (!this.options.ns) {\n        callback && callback();\n        return Promise.resolve();\n      }\n\n      if (typeof ns === 'string') ns = [ns];\n      ns.forEach(function (n) {\n        if (_this7.options.ns.indexOf(n) < 0) _this7.options.ns.push(n);\n      });\n      this.loadResources(function (err) {\n        deferred.resolve();\n        if (callback) callback(err);\n      });\n      return deferred;\n    }\n  }, {\n    key: \"loadLanguages\",\n    value: function loadLanguages(lngs, callback) {\n      var deferred = defer();\n      if (typeof lngs === 'string') lngs = [lngs];\n      var preloaded = this.options.preload || [];\n      var newLngs = lngs.filter(function (lng) {\n        return preloaded.indexOf(lng) < 0;\n      });\n\n      if (!newLngs.length) {\n        if (callback) callback();\n        return Promise.resolve();\n      }\n\n      this.options.preload = preloaded.concat(newLngs);\n      this.loadResources(function (err) {\n        deferred.resolve();\n        if (callback) callback(err);\n      });\n      return deferred;\n    }\n  }, {\n    key: \"dir\",\n    value: function dir(lng) {\n      if (!lng) lng = this.resolvedLanguage || (this.languages && this.languages.length > 0 ? this.languages[0] : this.language);\n      if (!lng) return 'rtl';\n      var rtlLngs = ['ar', 'shu', 'sqr', 'ssh', 'xaa', 'yhd', 'yud', 'aao', 'abh', 'abv', 'acm', 'acq', 'acw', 'acx', 'acy', 'adf', 'ads', 'aeb', 'aec', 'afb', 'ajp', 'apc', 'apd', 'arb', 'arq', 'ars', 'ary', 'arz', 'auz', 'avl', 'ayh', 'ayl', 'ayn', 'ayp', 'bbz', 'pga', 'he', 'iw', 'ps', 'pbt', 'pbu', 'pst', 'prp', 'prd', 'ug', 'ur', 'ydd', 'yds', 'yih', 'ji', 'yi', 'hbo', 'men', 'xmn', 'fa', 'jpr', 'peo', 'pes', 'prs', 'dv', 'sam', 'ckb'];\n      return rtlLngs.indexOf(this.services.languageUtils.getLanguagePartFromCode(lng)) > -1 || lng.toLowerCase().indexOf('-arab') > 1 ? 'rtl' : 'ltr';\n    }\n  }, {\n    key: \"cloneInstance\",\n    value: function cloneInstance() {\n      var _this8 = this;\n\n      var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n      var callback = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : noop;\n\n      var mergedOptions = _objectSpread$6(_objectSpread$6(_objectSpread$6({}, this.options), options), {\n        isClone: true\n      });\n\n      var clone = new I18n(mergedOptions);\n\n      if (options.debug !== undefined || options.prefix !== undefined) {\n        clone.logger = clone.logger.clone(options);\n      }\n\n      var membersToCopy = ['store', 'services', 'language'];\n      membersToCopy.forEach(function (m) {\n        clone[m] = _this8[m];\n      });\n      clone.services = _objectSpread$6({}, this.services);\n      clone.services.utils = {\n        hasLoadedNamespace: clone.hasLoadedNamespace.bind(clone)\n      };\n      clone.translator = new Translator(clone.services, clone.options);\n      clone.translator.on('*', function (event) {\n        for (var _len4 = arguments.length, args = new Array(_len4 > 1 ? _len4 - 1 : 0), _key4 = 1; _key4 < _len4; _key4++) {\n          args[_key4 - 1] = arguments[_key4];\n        }\n\n        clone.emit.apply(clone, [event].concat(args));\n      });\n      clone.init(mergedOptions, callback);\n      clone.translator.options = clone.options;\n      clone.translator.backendConnector.services.utils = {\n        hasLoadedNamespace: clone.hasLoadedNamespace.bind(clone)\n      };\n      return clone;\n    }\n  }, {\n    key: \"toJSON\",\n    value: function toJSON() {\n      return {\n        options: this.options,\n        store: this.store,\n        language: this.language,\n        languages: this.languages,\n        resolvedLanguage: this.resolvedLanguage\n      };\n    }\n  }]);\n\n  return I18n;\n}(EventEmitter);\n\n_defineProperty(I18n, \"createInstance\", function () {\n  var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n  var callback = arguments.length > 1 ? arguments[1] : undefined;\n  return new I18n(options, callback);\n});\n\nvar instance = I18n.createInstance();\ninstance.createInstance = I18n.createInstance;\n\nvar createInstance = instance.createInstance;\nvar init = instance.init;\nvar loadResources = instance.loadResources;\nvar reloadResources = instance.reloadResources;\nvar use = instance.use;\nvar changeLanguage = instance.changeLanguage;\nvar getFixedT = instance.getFixedT;\nvar t = instance.t;\nvar exists = instance.exists;\nvar setDefaultNamespace = instance.setDefaultNamespace;\nvar hasLoadedNamespace = instance.hasLoadedNamespace;\nvar loadNamespaces = instance.loadNamespaces;\nvar loadLanguages = instance.loadLanguages;\n\nexport default instance;\nexport { changeLanguage, createInstance, exists, getFixedT, hasLoadedNamespace, init, loadLanguages, loadNamespaces, loadResources, reloadResources, setDefaultNamespace, t, use };\n","const {toString} = Object.prototype;\n\nexport default function isRegexp(value) {\n\treturn toString.call(value) === '[object RegExp]';\n}\n","const word = '[a-fA-F\\\\d:]';\n\nconst boundry = options => options && options.includeBoundaries\n\t? `(?:(?<=\\\\s|^)(?=${word})|(?<=${word})(?=\\\\s|$))`\n\t: '';\n\nconst v4 = '(?:25[0-5]|2[0-4]\\\\d|1\\\\d\\\\d|[1-9]\\\\d|\\\\d)(?:\\\\.(?:25[0-5]|2[0-4]\\\\d|1\\\\d\\\\d|[1-9]\\\\d|\\\\d)){3}';\n\nconst v6segment = '[a-fA-F\\\\d]{1,4}';\n\nconst v6 = `\n(?:\n(?:${v6segment}:){7}(?:${v6segment}|:)|                                    // 1:2:3:4:5:6:7::  1:2:3:4:5:6:7:8\n(?:${v6segment}:){6}(?:${v4}|:${v6segment}|:)|                             // 1:2:3:4:5:6::    1:2:3:4:5:6::8   1:2:3:4:5:6::8  1:2:3:4:5:6::1.2.3.4\n(?:${v6segment}:){5}(?::${v4}|(?::${v6segment}){1,2}|:)|                   // 1:2:3:4:5::      1:2:3:4:5::7:8   1:2:3:4:5::8    1:2:3:4:5::7:1.2.3.4\n(?:${v6segment}:){4}(?:(?::${v6segment}){0,1}:${v4}|(?::${v6segment}){1,3}|:)| // 1:2:3:4::        1:2:3:4::6:7:8   1:2:3:4::8      1:2:3:4::6:7:1.2.3.4\n(?:${v6segment}:){3}(?:(?::${v6segment}){0,2}:${v4}|(?::${v6segment}){1,4}|:)| // 1:2:3::          1:2:3::5:6:7:8   1:2:3::8        1:2:3::5:6:7:1.2.3.4\n(?:${v6segment}:){2}(?:(?::${v6segment}){0,3}:${v4}|(?::${v6segment}){1,5}|:)| // 1:2::            1:2::4:5:6:7:8   1:2::8          1:2::4:5:6:7:1.2.3.4\n(?:${v6segment}:){1}(?:(?::${v6segment}){0,4}:${v4}|(?::${v6segment}){1,6}|:)| // 1::              1::3:4:5:6:7:8   1::8            1::3:4:5:6:7:1.2.3.4\n(?::(?:(?::${v6segment}){0,5}:${v4}|(?::${v6segment}){1,7}|:))             // ::2:3:4:5:6:7:8  ::2:3:4:5:6:7:8  ::8             ::1.2.3.4\n)(?:%[0-9a-zA-Z]{1,})?                                             // %eth0            %1\n`.replace(/\\s*\\/\\/.*$/gm, '').replace(/\\n/g, '').trim();\n\n// Pre-compile only the exact regexes because adding a global flag make regexes stateful\nconst v46Exact = new RegExp(`(?:^${v4}$)|(?:^${v6}$)`);\nconst v4exact = new RegExp(`^${v4}$`);\nconst v6exact = new RegExp(`^${v6}$`);\n\nconst ipRegex = options => options && options.exact\n\t? v46Exact\n\t: new RegExp(`(?:${boundry(options)}${v4}${boundry(options)})|(?:${boundry(options)}${v6}${boundry(options)})`, 'g');\n\nipRegex.v4 = options => options && options.exact ? v4exact : new RegExp(`${boundry(options)}${v4}${boundry(options)}`, 'g');\nipRegex.v6 = options => options && options.exact ? v6exact : new RegExp(`${boundry(options)}${v6}${boundry(options)}`, 'g');\n\nexport default ipRegex;\n","import functionTimeout, {isTimeoutError} from 'function-timeout';\nimport timeSpan from 'time-span';\nimport cloneRegexp from 'clone-regexp'; // TODO: Use `structuredClone` instead when targeting Node.js 18.\n\nconst resultToMatch = result => ({\n\tmatch: result[0],\n\tindex: result.index,\n\tgroups: result.slice(1),\n\tnamedGroups: result.groups ?? {},\n\tinput: result.input,\n});\n\nexport function isMatch(regex, string, {timeout} = {}) {\n\ttry {\n\t\treturn functionTimeout(() => cloneRegexp(regex).test(string), {timeout})();\n\t} catch (error) {\n\t\tif (isTimeoutError(error)) {\n\t\t\treturn false;\n\t\t}\n\n\t\tthrow error;\n\t}\n}\n\nexport function firstMatch(regex, string, {timeout} = {}) {\n\ttry {\n\t\tconst result = functionTimeout(() => cloneRegexp(regex).exec(string), {timeout})();\n\n\t\tif (result === null) {\n\t\t\treturn;\n\t\t}\n\n\t\treturn resultToMatch(result);\n\t} catch (error) {\n\t\tif (isTimeoutError(error)) {\n\t\t\treturn;\n\t\t}\n\n\t\tthrow error;\n\t}\n}\n\nexport function matches(regex, string, {timeout = Number.POSITIVE_INFINITY, matchTimeout = Number.POSITIVE_INFINITY} = {}) {\n\tif (!regex.global) {\n\t\tthrow new Error('The regex must have the global flag, otherwise, use `firstMatch()` instead');\n\t}\n\n\treturn {\n\t\t* [Symbol.iterator]() {\n\t\t\ttry {\n\t\t\t\tconst matches = string.matchAll(regex); // The regex is only executed when iterated over.\n\n\t\t\t\twhile (true) {\n\t\t\t\t\tconst nextMatch = functionTimeout(() => matches.next(), {timeout: (timeout !== Number.POSITIVE_INFINITY || matchTimeout !== Number.POSITIVE_INFINITY) ? Math.min(timeout, matchTimeout) : undefined}); // `matches.next` must be called within an arrow function so that it doesn't loose its context.\n\n\t\t\t\t\tconst end = timeSpan();\n\t\t\t\t\tconst {value, done} = nextMatch();\n\t\t\t\t\ttimeout -= Math.ceil(end());\n\n\t\t\t\t\tif (done) {\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tyield resultToMatch(value);\n\t\t\t\t}\n\t\t\t} catch (error) {\n\t\t\t\tif (!isTimeoutError(error)) {\n\t\t\t\t\tthrow error;\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t};\n}\n","import ipRegex from 'ip-regex';\nimport {isMatch} from 'super-regex';\n\nconst maxIPv4Length = 15;\nconst maxIPv6Length = 45;\n\nconst options = {\n\ttimeout: 400,\n};\n\nexport function isIP(string) {\n\tif (string.length > maxIPv6Length) {\n\t\treturn false;\n\t}\n\n\treturn isMatch(ipRegex({exact: true}), string, options);\n}\n\nexport function isIPv6(string) {\n\tif (string.length > maxIPv6Length) {\n\t\treturn false;\n\t}\n\n\treturn isMatch(ipRegex.v6({exact: true}), string, options);\n}\n\nexport function isIPv4(string) {\n\tif (string.length > maxIPv4Length) {\n\t\treturn false;\n\t}\n\n\treturn isMatch(ipRegex.v4({exact: true}), string, options);\n}\n\nexport function ipVersion(string) {\n\tif (isIPv6(string)) {\n\t\treturn 6;\n\t}\n\n\tif (isIPv4(string)) {\n\t\treturn 4;\n\t}\n}\n","import { ipVersion } from \"is-ip\";\nimport { NO_HOSTNAME } from \"./from-url.js\";\n// See https://en.wikipedia.org/wiki/Domain_name\n// See https://tools.ietf.org/html/rfc1034\nconst LABEL_SEPARATOR = \".\";\nconst LABEL_LENGTH_MIN = 1;\nconst LABEL_LENGTH_MAX = 63;\n/**\n * 255 octets - 2 octets if you remove the last dot\n *\n * @see https://devblogs.microsoft.com/oldnewthing/20120412-00/?p=7873\n */\nconst DOMAIN_LENGTH_MAX = 253;\nconst textEncoder = new TextEncoder();\nexport var Validation;\n(function (Validation) {\n    /**\n     * Allows any octets as labels but still restricts the length of labels and the overall domain.\n     *\n     * @see https://www.rfc-editor.org/rfc/rfc2181#section-11\n     */\n    Validation[\"Lax\"] = \"LAX\";\n    /**\n     * Only allows ASCII letters, digits and hyphens (aka LDH), forbids hyphens at the beginning or\n     * end of a label and requires top-level domain names not to be all-numeric.\n     *\n     * This is the default if no validation is configured.\n     *\n     * @see https://datatracker.ietf.org/doc/html/rfc3696#section-2\n     */\n    Validation[\"Strict\"] = \"STRICT\";\n})(Validation || (Validation = {}));\nexport var ValidationErrorType;\n(function (ValidationErrorType) {\n    ValidationErrorType[\"NoHostname\"] = \"NO_HOSTNAME\";\n    ValidationErrorType[\"DomainMaxLength\"] = \"DOMAIN_MAX_LENGTH\";\n    ValidationErrorType[\"LabelMinLength\"] = \"LABEL_MIN_LENGTH\";\n    ValidationErrorType[\"LabelMaxLength\"] = \"LABEL_MAX_LENGTH\";\n    ValidationErrorType[\"LabelInvalidCharacter\"] = \"LABEL_INVALID_CHARACTER\";\n    ValidationErrorType[\"LastLabelInvalid\"] = \"LAST_LABEL_INVALID\";\n})(ValidationErrorType || (ValidationErrorType = {}));\nexport var SanitizationResultType;\n(function (SanitizationResultType) {\n    SanitizationResultType[\"ValidIp\"] = \"VALID_IP\";\n    SanitizationResultType[\"ValidDomain\"] = \"VALID_DOMAIN\";\n    SanitizationResultType[\"Error\"] = \"ERROR\";\n})(SanitizationResultType || (SanitizationResultType = {}));\nconst createNoHostnameError = (input) => {\n    return {\n        type: ValidationErrorType.NoHostname,\n        message: `The given input ${String(input)} does not look like a hostname.`,\n        column: 1,\n    };\n};\nconst createDomainMaxLengthError = (domain, length) => {\n    return {\n        type: ValidationErrorType.DomainMaxLength,\n        message: `Domain \"${domain}\" is too long. Domain is ${length} octets long but should not be longer than ${DOMAIN_LENGTH_MAX}.`,\n        column: length,\n    };\n};\nconst createLabelMinLengthError = (label, column) => {\n    const length = label.length;\n    return {\n        type: ValidationErrorType.LabelMinLength,\n        message: `Label \"${label}\" is too short. Label is ${length} octets long but should be at least ${LABEL_LENGTH_MIN}.`,\n        column,\n    };\n};\nconst createLabelMaxLengthError = (label, column) => {\n    const length = label.length;\n    return {\n        type: ValidationErrorType.LabelMaxLength,\n        message: `Label \"${label}\" is too long. Label is ${length} octets long but should not be longer than ${LABEL_LENGTH_MAX}.`,\n        column,\n    };\n};\nconst createLabelInvalidCharacterError = (label, invalidCharacter, column) => {\n    return {\n        type: ValidationErrorType.LabelInvalidCharacter,\n        message: `Label \"${label}\" contains invalid character \"${invalidCharacter}\" at column ${column}.`,\n        column,\n    };\n};\nconst createLastLabelInvalidError = (label, column) => {\n    return {\n        type: ValidationErrorType.LabelInvalidCharacter,\n        message: `Last label \"${label}\" must not be all-numeric.`,\n        column,\n    };\n};\nexport const sanitize = (input, options = {}) => {\n    // Extra check for non-TypeScript users\n    if (typeof input !== \"string\") {\n        return {\n            type: SanitizationResultType.Error,\n            errors: [createNoHostnameError(input)],\n        };\n    }\n    if (input === \"\") {\n        return {\n            type: SanitizationResultType.ValidDomain,\n            domain: input,\n            labels: [],\n        };\n    }\n    // IPv6 addresses are surrounded by square brackets in URLs\n    // See https://tools.ietf.org/html/rfc3986#section-3.2.2\n    const inputTrimmedAsIp = input.replaceAll(/^\\[|]$/g, \"\");\n    const ipVersionOfInput = ipVersion(inputTrimmedAsIp);\n    if (ipVersionOfInput !== undefined) {\n        return {\n            type: SanitizationResultType.ValidIp,\n            ip: inputTrimmedAsIp,\n            ipVersion: ipVersionOfInput,\n        };\n    }\n    // We do not want to break compatibility with older engines unnecessarily.\n    // eslint-disable-next-line unicorn/prefer-at\n    const lastChar = input[input.length - 1];\n    const canonicalInput = lastChar === LABEL_SEPARATOR ? input.slice(0, -1) : input;\n    const octets = new TextEncoder().encode(canonicalInput);\n    if (octets.length > DOMAIN_LENGTH_MAX) {\n        return {\n            type: SanitizationResultType.Error,\n            errors: [createDomainMaxLengthError(input, octets.length)],\n        };\n    }\n    const labels = canonicalInput.split(LABEL_SEPARATOR);\n    const { validation = Validation.Strict } = options;\n    const labelValidationErrors = validateLabels[validation](labels);\n    if (labelValidationErrors.length > 0) {\n        return {\n            type: SanitizationResultType.Error,\n            errors: labelValidationErrors,\n        };\n    }\n    return {\n        type: SanitizationResultType.ValidDomain,\n        domain: input,\n        labels,\n    };\n};\nconst validateLabels = {\n    [Validation.Lax]: (labels) => {\n        const labelValidationErrors = [];\n        let column = 1;\n        for (const label of labels) {\n            const octets = textEncoder.encode(label);\n            if (octets.length < LABEL_LENGTH_MIN) {\n                labelValidationErrors.push(createLabelMinLengthError(label, column));\n            }\n            else if (octets.length > LABEL_LENGTH_MAX) {\n                labelValidationErrors.push(createLabelMaxLengthError(label, column));\n            }\n            column += label.length + LABEL_SEPARATOR.length;\n        }\n        return labelValidationErrors;\n    },\n    [Validation.Strict]: (labels) => {\n        const labelValidationErrors = [];\n        let column = 1;\n        let lastLabel;\n        for (const label of labels) {\n            // According to https://tools.ietf.org/html/rfc6761 labels should\n            // only contain ASCII letters, digits and hyphens (LDH).\n            const invalidCharacter = /[^\\da-z-]/i.exec(label);\n            if (invalidCharacter) {\n                labelValidationErrors.push(createLabelInvalidCharacterError(label, invalidCharacter[0], invalidCharacter.index + 1));\n            }\n            if (label.startsWith(\"-\")) {\n                labelValidationErrors.push(createLabelInvalidCharacterError(label, \"-\", column));\n            }\n            else if (label.endsWith(\"-\")) {\n                labelValidationErrors.push(createLabelInvalidCharacterError(label, \"-\", column + label.length - 1));\n            }\n            if (\n            // We can use .length here to check for the octet size because\n            // label can only contain ASCII LDH characters at this point.\n            label.length < LABEL_LENGTH_MIN) {\n                labelValidationErrors.push(createLabelMinLengthError(label, column));\n            }\n            else if (label.length > LABEL_LENGTH_MAX) {\n                labelValidationErrors.push(createLabelMaxLengthError(label, column));\n            }\n            column += label.length + LABEL_SEPARATOR.length;\n            lastLabel = label;\n        }\n        if (lastLabel !== undefined && /[a-z-]/iu.test(lastLabel) === false) {\n            labelValidationErrors.push(createLastLabelInvalidError(lastLabel, column - lastLabel.length - LABEL_SEPARATOR.length));\n        }\n        return labelValidationErrors;\n    },\n};\n//# sourceMappingURL=sanitize.js.map","import * as characters from \"./characters.js\";\nexport const lookUpTldsInTrie = (labels, trie) => {\n    const labelsToCheck = [...labels];\n    const tlds = [];\n    let node = trie;\n    while (labelsToCheck.length > 0) {\n        const label = labelsToCheck.pop();\n        const labelLowerCase = label.toLowerCase();\n        if (node.children.has(characters.WILDCARD)) {\n            if (node.children.has(characters.EXCEPTION + labelLowerCase)) {\n                break;\n            }\n            node = node.children.get(characters.WILDCARD);\n        }\n        else {\n            if (node.children.has(labelLowerCase) === false) {\n                break;\n            }\n            node = node.children.get(labelLowerCase);\n        }\n        tlds.unshift(label);\n    }\n    return tlds;\n};\n//# sourceMappingURL=look-up.js.map","export const NODE_TYPE_ROOT = Symbol(\"ROOT\");\nexport const NODE_TYPE_CHILD = Symbol(\"CHILD\");\nexport const createRootNode = () => {\n    return {\n        type: NODE_TYPE_ROOT,\n        children: new Map(),\n    };\n};\nexport const createOrGetChild = (parent, label) => {\n    let child = parent.children.get(label);\n    if (child === undefined) {\n        child = {\n            type: NODE_TYPE_CHILD,\n            label,\n            children: new Map(),\n            parent,\n        };\n        parent.children.set(label, child);\n    }\n    return child;\n};\n//# sourceMappingURL=nodes.js.map","import * as characters from \"./characters.js\";\nimport { createOrGetChild, createRootNode, NODE_TYPE_ROOT, } from \"./nodes.js\";\nexport const parseTrie = (serializedTrie) => {\n    const rootNode = createRootNode();\n    let domain = \"\";\n    let parentNode = rootNode;\n    // Type assertion necessary here due to a TypeScript unsoundness\n    // https://github.com/microsoft/TypeScript/issues/9998#issuecomment-235963457\n    let node = rootNode;\n    const addDomain = () => {\n        node = createOrGetChild(parentNode, domain);\n        domain = \"\";\n    };\n    for (let i = 0; i < serializedTrie.length; i++) {\n        const char = serializedTrie.charAt(i);\n        switch (char) {\n            case characters.SAME: {\n                addDomain();\n                continue;\n            }\n            case characters.DOWN: {\n                addDomain();\n                parentNode = node;\n                continue;\n            }\n            case characters.RESET: {\n                addDomain();\n                parentNode = rootNode;\n                continue;\n            }\n            case characters.UP: {\n                if (parentNode.type === NODE_TYPE_ROOT) {\n                    throw new Error(`Error in serialized trie at position ${i}: Cannot go up, current parent node is already root`);\n                }\n                addDomain();\n                parentNode = parentNode.parent;\n                continue;\n            }\n        }\n        domain += char;\n    }\n    if (domain !== \"\") {\n        addDomain();\n    }\n    return rootNode;\n};\n//# sourceMappingURL=parse-trie.js.map","import { NO_HOSTNAME } from \"./from-url.js\";\nimport { SanitizationResultType, sanitize, Validation, } from \"./sanitize.js\";\nimport { icannTrie, privateTrie } from \"./serialized-tries.js\";\nimport { lookUpTldsInTrie } from \"./trie/look-up.js\";\nimport { parseTrie } from \"./trie/parse-trie.js\";\nexport const RESERVED_TOP_LEVEL_DOMAINS = [\"localhost\", \"local\", \"example\", \"invalid\", \"test\"];\nexport var ParseResultType;\n(function (ParseResultType) {\n    /**\n     * This parse result is returned in case the given hostname does not adhere to [RFC\n     * 1034](https://tools.ietf.org/html/rfc1034).\n     */\n    ParseResultType[\"Invalid\"] = \"INVALID\";\n    /** This parse result is returned if the given hostname was an IPv4 or IPv6. */\n    ParseResultType[\"Ip\"] = \"IP\";\n    /**\n     * This parse result is returned when the given hostname\n     *\n     * - Is the root domain (the empty string `\"\"`)\n     * - Belongs to the top-level domain `localhost`, `local`, `example`, `invalid` or `test`\n     */\n    ParseResultType[\"Reserved\"] = \"RESERVED\";\n    /**\n     * This parse result is returned when the given hostname is valid and does not belong to a\n     * reserved top-level domain, but is not listed in the public suffix list.\n     */\n    ParseResultType[\"NotListed\"] = \"NOT_LISTED\";\n    /**\n     * This parse result is returned when the given hostname belongs to a top-level domain that is\n     * listed in the public suffix list.\n     */\n    ParseResultType[\"Listed\"] = \"LISTED\";\n})(ParseResultType || (ParseResultType = {}));\nconst getAtIndex = (array, index) => {\n    return index >= 0 && index < array.length ? array[index] : undefined;\n};\nconst splitLabelsIntoDomains = (labels, index) => {\n    return {\n        subDomains: labels.slice(0, Math.max(0, index)),\n        domain: getAtIndex(labels, index),\n        topLevelDomains: labels.slice(index + 1),\n    };\n};\nlet parsedIcannTrie;\nlet parsedPrivateTrie;\n/** Splits the given hostname in topLevelDomains, a domain and subDomains. */\nexport const parseDomain = (hostname, options) => {\n    const sanitizationResult = sanitize(hostname, options);\n    if (sanitizationResult.type === SanitizationResultType.Error) {\n        return {\n            type: ParseResultType.Invalid,\n            hostname,\n            errors: sanitizationResult.errors,\n        };\n    }\n    if (sanitizationResult.type === SanitizationResultType.ValidIp) {\n        return {\n            type: ParseResultType.Ip,\n            hostname: sanitizationResult.ip,\n            ipVersion: sanitizationResult.ipVersion,\n        };\n    }\n    const { labels, domain } = sanitizationResult;\n    // We do not want to break compatibility with older engines unnecessarily.\n    // eslint-disable-next-line unicorn/prefer-at\n    const lastLabel = labels[labels.length - 1];\n    if (hostname === \"\" ||\n        (lastLabel !== undefined && RESERVED_TOP_LEVEL_DOMAINS.includes(lastLabel))) {\n        return {\n            type: ParseResultType.Reserved,\n            hostname: domain,\n            labels,\n        };\n    }\n    // Parse the serialized trie lazily\n    parsedIcannTrie = parsedIcannTrie ?? parseTrie(icannTrie);\n    parsedPrivateTrie = parsedPrivateTrie ?? parseTrie(privateTrie);\n    const icannTlds = lookUpTldsInTrie(labels, parsedIcannTrie);\n    const privateTlds = lookUpTldsInTrie(labels, parsedPrivateTrie);\n    if (icannTlds.length === 0 && privateTlds.length === 0) {\n        return {\n            type: ParseResultType.NotListed,\n            hostname: domain,\n            labels,\n        };\n    }\n    const indexOfPublicSuffixDomain = labels.length - Math.max(privateTlds.length, icannTlds.length) - 1;\n    const indexOfIcannDomain = labels.length - icannTlds.length - 1;\n    return {\n        type: ParseResultType.Listed,\n        hostname: domain,\n        labels,\n        icann: splitLabelsIntoDomains(labels, indexOfIcannDomain),\n        ...splitLabelsIntoDomains(labels, indexOfPublicSuffixDomain),\n    };\n};\n//# sourceMappingURL=parse-domain.js.map","export default 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default 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